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This commit is contained in:
Brad Davis 2016-07-15 12:19:02 -07:00
parent 8d5b60a266
commit 90299a98fe

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@ -11,9 +11,6 @@
#include "ViveControllerManager.h"
#include <sstream>
#include <QtCore/QDebug>
#include <PerfStat.h>
#include <PathUtils.h>
#include <GeometryCache.h>
@ -288,9 +285,6 @@ void ViveControllerManager::InputDevice::handleHandController(float deltaTime, u
vr::VRControllerState_t controllerState = vr::VRControllerState_t();
if (_system->GetControllerState(deviceIndex, &controllerState)) {
//std::stringstream stream;
//stream << std::hex << controllerState.ulButtonPressed << " " << std::hex << controllerState.ulButtonTouched;
//qDebug() << deviceIndex << " " << stream.str().c_str() << controllerState.rAxis[1].x;
// process each button
for (uint32_t i = 0; i < vr::k_EButton_Max; ++i) {
auto mask = vr::ButtonMaskFromId((vr::EVRButtonId)i);