diff --git a/plugins/openvr/src/ViveControllerManager.cpp b/plugins/openvr/src/ViveControllerManager.cpp index 4fccc624be..85feebda11 100644 --- a/plugins/openvr/src/ViveControllerManager.cpp +++ b/plugins/openvr/src/ViveControllerManager.cpp @@ -11,9 +11,6 @@ #include "ViveControllerManager.h" -#include -#include - #include #include #include @@ -288,9 +285,6 @@ void ViveControllerManager::InputDevice::handleHandController(float deltaTime, u vr::VRControllerState_t controllerState = vr::VRControllerState_t(); if (_system->GetControllerState(deviceIndex, &controllerState)) { - //std::stringstream stream; - //stream << std::hex << controllerState.ulButtonPressed << " " << std::hex << controllerState.ulButtonTouched; - //qDebug() << deviceIndex << " " << stream.str().c_str() << controllerState.rAxis[1].x; // process each button for (uint32_t i = 0; i < vr::k_EButton_Max; ++i) { auto mask = vr::ButtonMaskFromId((vr::EVRButtonId)i);