Commit graph

926 commits

Author SHA1 Message Date
Dante Ruiz
3b357ad61e finshed handControllerGrab refactoring 2017-09-01 17:07:26 -07:00
Anthony J. Thibault
26e9e6e580 Fixes for stylus ranges and grab radii 2017-09-01 11:19:51 -07:00
druiz17
2948061904 code cleanup 2017-08-31 22:30:30 -07:00
Dante Ruiz
7cf27c18d3 code cleanup and fix broken features 2017-08-31 18:06:55 -07:00
Anthony J. Thibault
a1b94fd9d2 Bug fixes for laser offset and avatar hold action 2017-08-31 17:26:00 -07:00
Anthony J. Thibault
98c89cbe78 Fixes for stylus size and offset 2017-08-31 14:45:59 -07:00
Anthony J. Thibault
1a01209020 Fixes for scaling tablet at high frame rates 2017-08-31 13:02:31 -07:00
Anthony J. Thibault
9c6b8a6826 Fixes for scaling tablet 2017-08-31 11:28:05 -07:00
Dante Ruiz
47699d4439 fixed edit.js 2017-08-30 16:52:59 -07:00
Dante Ruiz
3960ec7d5a finish main handControllerGrab refactoring 2017-08-30 15:20:03 -07:00
Dante Ruiz
ed52136fc5 finished equiping locked clone-able entities 2017-08-29 15:18:28 -07:00
Dante Ruiz
4b592687b7 finished webEntityLaserInput, now working on cloning 2017-08-28 17:35:34 -07:00
Dante Ruiz
0eceb7b382 unviersial web3d vs laser 2017-08-25 17:40:30 -07:00
Dante Ruiz
b3ffa7b6b4 Working laser vs tablet 2017-08-25 14:20:31 -07:00
Dante Ruiz
fa676aaadf lasers on tablet working 2017-08-24 17:42:27 -07:00
Dante Ruiz
eb6248400c Merge branch 'master' of github.com:highfidelity/hifi into controller-dispatcher-1 2017-08-24 13:41:54 -07:00
Dante Ruiz
dbe8aa77d7 working on laser v tablet 2017-08-23 17:32:41 -07:00
SamGondelman
d7b3686364 include noncollidable entities 2017-08-22 17:37:51 -07:00
Dante Ruiz
dc8d0c9604 disable far grab when on hud 2017-08-22 16:51:13 -07:00
Dante Ruiz
cdd184e32d intergradted teleport 2017-08-22 11:06:11 -07:00
Dante Ruiz
f6151fae85 slowly intergrating teleport.js 2017-08-21 16:53:28 -07:00
Dante Ruiz
94dc942d79 Merge branch 'master' of github.com:highfidelity/hifi into controller-dispatcher-1 2017-08-21 16:34:10 -07:00
Dante Ruiz
8d04047d8a starting to integrate teleport.js 2017-08-18 13:23:44 -07:00
SamGondelman
c9f4958925 handControllerGrab fix, maybe, hopefully 2017-08-18 10:39:40 -07:00
Dante Ruiz
e48c14ec23 fixed tablet spawn position for oculus menu button 2017-08-16 09:08:55 -07:00
Seth Alves
3082c357f9 cloning sort-of works... cloning an equipable doesn't 2017-08-15 17:54:04 -07:00
Seth Alves
4bfbab294d near-trigger works? 2017-08-15 14:53:58 -07:00
Seth Alves
03977334a0 near-trigger works? 2017-08-15 14:50:39 -07:00
Seth Alves
3b61e8518f near-trigger works? equip calls its entity methods now 2017-08-15 14:46:48 -07:00
Seth Alves
ddca25672f trying to get near-triggering working 2017-08-15 14:14:28 -07:00
Seth Alves
1d24523be9 equip drop gesture works 2017-08-15 13:09:17 -07:00
Seth Alves
e6ac07d43d equipping mostly works 2017-08-15 11:45:45 -07:00
Seth Alves
b2d7eefc97 equip highlight works now 2017-08-15 10:30:47 -07:00
Seth Alves
b52a406ff1 trying to get equipping working 2017-08-14 18:25:57 -07:00
Seth Alves
13424eb792 kinematic-grab defaults to true 2017-08-13 17:42:08 -07:00
Seth Alves
9015d69c71 fix pop at start of far-grab 2017-08-13 17:21:55 -07:00
Seth Alves
f10dc7cbd5 allow far to near-grab transition 2017-08-13 16:54:37 -07:00
Seth Alves
58b199e9f9 far-grab sort-of works 2017-08-13 15:54:03 -07:00
Seth Alves
c2861d29d2 trying to get highlighting to work 2017-08-13 13:49:17 -07:00
Seth Alves
327bc23b5c get ready for highlighting 2017-08-13 11:41:12 -07:00
Seth Alves
e7437d66ef if a raypick hits something that's very close, put it into the nearby-entities list 2017-08-12 17:49:02 -07:00
Seth Alves
ec93172676 far-search rays work, but nothing else about far-grab. 2017-08-12 17:27:48 -07:00
Seth Alves
505b564c62 sort plugins isReady calls by plugin priority. hook up pickrays in data-gathering phase 2017-08-12 13:14:00 -07:00
Seth Alves
9fb1835a26 grabbing overlays works, again 2017-08-12 12:38:36 -07:00
Seth Alves
7ae41064db tablet stylus works again 2017-08-12 11:19:39 -07:00
Seth Alves
b4a54b017a plugins occupy activity-slots and more than one plugin may run at a time, as long as their slots aren't in conflict 2017-08-11 12:15:41 -07:00
Seth Alves
0d0f147056 port action-near-grab to dispatcher 2017-08-09 17:48:35 -07:00
Seth Alves
5e3b573d19 Merge branch 'sharks' of github.com:SamGondelman/hifi into controller-dispatcher 2017-08-09 14:08:07 -07:00
Seth Alves
2c8aac53cd Merge branch 'master' of github.com:highfidelity/hifi into controller-dispatcher 2017-08-09 14:05:49 -07:00
SamGondelman
6157f4fa55 script fixes 2017-08-09 11:56:25 -07:00
SamGondelman
684001a756 workaround deadlock in editRenderState 2017-08-08 11:11:19 -07:00
SamGondelman
8b1c24e636 added setLockEndUUID, update handControllerGrab and grab 2017-08-04 18:26:11 -07:00
SamGondelman
bd942ec406 merge from master 2017-08-04 12:17:54 -07:00
Howard Stearns
71ce5a6494 Merge pull request #11016 from highfidelity/context-overlays
Context Overlays
2017-08-03 16:28:14 -07:00
Anthony J. Thibault
1b6feb63c8 Fix for crash when attempting to teleport while avatar was loading
The fix had two parts.
  * Make Avatar::getAbsoluteDefaultJointXXXInObjectFrame thread safe
  * Make teleport.js handle a zero foot offset more gracefully, to prevent the avatar from teleporting into the floor.
2017-08-01 18:40:43 -07:00
Seth Alves
cfe3981bc2 cleanups 2017-07-27 18:22:17 -07:00
Seth Alves
fcf1dc839a parenting near grab works 2017-07-27 17:52:23 -07:00
Seth Alves
f0c9f1d120 starting on controller-dispatcher experiment 2017-07-27 15:32:13 -07:00
SamGondelman
e3288a9004 fix flicker, scissor warning, and handControllerGrab sphere size 2017-07-27 11:17:30 -07:00
Sam Gondelman
fcaa39b245 Merge branch 'master' into sharks 2017-07-26 18:18:09 -07:00
SamGondelman
5e4a83dad9 defaultRenderStates, handControllerGrab.js, fix teleport.js a little 2017-07-26 17:58:39 -07:00
Zach Fox
8a7561d61b IT'S WORKING SOB SOB SOB 2017-07-26 16:35:55 -07:00
Zach Fox
39cb0bc357 WHYYYY DOESN'T THIS WORK 2017-07-26 16:14:35 -07:00
Zach Fox
1336a59b6c Stupid bracket 2017-07-26 15:14:58 -07:00
Zach Fox
17c7e38fce Bugfixes? 2017-07-26 15:02:52 -07:00
Zach Fox
3a05219c59 Closer still 2017-07-26 14:10:41 -07:00
Zach Fox
40038ce54b Merge branch 'master' of https://github.com/highfidelity/hifi into context-overlays 2017-07-25 09:33:07 -07:00
SamGondelman
3c8b964cc9 replace setHandLasers with drawHUDLayer overlay property 2017-07-24 18:16:40 -07:00
David Kelly
5cd05da31e strict comparisons 2017-07-20 15:16:40 -07:00
SamGondelman
5de0970365 put back ignoredEntities functionality in teleport 2017-07-20 14:17:52 -07:00
SamGondelman
c7f0f03fce expanded RayPick JS API 2017-07-20 13:53:39 -07:00
Zach Fox
46d09a12fe Fix bug where overlay would get stuck 2017-07-20 13:26:43 -07:00
SamGondelman
d156680bc8 ignore/include by ID, simplified caching logic 2017-07-20 12:15:06 -07:00
Zach Fox
f515a24568 UX improvements 2017-07-20 12:00:13 -07:00
Dante Ruiz
3805228b70 fixed grab the tablet in third person 2017-07-20 16:26:51 +01:00
SamGondelman
bf243d6025 lockEnd, editRenderState, and updated grab.js 2017-07-19 17:45:21 -07:00
Zach Fox
2dc3844116 Improve reliability of hand lasers; increase size of target 2017-07-19 17:07:57 -07:00
Zach Fox
c866bd814d Make clicks work right 2017-07-19 12:24:20 -07:00
SamGondelman
c6b3f69db0 teleport third eye laser on invalid hand pose 2017-07-19 11:51:31 -07:00
Zach Fox
1d26a268c1 Merge branch 'master' of https://github.com/highfidelity/hifi into HoverOverlay_CubeOverlay 2017-07-19 09:53:51 -07:00
Zach Fox
761d35d633 Getting there! 2017-07-18 17:10:23 -07:00
Zach Fox
82111a8f6a Timer for hand controller lasers 2017-07-18 16:40:18 -07:00
Zach Fox
8f6af3a1ab ContextOverlay 2017-07-18 16:28:24 -07:00
Zach Fox
265f978a06 It's working! 2017-07-18 15:57:26 -07:00
Dante Ruiz
b3ec306063 better version 2017-07-18 23:48:21 +01:00
Dante Ruiz
8cbe63f296 removed search laser in edit mode for 2d mode 2017-07-18 22:45:54 +01:00
Zach Fox
2b1a0921da Initial work on clickable overlays 2017-07-18 14:01:16 -07:00
Zach Fox
67c8ddfd57 Merge in changes from laser PR 2017-07-17 17:09:40 -07:00
Zach Fox
a37f0137e7 Destroy overlays when trigger released 2017-07-17 14:29:43 -07:00
SamGondelman
197ba83b10 remove old_teleport 2017-07-17 13:46:23 -07:00
Zach Fox
974dff36b0 Make hover overlays work for hand controller lasers 2017-07-17 13:16:53 -07:00
SamGondelman
ae99be0350 added faceAvatar and centerEndY, working on updating teleport.js, style fixes 2017-07-17 13:07:42 -07:00
Seth Alves
e4aa4823f9 Merge branch 'master' of github.com:highfidelity/hifi into dont-think-during-mouse-move 2017-07-07 08:51:38 -07:00
ZappoMan
c3c9df0cd0 restore old camera state 2017-07-06 10:41:46 -07:00
Seth Alves
55b7c2d767 avoid doing a lot of work during mouse-move event-handlers 2017-07-05 15:50:05 -07:00
Seth Alves
d917878638 fix whitespace 2017-07-05 11:29:09 -07:00
Seth Alves
ab340530b8 don't do a lot of processing during the mouse-move event handler 2017-07-05 11:27:13 -07:00
ZappoMan
d5acc8a6f9 Merge branch 'master' of https://github.com/highfidelity/hifi into godview 2017-07-03 12:21:29 -07:00
David Rowe
a8501a7ac6 Remove old Leap Motion code 2017-06-15 14:45:40 +12:00
Seth Alves
d87b858c0a Merge pull request #10619 from NeetBhagat/4869-Entity-resize-issue
4869 entity resize issue
2017-06-08 16:34:07 -07:00