Atlante45
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a44054f9db
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Make TextureCache::getImageTexture static
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2015-05-23 03:24:26 +02:00 |
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Clément Brisset
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e980859059
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Simple Program uses gpu API
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2015-05-22 16:14:32 +01:00 |
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Atlante45
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5d2187cedf
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Remove non batch call to bind/releaseSimpleProgram
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2015-05-22 16:37:02 +02:00 |
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Atlante45
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6b9f9a32bb
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Merge branch 'yellow' of http://github.com/samcake/hifi into simple_program
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2015-05-21 20:58:42 +02:00 |
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ZappoMan
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e1c5c5b12e
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Merge branch 'team-teaching' of https://github.com/highfidelity/hifi into team-teaching-scene-api
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2015-05-20 18:42:54 -07:00 |
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ZappoMan
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8b95b538e6
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Merge branch 'render' of https://github.com/samcake/hifi into team-teaching-scene-api
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2015-05-20 18:34:53 -07:00 |
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ZappoMan
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5b27bac72d
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Merge branch 'team-teaching' of https://github.com/highfidelity/hifi into team-teaching
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2015-05-20 18:31:50 -07:00 |
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Sam Gateau
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2ed7aae8d5
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merging and updating
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2015-05-20 16:50:43 -07:00 |
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Atlante45
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9c9aee667a
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Header cleanup
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2015-05-20 17:17:03 +02:00 |
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Atlante45
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ee264368c0
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Add renderQuad to DeferredLighting
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2015-05-20 16:45:21 +02:00 |
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Atlante45
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229f88617d
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Header cleanup
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2015-05-19 15:19:02 +02:00 |
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Sam Gateau
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3ec6ada29d
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Introduce an official syncCache on the GLBackend to catch up with the glCOntext ttrue state
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2015-05-19 00:32:36 -07:00 |
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Howard Stearns
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bb4df26690
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Fix indentation.
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2015-05-18 14:25:35 -07:00 |
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Howard Stearns
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95be605233
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Typo: unlock=>lock in rednerDebugMeshBoxes.
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2015-05-18 14:05:13 -07:00 |
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Howard Stearns
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7e1b6a48c5
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Merge branch 'master' of https://github.com/highfidelity/hifi into grab-picking-crash
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2015-05-18 13:35:28 -07:00 |
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Howard Stearns
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f2a66f3106
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Simplest fix for the grab crash that occurs with animated complex models.
(e.g., clicking on air hockey props in front of a spinning windmill).
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2015-05-18 13:08:11 -07:00 |
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ZappoMan
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1bb682180c
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workaround for segregateMeshGroups() crash
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2015-05-18 12:24:18 -07:00 |
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Brad Hefta-Gaub
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1923eab93f
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Merge pull request #4903 from highfidelity/master
Update team-teaching branch
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2015-05-18 08:25:27 -07:00 |
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Atlante45
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a7ee10001a
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Remove used deprecated methods
Also added a warning on the single one in use right now,
so that it gets deleted once it is moved to the rendering pipeline
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2015-05-18 16:37:28 +02:00 |
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Atlante45
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ede94e4248
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Merge branch 'master' of https://github.com/highfidelity/hifi into remove_gl_transform
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2015-05-18 11:39:17 +02:00 |
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Atlante45
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4bbc5de39d
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Remove "raw" gl calls
Removed calls to batch._gl*
Added init/killInput in glBackend ctor/dtor
This will disable client states and set buffers to 0
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2015-05-17 11:58:39 +02:00 |
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Atlante45
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6e642ed040
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Missing &
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2015-05-16 04:32:20 +02:00 |
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Atlante45
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b8fffdb2ef
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bind/releaseSimpleProgram takes Batch
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2015-05-16 04:26:57 +02:00 |
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Atlante45
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4bb1b1a02f
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TextureCache::setPrimaryDrawBuffers can take a Batch
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2015-05-16 04:25:51 +02:00 |
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Atlante45
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b11525debf
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Add missing batch args
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2015-05-16 04:03:46 +02:00 |
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Atlante45
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c220435364
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Restore gl* calls but record them with batch
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2015-05-16 04:01:08 +02:00 |
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Sam Cake
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07fe43e175
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moving forward with the void* hack for gpu::Texture
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2015-05-15 15:26:40 -07:00 |
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Ryan Huffman
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776955b040
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Move GeometryCache gl* calls to non-batch methods
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2015-05-15 15:21:02 -07:00 |
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Ryan Huffman
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5abd4bb08e
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Update GeometryCache to accept gpu::Batch
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2015-05-15 15:20:50 -07:00 |
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Sam Cake
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765145b898
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Moving the load of the texture and the generation of the cube map irradiance in the same thread
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2015-05-15 11:28:59 -07:00 |
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Sam Cake
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ad9834283d
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Fixing the magic numbers!
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2015-05-14 15:54:40 -07:00 |
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Sam Cake
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40ee78195e
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remove magic numbers
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2015-05-14 15:21:57 -07:00 |
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Brad Hefta-Gaub
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d1f52231be
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Merge pull request #4863 from samcake/orange
Using the skymap for ambient lighting
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2015-05-14 09:12:46 -07:00 |
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Brad Davis
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a77816617d
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Make web entities interactive (via the mouse) if they're not locked.
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2015-05-14 01:15:20 -07:00 |
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Brad Hefta-Gaub
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77019eafa7
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Merge pull request #4831 from jherico/plugins_pt2
Display plugins part 2
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2015-05-13 20:40:33 -07:00 |
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Sam Cake
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238d3751c5
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cleaning up the SH generation
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2015-05-13 16:00:05 -07:00 |
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Brad Davis
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3b7e8a69b5
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Attempting to fix threading issues with web entities
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2015-05-13 14:00:41 -07:00 |
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Bradley Austin Davis
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a0097bcff8
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Fixing offscreen rendering on retina display, even without a proxy window
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2015-05-13 12:26:46 -07:00 |
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Sam Cake
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65e83df214
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Generating the SH from the cube map!
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2015-05-13 11:08:18 -07:00 |
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Brad Davis
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a8d343bbf1
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Working on web entities
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2015-05-13 00:27:57 -07:00 |
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Brad Davis
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e9b83e1c02
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Working on web entities
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2015-05-12 21:15:54 -07:00 |
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Seth Alves
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f647db3bf0
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Merge branch 'master' of github.com:highfidelity/hifi into line-entity
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2015-05-12 11:36:56 -07:00 |
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Seth Alves
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7a85bfa0d1
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fix up grab.js to use line entity
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2015-05-12 11:36:05 -07:00 |
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Seth Alves
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38caed00ca
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Attempt to draw line entity item
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2015-05-12 10:25:50 -07:00 |
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Brad Hefta-Gaub
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cbaa503934
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Merge pull request #4838 from Atlante45/quiet_compiler
Quiet compiler
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2015-05-12 08:57:57 -07:00 |
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Atlante45
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00864afe53
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Quiet compiler
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2015-05-12 17:06:40 +02:00 |
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Anthony Thibault
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e1cbfcd901
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Merge branch 'master' into ajt/particle-system-improvements
Conflicts:
libraries/networking/src/PacketHeaders.cpp
libraries/networking/src/PacketHeaders.h
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2015-05-11 19:24:13 -07:00 |
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samcake
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67b9dd248d
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Fix glsl failed compilation on Mac
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2015-05-11 14:25:05 -07:00 |
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Sam Gateau
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f2c4e04a5a
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clean up for pr
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2015-05-11 14:06:10 -07:00 |
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Sam Gateau
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45e70c98f8
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Fixed the cube map loading issue
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2015-05-11 13:43:15 -07:00 |
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