Commit graph

548 commits

Author SHA1 Message Date
Atlante45
a44054f9db Make TextureCache::getImageTexture static 2015-05-23 03:24:26 +02:00
Clément Brisset
e980859059 Simple Program uses gpu API 2015-05-22 16:14:32 +01:00
Atlante45
5d2187cedf Remove non batch call to bind/releaseSimpleProgram 2015-05-22 16:37:02 +02:00
Atlante45
6b9f9a32bb Merge branch 'yellow' of http://github.com/samcake/hifi into simple_program 2015-05-21 20:58:42 +02:00
ZappoMan
e1c5c5b12e Merge branch 'team-teaching' of https://github.com/highfidelity/hifi into team-teaching-scene-api 2015-05-20 18:42:54 -07:00
ZappoMan
8b95b538e6 Merge branch 'render' of https://github.com/samcake/hifi into team-teaching-scene-api 2015-05-20 18:34:53 -07:00
ZappoMan
5b27bac72d Merge branch 'team-teaching' of https://github.com/highfidelity/hifi into team-teaching 2015-05-20 18:31:50 -07:00
Sam Gateau
2ed7aae8d5 merging and updating 2015-05-20 16:50:43 -07:00
Atlante45
9c9aee667a Header cleanup 2015-05-20 17:17:03 +02:00
Atlante45
ee264368c0 Add renderQuad to DeferredLighting 2015-05-20 16:45:21 +02:00
Atlante45
229f88617d Header cleanup 2015-05-19 15:19:02 +02:00
Sam Gateau
3ec6ada29d Introduce an official syncCache on the GLBackend to catch up with the glCOntext ttrue state 2015-05-19 00:32:36 -07:00
Howard Stearns
bb4df26690 Fix indentation. 2015-05-18 14:25:35 -07:00
Howard Stearns
95be605233 Typo: unlock=>lock in rednerDebugMeshBoxes. 2015-05-18 14:05:13 -07:00
Howard Stearns
7e1b6a48c5 Merge branch 'master' of https://github.com/highfidelity/hifi into grab-picking-crash 2015-05-18 13:35:28 -07:00
Howard Stearns
f2a66f3106 Simplest fix for the grab crash that occurs with animated complex models.
(e.g., clicking on air hockey props in front of a spinning windmill).
2015-05-18 13:08:11 -07:00
ZappoMan
1bb682180c workaround for segregateMeshGroups() crash 2015-05-18 12:24:18 -07:00
Brad Hefta-Gaub
1923eab93f Merge pull request #4903 from highfidelity/master
Update team-teaching branch
2015-05-18 08:25:27 -07:00
Atlante45
a7ee10001a Remove used deprecated methods
Also added a warning on the single one in use right now,
so that it gets deleted once it is moved to the rendering pipeline
2015-05-18 16:37:28 +02:00
Atlante45
ede94e4248 Merge branch 'master' of https://github.com/highfidelity/hifi into remove_gl_transform 2015-05-18 11:39:17 +02:00
Atlante45
4bbc5de39d Remove "raw" gl calls
Removed calls to batch._gl*
Added init/killInput in glBackend ctor/dtor
	This will disable client states and set buffers to 0
2015-05-17 11:58:39 +02:00
Atlante45
6e642ed040 Missing & 2015-05-16 04:32:20 +02:00
Atlante45
b8fffdb2ef bind/releaseSimpleProgram takes Batch 2015-05-16 04:26:57 +02:00
Atlante45
4bb1b1a02f TextureCache::setPrimaryDrawBuffers can take a Batch 2015-05-16 04:25:51 +02:00
Atlante45
b11525debf Add missing batch args 2015-05-16 04:03:46 +02:00
Atlante45
c220435364 Restore gl* calls but record them with batch 2015-05-16 04:01:08 +02:00
Sam Cake
07fe43e175 moving forward with the void* hack for gpu::Texture 2015-05-15 15:26:40 -07:00
Ryan Huffman
776955b040 Move GeometryCache gl* calls to non-batch methods 2015-05-15 15:21:02 -07:00
Ryan Huffman
5abd4bb08e Update GeometryCache to accept gpu::Batch 2015-05-15 15:20:50 -07:00
Sam Cake
765145b898 Moving the load of the texture and the generation of the cube map irradiance in the same thread 2015-05-15 11:28:59 -07:00
Sam Cake
ad9834283d Fixing the magic numbers! 2015-05-14 15:54:40 -07:00
Sam Cake
40ee78195e remove magic numbers 2015-05-14 15:21:57 -07:00
Brad Hefta-Gaub
d1f52231be Merge pull request #4863 from samcake/orange
Using the skymap for ambient lighting
2015-05-14 09:12:46 -07:00
Brad Davis
a77816617d Make web entities interactive (via the mouse) if they're not locked. 2015-05-14 01:15:20 -07:00
Brad Hefta-Gaub
77019eafa7 Merge pull request #4831 from jherico/plugins_pt2
Display plugins part 2
2015-05-13 20:40:33 -07:00
Sam Cake
238d3751c5 cleaning up the SH generation 2015-05-13 16:00:05 -07:00
Brad Davis
3b7e8a69b5 Attempting to fix threading issues with web entities 2015-05-13 14:00:41 -07:00
Bradley Austin Davis
a0097bcff8 Fixing offscreen rendering on retina display, even without a proxy window 2015-05-13 12:26:46 -07:00
Sam Cake
65e83df214 Generating the SH from the cube map! 2015-05-13 11:08:18 -07:00
Brad Davis
a8d343bbf1 Working on web entities 2015-05-13 00:27:57 -07:00
Brad Davis
e9b83e1c02 Working on web entities 2015-05-12 21:15:54 -07:00
Seth Alves
f647db3bf0 Merge branch 'master' of github.com:highfidelity/hifi into line-entity 2015-05-12 11:36:56 -07:00
Seth Alves
7a85bfa0d1 fix up grab.js to use line entity 2015-05-12 11:36:05 -07:00
Seth Alves
38caed00ca Attempt to draw line entity item 2015-05-12 10:25:50 -07:00
Brad Hefta-Gaub
cbaa503934 Merge pull request #4838 from Atlante45/quiet_compiler
Quiet compiler
2015-05-12 08:57:57 -07:00
Atlante45
00864afe53 Quiet compiler 2015-05-12 17:06:40 +02:00
Anthony Thibault
e1cbfcd901 Merge branch 'master' into ajt/particle-system-improvements
Conflicts:
	libraries/networking/src/PacketHeaders.cpp
	libraries/networking/src/PacketHeaders.h
2015-05-11 19:24:13 -07:00
samcake
67b9dd248d Fix glsl failed compilation on Mac 2015-05-11 14:25:05 -07:00
Sam Gateau
f2c4e04a5a clean up for pr 2015-05-11 14:06:10 -07:00
Sam Gateau
45e70c98f8 Fixed the cube map loading issue 2015-05-11 13:43:15 -07:00