Commit graph

606 commits

Author SHA1 Message Date
SamGondelman
3ce6f7f3d6 real image entities 2018-12-03 11:50:59 -08:00
luiscuenca
ad42f6a590 Add method to check entities joint hierarchy 2018-12-01 12:32:29 -07:00
sabrina-shanman
83cc90ace0 Re-name GLTFReader to GLTFSerializer and do the same for other model readers 2018-11-12 16:12:20 -08:00
Brad Davis
8c4237b520 Fix warnings 2018-11-08 12:27:56 -08:00
sabrina-shanman
cbca77b12f Rename HFMGeometry to HFMModel and adjust related variables 2018-11-01 17:17:48 -07:00
sabrina-shanman
becee7f010 Re-name FBXGeometry to HFMGeometry and do the same for related classes 2018-10-30 17:28:42 -07:00
Andrew Meadows
3b1b64b057 fix logic in readyToAnimate() 2018-10-17 11:45:39 -07:00
Andrew Meadows
da0d70af3f don't use string comparison when polling for changed animation URL 2018-10-17 11:45:39 -07:00
Andrew Meadows
0c61779331 remove deprecated cruft; stub setAnimationURL() override 2018-10-17 11:45:39 -07:00
Andrew Meadows
148944814b consolidate two bad string checks into one 2018-10-17 11:45:39 -07:00
John Conklin II
eb088772d0
Merge pull request #14156 from sabrina-shanman/bug_dynamic-hulls
Fix "Good" collision not honoring mesh groups in OBJ files
2018-10-17 11:12:21 -07:00
sabrina-shanman
57f67ffe91 Do not have additional compoundMeshes variable in computeShapeInfo 2018-10-08 11:46:46 -07:00
sabrina-shanman
e15a41c839 Fix model being loaded before dimensions are initialized 2018-10-08 09:26:35 -07:00
sabrina-shanman
c8cccc5ec7 Fix "good" collision not subdividing OBJ meshes by group 2018-10-08 09:24:33 -07:00
Wayne Chen
0a7102b4d3 Merge branch 'master' of https://github.com/highfidelity/hifi into interstitialMerged 2018-10-04 08:59:26 -07:00
John Conklin II
658c74a1c6
Merge pull request #14080 from huffman/fix/111-models-not-being-resized
Fix models with 1^3 dimensions never being resized
2018-10-02 14:11:45 -07:00
Dante Ruiz
652ec2210d fixing loading issues 2018-10-01 13:58:14 -07:00
Ryan Huffman
af897bdef2 Fix models with 1^3 dimensions never being resized 2018-09-25 09:13:59 -07:00
Thijs Wenker
06491ef12f API function for retrieving multiple entity properties with better performance 2018-09-20 19:34:00 +02:00
Sam Gondelman
42ded53b5f
Merge branch 'master' into modelBugs 2018-09-12 14:35:46 -07:00
SamGondelman
3daaa0ce81 empty urls are invalid 2018-09-10 11:45:40 -07:00
SamGondelman
a4605289a2 animation on switch url 2018-09-10 10:03:05 -07:00
danteruiz
e2cd695dfb PR code clean up 2018-08-27 11:01:29 -07:00
danteruiz
e4293d9ad5 fixing some entity visual problems 2018-08-26 21:50:01 -07:00
Dante Ruiz
92acaade2b trying to fix problems 2018-08-24 17:13:57 -07:00
Dante Ruiz
3796675123 script update and visuallyReady entities 2018-08-24 15:46:39 -07:00
Sam Gondelman
8201997a16
Merge pull request #13660 from SamGondelman/parabolic
Parabolic Picking + Pointers
2018-07-30 10:49:02 -07:00
Andrew Meadows
207aea8712 remove cruft from rendering collision shapes 2018-07-16 10:29:34 -07:00
SamGondelman
ca5ce888f4 parabola triangle intersection 2018-07-09 18:11:57 -07:00
SamGondelman
90091d11e4 parabola picks, started implementing math 2018-07-03 09:47:31 -07:00
Anthony J. Thibault
328a485ad1 Prevent ray-picks against ModelEntity bounding boxes when loading has not yet completed. 2018-06-25 10:38:53 -07:00
SamGondelman
0b79e9f6c7 whoops 2018-06-15 15:13:29 -07:00
Sam Gondelman
225a98129a
Merge branch 'master' into modelTextures 2018-06-15 15:09:32 -07:00
sabrina-shanman
b2ec7f78c1 Remove signaling and render code for collision models in RenderableModelEntityItem and EntityTreeRenderer 2018-06-14 15:49:40 -07:00
SamGondelman
5ac7ced306 cleanup renderable model entity item, fix crash on reload, fix different transparent bug 2018-06-13 17:14:52 -07:00
sabrina-shanman
4c39d08358 Remove "Draw Collision Shapes" option from developer physics menu 2018-06-11 11:03:57 -07:00
sabrina-shanman
440c77905a Remove functionality for rendering collision meshes directly in the Model class 2018-06-11 11:03:57 -07:00
SamGondelman
86ee5c12d8 merge and update based on sam's changes 2018-05-31 17:53:36 -07:00
samcake
386c0f9ab2 Re review adjustments 2018-05-31 12:16:57 -07:00
Sam Gateau
513acc529e INtroduce RenderConstants header file to define the alias names for Tag and Layer for Hifi REnder Engine 2018-05-30 23:31:54 -07:00
samcake
2e9076c71e Clean up and trying to get ready for merge 2018-05-30 11:14:49 -07:00
Sam Gateau
678effdb48 Cleaning up the Model set ItemKey flags and bringing Item::Layer in the ItemKey 2018-05-26 23:28:59 -07:00
SamGondelman
e6741a363e add local-only isVisibleInSecondaryCamera flag to entities 2018-05-23 16:35:21 -07:00
Andrew Meadows
2750f3ee71 remove unused cruft and avoid useless work 2018-03-09 08:35:18 -08:00
NissimHadar
fda32e4aa4 Merge branch 'master' of github.com:highfidelity/hifi into shadowControlsOffZvork 2018-03-08 12:16:36 -08:00
NissimHadar
0f2cf8ea85 Re-implemented shadow controls. 2018-03-01 14:24:20 -08:00
SamGondelman
cc53b338db Merge remote-tracking branch 'upstream/master' into scriptableMaterials 2018-02-27 13:30:03 -08:00
SamGondelman
0fca56eef0 Revert "Merge pull request #12407 from NissimHadar/shadowControlsOffZvork"
This reverts commit 3201d2ba21, reversing
changes made to c0f20900a0.
2018-02-27 11:33:05 -08:00
John Conklin II
48f0cded05
Merge pull request #12440 from humbletim/Leopoly_Phase1_010_graphics-scripting
Leopoly_Phase1_010 Graphics Scripting
2018-02-27 07:53:25 -08:00
SamGondelman
6fe2d46d7c merge 2018-02-26 12:40:14 -08:00
Anthony J. Thibault
f5fcaae283 Merge branch 'master' into bug-fix/entity-mat-avatar-dual-quaternions 2018-02-26 10:55:44 -08:00
humbletim
f824edd04e * remove Model_temporary_hack
* split gpuhelpers and mesh part
* fix objwriter
* more work on bufferview helpers
* cr cleanup
2018-02-26 04:58:22 -05:00
SamGondelman
b56f755034 material reflection 2018-02-23 17:58:46 -08:00
humbletim
6ea4b660b7 CR feedback; remove ok bool pointer and all metadata; cleanup 2018-02-23 07:47:39 -05:00
Anthony J. Thibault
0469eafbe4 Switch between dualQuats and matrix skinning based on model entity scale factor. 2018-02-22 18:35:16 -08:00
humbletim
ec4f9fdc11 fix displayName 2018-02-22 08:31:05 -05:00
humbletim
4fd3d9bf7b cleanup; formalize data structures 2018-02-22 08:18:38 -05:00
humbletim
e4a2a589a5 CR fedback and cleanup 2018-02-22 07:56:09 -05:00
humbletim
72fca7e57e Merge remote-tracking branch 'samuel/scriptableMaterials' into Leopoly_Phase1_010_graphics-scripting-merge 2018-02-22 05:18:05 -05:00
humbletim
be8d79f53f CR fedback and cleanup 2018-02-22 05:15:01 -05:00
Nissim Hadar
bf4ba07b72 Added parameters to canCastShadow - still sucks. 2018-02-21 12:36:34 -08:00
SamGondelman
4c6169ec78 merge and a little cleanup 2018-02-20 15:45:34 -08:00
humbletim
5791ca4c51 interim checkin 2018-02-20 12:22:04 -05:00
Nissim Hadar
b2a06cdb98 Merge branch 'master' of https://github.com/highfidelity/hifi into shadowControlsOffZvork
# Conflicts:
#	libraries/entities/src/EntityItemProperties.cpp
#	libraries/entities/src/ShapeEntityItem.h
#	libraries/networking/src/udt/PacketHeaders.cpp
#	libraries/networking/src/udt/PacketHeaders.h
2018-02-19 13:05:57 -08:00
Nissim Hadar
194c7f4101 WIP - for review. 2018-02-16 09:28:15 -08:00
SamGondelman
b189433855 merge 2018-02-15 15:50:36 -08:00
SamGondelman
2d754edf74 CR 2018-02-15 15:48:41 -08:00
humbletim
145a0df082 interim checkin 2018-02-15 14:14:07 -05:00
Sam Gondelman
15cdfef16a
Merge branch 'master' into decals 2018-02-14 17:33:01 -08:00
SamGondelman
324eefc914 remove fresnel, add unlit, fix overlays, cleanup 2018-02-14 17:02:07 -08:00
Bradley Austin Davis
33690e09b7
Merge pull request #12399 from samcake/blue
Introducing group culling to avoid the avatar model to be partially culled
2018-02-14 15:38:52 -08:00
samcake
1d3ae1b187 Work in progress to get the render items beeing tagged correctly for groupCulled 2018-02-13 17:50:01 -08:00
SamGondelman
9e8aa1898c warnings, load material from URL, shapeID -> parentMaterialID 2018-02-12 12:50:09 -08:00
SamGondelman
84cd0e1529 wip live material swapping on model entities, model overlays, avatars,
and albedo swap on shape entities
2018-02-09 12:00:08 -08:00
Seth Alves
31c2b8fea9 oops 2018-02-07 16:31:38 -08:00
Seth Alves
b6ac348428 get children of animated entity joints to follow along, again 2018-02-07 16:30:07 -08:00
humbletim
06afaa7470 BufferView <-> QVariant/QScriptValue conversion
update MeshProxy/SimpleMeshProxy and ScriptableModel

ModelScriptingInterface / scriptable::ModelProvider

integration

update to RC-63

initial graphics-scripting refactoring

graphics-scripting baseline commit

wip commit

Geometry -> MeshPart

remove SimpleMeshProxy

collapse graphics-utils -> graphics-scripting

scriptable::Model => scriptable::ScriptableModel
2018-02-01 16:30:29 -05:00
Seth Alves
64a46bf5df merge from upstream 2018-01-31 10:43:41 -08:00
MiladNazeri
3585bead96
Merge pull request #12037 from humbletim/Leopoly_Phase1_004_RayPick-Changes
Leopoly_Phase1_004_RayPick-Changes
2018-01-29 14:02:38 -08:00
Sam Gateau
e08e64b573 Merge branch 'master' of https://github.com/highfidelity/hifi into seth-branch 2018-01-26 19:43:07 -08:00
samcake
8dfa3aace3 cleaning en route 2018-01-26 17:34:37 -08:00
Sam Gateau
51dac04374 Introducing the tag in lieu of the vsisiblity mask 2018-01-26 02:59:43 -08:00
samcake
2f4e61888f Making it work maybe 2018-01-25 16:57:35 -08:00
Seth Alves
1cbc2e31cf merge from upstream 2018-01-23 15:21:03 -08:00
humbletim
65455e7b50 Merge remote-tracking branch 'upstream/master' into Leopoly_Phase1_004_RayPick-Changes 2018-01-23 14:57:33 -05:00
Dante Ruiz
2d70e76546 fix merge conflict 2018-01-22 15:15:11 -08:00
John Conklin II
4697c5f92c
Merge pull request #12225 from hyperlogic/bug-fix/sassy-avatar
Fix for avatars with crooked spine/head when exiting HMD mode
2018-01-22 11:50:44 -08:00
Anthony J. Thibault
cd4d9255bd Added defaultPoseFlags to avatar protocol
Change rotationSet to rotationIsDefaultPose for JointData
Also for translation.  Fixed all code to flip boolean value.
Created EntityJointData so that the ModelEntity stuff doesn't need to change.
2018-01-19 15:34:27 -08:00
Seth Alves
c622cd8293 Merge branch 'master' of github.com:highfidelity/hifi into cauterize-head-av-entities-1 2018-01-19 13:39:16 -08:00
Seth Alves
31c007d167 more backwards logic, added withViewVisibilityMask call in ItemKey 2018-01-18 14:15:30 -08:00
Seth Alves
7c32d3c536 flip logic back around 2018-01-18 13:49:17 -08:00
Seth Alves
0ad4cdc41b works now 2018-01-18 13:15:47 -08:00
amantley
961ed88fb0 fixed coding standards in RenderableModelEntityItem.cpp 2018-01-18 12:56:24 -08:00
amantley
1c97272767 Cleaned up the code a bit so that there is no need for a new class variable for properties to verify the change of url 2018-01-18 12:09:28 -08:00
Seth Alves
fb974b0b9c attempt to straighten out use of view-visibility masks 2018-01-18 10:09:23 -08:00
amantley
9f484a7f57 Removed extraneous comments in RenderableItemEntity.cpp and .h 2018-01-18 08:54:05 -08:00
Seth Alves
76ef3d7c7d pull from upstream 2018-01-18 07:01:50 -08:00
amantley
4eb2a5cf5e added a property check in renderableModelEntity for the animation url this fixes the bug stopping you from changing animations on an entity 2018-01-17 19:25:20 -08:00
Seth Alves
69a33428c0
Merge pull request #12078 from druiz17/soft-entities
Soft Entities
2018-01-17 08:02:37 -08:00
humbletim
b91d536dd0 rename model:: -> graphics:: 2018-01-16 12:46:16 -05:00