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Merge pull request #12225 from hyperlogic/bug-fix/sassy-avatar
Fix for avatars with crooked spine/head when exiting HMD mode
This commit is contained in:
commit
4697c5f92c
13 changed files with 243 additions and 79 deletions
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@ -123,12 +123,12 @@ void ScriptableAvatar::update(float deltatime) {
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AnimPose& absPose = absPoses[i];
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if (data.rotation != absPose.rot()) {
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data.rotation = absPose.rot();
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data.rotationSet = true;
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data.rotationIsDefaultPose = false;
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}
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AnimPose& relPose = poses[i];
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if (data.translation != relPose.trans()) {
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data.translation = relPose.trans();
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data.translationSet = true;
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data.translationIsDefaultPose = false;
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}
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}
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@ -2019,8 +2019,7 @@ void MyAvatar::updateOrientation(float deltaTime) {
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_smoothOrientationTimer = 0.0f;
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}
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getHead()->setBasePitch(getHead()->getBasePitch() + getDriveKey(PITCH) * _pitchSpeed * deltaTime);
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Head* head = getHead();
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auto headPose = getControllerPoseInAvatarFrame(controller::Action::HEAD);
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if (headPose.isValid()) {
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glm::quat localOrientation = headPose.rotation * Quaternions::Y_180;
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@ -2032,6 +2031,10 @@ void MyAvatar::updateOrientation(float deltaTime) {
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head->setBaseYaw(YAW(euler));
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head->setBasePitch(PITCH(euler));
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head->setBaseRoll(ROLL(euler));
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} else {
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head->setBaseYaw(0.0f);
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head->setBasePitch(getHead()->getBasePitch() + getDriveKey(PITCH) * _pitchSpeed * deltaTime);
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head->setBaseRoll(0.0f);
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}
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}
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@ -564,9 +564,9 @@ void ModelOverlay::animate() {
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rotationMat * fbxJoints[index].postTransform);
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auto& jointData = jointsData[j];
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jointData.translation = extractTranslation(finalMat);
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jointData.translationSet = true;
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jointData.translationIsDefaultPose = false;
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jointData.rotation = glmExtractRotation(finalMat);
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jointData.rotationSet = true;
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jointData.rotationIsDefaultPose = false;
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}
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}
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// Set the data in the model
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@ -1705,16 +1705,16 @@ void Rig::copyJointsIntoJointData(QVector<JointData>& jointDataVec) const {
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// rotations are in absolute rig frame.
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glm::quat defaultAbsRot = geometryToRigPose.rot() * _animSkeleton->getAbsoluteDefaultPose(i).rot();
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data.rotation = _internalPoseSet._absolutePoses[i].rot();
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data.rotationSet = !isEqual(data.rotation, defaultAbsRot);
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data.rotationIsDefaultPose = isEqual(data.rotation, defaultAbsRot);
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// translations are in relative frame but scaled so that they are in meters,
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// instead of geometry units.
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glm::vec3 defaultRelTrans = _geometryOffset.scale() * _animSkeleton->getRelativeDefaultPose(i).trans();
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data.translation = _geometryOffset.scale() * _internalPoseSet._relativePoses[i].trans();
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data.translationSet = !isEqual(data.translation, defaultRelTrans);
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data.translationIsDefaultPose = isEqual(data.translation, defaultRelTrans);
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} else {
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data.translationSet = false;
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data.rotationSet = false;
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data.translationIsDefaultPose = true;
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data.rotationIsDefaultPose = true;
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}
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}
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}
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@ -1739,11 +1739,11 @@ void Rig::copyJointsFromJointData(const QVector<JointData>& jointDataVec) {
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const glm::quat rigToGeometryRot(glmExtractRotation(_rigToGeometryTransform));
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for (int i = 0; i < numJoints; i++) {
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const JointData& data = jointDataVec.at(i);
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if (data.rotationSet) {
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if (data.rotationIsDefaultPose) {
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rotations.push_back(absoluteDefaultPoses[i].rot());
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} else {
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// JointData rotations are in absolute rig-frame so we rotate them to absolute geometry-frame
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rotations.push_back(rigToGeometryRot * data.rotation);
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} else {
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rotations.push_back(absoluteDefaultPoses[i].rot());
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}
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}
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@ -1759,11 +1759,11 @@ void Rig::copyJointsFromJointData(const QVector<JointData>& jointDataVec) {
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const JointData& data = jointDataVec.at(i);
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_internalPoseSet._relativePoses[i].scale() = Vectors::ONE;
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_internalPoseSet._relativePoses[i].rot() = rotations[i];
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if (data.translationSet) {
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if (data.translationIsDefaultPose) {
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_internalPoseSet._relativePoses[i].trans() = relativeDefaultPoses[i].trans();
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} else {
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// JointData translations are in scaled relative-frame so we scale back to regular relative-frame
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_internalPoseSet._relativePoses[i].trans() = _invGeometryOffset.scale() * data.translation;
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} else {
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_internalPoseSet._relativePoses[i].trans() = relativeDefaultPoses[i].trans();
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}
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}
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}
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@ -39,6 +39,7 @@
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#include <AudioHelpers.h>
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#include <Profile.h>
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#include <VariantMapToScriptValue.h>
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#include <BitVectorHelpers.h>
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#include "AvatarLogging.h"
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@ -77,6 +78,16 @@ size_t AvatarDataPacket::maxJointDataSize(size_t numJoints) {
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return totalSize;
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}
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size_t AvatarDataPacket::maxJointDefaultPoseFlagsSize(size_t numJoints) {
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const size_t bitVectorSize = calcBitVectorSize((int)numJoints);
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size_t totalSize = sizeof(uint8_t); // numJoints
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// one set of bits for rotation and one for translation
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const size_t NUM_BIT_VECTORS_IN_DEFAULT_POSE_FLAGS_SECTION = 2;
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totalSize += NUM_BIT_VECTORS_IN_DEFAULT_POSE_FLAGS_SECTION * bitVectorSize;
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return totalSize;
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}
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AvatarData::AvatarData() :
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SpatiallyNestable(NestableType::Avatar, QUuid()),
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@ -272,6 +283,7 @@ QByteArray AvatarData::toByteArray(AvatarDataDetail dataDetail, quint64 lastSent
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bool hasFaceTrackerInfo = false;
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bool hasJointData = false;
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bool hasJointDefaultPoseFlags = false;
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if (sendPALMinimum) {
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hasAudioLoudness = true;
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@ -290,6 +302,7 @@ QByteArray AvatarData::toByteArray(AvatarDataDetail dataDetail, quint64 lastSent
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hasFaceTrackerInfo = !dropFaceTracking && hasFaceTracker() && (sendAll || faceTrackerInfoChangedSince(lastSentTime));
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hasJointData = sendAll || !sendMinimum;
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hasJointDefaultPoseFlags = hasJointData;
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}
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@ -314,7 +327,8 @@ QByteArray AvatarData::toByteArray(AvatarDataDetail dataDetail, quint64 lastSent
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| (hasParentInfo ? AvatarDataPacket::PACKET_HAS_PARENT_INFO : 0)
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| (hasAvatarLocalPosition ? AvatarDataPacket::PACKET_HAS_AVATAR_LOCAL_POSITION : 0)
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| (hasFaceTrackerInfo ? AvatarDataPacket::PACKET_HAS_FACE_TRACKER_INFO : 0)
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| (hasJointData ? AvatarDataPacket::PACKET_HAS_JOINT_DATA : 0);
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| (hasJointData ? AvatarDataPacket::PACKET_HAS_JOINT_DATA : 0)
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| (hasJointDefaultPoseFlags ? AvatarDataPacket::PACKET_HAS_JOINT_DEFAULT_POSE_FLAGS : 0);
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memcpy(destinationBuffer, &packetStateFlags, sizeof(packetStateFlags));
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destinationBuffer += sizeof(packetStateFlags);
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@ -541,14 +555,19 @@ QByteArray AvatarData::toByteArray(AvatarDataDetail dataDetail, quint64 lastSent
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for (int i = 0; i < _jointData.size(); i++) {
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const JointData& data = _jointData[i];
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const JointData& last = lastSentJointData[i];
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// The dot product for smaller rotations is a smaller number.
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// So if the dot() is less than the value, then the rotation is a larger angle of rotation
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bool largeEnoughRotation = fabsf(glm::dot(data.rotation, lastSentJointData[i].rotation)) < minRotationDOT;
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if (!data.rotationIsDefaultPose) {
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if (sendAll || last.rotationIsDefaultPose || last.rotation != data.rotation) {
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if (sendAll || lastSentJointData[i].rotation != data.rotation) {
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if (sendAll || !cullSmallChanges || largeEnoughRotation) {
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if (data.rotationSet) {
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bool largeEnoughRotation = true;
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if (cullSmallChanges) {
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// The dot product for smaller rotations is a smaller number.
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// So if the dot() is less than the value, then the rotation is a larger angle of rotation
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largeEnoughRotation = fabsf(glm::dot(last.rotation, data.rotation)) < minRotationDOT;
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}
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if (sendAll || !cullSmallChanges || largeEnoughRotation) {
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validity |= (1 << validityBit);
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#ifdef WANT_DEBUG
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rotationSentCount++;
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@ -557,8 +576,8 @@ QByteArray AvatarData::toByteArray(AvatarDataDetail dataDetail, quint64 lastSent
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if (sentJointDataOut) {
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localSentJointDataOut[i].rotation = data.rotation;
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localSentJointDataOut[i].rotationIsDefaultPose = false;
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}
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}
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}
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}
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@ -588,11 +607,10 @@ QByteArray AvatarData::toByteArray(AvatarDataDetail dataDetail, quint64 lastSent
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float maxTranslationDimension = 0.0;
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for (int i = 0; i < _jointData.size(); i++) {
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const JointData& data = _jointData[i];
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if (sendAll || lastSentJointData[i].translation != data.translation) {
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if (sendAll ||
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!cullSmallChanges ||
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glm::distance(data.translation, lastSentJointData[i].translation) > minTranslation) {
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if (data.translationSet) {
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if (!data.translationIsDefaultPose) {
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if (sendAll || lastSentJointData[i].translation != data.translation) {
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if (sendAll || !cullSmallChanges || glm::distance(data.translation, lastSentJointData[i].translation) > minTranslation) {
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validity |= (1 << validityBit);
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#ifdef WANT_DEBUG
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translationSentCount++;
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@ -606,8 +624,8 @@ QByteArray AvatarData::toByteArray(AvatarDataDetail dataDetail, quint64 lastSent
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if (sentJointDataOut) {
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localSentJointDataOut[i].translation = data.translation;
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localSentJointDataOut[i].translationIsDefaultPose = false;
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}
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}
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}
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}
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@ -655,6 +673,30 @@ QByteArray AvatarData::toByteArray(AvatarDataDetail dataDetail, quint64 lastSent
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}
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}
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if (hasJointDefaultPoseFlags) {
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auto startSection = destinationBuffer;
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QReadLocker readLock(&_jointDataLock);
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// write numJoints
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int numJoints = _jointData.size();
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*destinationBuffer++ = (uint8_t)numJoints;
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// write rotationIsDefaultPose bits
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destinationBuffer += writeBitVector(destinationBuffer, numJoints, [&](int i) {
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return _jointData[i].rotationIsDefaultPose;
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});
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// write translationIsDefaultPose bits
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destinationBuffer += writeBitVector(destinationBuffer, numJoints, [&](int i) {
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return _jointData[i].translationIsDefaultPose;
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});
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if (outboundDataRateOut) {
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size_t numBytes = destinationBuffer - startSection;
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outboundDataRateOut->jointDefaultPoseFlagsRate.increment(numBytes);
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}
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}
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int avatarDataSize = destinationBuffer - startPosition;
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if (avatarDataSize > (int)byteArraySize) {
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@ -664,6 +706,7 @@ QByteArray AvatarData::toByteArray(AvatarDataDetail dataDetail, quint64 lastSent
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return avatarDataByteArray.left(avatarDataSize);
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}
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// NOTE: This is never used in a "distanceAdjust" mode, so it's ok that it doesn't use a variable minimum rotation/translation
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void AvatarData::doneEncoding(bool cullSmallChanges) {
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// The server has finished sending this version of the joint-data to other nodes. Update _lastSentJointData.
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@ -674,7 +717,7 @@ void AvatarData::doneEncoding(bool cullSmallChanges) {
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if (_lastSentJointData[i].rotation != data.rotation) {
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if (!cullSmallChanges ||
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fabsf(glm::dot(data.rotation, _lastSentJointData[i].rotation)) <= AVATAR_MIN_ROTATION_DOT) {
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if (data.rotationSet) {
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if (!data.rotationIsDefaultPose) {
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_lastSentJointData[i].rotation = data.rotation;
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}
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}
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@ -682,7 +725,7 @@ void AvatarData::doneEncoding(bool cullSmallChanges) {
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if (_lastSentJointData[i].translation != data.translation) {
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if (!cullSmallChanges ||
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glm::distance(data.translation, _lastSentJointData[i].translation) > AVATAR_MIN_TRANSLATION) {
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if (data.translationSet) {
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if (!data.translationIsDefaultPose) {
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_lastSentJointData[i].translation = data.translation;
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}
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}
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@ -730,6 +773,7 @@ const unsigned char* unpackFauxJoint(const unsigned char* sourceBuffer, ThreadSa
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// read data in packet starting at byte offset and return number of bytes parsed
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int AvatarData::parseDataFromBuffer(const QByteArray& buffer) {
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// lazily allocate memory for HeadData in case we're not an Avatar instance
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lazyInitHeadData();
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@ -745,18 +789,19 @@ int AvatarData::parseDataFromBuffer(const QByteArray& buffer) {
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#define HAS_FLAG(B,F) ((B & F) == F)
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bool hasAvatarGlobalPosition = HAS_FLAG(packetStateFlags, AvatarDataPacket::PACKET_HAS_AVATAR_GLOBAL_POSITION);
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bool hasAvatarBoundingBox = HAS_FLAG(packetStateFlags, AvatarDataPacket::PACKET_HAS_AVATAR_BOUNDING_BOX);
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bool hasAvatarOrientation = HAS_FLAG(packetStateFlags, AvatarDataPacket::PACKET_HAS_AVATAR_ORIENTATION);
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bool hasAvatarScale = HAS_FLAG(packetStateFlags, AvatarDataPacket::PACKET_HAS_AVATAR_SCALE);
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bool hasLookAtPosition = HAS_FLAG(packetStateFlags, AvatarDataPacket::PACKET_HAS_LOOK_AT_POSITION);
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bool hasAudioLoudness = HAS_FLAG(packetStateFlags, AvatarDataPacket::PACKET_HAS_AUDIO_LOUDNESS);
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bool hasSensorToWorldMatrix = HAS_FLAG(packetStateFlags, AvatarDataPacket::PACKET_HAS_SENSOR_TO_WORLD_MATRIX);
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bool hasAdditionalFlags = HAS_FLAG(packetStateFlags, AvatarDataPacket::PACKET_HAS_ADDITIONAL_FLAGS);
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bool hasParentInfo = HAS_FLAG(packetStateFlags, AvatarDataPacket::PACKET_HAS_PARENT_INFO);
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bool hasAvatarLocalPosition = HAS_FLAG(packetStateFlags, AvatarDataPacket::PACKET_HAS_AVATAR_LOCAL_POSITION);
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bool hasFaceTrackerInfo = HAS_FLAG(packetStateFlags, AvatarDataPacket::PACKET_HAS_FACE_TRACKER_INFO);
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bool hasJointData = HAS_FLAG(packetStateFlags, AvatarDataPacket::PACKET_HAS_JOINT_DATA);
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bool hasAvatarGlobalPosition = HAS_FLAG(packetStateFlags, AvatarDataPacket::PACKET_HAS_AVATAR_GLOBAL_POSITION);
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bool hasAvatarBoundingBox = HAS_FLAG(packetStateFlags, AvatarDataPacket::PACKET_HAS_AVATAR_BOUNDING_BOX);
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bool hasAvatarOrientation = HAS_FLAG(packetStateFlags, AvatarDataPacket::PACKET_HAS_AVATAR_ORIENTATION);
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bool hasAvatarScale = HAS_FLAG(packetStateFlags, AvatarDataPacket::PACKET_HAS_AVATAR_SCALE);
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bool hasLookAtPosition = HAS_FLAG(packetStateFlags, AvatarDataPacket::PACKET_HAS_LOOK_AT_POSITION);
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bool hasAudioLoudness = HAS_FLAG(packetStateFlags, AvatarDataPacket::PACKET_HAS_AUDIO_LOUDNESS);
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bool hasSensorToWorldMatrix = HAS_FLAG(packetStateFlags, AvatarDataPacket::PACKET_HAS_SENSOR_TO_WORLD_MATRIX);
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bool hasAdditionalFlags = HAS_FLAG(packetStateFlags, AvatarDataPacket::PACKET_HAS_ADDITIONAL_FLAGS);
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bool hasParentInfo = HAS_FLAG(packetStateFlags, AvatarDataPacket::PACKET_HAS_PARENT_INFO);
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bool hasAvatarLocalPosition = HAS_FLAG(packetStateFlags, AvatarDataPacket::PACKET_HAS_AVATAR_LOCAL_POSITION);
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bool hasFaceTrackerInfo = HAS_FLAG(packetStateFlags, AvatarDataPacket::PACKET_HAS_FACE_TRACKER_INFO);
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bool hasJointData = HAS_FLAG(packetStateFlags, AvatarDataPacket::PACKET_HAS_JOINT_DATA);
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bool hasJointDefaultPoseFlags = HAS_FLAG(packetStateFlags, AvatarDataPacket::PACKET_HAS_JOINT_DEFAULT_POSE_FLAGS);
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quint64 now = usecTimestampNow();
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@ -1055,7 +1100,7 @@ int AvatarData::parseDataFromBuffer(const QByteArray& buffer) {
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if (validRotations[i]) {
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sourceBuffer += unpackOrientationQuatFromSixBytes(sourceBuffer, data.rotation);
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_hasNewJointData = true;
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data.rotationSet = true;
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data.rotationIsDefaultPose = false;
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}
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}
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@ -1090,7 +1135,7 @@ int AvatarData::parseDataFromBuffer(const QByteArray& buffer) {
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if (validTranslations[i]) {
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sourceBuffer += unpackFloatVec3FromSignedTwoByteFixed(sourceBuffer, data.translation, TRANSLATION_COMPRESSION_RADIX);
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_hasNewJointData = true;
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data.translationSet = true;
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data.translationIsDefaultPose = false;
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}
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}
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@ -1110,6 +1155,32 @@ int AvatarData::parseDataFromBuffer(const QByteArray& buffer) {
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_jointDataUpdateRate.increment();
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}
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if (hasJointDefaultPoseFlags) {
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auto startSection = sourceBuffer;
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QWriteLocker writeLock(&_jointDataLock);
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PACKET_READ_CHECK(JointDefaultPoseFlagsNumJoints, sizeof(uint8_t));
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int numJoints = (int)*sourceBuffer++;
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_jointData.resize(numJoints);
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size_t bitVectorSize = calcBitVectorSize(numJoints);
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PACKET_READ_CHECK(JointDefaultPoseFlagsRotationFlags, bitVectorSize);
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sourceBuffer += readBitVector(sourceBuffer, numJoints, [&](int i, bool value) {
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_jointData[i].rotationIsDefaultPose = value;
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});
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PACKET_READ_CHECK(JointDefaultPoseFlagsTranslationFlags, bitVectorSize);
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sourceBuffer += readBitVector(sourceBuffer, numJoints, [&](int i, bool value) {
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_jointData[i].translationIsDefaultPose = value;
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});
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int numBytesRead = sourceBuffer - startSection;
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_jointDefaultPoseFlagsRate.increment(numBytesRead);
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_jointDefaultPoseFlagsUpdateRate.increment();
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}
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int numBytesRead = sourceBuffer - startPosition;
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_averageBytesReceived.updateAverage(numBytesRead);
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@ -1146,6 +1217,8 @@ float AvatarData::getDataRate(const QString& rateName) const {
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return _faceTrackerRate.rate() / BYTES_PER_KILOBIT;
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} else if (rateName == "jointData") {
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return _jointDataRate.rate() / BYTES_PER_KILOBIT;
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} else if (rateName == "jointDefaultPoseFlagsRate") {
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return _jointDefaultPoseFlagsRate.rate() / BYTES_PER_KILOBIT;
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} else if (rateName == "globalPositionOutbound") {
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return _outboundDataRate.globalPositionRate.rate() / BYTES_PER_KILOBIT;
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} else if (rateName == "localPositionOutbound") {
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@ -1170,6 +1243,8 @@ float AvatarData::getDataRate(const QString& rateName) const {
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return _outboundDataRate.faceTrackerRate.rate() / BYTES_PER_KILOBIT;
|
||||
} else if (rateName == "jointDataOutbound") {
|
||||
return _outboundDataRate.jointDataRate.rate() / BYTES_PER_KILOBIT;
|
||||
} else if (rateName == "jointDefaultPoseFlagsOutbound") {
|
||||
return _outboundDataRate.jointDefaultPoseFlagsRate.rate() / BYTES_PER_KILOBIT;
|
||||
}
|
||||
return 0.0f;
|
||||
}
|
||||
|
@ -1236,9 +1311,9 @@ void AvatarData::setJointData(int index, const glm::quat& rotation, const glm::v
|
|||
}
|
||||
JointData& data = _jointData[index];
|
||||
data.rotation = rotation;
|
||||
data.rotationSet = true;
|
||||
data.rotationIsDefaultPose = false;
|
||||
data.translation = translation;
|
||||
data.translationSet = true;
|
||||
data.translationIsDefaultPose = false;
|
||||
}
|
||||
|
||||
void AvatarData::clearJointData(int index) {
|
||||
|
@ -1294,7 +1369,8 @@ void AvatarData::setJointData(const QString& name, const glm::quat& rotation, co
|
|||
auto& jointData = _jointData[index];
|
||||
jointData.rotation = rotation;
|
||||
jointData.translation = translation;
|
||||
jointData.rotationSet = jointData.translationSet = true;
|
||||
jointData.rotationIsDefaultPose = false;
|
||||
jointData.translationIsDefaultPose = false;
|
||||
});
|
||||
}
|
||||
|
||||
|
@ -1304,7 +1380,7 @@ void AvatarData::setJointRotation(const QString& name, const glm::quat& rotation
|
|||
writeLockWithNamedJointIndex(name, [&](int index) {
|
||||
auto& data = _jointData[index];
|
||||
data.rotation = rotation;
|
||||
data.rotationSet = true;
|
||||
data.rotationIsDefaultPose = false;
|
||||
});
|
||||
}
|
||||
|
||||
|
@ -1314,7 +1390,7 @@ void AvatarData::setJointTranslation(const QString& name, const glm::vec3& trans
|
|||
writeLockWithNamedJointIndex(name, [&](int index) {
|
||||
auto& data = _jointData[index];
|
||||
data.translation = translation;
|
||||
data.translationSet = true;
|
||||
data.translationIsDefaultPose = false;
|
||||
});
|
||||
}
|
||||
|
||||
|
@ -1328,7 +1404,7 @@ void AvatarData::setJointRotation(int index, const glm::quat& rotation) {
|
|||
}
|
||||
JointData& data = _jointData[index];
|
||||
data.rotation = rotation;
|
||||
data.rotationSet = true;
|
||||
data.rotationIsDefaultPose = false;
|
||||
}
|
||||
|
||||
void AvatarData::setJointTranslation(int index, const glm::vec3& translation) {
|
||||
|
@ -1341,7 +1417,7 @@ void AvatarData::setJointTranslation(int index, const glm::vec3& translation) {
|
|||
}
|
||||
JointData& data = _jointData[index];
|
||||
data.translation = translation;
|
||||
data.translationSet = true;
|
||||
data.translationIsDefaultPose = false;
|
||||
}
|
||||
|
||||
void AvatarData::clearJointData(const QString& name) {
|
||||
|
@ -1397,7 +1473,7 @@ void AvatarData::setJointRotations(const QVector<glm::quat>& jointRotations) {
|
|||
for (int i = 0; i < size; ++i) {
|
||||
auto& data = _jointData[i];
|
||||
data.rotation = jointRotations[i];
|
||||
data.rotationSet = true;
|
||||
data.rotationIsDefaultPose = false;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1419,7 +1495,7 @@ void AvatarData::setJointTranslations(const QVector<glm::vec3>& jointTranslation
|
|||
for (int i = 0; i < size; ++i) {
|
||||
auto& data = _jointData[i];
|
||||
data.translation = jointTranslations[i];
|
||||
data.translationSet = true;
|
||||
data.translationIsDefaultPose = false;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1996,9 +2072,9 @@ JointData jointDataFromJsonValue(const QJsonValue& json) {
|
|||
if (json.isArray()) {
|
||||
QJsonArray array = json.toArray();
|
||||
result.rotation = quatFromJsonValue(array[0]);
|
||||
result.rotationSet = true;
|
||||
result.rotationIsDefaultPose = false;
|
||||
result.translation = vec3FromJsonValue(array[1]);
|
||||
result.translationSet = true;
|
||||
result.translationIsDefaultPose = false;
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
|
|
@ -113,18 +113,19 @@ namespace AvatarDataPacket {
|
|||
// Packet State Flags - we store the details about the existence of other records in this bitset:
|
||||
// AvatarGlobalPosition, Avatar face tracker, eye tracking, and existence of
|
||||
using HasFlags = uint16_t;
|
||||
const HasFlags PACKET_HAS_AVATAR_GLOBAL_POSITION = 1U << 0;
|
||||
const HasFlags PACKET_HAS_AVATAR_BOUNDING_BOX = 1U << 1;
|
||||
const HasFlags PACKET_HAS_AVATAR_ORIENTATION = 1U << 2;
|
||||
const HasFlags PACKET_HAS_AVATAR_SCALE = 1U << 3;
|
||||
const HasFlags PACKET_HAS_LOOK_AT_POSITION = 1U << 4;
|
||||
const HasFlags PACKET_HAS_AUDIO_LOUDNESS = 1U << 5;
|
||||
const HasFlags PACKET_HAS_SENSOR_TO_WORLD_MATRIX = 1U << 6;
|
||||
const HasFlags PACKET_HAS_ADDITIONAL_FLAGS = 1U << 7;
|
||||
const HasFlags PACKET_HAS_PARENT_INFO = 1U << 8;
|
||||
const HasFlags PACKET_HAS_AVATAR_LOCAL_POSITION = 1U << 9;
|
||||
const HasFlags PACKET_HAS_FACE_TRACKER_INFO = 1U << 10;
|
||||
const HasFlags PACKET_HAS_JOINT_DATA = 1U << 11;
|
||||
const HasFlags PACKET_HAS_AVATAR_GLOBAL_POSITION = 1U << 0;
|
||||
const HasFlags PACKET_HAS_AVATAR_BOUNDING_BOX = 1U << 1;
|
||||
const HasFlags PACKET_HAS_AVATAR_ORIENTATION = 1U << 2;
|
||||
const HasFlags PACKET_HAS_AVATAR_SCALE = 1U << 3;
|
||||
const HasFlags PACKET_HAS_LOOK_AT_POSITION = 1U << 4;
|
||||
const HasFlags PACKET_HAS_AUDIO_LOUDNESS = 1U << 5;
|
||||
const HasFlags PACKET_HAS_SENSOR_TO_WORLD_MATRIX = 1U << 6;
|
||||
const HasFlags PACKET_HAS_ADDITIONAL_FLAGS = 1U << 7;
|
||||
const HasFlags PACKET_HAS_PARENT_INFO = 1U << 8;
|
||||
const HasFlags PACKET_HAS_AVATAR_LOCAL_POSITION = 1U << 9;
|
||||
const HasFlags PACKET_HAS_FACE_TRACKER_INFO = 1U << 10;
|
||||
const HasFlags PACKET_HAS_JOINT_DATA = 1U << 11;
|
||||
const HasFlags PACKET_HAS_JOINT_DEFAULT_POSE_FLAGS = 1U << 12;
|
||||
const size_t AVATAR_HAS_FLAGS_SIZE = 2;
|
||||
|
||||
using SixByteQuat = uint8_t[6];
|
||||
|
@ -256,6 +257,15 @@ namespace AvatarDataPacket {
|
|||
};
|
||||
*/
|
||||
size_t maxJointDataSize(size_t numJoints);
|
||||
|
||||
/*
|
||||
struct JointDefaultPoseFlags {
|
||||
uint8_t numJoints;
|
||||
uint8_t rotationIsDefaultPoseBits[ceil(numJoints / 8)];
|
||||
uint8_t translationIsDefaultPoseBits[ceil(numJoints / 8)];
|
||||
};
|
||||
*/
|
||||
size_t maxJointDefaultPoseFlagsSize(size_t numJoints);
|
||||
}
|
||||
|
||||
const float MAX_AUDIO_LOUDNESS = 1000.0f; // close enough for mouth animation
|
||||
|
@ -321,6 +331,7 @@ public:
|
|||
RateCounter<> parentInfoRate;
|
||||
RateCounter<> faceTrackerRate;
|
||||
RateCounter<> jointDataRate;
|
||||
RateCounter<> jointDefaultPoseFlagsRate;
|
||||
};
|
||||
|
||||
class AvatarPriority {
|
||||
|
@ -810,6 +821,7 @@ protected:
|
|||
RateCounter<> _parentInfoRate;
|
||||
RateCounter<> _faceTrackerRate;
|
||||
RateCounter<> _jointDataRate;
|
||||
RateCounter<> _jointDefaultPoseFlagsRate;
|
||||
|
||||
// Some rate data for incoming data updates
|
||||
RateCounter<> _parseBufferUpdateRate;
|
||||
|
@ -825,6 +837,7 @@ protected:
|
|||
RateCounter<> _parentInfoUpdateRate;
|
||||
RateCounter<> _faceTrackerUpdateRate;
|
||||
RateCounter<> _jointDataUpdateRate;
|
||||
RateCounter<> _jointDefaultPoseFlagsUpdateRate;
|
||||
|
||||
// Some rate data for outgoing data
|
||||
AvatarDataRate _outboundDataRate;
|
||||
|
|
|
@ -1050,7 +1050,7 @@ void ModelEntityRenderer::animate(const TypedEntityPointer& entity) {
|
|||
return;
|
||||
}
|
||||
|
||||
QVector<JointData> jointsData;
|
||||
QVector<EntityJointData> jointsData;
|
||||
|
||||
const QVector<FBXAnimationFrame>& frames = _animation->getFramesReference(); // NOTE: getFrames() is too heavy
|
||||
int frameCount = frames.size();
|
||||
|
|
|
@ -452,7 +452,7 @@ void ModelEntityItem::resizeJointArrays(int newSize) {
|
|||
});
|
||||
}
|
||||
|
||||
void ModelEntityItem::setAnimationJointsData(const QVector<JointData>& jointsData) {
|
||||
void ModelEntityItem::setAnimationJointsData(const QVector<EntityJointData>& jointsData) {
|
||||
resizeJointArrays(jointsData.size());
|
||||
_jointDataLock.withWriteLock([&] {
|
||||
for (auto index = 0; index < jointsData.size(); ++index) {
|
||||
|
|
|
@ -124,7 +124,7 @@ public:
|
|||
virtual void setJointTranslations(const QVector<glm::vec3>& translations);
|
||||
virtual void setJointTranslationsSet(const QVector<bool>& translationsSet);
|
||||
|
||||
virtual void setAnimationJointsData(const QVector<JointData>& jointsData);
|
||||
virtual void setAnimationJointsData(const QVector<EntityJointData>& jointsData);
|
||||
|
||||
QVector<glm::quat> getJointRotations() const;
|
||||
QVector<bool> getJointRotationsSet() const;
|
||||
|
@ -150,7 +150,7 @@ protected:
|
|||
bool _jointTranslationsExplicitlySet{ false }; // were the joints set as a property or just side effect of animations
|
||||
|
||||
struct ModelJointData {
|
||||
JointData joint;
|
||||
EntityJointData joint;
|
||||
bool rotationDirty { false };
|
||||
bool translationDirty { false };
|
||||
};
|
||||
|
|
|
@ -38,7 +38,7 @@ PacketVersion versionForPacketType(PacketType packetType) {
|
|||
case PacketType::AvatarData:
|
||||
case PacketType::BulkAvatarData:
|
||||
case PacketType::KillAvatar:
|
||||
return static_cast<PacketVersion>(AvatarMixerPacketVersion::UpdatedMannequinDefaultAvatar);
|
||||
return static_cast<PacketVersion>(AvatarMixerPacketVersion::AvatarJointDefaultPoseFlags);
|
||||
case PacketType::MessagesData:
|
||||
return static_cast<PacketVersion>(MessageDataVersion::TextOrBinaryData);
|
||||
case PacketType::ICEServerHeartbeat:
|
||||
|
|
|
@ -247,7 +247,8 @@ enum class AvatarMixerPacketVersion : PacketVersion {
|
|||
AvatarIdentitySequenceFront,
|
||||
IsReplicatedInAvatarIdentity,
|
||||
AvatarIdentityLookAtSnapping,
|
||||
UpdatedMannequinDefaultAvatar
|
||||
UpdatedMannequinDefaultAvatar,
|
||||
AvatarJointDefaultPoseFlags
|
||||
};
|
||||
|
||||
enum class DomainConnectRequestVersion : PacketVersion {
|
||||
|
|
58
libraries/shared/src/BitVectorHelpers.h
Normal file
58
libraries/shared/src/BitVectorHelpers.h
Normal file
|
@ -0,0 +1,58 @@
|
|||
//
|
||||
// BitVectorHelpers.h
|
||||
// libraries/shared/src
|
||||
//
|
||||
// Created by Anthony Thibault on 1/19/18.
|
||||
// Copyright 2018 High Fidelity, Inc.
|
||||
//
|
||||
// Distributed under the Apache License, Version 2.0.
|
||||
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
||||
//
|
||||
|
||||
#ifndef hifi_BitVectorHelpers_h
|
||||
#define hifi_BitVectorHelpers_h
|
||||
|
||||
size_t calcBitVectorSize(int numBits) {
|
||||
return ((numBits - 1) >> 3) + 1;
|
||||
}
|
||||
|
||||
// func should be of type bool func(int index)
|
||||
template <typename F>
|
||||
size_t writeBitVector(uint8_t* destinationBuffer, int numBits, const F& func) {
|
||||
size_t totalBytes = ((numBits - 1) >> 3) + 1;
|
||||
uint8_t* cursor = destinationBuffer;
|
||||
uint8_t byte = 0;
|
||||
uint8_t bit = 0;
|
||||
|
||||
for (int i = 0; i < numBits; i++) {
|
||||
if (func(i)) {
|
||||
byte |= (1 << bit);
|
||||
}
|
||||
if (++bit == BITS_IN_BYTE) {
|
||||
*cursor++ = byte;
|
||||
byte = 0;
|
||||
bit = 0;
|
||||
}
|
||||
}
|
||||
return totalBytes;
|
||||
}
|
||||
|
||||
// func should be of type 'void func(int index, bool value)'
|
||||
template <typename F>
|
||||
size_t readBitVector(const uint8_t* sourceBuffer, int numBits, const F& func) {
|
||||
size_t totalBytes = ((numBits - 1) >> 3) + 1;
|
||||
const uint8_t* cursor = sourceBuffer;
|
||||
uint8_t bit = 0;
|
||||
|
||||
for (int i = 0; i < numBits; i++) {
|
||||
bool value = (bool)(*cursor & (1 << bit));
|
||||
func(i, value);
|
||||
if (++bit == BITS_IN_BYTE) {
|
||||
cursor++;
|
||||
bit = 0;
|
||||
}
|
||||
}
|
||||
return totalBytes;
|
||||
}
|
||||
|
||||
#endif
|
|
@ -5,14 +5,27 @@
|
|||
#include <glm/glm.hpp>
|
||||
#include <glm/gtc/quaternion.hpp>
|
||||
|
||||
// Used by the avatar mixer to describe a single joint
|
||||
// These are relative to their parent and translations are in meters
|
||||
class JointData {
|
||||
class EntityJointData {
|
||||
public:
|
||||
glm::quat rotation;
|
||||
glm::vec3 translation;
|
||||
bool rotationSet = false;
|
||||
glm::vec3 translation; // meters
|
||||
bool translationSet = false;
|
||||
};
|
||||
|
||||
// Used by the avatar mixer to describe a single joint
|
||||
// Translations relative to their parent and are in meters.
|
||||
// Rotations are absolute (i.e. not relative to parent) and are in rig space.
|
||||
class JointData {
|
||||
public:
|
||||
glm::quat rotation;
|
||||
glm::vec3 translation;
|
||||
|
||||
// This indicates that the rotation or translation is the same as the defaultPose for the avatar.
|
||||
// if true, it also means that the rotation or translation value in this structure is not valid and
|
||||
// should be replaced by the avatar's actual default pose value.
|
||||
bool rotationIsDefaultPose = true;
|
||||
bool translationIsDefaultPose = true;
|
||||
};
|
||||
|
||||
#endif
|
||||
|
|
Loading…
Reference in a new issue