Commit graph

68 commits

Author SHA1 Message Date
Lucas Crisman
a2f8a61a69 stats font & color changes, styling audio & bandwidth meters 2014-01-24 05:06:55 -03:00
Philip Rosedale
0fcc2d8634 Removed _avatarTouch class 2013-12-06 15:11:01 -08:00
Andrzej Kapolka
70ca1106b1 Working on testing the Leap/Hydra hands against the avatar body. 2013-12-03 17:28:36 -08:00
Andrzej Kapolka
2633223f4e Compute the bone radii from the vertices. It's more error-prone than I
expected, but it more or less works.
2013-12-02 18:07:29 -08:00
Andrzej Kapolka
1706c7c97a New IK method: will be easier to add constraints, adds "gravity" influence to
sap potential energy.
2013-11-06 15:51:26 -08:00
Stephen Birarda
f6c265dcf3 remove the ground plane 2013-10-29 15:22:04 -07:00
Andrzej Kapolka
a33c7ce20c More work on extracting rotations. 2013-10-22 12:54:32 -07:00
LionTurtle
3b464094d9 Remove magic numbers, fix spacing, and other code clean up in nudge code. 2013-09-10 11:09:50 -07:00
LionTurtle
ac878c9c63 UI for nudge completed! 2013-09-09 16:53:31 -07:00
LionTurtle
d965789812 Switching nudge to cut/paste implementation. Preliminary. 2013-09-06 11:40:35 -07:00
LionTurtle
59943dc2e8 Merge branch 'nudge'
Conflicts:
	interface/src/Menu.cpp
	libraries/voxels/src/VoxelTree.h
2013-09-05 17:58:39 -07:00
LionTurtle
868ef8bec6 Add VoxelNudgeMode and preliminary UI grid for nudging. 2013-09-05 17:42:25 -07:00
Andrzej Kapolka
2cff4b6b3a "Laser pointer" for transmitter. 2013-08-22 17:09:23 -07:00
Mark Peng
1790b0595c Render other avatar's lookat to point at my camera if the other avatar
is looking at my head.
2013-08-05 14:26:39 -07:00
Philip Rosedale
b9a8d6080e Render world box goes out to edge of world. 2013-08-02 15:43:37 -07:00
Mark Peng
9ba0e3bb0c Add reference lines to mouse voxel when adding/deleting voxels. 2013-08-01 13:03:17 -07:00
Mark Peng
0bbea078b5 Merge remote-tracking branch 'upstream/master' 2013-07-17 13:52:46 -07:00
Mark Peng
5ffe3fa4b4 Rendering of indicator circle in 3D space. Spacing edits in util. 2013-07-17 13:52:05 -07:00
Philip Rosedale
192ae63789 Colliding with ground, voxels makes interesting sounds and flashes your display 2013-07-16 16:40:50 -07:00
Mark Peng
24d32bcdc8 Fix style mistakes according to code review for eyecontact code. 2013-07-11 10:40:57 -07:00
Mark Peng
0b334f9e5d Make lookAtVectors lock on other avatar's eyes if the mouse is over
the other avatar's head.

Add rayIntersectsSphere function to Util. glm::intersectRaySphere was buggy.
2013-07-10 15:56:23 -07:00
atlante45
d38c1f081c Modified code according to review for UI job 2013-07-09 10:25:46 +02:00
atlante45
d6c70ea6ca #19368 - Improve editing/building workflow in Interface 2013-06-25 00:24:21 +02:00
Philip Rosedale
e32f9f387a Basic random eye movements added, and fixation on camera in mirror mode. 2013-06-13 13:50:56 -07:00
ZappoMan
fc3fb7d3f0 fixed bug with loading of corrupt settings file where NaN returned for avatar position details 2013-06-10 11:46:06 -07:00
Philip Rosedale
b5e63fb446 Added debug->run timing tests option to speed test some common functions (please add some more, bottom of util.cpp 2013-06-06 17:52:19 -07:00
Philip Rosedale
24dcd14371 Added sensor fusion for more stable gyro roll, pitch. 2013-06-05 23:53:01 -07:00
Andrzej Kapolka
73f8fca2af More work on voxeltars; added rotations. 2013-06-03 13:00:54 -07:00
Andrzej Kapolka
3f6cf08b97 Removed remaining Orientation bits (and class itself), enforce limits on
head yaw/pitch/roll.
2013-05-30 15:15:12 -07:00
Andrzej Kapolka
d6855b6430 Massive changes to orientations: use quaternions rather than Orientation
class.
2013-05-29 19:05:33 -07:00
Jeffrey Ventrella
17c61c88c7 cleaned up avatar slow-down upon nearness; fixed mouse pressed bug; 2013-05-09 13:04:22 -07:00
Philip Rosedale
be1b803656 Noise Test function, adjust chat position 2013-05-07 10:41:39 -07:00
Philip Rosedale
c7635604a9 Fixes in merge. 2013-05-07 08:40:11 -07:00
Philip Rosedale
00c8673ceb Added Utility function angleBetween() which returns the positive angle between any two 3D vectors. 2013-05-06 18:45:06 -07:00
Jeffrey Ventrella
22a0e39d6c more work on avatar touch, reachable radius, and hand states 2013-05-06 18:29:20 -07:00
Philip Rosedale
ff88d1fc06 Created a drawVector() call that will draw a vector in 3-space with axes for testing 2013-05-06 16:18:27 -07:00
Jeffrey Ventrella
85ad5601d7 added avatar shadow 2013-05-03 15:22:01 -07:00
Philip Rosedale
9716ea9550 Ground plane moved to 0->10 and lines are exactly 1 meter 2013-05-02 22:28:41 -07:00
Andrzej Kapolka
11a750f6a0 Changes according to Philip's feedback: spacing around operators, removed
unused variables, moved font family names to #defines.
2013-05-01 12:17:57 -07:00
Andrzej Kapolka
068d3d216e Need to commit these, too, for the font rendering change. 2013-04-29 19:12:34 -07:00
tosh
1e6352593a Merge branch 'master' of git://github.com/worklist/hifi into 19262
Conflicts:
	interface/src/Head.cpp
	interface/src/Util.cpp
	interface/src/main.cpp
	libraries/avatars/src/Orientation.cpp
2013-04-18 12:38:35 +02:00
Philip Rosedale
d200936615 Added eulerToOrthonormals function for Brad in Util.cpp, sample execution at start of main. 2013-04-17 21:10:31 -07:00
tosh
4fa5760162 Merge branch 'master' of git://github.com/worklist/hifi into 19262
Conflicts:
	interface/src/Util.cpp
2013-04-17 18:34:43 +02:00
ZappoMan
184d28e905 Adding testOrientationClass() to run unit tests on the orientation class. 2013-04-17 00:42:49 -07:00
Jeffrey Ventrella
a6f82e1236 moved renderOrientstionDiretions to Utils 2013-04-16 23:39:43 -07:00
tosh
ba4f6bc92c Merge branch 'master' of git://github.com/worklist/hifi into 19262 2013-04-17 00:40:37 +02:00
tosh
dc4dc887ac silences warning about deprecated conversion of string literal to char* 2013-04-17 00:38:39 +02:00
Stephen Birarda
a4011934c6 move Orientation class to avatars library, constants to SharedUtil 2013-04-15 15:39:23 -07:00
ZappoMan
98904d84ff Merge branch 'master' of https://github.com/worklist/hifi into view_frustum_work
Conflicts:
	interface/src/Head.cpp
2013-04-12 17:02:11 -07:00
Jeffrey Ventrella
84ca2dcb32 added get avatar bone 2013-04-12 16:12:31 -07:00