Need to commit these, too, for the font rendering change.

This commit is contained in:
Andrzej Kapolka 2013-04-29 19:12:34 -07:00
parent a8c28a6d2a
commit 068d3d216e
9 changed files with 75 additions and 73 deletions

View file

@ -30,8 +30,12 @@ include_glm(${TARGET_NAME} ${ROOT_DIR})
# create the InterfaceConfig.h file based on GL_HEADERS above
configure_file(InterfaceConfig.h.in ${PROJECT_BINARY_DIR}/includes/InterfaceConfig.h)
# grab the implementation and header files from src dir
# grab the implementation and header files from src dirs
file(GLOB INTERFACE_SRCS src/*.cpp src/*.h)
foreach(SUBDIR ui)
file(GLOB SUBDIR_SRCS src/${SUBDIR}/*.cpp src/${SUBDIR}/*.h)
set(INTERFACE_SRCS ${INTERFACE_SRCS} ${SUBDIR_SRCS})
endforeach(SUBDIR)
# project subdirectories
add_subdirectory(src/starfield)
@ -73,10 +77,14 @@ include_directories(
${LODEPNG_INCLUDE_DIRS}
)
find_package(Qt4 REQUIRED QtCore QtGui)
include(${QT_USE_FILE})
target_link_libraries(${TARGET_NAME} ${QT_LIBRARIES})
if (NOT APPLE)
find_package(OpenGL REQUIRED)
find_package(GLUT REQUIRED)
include_directories(${GLUT_INCLUDE_DIR} ${OPENGL_INCLUDE_DIR})
include_directories(${GLUT_INCLUDE_DIR} ${OPENGL_INCLUDE_DIR} ${})
target_link_libraries(${TARGET_NAME} ${OPENGL_LIBRARY})
else (NOT APPLE)
# link in required OS X frameworks and include the right GL headers

View file

@ -13,6 +13,7 @@
#include <SharedUtil.h>
#include "Avatar.h"
#include "Log.h"
#include "ui/TextRenderer.h"
#include <AgentList.h>
#include <AgentTypes.h>
#include <PacketHeaders.h>
@ -39,7 +40,7 @@ bool usingBigSphereCollisionTest = true;
char iris_texture_file[] = "resources/images/green_eye.png";
float chatMessageScale = 0.00025;
float chatMessageScale = 0.001;
float chatMessageHeight = 0.4;
vector<unsigned char> iris_texture;
@ -618,6 +619,11 @@ void Avatar::setDisplayingHead( bool displayingHead ) {
}
static TextRenderer* textRenderer() {
static TextRenderer* renderer = new TextRenderer("Helvetica", 24);
return renderer;
}
void Avatar::render(bool lookingInMirror) {
/*
@ -667,10 +673,10 @@ void Avatar::render(bool lookingInMirror) {
}
if (!_chatMessage.empty()) {
float width = 0;
float lastWidth;
int width = 0;
int lastWidth;
for (string::iterator it = _chatMessage.begin(); it != _chatMessage.end(); it++) {
width += (lastWidth = glutStrokeWidth(GLUT_STROKE_ROMAN, *it)*chatMessageScale);
width += (lastWidth = textRenderer()->computeWidth(*it));
}
glPushMatrix();
@ -682,11 +688,14 @@ void Avatar::render(bool lookingInMirror) {
glTranslatef(_position.x, _position.y + chatMessageHeight, _position.z);
glRotatef(atan2(-modelview[2], -modelview[10]) * 180 / PI, 0, 1, 0);
glTranslatef(width * 0.5, 0, 0);
glColor3f(0, 1, 0);
glRotatef(180, 0, 0, 1);
glScalef(chatMessageScale, chatMessageScale, 1.0f);
glDisable(GL_LIGHTING);
if (_keyState == NO_KEY_DOWN) {
drawtext(0, 0, chatMessageScale, 180, 1.0, 0, _chatMessage.c_str(), 0, 1, 0);
textRenderer()->draw(-width/2, 0, _chatMessage.c_str());
} else {
// rather than using substr and allocating a new string, just replace the last
@ -694,11 +703,9 @@ void Avatar::render(bool lookingInMirror) {
int lastIndex = _chatMessage.size() - 1;
char lastChar = _chatMessage[lastIndex];
_chatMessage[lastIndex] = '\0';
drawtext(0, 0, chatMessageScale, 180, 1.0, 0, _chatMessage.c_str(), 0, 1, 0);
textRenderer()->draw(-width/2, 0, _chatMessage.c_str());
_chatMessage[lastIndex] = lastChar;
glTranslatef(lastWidth - width, 0, 0);
drawtext(0, 0, chatMessageScale, 180, 3.0,
0, _chatMessage.c_str() + lastIndex, 0, 1, 0);
textRenderer()->draw(width/2 - lastWidth, 0, _chatMessage.c_str() + lastIndex);
}
glEnable(GL_LIGHTING);

View file

@ -14,7 +14,7 @@ using namespace std;
const int MAX_CONTENT_LENGTH = 140;
void ChatEntry::clear () {
void ChatEntry::clear() {
_contents.clear();
_cursorPos = 0;
}
@ -67,7 +67,7 @@ void ChatEntry::render(int screenWidth, int screenHeight) {
float width = 0;
for (string::iterator it = _contents.begin(), end = it + _cursorPos; it != end; it++) {
width += glutStrokeWidth(GLUT_STROKE_ROMAN, *it)*0.10;
width += widthChar(0.10, 0, *it);
}
glDisable(GL_LINE_SMOOTH);
glBegin(GL_LINE_STRIP);

View file

@ -14,9 +14,9 @@
class ChatEntry {
public:
const std::string& getContents () const { return _contents; }
const std::string& getContents() const { return _contents; }
void clear ();
void clear();
bool key(unsigned char k);
void specialKey(unsigned char k);

View file

@ -14,6 +14,7 @@
#include <stdarg.h>
#include "Util.h"
#include "ui/TextRenderer.h"
namespace {
// anonymous namespace - everything in here only exists within this very .cpp file
@ -194,6 +195,11 @@ void Log::setCharacterSize(unsigned width, unsigned height) {
pthread_mutex_unlock(& _mtx);
}
static TextRenderer* textRenderer() {
static TextRenderer* renderer = new TextRenderer("Helvetica");
return renderer;
}
void Log::render(unsigned screenWidth, unsigned screenHeight) {
// rendering might take some time, so create a local copy of the portion we need
@ -261,10 +267,8 @@ void Log::render(unsigned screenWidth, unsigned screenHeight) {
}
// get values for rendering
float scaleFactor = _valCharScale;
int yStart = int((screenHeight - _valCharYoffset) / _valCharAspect);
int yStep = int(_valCharHeight / _valCharAspect);
float yScale = _valCharAspect;
int yStep = textRenderer()->metrics().lineSpacing();
int yStart = screenHeight - textRenderer()->metrics().descent();
// render text
char** line = _ptrLinesEnd + showLines;
@ -273,11 +277,6 @@ void Log::render(unsigned screenWidth, unsigned screenHeight) {
pthread_mutex_unlock(& _mtx);
// ok, we got all we need
GLint matrixMode;
glGetIntegerv(GL_MATRIX_MODE, & matrixMode);
glPushMatrix();
glScalef(1.0f, yScale, 1.0f);
for (int y = yStart; y > 0; y -= yStep) {
// debug mode: check line pointer is valid
@ -299,14 +298,11 @@ void Log::render(unsigned screenWidth, unsigned screenHeight) {
assert(! (chars < _ptrCharsEnd || chars >= _ptrCharsEnd + (_ptrCharsEnd - _arrChars)));
// render the string
drawtext(x, y, scaleFactor, 0.0f, 1.0f, int(TEXT_MONOSPACED),
chars, TEXT_RED, TEXT_GREEN, TEXT_BLUE);
glColor3f(TEXT_RED, TEXT_GREEN, TEXT_BLUE);
textRenderer()->draw(x, y, chars);
//fprintf(stderr, "Log::render, message = \"%s\"\n", chars);
}
glPopMatrix();
glMatrixMode(matrixMode);
}
Log logger;

View file

@ -16,6 +16,7 @@
#include "MenuColumn.h"
#include "Menu.h"
#include "ui/TextRenderer.h"
MenuColumn::MenuColumn() {
}
@ -137,6 +138,11 @@ int MenuColumn::getMaxRowWidth() {
return maxColumnWidth;
}
static TextRenderer* textRenderer() {
static TextRenderer* renderer = new TextRenderer("Helvetica", 11);
return renderer;
}
void MenuColumn::render(int yOffset, int menuHeight, int lineHeight) {
float scale = 0.09;
int mono = 0;
@ -158,7 +164,8 @@ void MenuColumn::render(int yOffset, int menuHeight, int lineHeight) {
char* rowName;
for (unsigned int i = 0; i < rows.size(); ++i) {
rowName = rows[i].getName();
drawtext(leftPosition + SPACE_BEFORE_ROW_NAME, y+5 + yOffset, scale, 0, 1.0, mono, rowName, 0, 0, 0);
glColor3f(0, 0, 0);
textRenderer()->draw(leftPosition + SPACE_BEFORE_ROW_NAME, y+5 + yOffset, rowName);
y += lineHeight;
}
renderMouseOver(yOffset);

View file

@ -15,6 +15,7 @@
#include <SharedUtil.h>
#include "Log.h"
#include "ui/TextRenderer.h"
#include "world.h"
#include "Util.h"
@ -25,7 +26,6 @@ using namespace std;
// see http://www.opengl.org/resources/libraries/glut/spec3/node78.html
static float MONO_STROKE_WIDTH_GLUT = 104.76;
void eulerToOrthonormals(glm::vec3 * angles, glm::vec3 * front, glm::vec3 * right, glm::vec3 * up) {
//
// Converts from three euler angles to the associated orthonormal vectors
@ -152,19 +152,18 @@ double diffclock(timeval *clock1,timeval *clock2)
return diffms;
}
static TextRenderer* textRenderer(int mono) {
static TextRenderer* monoRenderer = new TextRenderer("Courier");
static TextRenderer* proportionalRenderer = new TextRenderer("Helvetica");
return mono ? monoRenderer : proportionalRenderer;
}
int widthText(float scale, int mono, char const* string) {
int width = 0;
if (!mono) {
width = scale * glutStrokeLength(GLUT_STROKE_ROMAN, (const unsigned char *) string);
} else {
#ifndef WORKAROUND_BROKEN_GLUT_STROKES
width = scale * glutStrokeLength(GLUT_STROKE_MONO_ROMAN, (const unsigned char *) string);
#else
// return value is unreliable, so just calculate it
width = scale * float(strlen(string)) * MONO_STROKE_WIDTH_GLUT;
#endif
}
return width;
return textRenderer(mono)->computeWidth(string) * (scale / 0.10);
}
float widthChar(float scale, int mono, char ch) {
return textRenderer(mono)->computeWidth(ch) * (scale / 0.10);
}
void drawtext(int x, int y, float scale, float rotate, float thick, int mono,
@ -177,35 +176,12 @@ void drawtext(int x, int y, float scale, float rotate, float thick, int mono,
glPushMatrix();
glTranslatef( static_cast<float>(x), static_cast<float>(y), 0.0f);
glColor3f(r,g,b);
glRotated(180+rotate,0,0,1);
glRotated(180,0,1,0);
glLineWidth(thick);
glScalef(scale, scale, 1.0);
len = (int) strlen(string);
for (i = 0; i < len; i++)
{
if (!mono) {
glutStrokeCharacter(GLUT_STROKE_ROMAN, int(string[i]));
} else {
#ifdef WORKAROUND_BROKEN_GLUT_STROKES
if (string[i] != 'm') {
#endif
glutStrokeCharacter(GLUT_STROKE_MONO_ROMAN, int(string[i]));
#ifdef WORKAROUND_BROKEN_GLUT_STROKES
} else {
// some glut implementations have a broken 'm'...
unsigned char tmpStr[2];
tmpStr[0] = string[i];
tmpStr[1] = '\0';
float scale = MONO_STROKE_WIDTH_GLUT / glutStrokeLength(GLUT_STROKE_ROMAN, tmpStr);
glScalef(scale, 1.0f, 1.0f);
glutStrokeCharacter(GLUT_STROKE_ROMAN, int(string[i]));
// staying humble on the stack - might be in projection mode
glScalef(1.0f / scale, 1.0f, 1.0f);
}
#endif
}
}
glRotated(rotate,0,0,1);
// glLineWidth(thick);
glScalef(scale / 0.10, scale / 0.10, 1.0);
textRenderer(mono)->draw(0, 0, string);
glPopMatrix();
}

View file

@ -28,6 +28,7 @@ float randFloat();
void render_world_box();
void render_vector(glm::vec3 * vec);
int widthText(float scale, int mono, char const* string);
float widthChar(float scale, int mono, char ch);
void drawtext(int x, int y, float scale, float rotate, float thick, int mono,
char const* string, float r=1.0, float g=1.0, float b=1.0);
void drawvec3(int x, int y, float scale, float rotate, float thick, int mono, glm::vec3 vec,

View file

@ -39,6 +39,8 @@
#include <ifaddrs.h>
#endif
#include <QApplication>
#include <pthread.h>
#include <glm/glm.hpp>
@ -86,6 +88,8 @@ using namespace std;
void reshape(int width, int height); // will be defined below
void loadViewFrustum(ViewFrustum& viewFrustum); // will be defined below
QApplication* app;
bool enableNetworkThread = true;
pthread_t networkReceiveThread;
bool stopNetworkReceiveThread = false;
@ -1615,6 +1619,9 @@ int main(int argc, const char * argv[])
voxels_lib::printLog = & ::printLog;
avatars_lib::printLog = & ::printLog;
// we need to create a QApplication instance in order to use Qt's font rendering
app = new QApplication(argc, const_cast<char**>(argv));
// Quick test of the Orientation class on startup!
if (cmdOptionExists(argc, argv, "--testOrientation")) {
testOrientationClass();