Philip Rosedale
9bf56516e0
Added improved gun to /examples
2015-01-07 13:02:00 -08:00
Chris Collins
95f8447191
Incremental update to scripts cleanup
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-Moved more of the scripts around
-Fixed up the location on assets on start. e.g. gun.js
-Removed additional Scripts.
2015-01-06 15:47:25 -08:00
Andrew Meadows
162854c5a5
Merge pull request #4025 from ZappoMan/voxelEctomy
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Voxel ectomy
2015-01-05 13:20:30 -08:00
Andrew Meadows
21b2d14956
converting existing JS scripts to use new damping
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Old formula the scripts were using: v *= damping
So a value of 0.999 was "little damping" and a value of 0.001 was "very strong damping",
but now that is reversed.
New formula: v *= (1 j- damping)^dt
A damping value of 0.001 now means "very little damping"
and a value of 0.999 means "very strong damping".
2015-01-05 11:25:15 -08:00
ZappoMan
48285b21c4
remove voxel related scripts
2014-12-30 20:50:07 -08:00
Andrew Meadows
8966ab32d8
add lifetime to gun bullets
2014-11-24 20:37:52 -08:00
Stephen Birarda
cfa2912877
use new SoundCache across scripts
2014-11-13 15:01:45 -08:00
Stephen Birarda
d81609f045
use hash in place of AudioInjectionOptions in other js files
2014-11-11 11:16:45 -08:00
ZappoMan
e5b665cc30
more Particles to Entities migration
2014-10-17 09:50:15 -07:00
Leonardo Murillo
f0852ba283
Using new variable in all references to S3 bucket
2014-10-06 11:21:35 -06:00
Philip Rosedale
394985ef45
Switched to Halo gun in gun.js, work in progress on hydraMove to add flying
2014-05-14 11:52:01 -07:00
Philip Rosedale
a7f44bf207
double fisted gun action
2014-05-09 00:16:11 -07:00
Philip Rosedale
95f6bcbbd6
finish air guitar, gun initial position on hand tweak
2014-05-08 22:54:35 -07:00
Andrzej Kapolka
c02b708ee5
Provide the option to avoid making duplicate attachments.
2014-05-08 15:54:30 -07:00
Andrew Meadows
fe1123ea97
gun.js correctly deletes voxel again on collision
2014-04-16 14:22:47 -07:00
Stephen Birarda
4a398494b1
ensure spacing in company name for JS licenses
2014-04-09 09:21:54 -07:00
Stephen Birarda
9950845566
more apache licensing tweaks to JS files
2014-04-09 09:19:29 -07:00
Stephen Birarda
0f204f932c
add apache license information to more js files
2014-04-08 18:00:24 -07:00
Stephen Birarda
8ff244cc1a
add missing space for example replace in javascripts
2014-04-08 17:58:02 -07:00
Stephen Birarda
71c3443614
mass replacement of js of hifi with examples
2014-04-08 17:56:56 -07:00
Andrew Meadows
d902580d6f
Add Collision metatype to JS script system
2014-04-07 10:03:10 -07:00
Andrew Meadows
f6c98a1cc2
fix bug in gun.js: unplayed target delete sound
2014-04-04 10:40:55 -07:00
Philip Rosedale
41e9017953
more audio level meter work, improved gun
2014-03-27 15:14:38 -07:00
Philip Rosedale
83026fa2ca
added skeet to gun, display joint names to log in crazy legs
2014-03-18 22:22:40 -07:00
Philip Rosedale
85cc04f172
merge with upstream/master
2014-03-14 14:35:48 -07:00
Brad Hefta-Gaub
8f200e917b
fix JS radians vs degrees issues
2014-03-14 13:03:14 -07:00
Philip Rosedale
d455c192e6
merge fix
2014-03-05 18:20:38 -08:00
Philip Rosedale
655eb2658c
Adding scoring, throwing targets
2014-03-05 18:18:57 -08:00
ZappoMan
a54e401377
Merge branch 'master' of https://github.com/worklist/hifi into particle_collions_penetration
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Conflicts:
libraries/script-engine/src/Vec3.cpp
2014-03-05 18:04:57 -08:00
ZappoMan
d89cb2bf5e
added penetration support to particle collisions JS callbacks
2014-03-05 15:03:54 -08:00
ZappoMan
15b5bb4385
Merge branch 'master' of https://github.com/worklist/hifi into flocking_birds
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Conflicts:
examples/bot.js
2014-03-05 02:21:40 -08:00
ZappoMan
374af9eeb5
first cut at flocking birds, change willEmitVisualCallback to update
2014-03-04 14:40:49 -08:00
Philip Rosedale
028b816e5b
smaller damage
2014-03-03 22:17:55 -08:00
Philip Rosedale
897c2b8267
Add sounds for gun, reticle, mouse look firing
2014-03-03 22:14:59 -08:00
Stephen Birarda
9015b24aa5
update the script examples for new nomenclature
2014-01-31 14:41:24 -08:00
ZappoMan
08b06cc59c
support for global collision callbacks in JS
2014-01-29 17:52:17 -08:00
Brad Hefta-Gaub
c3b681786a
make particles and voxels JS APIs all operate on meters not domain units
2014-01-22 11:12:52 -08:00
Brad Hefta-Gaub
99f9ae9d3a
implement new setProperties() getProperties() for Particle to allow setting all properties at once using a JS hash
2014-01-17 16:02:58 -08:00
Brad Hefta-Gaub
d4331db45a
Merge branch 'master' of git://github.com/worklist/hifi into new_particle_scripting_interface
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Conflicts:
examples/gun.js
libraries/script-engine/src/ScriptEngine.cpp
2014-01-17 13:29:36 -08:00
Philip Rosedale
8efd09befa
bullets smaller and slower
2014-01-05 16:40:02 -08:00
Brad Hefta-Gaub
abf8e83c33
change Voxels JS interface to be more clear
2014-01-05 11:09:16 -08:00
ZappoMan
32ec15beb7
added comments to example scripts
2013-12-31 12:24:37 -08:00
ZappoMan
8f9a99e1f4
add example scripts
2013-12-31 12:13:06 -08:00