bullets smaller and slower

This commit is contained in:
Philip Rosedale 2014-01-05 16:40:02 -08:00
parent 909663fe96
commit 8efd09befa

View file

@ -51,7 +51,7 @@ function checkController() {
var fingerTipController = palmController + 1;
var fingerTipPosition = Controller.getSpatialControlPosition(fingerTipController);
var bulletSize = 0.25/TREE_SCALE;
var bulletSize = 0.05/TREE_SCALE;
var palmInParticleSpace =
{ x: palmPosition.x/TREE_SCALE,
@ -73,7 +73,7 @@ function checkController() {
y: tipInParticleSpace.y + palmToFingerTipVector.y/2,
z: tipInParticleSpace.z + palmToFingerTipVector.z/2};
var linearVelocity = 50; // 50 meters per second
var linearVelocity = 5;
var velocity = { x: palmToFingerTipVector.x * linearVelocity,
y: palmToFingerTipVector.y * linearVelocity,