Commit graph

5069 commits

Author SHA1 Message Date
samcake
f98f8d5bbb Revert "Adds a fix for a rendering issue where models with a texture driving both color and opacity would be rendered fully opaque" 2016-01-22 11:51:02 -08:00
samcake
7df3e9f306 Merge pull request #6876 from ericrius1/droplets
Adds a fix for a rendering issue where models with a texture driving both color and opacity would be rendered fully opaque
2016-01-21 18:32:43 -08:00
Brad Hefta-Gaub
e1c369dc10 Merge pull request #6766 from samcake/hdr
Ambient Occlusion
2016-01-21 18:10:52 -08:00
samcake
2471a88e85 Merge branch 'master' of https://github.com/highfidelity/hifi into hdr 2016-01-21 15:53:25 -08:00
Brad Davis
ae6cba85e8 More atmosphere removal 2016-01-21 15:15:16 -08:00
Philip Rosedale
7387d6e5f1 Merge pull request #6869 from imgntn/pistolfix
Make Pistol Quieter and Minor Adjustments
2016-01-21 11:15:07 -08:00
ericrius1
5132406d37 Test script for lod testing 2016-01-21 10:51:15 -08:00
James B. Pollack
e63e509835 Update createPistol.js 2016-01-21 09:33:38 -08:00
Chris Collins
5dc1eb986e Merge pull request #6874 from imgntn/fixgrabparticlesystems
Remove Particle Search Beams from Grab Script and Create / Destroy Systems on Demand
2016-01-21 09:25:11 -08:00
Seth Alves
311e0cee67 Merge pull request #6820 from AndrewMeadows/collision-mask
use "collidesWith" instead of "collisionMask"
2016-01-21 09:13:34 -08:00
Eric Levin
0cfd9e429a Merge pull request #6872 from imgntn/messageTests
Add Messaging Tests and Organize
2016-01-21 09:05:23 -08:00
samcake
8d1ab01018 exposing one more parameter 2016-01-20 18:32:44 -08:00
Eric Levin
6f646dc193 Update weatherBox.js
Added header
2016-01-20 17:41:40 -08:00
ericrius1
3b75cbea3a removed old weather box 2016-01-20 16:32:30 -08:00
James B. Pollack
c2b5dfdfe6 clear sphere 2016-01-20 16:09:37 -08:00
James B. Pollack
6f1ea9a3d3 cleanup 2016-01-20 15:20:59 -08:00
ericrius1
eb5a950f85 texture opacity potential fix 2016-01-20 15:08:39 -08:00
James B. Pollack
53b4a509f7 remove particle search beams and create / destroy systems on demand 2016-01-20 14:17:32 -08:00
ericrius1
055d56b9e5 lightning texture appearing> 2016-01-20 14:16:38 -08:00
James B. Pollack
a57ccdd0e8 messages 2016-01-20 13:37:58 -08:00
ericrius1
44fd7e8c15 Model and lightning showing up 2016-01-20 11:57:33 -08:00
samcake
07c630bcda And cleaning again hopping to have the pr build 2016-01-20 11:44:01 -08:00
James B. Pollack
b91e5c27e1 Update createPistol.js 2016-01-20 10:45:40 -08:00
ericrius1
fa9a066f9a model tweaks 2016-01-20 10:44:25 -08:00
James B. Pollack
8d3468265f make pistol collision sound quieter, other adjustments 2016-01-20 10:44:02 -08:00
samcake
320c799379 Merge branch 'master' of https://github.com/highfidelity/hifi into hdr 2016-01-20 10:14:02 -08:00
samcake
379c882834 Debugging the darkness and pointing out bugs 2016-01-20 02:03:09 -08:00
ericrius1
a16b267b24 Merge branch 'master' into droplets 2016-01-19 18:27:40 -08:00
ericrius1
4e052dca61 color cloud adjustment 2016-01-19 18:26:32 -08:00
ericrius1
d2a815176b lightning strikes 2016-01-19 17:09:39 -08:00
ericrius1
713496a8a0 lightning strikes 2016-01-19 16:02:41 -08:00
Brad Hefta-Gaub
55093aafea Merge pull request #6826 from kevinmthomas-carpool/LoadScriptFromEntityFix
Fixed entity script loading functionality for the jsstreamplayer.
2016-01-19 13:14:43 -08:00
samcake
c5c3f464cd Merge branch 'master' of https://github.com/highfidelity/hifi into hdr 2016-01-19 12:13:11 -08:00
samcake
6f93fb3114 Can now process the AO at lower resolution in orer to gsave performances 2016-01-19 12:12:51 -08:00
Andrew Meadows
4a91ed3d66 fix bad conflict resolution 2016-01-19 11:42:29 -08:00
Andrew Meadows
d990482c0a use collidesWith for bow.js workaround 2016-01-19 11:42:29 -08:00
Andrew Meadows
db77f22a61 use "collidesWith" instead of "collisionMask"
but make "collisionMask" work for those who want it
2016-01-19 11:41:22 -08:00
Seth Alves
8ba800fda8 Merge pull request #6851 from AndrewMeadows/collisionless2
namechange "ignoreForCollisions" to "collisionless"
2016-01-19 11:33:55 -08:00
ericrius1
5245bdc96e tweaks 2016-01-19 11:09:30 -08:00
Brad Hefta-Gaub
e15c7f089e Merge pull request #6850 from sethalves/various-fixes
Various fixes
2016-01-19 10:15:46 -08:00
Brad Hefta-Gaub
15899558aa Merge pull request #6842 from AlessandroSigna/vrShop
Vr shop
2016-01-19 09:39:28 -08:00
Andrew Meadows
48374ef5bc more ignoreForCollisions to collisionless 2016-01-19 09:06:17 -08:00
Andrew Meadows
7fb145e819 namechange ignoreForCollisions --> collisionless 2016-01-19 09:06:17 -08:00
samcake
df496b065c Merging with master 2016-01-18 16:40:34 -08:00
Seth Alves
9428da61cf fix property name typo 2016-01-18 14:31:55 -08:00
samcake
91dff3195e Remove the setup values used for debuging 2016-01-18 14:28:26 -08:00
samcake
93c7c182b3 Exposing the gpu RangeTimer counter for the AO effect 2016-01-18 14:10:59 -08:00
Seth Alves
823428290d Merge branch 'master' of github.com:highfidelity/hifi into various-fixes 2016-01-18 13:26:45 -08:00
Seth Alves
94bafb4a1e Merge pull request #6832 from AndrewMeadows/no-collisionsWillMove
namechange collisionsWillMove --> dynamic
2016-01-18 11:51:59 -08:00
Seth Alves
8b6e89a5c4 fix stopFarTrigger entity method call. re-add code to keep more than one distance grab per object from happening 2016-01-18 11:13:33 -08:00