Commit graph

1374 commits

Author SHA1 Message Date
Anthony J. Thibault
8bb6bb7c6f generalized keyboard focus interface
Removed dynamic casts to RenderableWebEntityItem, instead
virtual methods were added to EntityItem to facilitate this.

* bool wantsKeyboardFocus()
* void setProxyWindow()
* QObject* getEventHandler()
2016-08-19 10:56:52 -07:00
Anthony J. Thibault
7b248b440a Merge branch 'master' into feature/hand-controller-web-entity-integration 2016-08-17 13:55:12 -07:00
Anthony J. Thibault
7de8cc6422 Merge branch 'master' into feature/hand-controller-web-entity-integration 2016-08-16 16:49:57 -07:00
Ryan Huffman
dae8461773 Fix transparency on procedural shapes 2016-08-16 15:42:17 -07:00
Anthony J. Thibault
c407818d63 send pointer events from handControllerGrab.js to webEntities 2016-08-16 15:26:14 -07:00
Brad Davis
d548da02d9 Expose whether nsight is running to the app, disable some stuff under nsight 2016-08-12 22:28:50 -07:00
Anthony J. Thibault
1be434342b Work In Progress snapshot
* Added new PointerEvent type.
* Mouse events are still sent from Application to EntityTreeRenderer, however, EntityTreeRenderer converts them to PointerEvents
* All outgoing signals from EntityTreeRenderer use PointerEvents instead of MouseEvents
* Associated JavaScript entity methods will receive PointerEvents instead of MouseEvents
* Events from handControllerGrab.js to entities are currently broken.
2016-08-12 17:11:59 -07:00
James B. Pollack
6da2ea1932 Merge pull request #8409 from SamGondelman/loadingFade
Fix procedural entity transparency
2016-08-11 12:02:57 -07:00
SamGondelman
d8545bc7a3 fix procedural transparency 2016-08-10 13:49:35 -07:00
Anthony J. Thibault
8dac45c99e Merge branch 'master' into feature/hand-controller-web-entity-integration 2016-08-10 11:27:21 -07:00
Brad Hefta-Gaub
a714f325fe Merge pull request #8333 from SamGondelman/miscFixes
Miscellaneous cmake and render engine improvements
2016-08-10 11:06:50 -07:00
SamGondelman
9b27f8bc0f Merge remote-tracking branch 'upstream/master' into loadingFade 2016-08-09 14:55:14 -07:00
SamGondelman
36d9f92101 performance optimization to minimize calling usecTimestampNow 2016-08-09 13:10:02 -07:00
Ryan Huffman
35ea9908cd Add default skybox 2016-08-08 16:00:58 -07:00
SamGondelman
328d3128fa merge from master 2016-08-08 13:30:39 -07:00
Ryan Huffman
2a071c4329 Fix improperly formatted floats 2016-08-08 10:39:06 -07:00
Ryan Huffman
d367583426 Clean up priority loading implementation 2016-08-08 08:53:06 -07:00
Ryan Huffman
4f9be2ae72 Fix camera position not being set for angular loading 2016-08-08 08:53:06 -07:00
Ryan Huffman
77e993510e Cleanup implementation of angular loading 2016-08-08 08:53:05 -07:00
Ryan Huffman
c594dcdf9f Add priority loading for model entities 2016-08-08 08:52:29 -07:00
SamGondelman
b23d3cd35a fixed messed up transparency on edit selection of shapes 2016-08-05 18:35:16 -07:00
SamGondelman
dd51e0e38f merge from master 2016-08-05 17:04:45 -07:00
SamGondelman
771e105fa2 Merge remote-tracking branch 'upstream/master' into loadingFade 2016-08-05 16:52:01 -07:00
Sam Gondelman
debda37567 Merge pull request #8379 from SamGondelman/loadingFade
fixed procedural entity fade
2016-08-05 16:48:51 -07:00
SamGondelman
b794259b7d fixed procedural entity fade 2016-08-05 16:15:10 -07:00
Sam Gondelman
84b7f9b186 Merge pull request #8375 from SamGondelman/loadingFade
remove polyvox fade, fix web fade, add light fade
2016-08-05 11:53:15 -07:00
SamGondelman
f2ee57f2de light fade 2016-08-05 11:17:02 -07:00
SamGondelman
b13edc7b6a fixed web fade fo' real 2016-08-05 10:48:09 -07:00
SamGondelman
130e64aaba remove polyvox fade, possibly fix web fade 2016-08-05 10:36:48 -07:00
Brad Hefta-Gaub
83280aa3f2 implement support for updating the render items of models when they finish their fade 2016-08-05 10:11:07 -07:00
SamGondelman
3107d63ad8 one more warning 2016-08-04 14:31:44 -07:00
SamGondelman
b6e73e06a2 merge from master 2016-08-04 13:34:38 -07:00
SamGondelman
004b0158a4 fix warnings on osx 2016-08-04 13:09:09 -07:00
SamGondelman
ac9a80131a refactoring _fadeStartTime and isTransparent, make simple renderables switch to transparent when fade finishes 2016-08-04 12:34:46 -07:00
SamGondelman
6604c27f23 polyvox fade WIP 2016-08-04 10:55:37 -07:00
SamGondelman
d521315475 fade polylines (needs testing) 2016-08-03 17:03:52 -07:00
SamGondelman
d7052f6250 try to make text entities fade 2016-08-03 16:27:51 -07:00
SamGondelman
7713c1f4bf try to fade in web entities 2016-08-03 15:56:41 -07:00
SamGondelman
27bacc9165 try to fade in procedural shapes 2016-08-03 14:33:05 -07:00
Anthony J. Thibault
713bee84c3 Merge branch 'master' into feature/hand-controller-web-entity-integration 2016-08-03 14:06:43 -07:00
SamGondelman
2eb0c7735f working on fading shape entities 2016-08-03 13:30:05 -07:00
Seth Alves
ad4fc8c656 merge from upstream, don't hold up enabling of physics if a collision hull fails to load 2016-08-03 10:42:15 -07:00
Anthony J. Thibault
75b88b0794 WebEntities now support custom hifi url handling
WebEntities now use qml/controls/WebView.qml instead of qml/WebEntity.qml.
marketplace urls and hifi urls should work properly in web entities.
2016-08-03 10:20:15 -07:00
SamGondelman
d63a0ef08f working on making other entities transparent 2016-08-02 18:09:42 -07:00
Stephen Birarda
5d3e125a06 make failed geomtetry request not hold physics 2016-08-02 16:32:41 -07:00
Anthony J. Thibault
6d768d8327 hand controllers send touch events instead of mouse events to web entities
This gives a much better experience when scrolling web content.
2016-08-02 15:23:46 -07:00
Anthony Thibault
cf7450beb7 handControllerGrab and web entity input integration 2016-07-29 17:50:45 -07:00
SamGondelman
676f4bdfcf misc fixes from particles branch 2016-07-29 15:36:32 -07:00
Anthony Thibault
8e3bc97ef9 fix for unused variable warnings 2016-07-29 08:10:10 -07:00
Anthony Thibault
ea310bcc43 Web Entities now render correctly as well 2016-07-28 14:11:19 -07:00