samcake
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eea5118eab
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Merge branch 'master' of https://github.com/highfidelity/hifi into hdr
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2016-10-11 16:19:00 -07:00 |
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howard-stearns
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7c5dd89372
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typo
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2016-10-07 15:27:58 -07:00 |
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howard-stearns
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c5f889a34d
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update for sound
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2016-10-07 15:13:37 -07:00 |
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sam
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567adf651a
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FOund 2 bugs causing the empty clusters. now back to working
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2016-10-07 05:02:04 -07:00 |
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samcake
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ac54533433
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Adding more counters to understand the cullign bug
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2016-10-06 18:15:32 -07:00 |
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samcake
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ba88db1b14
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Tried many different things to narrow down the issue of the corrupted memory, it seems to be linked to the grid dimendsions somehow, i m now forcing to reassign the frustum grid dimension on the 10th iteration which seems to fix the issue....
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2016-10-05 18:28:19 -07:00 |
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samcake
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e6572a42e3
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Merge branch 'master' of https://github.com/highfidelity/hifi into hdr
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2016-10-05 09:31:55 -07:00 |
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howard-stearns
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cdd658d4dd
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report results
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2016-10-04 11:31:49 -07:00 |
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howard-stearns
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1c73b3c043
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Merge branch 'domain-check' of https://github.com/highfidelity/hifi into summon-crowd
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2016-10-04 10:40:48 -07:00 |
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howard-stearns
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5ea4d48e36
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poll for ready, and include physics in definition of ready, based on #8723
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2016-10-04 10:23:10 -07:00 |
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howard-stearns
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8388e1044a
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cleanup to use script-driven cache cleaning
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2016-10-03 14:09:52 -07:00 |
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howard-stearns
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e55d4f97b3
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Merge branch 'davidkelly-dk/testScriptRelocation' into domain-check
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2016-10-03 13:10:50 -07:00 |
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howard-stearns
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654461e97a
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Merge branch 'tribble-rez' of https://github.com/howard-stearns/hifi into howard-stearns-tribble-rez
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2016-10-03 13:06:50 -07:00 |
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howard-stearns
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43c29500bf
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ac script to provide an on-demand crowd, and an interface script to summon
it
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2016-10-03 12:03:23 -07:00 |
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samcake
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002d58d607
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Merge branch 'master' of https://github.com/highfidelity/hifi into hdr
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2016-10-03 11:47:01 -07:00 |
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David Kelly
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70a63417cf
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point to tribbles.js on aws
For now, anyways. Just temporary until dev is complete.
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2016-10-03 11:40:50 -07:00 |
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Howard Stearns
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ee801f4cc2
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initial domain-check script
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2016-10-03 10:29:33 -07:00 |
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Howard Stearns
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76d9d4c635
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fix canRez logic in tribble script: only need canRezTemp, and fail hard rather than retry
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2016-10-03 10:16:06 -07:00 |
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samcake
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9b94a025fc
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Refining the voxelization of the sphere in the view frustum grid
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2016-09-26 18:41:53 -07:00 |
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samcake
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124060d31a
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Cleaning up a bit
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2016-09-13 17:44:19 -07:00 |
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samcake
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e8c2dc10f1
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best state for now
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2016-09-13 14:59:23 -07:00 |
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samcake
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821072bb76
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REarrange the light stage construction and light frame usage to produce the light clusters
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2016-09-12 11:07:55 -07:00 |
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samcake
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7a7a60a5c4
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INtroducing a true stage for updating the light cluster and ui to debug
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2016-09-11 00:17:34 -07:00 |
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Clément Brisset
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4437b1b5d6
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Merge pull request #8573 from Atlante45/master
Fix toolBar.js relative path
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2016-09-08 14:22:18 -07:00 |
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Ken Cooke
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9457d49103
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Merge branch 'master' of https://github.com/highfidelity/hifi into low-latency-audio
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2016-09-06 20:56:20 -07:00 |
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Atlante45
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e7ebcc0467
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Fix toolBar.js relative path
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2016-09-06 17:08:23 -07:00 |
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Ken Cooke
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72535ce237
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Fix reverbTest.js which was broken due to missing helper script
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2016-08-31 13:09:06 -07:00 |
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samcake
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2a5ee5d6b1
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Fixing the unit for the cpuTIme feed and the titles for the GPU PERf Plots
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2016-08-30 14:28:52 -07:00 |
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samcake
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c553e5f2fe
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fine tune the scripts for proper presentation of the timing values
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2016-08-30 13:57:47 -07:00 |
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samcake
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faef8a9930
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Adding the timing for GPU support with a simpelr JobConfig
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2016-08-30 12:22:21 -07:00 |
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sam
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1e84f9dc90
|
back to noise seeded in image space
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2016-08-21 23:37:24 -07:00 |
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sam
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db8bf78dd1
|
Good state
|
2016-08-08 02:28:25 -07:00 |
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sam
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e6c74b29c7
|
WTF...
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2016-08-07 19:48:23 -07:00 |
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sam
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e92e69d963
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More changes
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2016-08-06 11:54:54 -07:00 |
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sam
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92c0fa2e7a
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Testiung more variations
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2016-08-05 09:26:48 -07:00 |
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samcake
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b4e5b60656
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fixing ao
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2016-08-03 15:45:22 -07:00 |
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samcake
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4ec971b449
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MOre debugging
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2016-08-01 23:17:32 -07:00 |
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samcake
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beb42332ef
|
save the current state of adding debug and evolving the ao job
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2016-07-31 16:05:25 -07:00 |
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samcake
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7f169b8e4f
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Adjust qml positions and fix one shader bug
|
2016-07-19 13:20:19 -07:00 |
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samcake
|
36d58a2b82
|
Finish the integration of the diffusion pass in the SurfaceGeometryPass job, clean up ui
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2016-07-19 10:34:06 -07:00 |
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samcake
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ff132fa712
|
Gathering the diffusion passes in the SUrfaceGEometryPAss job
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2016-07-19 02:11:22 -07:00 |
|
samcake
|
34f2a96888
|
Adding the check for Obscurrance
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2016-07-18 18:11:51 -07:00 |
|
samcake
|
80587ca8a3
|
using the textureGather lookup
|
2016-07-18 12:52:21 -07:00 |
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samcake
|
5a0ce81516
|
Performing the curvature generation and diffusion at half the resolution
|
2016-07-18 03:54:05 -07:00 |
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samcake
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cfa51ae1f5
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REmoving problematic timers for mac
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2016-07-17 18:32:43 -07:00 |
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samcake
|
9332f82d54
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Carrefully improving the curvature generation performances
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2016-07-17 17:13:07 -07:00 |
|
samcake
|
076b8cd297
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Instrumenting the GPU git status
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2016-07-15 17:47:54 -07:00 |
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samcake
|
800d2db8f1
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New plots to watch the GPU load"
"
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2016-07-15 09:13:55 -07:00 |
|
samcake
|
89ec547161
|
Trying to get the gpu timer to work correctly
|
2016-07-14 18:20:20 -07:00 |
|
samcake
|
d69be5e4d2
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Fixing the default value for the lightingMOdel flag when using debugDeferredLighting
|
2016-07-14 16:45:56 -07:00 |
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