Seth Alves
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84a4aa6a61
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Merge branch 'master' of github.com:highfidelity/hifi into multi-hull-collisions
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2015-03-24 17:01:29 -07:00 |
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Seth Alves
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dccedeadff
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diff minimization
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2015-03-24 16:59:12 -07:00 |
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Seth Alves
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2f47f7c7ba
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diff minimization
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2015-03-24 16:51:42 -07:00 |
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Seth Alves
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8d2c942509
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diff minimization
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2015-03-24 16:38:11 -07:00 |
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Seth Alves
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1eeb2e89f8
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remove some debug spam
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2015-03-24 16:23:51 -07:00 |
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Andrew Meadows
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3c16c7066c
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Merge pull request #4495 from birarda/location-update-bug
send an immediate location update when domain changes
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2015-03-24 15:33:59 -07:00 |
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Seth Alves
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6e3be26013
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attempting to figure out why physics motion object doesn't get updated when collision model url changes
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2015-03-24 15:28:21 -07:00 |
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Stephen Birarda
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1a6865b41b
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send immediate location update when domain changes
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2015-03-24 13:15:30 -07:00 |
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Philip Rosedale
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288bb5be38
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Merge pull request #4493 from ZappoMan/avatarClipBugs
more fixes to avatar parts not rendering
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2015-03-24 09:29:03 -07:00 |
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Philip Rosedale
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26fbabc4fd
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Merge pull request #4492 from ZappoMan/LODUITweaks
Tweaks to the LOD UI
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2015-03-24 09:28:33 -07:00 |
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ZappoMan
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a9e4d25f97
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more fixes to avatar parts not rendering
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2015-03-24 08:32:27 -07:00 |
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ZappoMan
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168e8e8b80
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more fixes to avatar parts not rendering
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2015-03-24 08:31:45 -07:00 |
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ZappoMan
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0c2b95aa1d
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Merge branch 'master' of https://github.com/highfidelity/hifi into LODUITweaks
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2015-03-24 08:24:32 -07:00 |
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Seth Alves
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bb8c83d49a
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Merge branch 'master' of github.com:highfidelity/hifi into multi-hull-collisions
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2015-03-23 18:26:11 -07:00 |
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Seth Alves
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dfd9b9958b
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Merge pull request #4482 from AndrewMeadows/bispinor
CharacterController can walk up ledges #2
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2015-03-23 18:25:58 -07:00 |
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Seth Alves
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c8ad82917e
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clean up some debugging spew. take dimensions into account when scaling points used for collision hull creation
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2015-03-23 16:54:36 -07:00 |
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ZappoMan
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69f261ae94
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tweaks to the LOD Tools UI
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2015-03-23 16:44:19 -07:00 |
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ZappoMan
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fa122a227b
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tweaks to the LOD Tools UI
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2015-03-23 16:44:07 -07:00 |
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Seth Alves
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f31ac8b968
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compound covex hull collisions work
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2015-03-23 15:10:28 -07:00 |
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Brad Hefta-Gaub
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92a639d2ee
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Merge pull request #4486 from ctrlaltdavid/sixense-build-instructions
Building with Sixense build requires four of the SDK libraries
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2015-03-23 11:17:33 -07:00 |
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Brad Hefta-Gaub
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25bfc29081
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Merge pull request #4489 from Atlante45/light_types
Light types
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2015-03-23 11:16:48 -07:00 |
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samcake
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f54d5612a6
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Merge pull request #4490 from ZappoMan/avatarClipBugs
Bug Fix - hack to get avatar parts rendering, fix to crash in updateJointState
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2015-03-23 11:15:37 -07:00 |
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ZappoMan
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9fb53e3d72
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CR feedback
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2015-03-23 11:13:42 -07:00 |
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ZappoMan
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3e8508f149
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CR feedback
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2015-03-23 11:13:35 -07:00 |
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ZappoMan
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b705d76336
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total hack to ignore frustum culling in case of avatar mesh parts with no transform
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2015-03-23 10:43:21 -07:00 |
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Atlante45
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c26f17e16b
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Update from light properties
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2015-03-23 18:36:40 +01:00 |
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ZappoMan
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fe8ad9517f
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added debugging for model mesh boxes
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2015-03-23 10:08:08 -07:00 |
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Atlante45
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ea0f3f05e7
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Tune sound down
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2015-03-23 17:55:23 +01:00 |
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Atlante45
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fdfdba5d2d
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Couple tweaks
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2015-03-23 17:46:57 +01:00 |
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Atlante45
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963be820d0
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Remove comments
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2015-03-23 17:28:11 +01:00 |
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Atlante45
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40ed0146e2
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Better handling of erased lights
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2015-03-23 17:26:43 +01:00 |
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Atlante45
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30ea2eb722
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Nicer way to update light Properties
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2015-03-23 17:20:21 +01:00 |
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Atlante45
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efd177d80d
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Fix property save
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2015-03-23 17:06:34 +01:00 |
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Atlante45
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66f954142a
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Fix light multiple creations
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2015-03-23 17:06:12 +01:00 |
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Atlante45
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5fadcbe7d9
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Prints cleanup
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2015-03-23 17:05:46 +01:00 |
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Atlante45
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6b4845abf3
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Some improvements to lightController
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2015-03-23 16:47:24 +01:00 |
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ZappoMan
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19c8e526e1
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add guards to _jointStates array size
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2015-03-23 08:47:06 -07:00 |
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Atlante45
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34248ea8fd
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Merge branch 'master' of https://github.com/highfidelity/hifi into light_types
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2015-03-23 13:04:34 +01:00 |
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Seth Alves
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bfc5cf99d6
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more code for compound hull collisions
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2015-03-21 16:11:47 -07:00 |
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David Rowe
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7dbe92f56f
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Building with Sixense build requires four of the SDK libraries
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2015-03-21 14:22:09 -07:00 |
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Seth Alves
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86d09a1607
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more compound shape stuff
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2015-03-21 08:55:49 -07:00 |
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Seth Alves
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4c428bcb6c
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Merge branch 'master' of github.com:highfidelity/hifi into multi-hull-collisions
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2015-03-20 16:39:03 -07:00 |
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Brad Davis
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2d4aee7343
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Merge pull request #4480 from samcake/temp1
Fixing the intel bug & switching the shaders away from the QtProgramObject to the gpu::Shader
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2015-03-20 16:11:23 -07:00 |
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Andrew Meadows
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0d7d3adae6
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Merge pull request #4485 from Atlante45/attribution_property
Update Edit.js HTML to display attribution property
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2015-03-20 15:21:27 -07:00 |
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Atlante45
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fb4f8ac7a4
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Merge branch 'master' of https://github.com/highfidelity/hifi into light_types
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2015-03-20 22:49:00 +01:00 |
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Andrew Meadows
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f372b95e7e
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Merge pull request #4484 from ZappoMan/fixUpProps
fix PROP index mismatch
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2015-03-20 14:30:20 -07:00 |
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Seth Alves
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769194f046
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first stab at compound hull collisions
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2015-03-20 13:41:14 -07:00 |
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Sam Gateau
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07bcd115c2
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trying to remove useless glsl code for Legacy path
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2015-03-20 13:28:42 -07:00 |
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ZappoMan
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81bf7138a4
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also attempt to clean up placement of PROP_ATTRIBUTION in the stream
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2015-03-20 13:21:29 -07:00 |
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Atlante45
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34ab470624
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lightController first draft
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2015-03-20 21:21:18 +01:00 |
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