Commit graph

23343 commits

Author SHA1 Message Date
Seth Alves
84a4aa6a61 Merge branch 'master' of github.com:highfidelity/hifi into multi-hull-collisions 2015-03-24 17:01:29 -07:00
Seth Alves
dccedeadff diff minimization 2015-03-24 16:59:12 -07:00
Seth Alves
2f47f7c7ba diff minimization 2015-03-24 16:51:42 -07:00
Seth Alves
8d2c942509 diff minimization 2015-03-24 16:38:11 -07:00
Seth Alves
1eeb2e89f8 remove some debug spam 2015-03-24 16:23:51 -07:00
Andrew Meadows
3c16c7066c Merge pull request #4495 from birarda/location-update-bug
send an immediate location update when domain changes
2015-03-24 15:33:59 -07:00
Seth Alves
6e3be26013 attempting to figure out why physics motion object doesn't get updated when collision model url changes 2015-03-24 15:28:21 -07:00
Stephen Birarda
1a6865b41b send immediate location update when domain changes 2015-03-24 13:15:30 -07:00
Philip Rosedale
288bb5be38 Merge pull request #4493 from ZappoMan/avatarClipBugs
more fixes to avatar parts not rendering
2015-03-24 09:29:03 -07:00
Philip Rosedale
26fbabc4fd Merge pull request #4492 from ZappoMan/LODUITweaks
Tweaks to the LOD UI
2015-03-24 09:28:33 -07:00
ZappoMan
a9e4d25f97 more fixes to avatar parts not rendering 2015-03-24 08:32:27 -07:00
ZappoMan
168e8e8b80 more fixes to avatar parts not rendering 2015-03-24 08:31:45 -07:00
ZappoMan
0c2b95aa1d Merge branch 'master' of https://github.com/highfidelity/hifi into LODUITweaks 2015-03-24 08:24:32 -07:00
Seth Alves
bb8c83d49a Merge branch 'master' of github.com:highfidelity/hifi into multi-hull-collisions 2015-03-23 18:26:11 -07:00
Seth Alves
dfd9b9958b Merge pull request #4482 from AndrewMeadows/bispinor
CharacterController can walk up ledges #2
2015-03-23 18:25:58 -07:00
Seth Alves
c8ad82917e clean up some debugging spew. take dimensions into account when scaling points used for collision hull creation 2015-03-23 16:54:36 -07:00
ZappoMan
69f261ae94 tweaks to the LOD Tools UI 2015-03-23 16:44:19 -07:00
ZappoMan
fa122a227b tweaks to the LOD Tools UI 2015-03-23 16:44:07 -07:00
Seth Alves
f31ac8b968 compound covex hull collisions work 2015-03-23 15:10:28 -07:00
Brad Hefta-Gaub
92a639d2ee Merge pull request #4486 from ctrlaltdavid/sixense-build-instructions
Building with Sixense build requires four of the SDK libraries
2015-03-23 11:17:33 -07:00
Brad Hefta-Gaub
25bfc29081 Merge pull request #4489 from Atlante45/light_types
Light types
2015-03-23 11:16:48 -07:00
samcake
f54d5612a6 Merge pull request #4490 from ZappoMan/avatarClipBugs
Bug Fix - hack to get avatar parts rendering, fix to crash in updateJointState
2015-03-23 11:15:37 -07:00
ZappoMan
9fb53e3d72 CR feedback 2015-03-23 11:13:42 -07:00
ZappoMan
3e8508f149 CR feedback 2015-03-23 11:13:35 -07:00
ZappoMan
b705d76336 total hack to ignore frustum culling in case of avatar mesh parts with no transform 2015-03-23 10:43:21 -07:00
Atlante45
c26f17e16b Update from light properties 2015-03-23 18:36:40 +01:00
ZappoMan
fe8ad9517f added debugging for model mesh boxes 2015-03-23 10:08:08 -07:00
Atlante45
ea0f3f05e7 Tune sound down 2015-03-23 17:55:23 +01:00
Atlante45
fdfdba5d2d Couple tweaks 2015-03-23 17:46:57 +01:00
Atlante45
963be820d0 Remove comments 2015-03-23 17:28:11 +01:00
Atlante45
40ed0146e2 Better handling of erased lights 2015-03-23 17:26:43 +01:00
Atlante45
30ea2eb722 Nicer way to update light Properties 2015-03-23 17:20:21 +01:00
Atlante45
efd177d80d Fix property save 2015-03-23 17:06:34 +01:00
Atlante45
66f954142a Fix light multiple creations 2015-03-23 17:06:12 +01:00
Atlante45
5fadcbe7d9 Prints cleanup 2015-03-23 17:05:46 +01:00
Atlante45
6b4845abf3 Some improvements to lightController 2015-03-23 16:47:24 +01:00
ZappoMan
19c8e526e1 add guards to _jointStates array size 2015-03-23 08:47:06 -07:00
Atlante45
34248ea8fd Merge branch 'master' of https://github.com/highfidelity/hifi into light_types 2015-03-23 13:04:34 +01:00
Seth Alves
bfc5cf99d6 more code for compound hull collisions 2015-03-21 16:11:47 -07:00
David Rowe
7dbe92f56f Building with Sixense build requires four of the SDK libraries 2015-03-21 14:22:09 -07:00
Seth Alves
86d09a1607 more compound shape stuff 2015-03-21 08:55:49 -07:00
Seth Alves
4c428bcb6c Merge branch 'master' of github.com:highfidelity/hifi into multi-hull-collisions 2015-03-20 16:39:03 -07:00
Brad Davis
2d4aee7343 Merge pull request #4480 from samcake/temp1
Fixing the intel bug & switching the shaders away from the QtProgramObject to the gpu::Shader
2015-03-20 16:11:23 -07:00
Andrew Meadows
0d7d3adae6 Merge pull request #4485 from Atlante45/attribution_property
Update Edit.js HTML to display attribution property
2015-03-20 15:21:27 -07:00
Atlante45
fb4f8ac7a4 Merge branch 'master' of https://github.com/highfidelity/hifi into light_types 2015-03-20 22:49:00 +01:00
Andrew Meadows
f372b95e7e Merge pull request #4484 from ZappoMan/fixUpProps
fix PROP index mismatch
2015-03-20 14:30:20 -07:00
Seth Alves
769194f046 first stab at compound hull collisions 2015-03-20 13:41:14 -07:00
Sam Gateau
07bcd115c2 trying to remove useless glsl code for Legacy path 2015-03-20 13:28:42 -07:00
ZappoMan
81bf7138a4 also attempt to clean up placement of PROP_ATTRIBUTION in the stream 2015-03-20 13:21:29 -07:00
Atlante45
34ab470624 lightController first draft 2015-03-20 21:21:18 +01:00