Stephen Birarda
7c2fea4598
remove glew/oglplus requirement for android interface
2016-08-31 11:03:53 -07:00
Chris Collins
188f5d5ace
Merge pull request #8545 from ZappoMan/fbx2016
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support for fbx2016 format
2016-08-30 11:36:25 -07:00
Stephen Birarda
74fac8c7c9
Merge pull request #8512 from birarda/shareable-address
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add shareable address from default name, leverage for steam join/invite
2016-08-30 09:35:24 -07:00
Brad Hefta-Gaub
7397b884e7
support for fbx2016 format
2016-08-30 09:07:39 -07:00
Seth Alves
314b7617ac
Merge pull request #8543 from hyperlogic/bug-fix/entity-pointer-events
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Bug fix for click events received by entity scripts
2016-08-29 17:57:56 -07:00
Brad Hefta-Gaub
f3d157c396
Merge pull request #8500 from jherico/gl_context
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Custom OpenGL context creation
2016-08-29 16:22:21 -07:00
Anthony J. Thibault
e34aecde49
Bug fix for click events received by entity scripts
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PointerEvent.isLeftButton should be true even on left button release events.
in a previous PR this behavior was changed. isLeftButton was used as a flag indicating the button state, which would be false on left button release events.
Because we have scripts that rely on the old behavior, I've changed it back to the original and introduced isPrimaryHeld properties instead.
2016-08-29 16:21:39 -07:00
Brad Davis
617633b85c
Moving to custom context creation
2016-08-29 11:21:54 -07:00
Zach Pomerantz
5f699072d9
allow black skybox
2016-08-29 10:58:09 -07:00
Brad Davis
92fa1d5776
Use stream draw for object position updates
2016-08-27 15:08:38 -07:00
Brad Davis
587d015c57
Give names to offscreen contexts for easier debugging
2016-08-26 19:09:26 -07:00
Brad Davis
e4334be0cf
Use synchronous logging (may impact performance when debugging is enabled)
2016-08-26 19:08:15 -07:00
Brad Davis
1652965ac2
Destroy contexts properly
2016-08-26 19:07:44 -07:00
Brad Davis
95b5a23c7a
Properly destroy GL programs
2016-08-26 19:04:46 -07:00
Brad Davis
7ffa212006
Don't use textures that are in the transfer pipeline
2016-08-26 19:04:24 -07:00
Brad Hefta-Gaub
3d6691f3d1
Merge pull request #8527 from zzmp/fix/skybox-default-color
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fix skybox default
2016-08-26 15:14:44 -07:00
Zach Pomerantz
996346980d
clear the skybox between scenes
2016-08-25 18:08:22 -07:00
Zach Pomerantz
5e82093e69
set skybox clear color to empty color
2016-08-25 18:08:03 -07:00
Brad Hefta-Gaub
9801ff075a
Merge pull request #8433 from samcake/hdr
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Fix Screen Space ambient occlusion which was broken since a while
2016-08-25 16:57:24 -07:00
Brad Hefta-Gaub
10c465f591
Merge pull request #8525 from hyperlogic/bug-fix/web-entity-rendering
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Improved web entity rendering
2016-08-25 16:49:00 -07:00
samcake
8cc65ea965
Adrressing review issues
2016-08-25 16:31:42 -07:00
samcake
09a70740a8
Merge branch 'master' of https://github.com/highfidelity/hifi into hdr
2016-08-25 15:21:41 -07:00
Brad Hefta-Gaub
ac291a398d
Merge pull request #8329 from AndrewMeadows/render-collision-geometry
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Render collision geometry
2016-08-25 15:15:28 -07:00
Andrew Meadows
2c8ab9b2b8
Merge pull request #8497 from hyperlogic/feature/improve-ik-quality
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Raised max iterations for IK to 16 from 4
2016-08-25 15:06:11 -07:00
Zach Pomerantz
24162f0f3d
set skybox default color to empty color
2016-08-25 12:37:23 -07:00
samcake
9669234f9c
Merge branch 'master' of https://github.com/highfidelity/hifi into hdr
2016-08-25 12:36:01 -07:00
Anthony J. Thibault
e82f6a90af
Improved web entity rendering
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* fading now works properly
* web browsers are now fully opaque.
2016-08-25 11:04:23 -07:00
Andrew Meadows
c337cc92e5
remove crufty comment
2016-08-25 08:51:53 -07:00
Andrew Meadows
b95cb566cd
fix collision mesh for non-trivial registration
2016-08-24 22:26:56 -07:00
Andrew Meadows
502146b171
distribute reg offset to compound children
2016-08-24 22:26:56 -07:00
Andrew Meadows
19cd4648ad
scale collision render mesh correctly
2016-08-24 22:26:56 -07:00
Andrew Meadows
acaa77b75a
remove cruft from debug efforts
2016-08-24 22:26:56 -07:00
Andrew Meadows
e4317adcf1
remove cruft
2016-08-24 22:26:56 -07:00
Andrew Meadows
2f16aca114
remove cruft and fix typo in rebase
2016-08-24 22:26:56 -07:00
Andrew Meadows
d801b3521c
fix warnings on windows
2016-08-24 22:26:56 -07:00
Andrew Meadows
e554712259
remove entities-renderer dependency on physics lib
2016-08-24 22:26:56 -07:00
Andrew Meadows
48c73acae0
restore privacy of GeometryResourceWatcher methods
2016-08-24 22:26:56 -07:00
Andrew Meadows
269b7ae7c1
remove commented out cruft
2016-08-24 22:26:56 -07:00
Andrew Meadows
83426fd5a8
handle transitions to/from STATIC_MESH
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when rendering collision geometry
2016-08-24 22:26:56 -07:00
Andrew Meadows
68dd66daec
create collision render geometry only when needed
2016-08-24 22:26:56 -07:00
Andrew Meadows
eb65be5478
remove cruft argument from allocateModel()
2016-08-24 22:26:56 -07:00
Andrew Meadows
b0a0293e6e
move compoundResource out of Model class
2016-08-24 22:26:56 -07:00
Andrew Meadows
ef597265d7
remove unimplemented declaration
2016-08-24 22:26:56 -07:00
Andrew Meadows
fe4198530f
don't render raw compound collision geometry
2016-08-24 22:26:56 -07:00
Andrew Meadows
191b7f0f39
variable namechange: Hull --> Mesh
2016-08-24 22:26:56 -07:00
Andrew Meadows
329c5432ed
_showCollisionHull --> _showCollisionGeometry
2016-08-24 22:26:56 -07:00
Andrew Meadows
1f84ef3053
compute normals for collision mesh geometry
2016-08-24 22:26:56 -07:00
Andrew Meadows
481d6990a3
trigger collision shape render mesh creation
2016-08-24 22:26:56 -07:00
Andrew Meadows
3b772d2fe6
fallback to SIMPLE_COMPOUND when can't do COMPOUND
2016-08-24 22:26:56 -07:00
Andrew Meadows
26f5d3cfaa
fix render geometry for collision shapes
2016-08-24 22:26:56 -07:00