Commit graph

19006 commits

Author SHA1 Message Date
Stephen Birarda
7c2fea4598 remove glew/oglplus requirement for android interface 2016-08-31 11:03:53 -07:00
Chris Collins
188f5d5ace Merge pull request #8545 from ZappoMan/fbx2016
support for fbx2016 format
2016-08-30 11:36:25 -07:00
Stephen Birarda
74fac8c7c9 Merge pull request #8512 from birarda/shareable-address
add shareable address from default name, leverage for steam join/invite
2016-08-30 09:35:24 -07:00
Brad Hefta-Gaub
7397b884e7 support for fbx2016 format 2016-08-30 09:07:39 -07:00
Seth Alves
314b7617ac Merge pull request #8543 from hyperlogic/bug-fix/entity-pointer-events
Bug fix for click events received by entity scripts
2016-08-29 17:57:56 -07:00
Brad Hefta-Gaub
f3d157c396 Merge pull request #8500 from jherico/gl_context
Custom OpenGL context creation
2016-08-29 16:22:21 -07:00
Anthony J. Thibault
e34aecde49 Bug fix for click events received by entity scripts
PointerEvent.isLeftButton should be true even on left button release events.
in a previous PR this behavior was changed. isLeftButton was used as a flag indicating the button state, which would be false on left button release events.
Because we have scripts that rely on the old behavior, I've changed it back to the original and introduced isPrimaryHeld properties instead.
2016-08-29 16:21:39 -07:00
Brad Davis
617633b85c Moving to custom context creation 2016-08-29 11:21:54 -07:00
Zach Pomerantz
5f699072d9 allow black skybox 2016-08-29 10:58:09 -07:00
Brad Davis
92fa1d5776 Use stream draw for object position updates 2016-08-27 15:08:38 -07:00
Brad Davis
587d015c57 Give names to offscreen contexts for easier debugging 2016-08-26 19:09:26 -07:00
Brad Davis
e4334be0cf Use synchronous logging (may impact performance when debugging is enabled) 2016-08-26 19:08:15 -07:00
Brad Davis
1652965ac2 Destroy contexts properly 2016-08-26 19:07:44 -07:00
Brad Davis
95b5a23c7a Properly destroy GL programs 2016-08-26 19:04:46 -07:00
Brad Davis
7ffa212006 Don't use textures that are in the transfer pipeline 2016-08-26 19:04:24 -07:00
Brad Hefta-Gaub
3d6691f3d1 Merge pull request #8527 from zzmp/fix/skybox-default-color
fix skybox default
2016-08-26 15:14:44 -07:00
Zach Pomerantz
996346980d clear the skybox between scenes 2016-08-25 18:08:22 -07:00
Zach Pomerantz
5e82093e69 set skybox clear color to empty color 2016-08-25 18:08:03 -07:00
Brad Hefta-Gaub
9801ff075a Merge pull request #8433 from samcake/hdr
Fix Screen Space ambient occlusion which was broken since a while
2016-08-25 16:57:24 -07:00
Brad Hefta-Gaub
10c465f591 Merge pull request #8525 from hyperlogic/bug-fix/web-entity-rendering
Improved web entity rendering
2016-08-25 16:49:00 -07:00
samcake
8cc65ea965 Adrressing review issues 2016-08-25 16:31:42 -07:00
samcake
09a70740a8 Merge branch 'master' of https://github.com/highfidelity/hifi into hdr 2016-08-25 15:21:41 -07:00
Brad Hefta-Gaub
ac291a398d Merge pull request #8329 from AndrewMeadows/render-collision-geometry
Render collision geometry
2016-08-25 15:15:28 -07:00
Andrew Meadows
2c8ab9b2b8 Merge pull request #8497 from hyperlogic/feature/improve-ik-quality
Raised max iterations for IK to 16 from 4
2016-08-25 15:06:11 -07:00
Zach Pomerantz
24162f0f3d set skybox default color to empty color 2016-08-25 12:37:23 -07:00
samcake
9669234f9c Merge branch 'master' of https://github.com/highfidelity/hifi into hdr 2016-08-25 12:36:01 -07:00
Anthony J. Thibault
e82f6a90af Improved web entity rendering
* fading now works properly
* web browsers are now fully opaque.
2016-08-25 11:04:23 -07:00
Andrew Meadows
c337cc92e5 remove crufty comment 2016-08-25 08:51:53 -07:00
Andrew Meadows
b95cb566cd fix collision mesh for non-trivial registration 2016-08-24 22:26:56 -07:00
Andrew Meadows
502146b171 distribute reg offset to compound children 2016-08-24 22:26:56 -07:00
Andrew Meadows
19cd4648ad scale collision render mesh correctly 2016-08-24 22:26:56 -07:00
Andrew Meadows
acaa77b75a remove cruft from debug efforts 2016-08-24 22:26:56 -07:00
Andrew Meadows
e4317adcf1 remove cruft 2016-08-24 22:26:56 -07:00
Andrew Meadows
2f16aca114 remove cruft and fix typo in rebase 2016-08-24 22:26:56 -07:00
Andrew Meadows
d801b3521c fix warnings on windows 2016-08-24 22:26:56 -07:00
Andrew Meadows
e554712259 remove entities-renderer dependency on physics lib 2016-08-24 22:26:56 -07:00
Andrew Meadows
48c73acae0 restore privacy of GeometryResourceWatcher methods 2016-08-24 22:26:56 -07:00
Andrew Meadows
269b7ae7c1 remove commented out cruft 2016-08-24 22:26:56 -07:00
Andrew Meadows
83426fd5a8 handle transitions to/from STATIC_MESH
when rendering collision geometry
2016-08-24 22:26:56 -07:00
Andrew Meadows
68dd66daec create collision render geometry only when needed 2016-08-24 22:26:56 -07:00
Andrew Meadows
eb65be5478 remove cruft argument from allocateModel() 2016-08-24 22:26:56 -07:00
Andrew Meadows
b0a0293e6e move compoundResource out of Model class 2016-08-24 22:26:56 -07:00
Andrew Meadows
ef597265d7 remove unimplemented declaration 2016-08-24 22:26:56 -07:00
Andrew Meadows
fe4198530f don't render raw compound collision geometry 2016-08-24 22:26:56 -07:00
Andrew Meadows
191b7f0f39 variable namechange: Hull --> Mesh 2016-08-24 22:26:56 -07:00
Andrew Meadows
329c5432ed _showCollisionHull --> _showCollisionGeometry 2016-08-24 22:26:56 -07:00
Andrew Meadows
1f84ef3053 compute normals for collision mesh geometry 2016-08-24 22:26:56 -07:00
Andrew Meadows
481d6990a3 trigger collision shape render mesh creation 2016-08-24 22:26:56 -07:00
Andrew Meadows
3b772d2fe6 fallback to SIMPLE_COMPOUND when can't do COMPOUND 2016-08-24 22:26:56 -07:00
Andrew Meadows
26f5d3cfaa fix render geometry for collision shapes 2016-08-24 22:26:56 -07:00