Zach Pomerantz
7a15339631
Use AnimationCache for models
2016-04-13 15:44:47 -07:00
Seth Alves
43f735dd21
avoid loop where bullet moves an entity and then an entity tells bullet that it has moved.
2016-04-09 22:18:43 -07:00
Brad Davis
8e1e11a6f8
Merge pull request #7615 from zzmp/fix/amd-particles
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Add explicit layout to textured particle shader
2016-04-08 13:19:41 -07:00
Brad Hefta-Gaub
7ba08dd137
Merge pull request #7613 from hyperlogic/tony/model-entity-render-fix
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Reading animation properties without an entityTree lock is considered harmful
2016-04-08 10:37:17 -07:00
Zach Pomerantz
4e3ab73941
layout std140 in particle shader
2016-04-07 17:27:51 -07:00
Anthony J. Thibault
8f530ceaf9
Reading animation properties without an entityTree lock is considered harmful
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In RenderableModelEntityItem::update() make a copy of the _animationProperties, which is under the entityTree lock.
In RenderableModelEntityItem::render() read from the copy of _animationProperties when not under the entityTree lock.
2016-04-07 13:42:40 -07:00
Zach Pomerantz
1e710712cc
Check entities scripting thread before signaling it
2016-04-06 11:19:07 -07:00
Anthony J. Thibault
6a7a572b53
Model: Toggling Physics > Draw Collision Hulls works again
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Collision renderItems were never getting removed when shouldShowCollisionHull became false.
2016-04-05 11:06:24 -07:00
Zach Pomerantz
0e9b783ca3
Release skybox texs when not rendering
2016-04-01 14:46:50 -07:00
Zach Pomerantz
e4cba14333
Avoid recreating model items when adding to scene
2016-03-31 10:46:51 -07:00
Zach Pomerantz
377a20e983
Use default texs for empty json
2016-03-31 10:46:51 -07:00
Zach Pomerantz
984bacdae3
Rearrange model entity render to reduce flicker
2016-03-31 10:46:51 -07:00
Zach Pomerantz
3de5f73a1f
Fixup model on tex load
2016-03-31 10:46:51 -07:00
Brad Hefta-Gaub
03f9a2b46f
more optimization in find best zone
2016-03-31 09:36:51 -07:00
Brad Hefta-Gaub
28978c8adb
optimize checkEnterLeaveEntities() to do distance check and stationary checks less frequently
2016-03-30 17:49:30 -07:00
Zach Pomerantz
01db2be6b8
Avoid JSON parsing texs every render cycle
2016-03-30 14:48:57 -07:00
Zach Pomerantz
e4f12c81e0
Get remap textures through getter
2016-03-30 14:11:36 -07:00
Brad Hefta-Gaub
32308c7810
Merge pull request #7501 from zzmp/fix/parse-tex
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Respond to error from free in texture parsing
2016-03-30 08:53:15 -07:00
Brad Hefta-Gaub
8a47c5a35f
Merge pull request #7504 from zzmp/log/building-web-surface
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Log OffscreenQml lifetime
2016-03-29 18:11:16 -07:00
Zach Pomerantz
ad9027f9d6
Log OffscreenQml lifetime
2016-03-29 15:26:22 -07:00
Zach Pomerantz
6c7b6cd62e
Return parsed tex directly as variant
2016-03-29 14:16:22 -07:00
Zach Pomerantz
848e7703ee
Test textures emptiness correctly
2016-03-29 10:50:27 -07:00
Zach Pomerantz
29dedd5524
Update model URL on render thread
2016-03-29 10:42:40 -07:00
Zach Pomerantz
2de94e672b
Merge branch 'master' of github.com:highfidelity/hifi into feat/geocaching
2016-03-28 14:08:30 -07:00
Philip Rosedale
dfb09f134a
Merge pull request #7476 from ZappoMan/bugFixes
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fix a couple of model bugs
2016-03-25 15:58:52 -07:00
Seth Alves
f3ba16ab3e
fix locking around polyvox state flags
2016-03-25 14:06:57 -07:00
Seth Alves
d97ab1e2fc
Merge branch 'master' of github.com:highfidelity/hifi into redo-polyvox-locking
2016-03-25 13:53:01 -07:00
Brad Hefta-Gaub
4ebb114a8e
also fix joint simulation from 3rd party editors
2016-03-25 11:43:32 -07:00
Brad Hefta-Gaub
759fac228c
fix the doppelganger
2016-03-25 11:29:14 -07:00
Brad Hefta-Gaub
6c6131c7b3
fix the doppelganger
2016-03-25 11:22:54 -07:00
Brad Hefta-Gaub
984d6ae48f
fix model resizing bug
2016-03-25 10:46:14 -07:00
Zach Pomerantz
5d306a74d5
Merge branch 'master' of github.com:highfidelity/hifi into feat/geocaching
2016-03-25 10:09:37 -07:00
Seth Alves
ae6d6f4bb3
added comments, minor cleanups
2016-03-24 21:37:46 -07:00
Zach Pomerantz
413c3b88cf
Accept textures as list or json
2016-03-24 19:40:02 -07:00
Seth Alves
1b88284bf7
more threading cleanups
2016-03-24 19:14:25 -07:00
Seth Alves
f8fe7b5868
add back getMesh call
2016-03-24 17:22:34 -07:00
Seth Alves
6abed67c05
cleanups
2016-03-24 15:46:30 -07:00
Seth Alves
7c910fcf5e
further reworking of polyvox threading
2016-03-24 15:28:19 -07:00
Zach Pomerantz
3e9e083df5
Update users of NetworkGeometry
2016-03-24 11:35:41 -07:00
Seth Alves
bd178640f1
Merge branch 'master' of github.com:highfidelity/hifi into redo-polyvox-locking
2016-03-24 09:51:31 -07:00
Seth Alves
462da3aaf3
don't call getMesh from render
2016-03-23 22:46:43 -07:00
Seth Alves
2d7f32a554
redo polyvox locking
2016-03-23 22:03:27 -07:00
Brad Hefta-Gaub
3fa3b40f43
fix non-animated motor proteins
2016-03-23 15:56:31 -07:00
Brad Hefta-Gaub
492e71345a
Revert "Revert "Fix ModelBlender crash""
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This reverts commit f274cdcc7f
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2016-03-21 11:42:25 -07:00
Brad Hefta-Gaub
f274cdcc7f
Revert "Fix ModelBlender crash"
2016-03-21 10:47:31 -07:00
Andrew Meadows
d7d428d1b2
Merge pull request #7387 from ZappoMan/fixBlenderCrash
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Fix ModelBlender crash
2016-03-21 09:14:11 -07:00
Seth Alves
f8b8877369
coding standard
2016-03-20 17:37:06 -07:00
Seth Alves
d4ed9993b2
don't spam log when a zone is invisible
2016-03-20 15:06:17 -07:00
Brad Hefta-Gaub
7483b8546b
remove FaceModel, make Model support shared_from_this() so we can ave shared and weak pointers to it
2016-03-17 17:05:35 -07:00
Chris Collins
307a0cf05a
Merge pull request #7349 from zzmp/fix/guard-skybox-tex
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Guard against failure to load skybox tex
2016-03-16 15:06:52 -07:00