Anthony J. Thibault
6f53aaed5c
Small simplification of building stylusTarget list.
2017-03-09 14:04:13 -08:00
Anthony J. Thibault
1acc5ea760
Finger now points when near tablet + deadspot added when touching the tablet
2017-03-08 19:03:56 -08:00
Anthony J. Thibault
836c701cb3
More accurate and responsive stylus and finger touching.
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The algorithm used to detect when and where the stylus or finger is touching the tablet has been improved.
* hovering the finger/stylus over the surface of the tablet should cause buttons to highlight.
* flicking or using the stylus like a drum stick, should more accurately click buttons on the tablet.
* stabbing the tablet quickly, should also more accurately trigger button presses.
* moving the hand/stylus from behind the tablet should be less likely to cause press events.
2017-03-07 18:19:32 -08:00
Seth Alves
c677326025
Merge pull request #9754 from hyperlogic/feature/fingers-on-tablet
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Touch the tablet with your finger
2017-03-04 11:58:47 -08:00
Anthony J. Thibault
e56f02d94f
Changed default for preferFingerOverStylus to false.
2017-03-03 14:12:04 -08:00
Seth Alves
bccfa79e8b
Merge pull request #9749 from ctrlaltdavid/21176
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If someone else is grabbing entity you want to grab show their grab beam
2017-03-03 13:43:28 -08:00
Anthony J. Thibault
45febe8565
Merge branch 'master' into feature/fingers-on-tablet
2017-03-03 09:04:43 -08:00
David Rowe
388a144af1
Tidying after merge
2017-03-03 18:44:50 +13:00
David Rowe
482c23ead5
Merge branch 'master' into 21186
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# Conflicts:
# scripts/system/controllers/handControllerGrab.js
2017-03-03 18:38:42 +13:00
Brad Hefta-Gaub
e655e442a0
Merge pull request #9799 from sethalves/steady-hand-lasers
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Steady hand lasers
2017-03-02 18:27:39 -08:00
Seth Alves
155a310852
Merge pull request #9761 from Menithal/21166
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WL#21166 Cloneable Equipment
2017-03-02 16:33:13 -08:00
Anthony J. Thibault
644e29a43d
disable WANT_STATE_DEBUG in handControllerGrab.js
2017-03-02 14:15:05 -08:00
Seth Alves
9b3c16d489
get handControllerGrab overlay lines working again
2017-03-02 12:48:37 -08:00
Seth Alves
2047e0194d
Merge branch 'master' of github.com:highfidelity/hifi into steady-hand-lasers
2017-03-02 12:44:10 -08:00
Seth Alves
8893c4770e
Merge branch 'master' of github.com:highfidelity/hifi into steady-hand-lasers
2017-03-02 10:02:33 -08:00
Seth Alves
93055a67a8
use new-style hand-lasers for both hands
2017-03-02 10:01:08 -08:00
Anthony J. Thibault
4f03c06a94
Added General Preference to control stylus vs finger usage
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By default the finger is preferred over the stylus.
2017-03-01 18:07:53 -08:00
Seth Alves
7f6b803652
3d-line-overlays can now have an endParentID and endParentJointIndex
2017-03-01 17:27:32 -08:00
Seth Alves
7c4869eb73
fix up parenting for 3d line overlays, have handControllerGrab use a child overlay for search/far-grab so the updates are smoother
2017-03-01 16:10:07 -08:00
Menithal
fd1fded276
Fixed Clone instancing issues
2017-03-02 00:59:45 +02:00
Anthony J. Thibault
d142c3d69b
eslint fix
2017-03-01 13:29:24 -08:00
Anthony J. Thibault
f418457100
Index finger touch support for the tablet-ui.
2017-03-01 13:28:17 -08:00
Ryan Huffman
1c3840dc78
Add Hifi-Hand-Drop so scripts can cause grabbed items to be dropped
2017-03-01 10:25:16 -08:00
Matti Lahtinen
d0c2c26a8e
One last gotcha from the conflict resolution.
2017-02-28 16:37:08 +02:00
Matti Lahtinen
e21785d5ec
Merge branch 'master' into 21166
2017-02-28 16:34:28 +02:00
David Rowe
d8d17be0e0
Rotate about translation grab position
2017-02-28 23:22:07 +13:00
David Rowe
e3f2f3c5bc
Tidying
2017-02-28 23:04:23 +13:00
David Rowe
28768d4a78
Rotate the entity by twice the rotating controller's rotation
2017-02-28 22:22:34 +13:00
David Rowe
5b6f953ac2
Add hand controller state of distance-rotating for second grab hand
2017-02-28 17:35:13 +13:00
Menithal
9fbde41dc4
Styling formating and Rebuild attempt
2017-02-27 23:27:48 +02:00
David Rowe
6fcc096bcf
Fix JavaScript error
2017-02-28 10:14:38 +13:00
David Rowe
08cae1d3f2
Make other avatar's grab beam finish at entity's centroid
2017-02-28 10:02:06 +13:00
David Rowe
f4a3627b76
Make other avatar's grab beam start at more natural position
2017-02-28 09:47:36 +13:00
Menithal
1d8be2aeaa
Added missing dynamic
2017-02-26 19:17:46 +02:00
Menithal
69949cd6b5
Finalized Grab-Clone action
2017-02-26 18:49:13 +02:00
Seth Alves
eedc5c1647
don't allow tablet to get stuck to a hand when passing it back and forth between hands
2017-02-24 12:10:52 -08:00
Seth Alves
71ab6a1a84
fix a couple of problems related to grabbing tablet while edit.js is active
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Conflicts:
scripts/system/controllers/handControllerGrab.js
2017-02-24 11:38:42 -08:00
David Rowe
a98824f483
Code review
2017-02-25 08:13:15 +13:00
David Rowe
d9a716bf3d
If someone else is grabbing entity you want to grab show their grab beam
2017-02-24 18:42:52 +13:00
Seth Alves
b4be942348
trying to get tablet overlay to show up in the right place
2017-02-22 19:18:03 -08:00
Seth Alves
273f0130f3
fix sphere vs box check for grabbing overlays. fix newly introduced equipping bug.
2017-02-22 17:43:09 -08:00
Seth Alves
bfc4853947
make overlays near-grabbable. make tablet be an overlay
2017-02-22 16:50:02 -08:00
Seth Alves
aed1d69377
don't do a haptic pulse when av's hand goes near grabbable tablet
2017-02-22 14:14:10 -08:00
David Rowe
6827a28807
Fix grab position
2017-02-18 16:36:14 +13:00
David Rowe
2c5782e4bb
Fix laser beam jumping upon grabbing entity
2017-02-18 09:11:04 +13:00
David Rowe
2672b8d10a
Fix tabs
2017-02-14 17:30:56 +13:00
David Rowe
61f8631a2b
Fix far grabbing making entity jump upon grab
2017-02-14 17:30:20 +13:00
Philip Rosedale
e94e41698e
remove debug
2017-02-08 18:04:55 -08:00
Philip Rosedale
dc957d09d8
remove comment
2017-02-08 15:45:29 -08:00
Philip Rosedale
fe92d38b60
Fixed scaling of self
2017-02-08 15:42:10 -08:00