Commit graph

375 commits

Author SHA1 Message Date
Anthony J. Thibault
6f53aaed5c Small simplification of building stylusTarget list. 2017-03-09 14:04:13 -08:00
Anthony J. Thibault
1acc5ea760 Finger now points when near tablet + deadspot added when touching the tablet 2017-03-08 19:03:56 -08:00
Anthony J. Thibault
836c701cb3 More accurate and responsive stylus and finger touching.
The algorithm used to detect when and where the stylus or finger is touching the tablet has been improved.

* hovering the finger/stylus over the surface of the tablet should cause buttons to highlight.
* flicking or using the stylus like a drum stick, should more accurately click buttons on the tablet.
* stabbing the tablet quickly, should also more accurately trigger button presses.
* moving the hand/stylus from behind the tablet should be less likely to cause press events.
2017-03-07 18:19:32 -08:00
Seth Alves
c677326025 Merge pull request #9754 from hyperlogic/feature/fingers-on-tablet
Touch the tablet with your finger
2017-03-04 11:58:47 -08:00
Anthony J. Thibault
e56f02d94f Changed default for preferFingerOverStylus to false. 2017-03-03 14:12:04 -08:00
Seth Alves
bccfa79e8b Merge pull request #9749 from ctrlaltdavid/21176
If someone else is grabbing entity you want to grab show their grab beam
2017-03-03 13:43:28 -08:00
Anthony J. Thibault
45febe8565 Merge branch 'master' into feature/fingers-on-tablet 2017-03-03 09:04:43 -08:00
David Rowe
388a144af1 Tidying after merge 2017-03-03 18:44:50 +13:00
David Rowe
482c23ead5 Merge branch 'master' into 21186
# Conflicts:
#	scripts/system/controllers/handControllerGrab.js
2017-03-03 18:38:42 +13:00
Brad Hefta-Gaub
e655e442a0 Merge pull request #9799 from sethalves/steady-hand-lasers
Steady hand lasers
2017-03-02 18:27:39 -08:00
Seth Alves
155a310852 Merge pull request #9761 from Menithal/21166
WL#21166 Cloneable Equipment
2017-03-02 16:33:13 -08:00
Anthony J. Thibault
644e29a43d disable WANT_STATE_DEBUG in handControllerGrab.js 2017-03-02 14:15:05 -08:00
Seth Alves
9b3c16d489 get handControllerGrab overlay lines working again 2017-03-02 12:48:37 -08:00
Seth Alves
2047e0194d Merge branch 'master' of github.com:highfidelity/hifi into steady-hand-lasers 2017-03-02 12:44:10 -08:00
Seth Alves
8893c4770e Merge branch 'master' of github.com:highfidelity/hifi into steady-hand-lasers 2017-03-02 10:02:33 -08:00
Seth Alves
93055a67a8 use new-style hand-lasers for both hands 2017-03-02 10:01:08 -08:00
Anthony J. Thibault
4f03c06a94 Added General Preference to control stylus vs finger usage
By default the finger is preferred over the stylus.
2017-03-01 18:07:53 -08:00
Seth Alves
7f6b803652 3d-line-overlays can now have an endParentID and endParentJointIndex 2017-03-01 17:27:32 -08:00
Seth Alves
7c4869eb73 fix up parenting for 3d line overlays, have handControllerGrab use a child overlay for search/far-grab so the updates are smoother 2017-03-01 16:10:07 -08:00
Menithal
fd1fded276 Fixed Clone instancing issues 2017-03-02 00:59:45 +02:00
Anthony J. Thibault
d142c3d69b eslint fix 2017-03-01 13:29:24 -08:00
Anthony J. Thibault
f418457100 Index finger touch support for the tablet-ui. 2017-03-01 13:28:17 -08:00
Ryan Huffman
1c3840dc78 Add Hifi-Hand-Drop so scripts can cause grabbed items to be dropped 2017-03-01 10:25:16 -08:00
Matti Lahtinen
d0c2c26a8e One last gotcha from the conflict resolution. 2017-02-28 16:37:08 +02:00
Matti Lahtinen
e21785d5ec Merge branch 'master' into 21166 2017-02-28 16:34:28 +02:00
David Rowe
d8d17be0e0 Rotate about translation grab position 2017-02-28 23:22:07 +13:00
David Rowe
e3f2f3c5bc Tidying 2017-02-28 23:04:23 +13:00
David Rowe
28768d4a78 Rotate the entity by twice the rotating controller's rotation 2017-02-28 22:22:34 +13:00
David Rowe
5b6f953ac2 Add hand controller state of distance-rotating for second grab hand 2017-02-28 17:35:13 +13:00
Menithal
9fbde41dc4 Styling formating and Rebuild attempt 2017-02-27 23:27:48 +02:00
David Rowe
6fcc096bcf Fix JavaScript error 2017-02-28 10:14:38 +13:00
David Rowe
08cae1d3f2 Make other avatar's grab beam finish at entity's centroid 2017-02-28 10:02:06 +13:00
David Rowe
f4a3627b76 Make other avatar's grab beam start at more natural position 2017-02-28 09:47:36 +13:00
Menithal
1d8be2aeaa Added missing dynamic 2017-02-26 19:17:46 +02:00
Menithal
69949cd6b5 Finalized Grab-Clone action 2017-02-26 18:49:13 +02:00
Seth Alves
eedc5c1647 don't allow tablet to get stuck to a hand when passing it back and forth between hands 2017-02-24 12:10:52 -08:00
Seth Alves
71ab6a1a84 fix a couple of problems related to grabbing tablet while edit.js is active
Conflicts:
	scripts/system/controllers/handControllerGrab.js
2017-02-24 11:38:42 -08:00
David Rowe
a98824f483 Code review 2017-02-25 08:13:15 +13:00
David Rowe
d9a716bf3d If someone else is grabbing entity you want to grab show their grab beam 2017-02-24 18:42:52 +13:00
Seth Alves
b4be942348 trying to get tablet overlay to show up in the right place 2017-02-22 19:18:03 -08:00
Seth Alves
273f0130f3 fix sphere vs box check for grabbing overlays. fix newly introduced equipping bug. 2017-02-22 17:43:09 -08:00
Seth Alves
bfc4853947 make overlays near-grabbable. make tablet be an overlay 2017-02-22 16:50:02 -08:00
Seth Alves
aed1d69377 don't do a haptic pulse when av's hand goes near grabbable tablet 2017-02-22 14:14:10 -08:00
David Rowe
6827a28807 Fix grab position 2017-02-18 16:36:14 +13:00
David Rowe
2c5782e4bb Fix laser beam jumping upon grabbing entity 2017-02-18 09:11:04 +13:00
David Rowe
2672b8d10a Fix tabs 2017-02-14 17:30:56 +13:00
David Rowe
61f8631a2b Fix far grabbing making entity jump upon grab 2017-02-14 17:30:20 +13:00
Philip Rosedale
e94e41698e remove debug 2017-02-08 18:04:55 -08:00
Philip Rosedale
dc957d09d8 remove comment 2017-02-08 15:45:29 -08:00
Philip Rosedale
fe92d38b60 Fixed scaling of self 2017-02-08 15:42:10 -08:00