Commit graph

154 commits

Author SHA1 Message Date
Andrew Meadows
01c42c741c fix #2567 thrust + oculus doesn't change body rot 2014-04-04 14:46:54 -07:00
Andrzej Kapolka
a0c7e4d3cc Working on model rendering modes. 2014-04-04 11:45:03 -07:00
Andrew Meadows
796d20168e splitting lean input from lean perturbations 2014-03-27 15:30:30 -07:00
Andrew Meadows
7949be0319 PitchTweak and friends become DeltaPitch 2014-03-27 11:14:26 -07:00
Andrew Meadows
c354e980a8 getTweakedOrientation() to getFinalOrientation() 2014-03-27 11:03:42 -07:00
Andrew Meadows
b6f2150d2e HeadData::_yaw and friends change to _baseYaw 2014-03-27 10:37:07 -07:00
Stephen Birarda
206096465b Merge branch 'master' of https://github.com/highfidelity/hifi into flock-bots 2014-03-26 17:46:48 -07:00
Stephen Birarda
7eab276122 suppress debug in ScriptEngine, fix spatialization from FS head changes 2014-03-26 17:19:23 -07:00
Andrew Meadows
63c4af8950 remove cruft: Head::applyCollision() 2014-03-26 14:10:43 -07:00
Andrew Meadows
fff7a36b54 merge upstream/master into physics project
Conflicts:
	interface/src/avatar/Hand.cpp
	interface/src/avatar/Hand.h
	interface/src/avatar/SkeletonModel.cpp
	interface/src/avatar/SkeletonModel.h
	interface/src/renderer/Model.h
2014-03-25 15:55:26 -07:00
Andrzej Kapolka
62884f1f4f Don't use textures/fancy shaders when rendering shadow map. Closes #2270. 2014-03-24 13:15:03 -07:00
Andrew Meadows
02c58447df merge upstream/master into "shapes" project
Conflicts:
	interface/src/avatar/MyAvatar.cpp
	interface/src/avatar/SkeletonModel.cpp
	interface/src/avatar/SkeletonModel.h
	libraries/avatars/src/HandData.h
	libraries/shared/src/SharedUtil.h
2014-03-18 12:41:20 -07:00
Andrzej Kapolka
d80f110961 Prevent audio average from becoming less than zero (thus causing sqrt to
return nan, thus making our fake blendshape coefficient nan, thus making the
jaw disappear).  Closes #2334.
2014-03-18 09:12:23 -07:00
Andrzej Kapolka
4366b45445 Changed orientation tweak names, restore tweaked orientation rather than
primary one.  Closes #2310.
2014-03-14 11:13:15 -07:00
Andrew Meadows
aa8c2fc8cb use radians instead of degrees (almost) everywhere 2014-03-11 17:26:58 -07:00
Andrew Meadows
817ae8e052 degrees instead of radians for head lean deltas 2014-03-10 08:38:17 -07:00
Andrew Meadows
37b088ebfa Hands can collide with avatar head again 2014-03-06 12:38:07 -08:00
Andrzej Kapolka
0361f46832 Don't simulate avatars' models when they're being rendered as billboards.
Closes #2165.
2014-03-03 12:09:38 -08:00
Andrzej Kapolka
cd2bd32210 Delay loading models until we know that we need them (i.e., that we're not
beyond billboard distance).  Closes #2121.
2014-02-27 12:30:46 -08:00
Philip Rosedale
197b039a42 remove buckyballs physics testing code from hand code 2014-02-23 21:08:38 -08:00
Philip Rosedale
b0f3ab3ccd Merge pull request #2057 from ey6es/master
I believe this is what was intended for the voxel edit orbit behavior.  Yaw the body, pitch the head.
2014-02-23 17:22:07 -08:00
Andrzej Kapolka
6f8f15018c Allow setting the combined head orientation, which changes the body yaw and
applies the rest to the head.  Closes #2050.
2014-02-21 17:52:20 -08:00
Andrzej Kapolka
ac02609bc2 The basic billboard behavior, closes #1864. 2014-02-21 15:38:49 -08:00
Andrzej Kapolka
e97a912d97 Working on blendshape coefficients. 2014-02-18 17:19:29 -08:00
Andrew Meadows
335141049c Cleaning up collision check API's and re-enabling collisions with particles. 2014-02-14 16:33:19 -08:00
Andrew Meadows
d9b50359a6 Hand-face collisions now work (sorta). 2014-02-13 12:21:28 -08:00
Andrew Meadows
6b2c7c556d Fixing mouselook.
Faceshift head rotations are stored separately and then integrated into
the final (rendered) head rotation at the right times but do not affect
the camera.
2014-02-07 17:46:14 -08:00
Andrew Meadows
1ad2171952 Fix #1862 camera should not follow head orientation when using faceshift 2014-02-04 15:23:10 -08:00
ZappoMan
b36cc0bcf9 removed old cruft around mousePitch in Head and unified pitch 2014-01-29 02:09:49 -08:00
Andrzej Kapolka
2e3c597d40 Scooping out more head bits. 2014-01-16 15:01:24 -08:00
Andrzej Kapolka
50d224661c Pruning more avatar bits. 2014-01-16 14:47:39 -08:00
Andrzej Kapolka
865b495e6c Merge branch 'master' of https://github.com/worklist/hifi into debone
Conflicts:
	interface/src/Audio.cpp
	interface/src/Menu.cpp
	interface/src/avatar/Avatar.h
	interface/src/avatar/MyAvatar.cpp
	interface/src/devices/Webcam.cpp
	interface/src/devices/Webcam.h
	interface/src/renderer/FBXReader.cpp
2014-01-16 13:35:03 -08:00
Brad Hefta-Gaub
55babbf7b6 windows type mismatch warning fixes 2014-01-13 00:30:23 -08:00
Andrzej Kapolka
8b2212b6cf Fix for "red ball" issue with no skeleton: use avatar position for head
position.
2014-01-06 12:08:42 -08:00
Philip Rosedale
3fe972791c remove unused mohawk and hair physics 2014-01-02 17:12:34 -08:00
ZappoMan
d9f412406f better implementation of particle palm collisions 2013-12-16 18:12:47 -08:00
Philip Rosedale
4707733563 Removed avatar balls 2013-12-06 16:26:02 -08:00
Andrzej Kapolka
b294b328dd Only render ball avatars when "avatars as balls" is checked. 2013-11-27 12:56:31 -08:00
Andrzej Kapolka
eeeed84664 When Faceshift isn't connected, apply the audio-based blinking and brow/mouth
movement to the new face models.
2013-11-22 13:36:14 -08:00
Andrzej Kapolka
91b38313be Treat pitchFromTouch more like yawFromTouch, persist mouse pitch. 2013-11-22 11:28:33 -08:00
Andrzej Kapolka
490194c747 Rescale eye positions to compensate for growing heads. 2013-11-04 13:53:39 -08:00
Andrzej Kapolka
55de8ceb85 Use blue default texture when we fail to load a normal map. 2013-10-31 14:46:51 -07:00
Andrzej Kapolka
145e9337a2 Let's try actually using the average eye position as the camera location for
first person and mirror mode.
2013-10-24 15:20:46 -07:00
Andrzej Kapolka
7e174093e4 Factoring the FBX model code out to a shared base class. 2013-10-18 17:26:03 -07:00
Stephen Birarda
fa146e302d remove 16-bit node IDs and replace with UUIDs 2013-10-17 11:49:41 -07:00
stojce
355a1f3da3 Merge branch 'master' of https://github.com/worklist/hifi into 19435
Conflicts:
	interface/src/avatar/Head.cpp
	interface/src/avatar/Head.h
2013-10-11 22:54:59 +02:00
Philip Rosedale
27a892fa55 Removed old head rotation code, menu items, added ability to turn off faceshift head rotation 2013-10-09 22:46:34 -07:00
Andrzej Kapolka
083c5e34b2 Fix for non-Faceshift eye and mouth movement. 2013-10-09 15:11:14 -07:00
Andrzej Kapolka
87bdd2fb1a When in mirror mode and using a blend face, try to position the camera so as
to look directly into the face's eyes.
2013-10-08 15:09:56 -07:00
Andrzej Kapolka
3cca3dc894 Reset fix. 2013-10-08 14:06:04 -07:00
stojce
a795a5b88f #19435 - Remove 'Perlin Face' option from menus and code 2013-10-08 18:23:51 +02:00
Andrzej Kapolka
3448ceccd2 Progress towards a spring-mass model. 2013-10-07 17:25:46 -07:00
Andrzej Kapolka
5f26177560 Fix for URLs' not being sent: setting the scale calls createMohawk, which
reseeds the random number generator, breaking "shouldDo."
2013-10-04 13:42:03 -07:00
Andrzej Kapolka
c98dec8a65 Dilate our network-downloaded textures. 2013-10-02 11:59:14 -07:00
Freddy
6b0f9314ba Faceshift drives body rotation, remove gyro-driven rotation 2013-09-26 23:52:44 -07:00
Andrzej Kapolka
91999dfe1f Pupil dilation. 2013-09-26 15:48:11 -07:00
Andrzej Kapolka
402f65fc00 Use the blend face eye locations for the eye vectors, when possible. 2013-09-25 14:12:50 -07:00
Andrzej Kapolka
9a16d44a47 Render the eye textures. 2013-09-25 13:47:03 -07:00
Andrzej Kapolka
71ec6f75e5 Move the eyeball meshes according to the lookat direction (not really visible
yet since the eyeballs have no textures).
2013-09-24 18:57:37 -07:00
Andrzej Kapolka
b4ca66eb68 Merge branch 'master' of https://github.com/worklist/hifi into blendface
Conflicts:
	interface/src/devices/Faceshift.cpp
2013-09-17 11:05:11 -07:00
Andrzej Kapolka
262365f15f Only render the Perlin face for the local user. 2013-09-17 10:51:33 -07:00
Andrzej Kapolka
1fce6c717b Working on shipping around the complete set of blendshape coefficients. 2013-09-16 17:28:04 -07:00
Andrzej Kapolka
f9426cbecc Working on reading and rendering the rig from Faceshift. 2013-09-16 15:49:40 -07:00
atlante45
ac0ee6c7d6 another merge commit 2013-09-14 14:41:03 -07:00
atlante45
d6981bfa20 Andrejz Faceshift modif merge 2013-09-13 18:18:41 -07:00
atlante45
7a2a79f6f5 Temp code for Brad to look at 2013-09-13 15:17:17 -07:00
atlante45
7cd2f2b06b send faceshift data to avatar mixer 2013-09-12 17:41:26 -07:00
Andrzej Kapolka
feecb4fa25 Fix for eyelids, change Faceshift menu option to indicate that it applies
specifically to TCP connection.
2013-09-11 10:44:38 -07:00
atlante45
61f9088d3e eyelib handling for faceshift 2013-09-10 16:35:14 -07:00
atlante45
4e3484021e PerlinFace implementation 2013-09-10 15:31:58 -07:00
Andrzej Kapolka
cea645dfc7 Tweak to blink angles. 2013-09-10 12:34:41 -07:00
Andrzej Kapolka
6614a13c64 Align the eyelids to the top of the iris. 2013-09-10 11:58:45 -07:00
Andrzej Kapolka
8fec78d82a Disable random saccades for own eyes. 2013-09-09 13:48:46 -07:00
Andrzej Kapolka
03ead34642 Code review cleanup. 2013-09-05 10:34:43 -07:00
Andrzej Kapolka
834b671f5a Merge branch 'master' of https://github.com/worklist/hifi into shifty 2013-09-04 15:32:15 -07:00
atlante45
5da525fc3e memory wastes and code cleaning PR comments 2013-09-04 15:12:24 -07:00
Andrzej Kapolka
5e23c79192 Tweaked feature scales, send recalibrate request on reset. 2013-09-04 11:55:55 -07:00
Andrzej Kapolka
679926ce42 Working on brow/mouth mapping. 2013-09-04 11:40:53 -07:00
Andrzej Kapolka
f84d6f4f37 Fix for eye pitch, track blinking locally. 2013-09-04 10:59:53 -07:00
atlante45
7688dc4779 Fixed renderer related files memory wastes 2013-09-03 13:50:01 -07:00
atlante45
688bc17954 Fixed avatar related files memory wastes 2013-09-03 13:37:25 -07:00
Andrzej Kapolka
f39050ae28 Enable lookat vectors by default and make them glow. 2013-08-21 11:37:57 -07:00
Stephen Birarda
46b064b7d6 initial decoupling of menu from Application 2013-08-15 10:46:51 -07:00
Philip Rosedale
0d26bb4266 Camera always stops moving when using gyro's 2013-08-07 14:08:30 -07:00
atlante45
08309e3aac Merge branch 'master' of https://github.com/worklist/hifi 2013-08-07 11:11:29 -07:00
atlante45
414af9811a - Add fading to lookAt vectors 2013-08-07 10:54:52 -07:00
Jeffrey Ventrella
6997d0174a clean up in mohawk code 2013-08-07 10:24:21 -07:00
Jeffrey Ventrella
b007ab11d4 Merge remote-tracking branch 'upstream/master' into particles 2013-08-07 10:18:32 -07:00
Jeffrey Ventrella
253154ce6d fixed mohawk physics bug 2013-08-07 10:17:53 -07:00
Philip Rosedale
ebd5c4832a Merge branch 'master' of https://github.com/worklist/hifi into touchLook 2013-08-06 12:34:55 -07:00
Philip Rosedale
120bbbd506 Tuned gyro look, added better preferences 2013-08-06 12:34:45 -07:00
atlante45
eb9f32b7cb Merge branch 'master' of https://github.com/worklist/hifi into stalking_indicator 2013-08-06 11:07:58 -07:00
atlante45
32c155ef71 Render a string to show who is following who 2013-08-06 10:53:10 -07:00
Philip Rosedale
58cb852597 Touch-driven pitch happens immediately even when wearing gyros 2013-08-06 10:06:40 -07:00
Jeffrey Ventrella
7693165578 merge 2013-08-05 11:28:59 -07:00
Jeffrey Ventrella
6e69c4fbbb improved particle rainbow color cycle mode 2013-08-05 11:28:10 -07:00
Jeffrey Ventrella
95f15fceb5 added avatar nose 2013-08-02 16:07:33 -07:00
Mark Peng
0f1ac2b226 Fix eyePosition so that lookatVectors point directly to eyes,
even when looking at someone from above.
2013-07-22 16:46:06 -07:00
Andrzej Kapolka
f70b4dcab2 Merge branch 'master' of https://github.com/worklist/hifi into pointy 2013-07-19 15:49:07 -07:00
Andrzej Kapolka
b5a8c2710c Merge branch 'master' of https://github.com/worklist/hifi into pointy
Conflicts:
	interface/src/Application.h
	interface/src/Audio.h
	interface/src/Webcam.cpp
2013-07-18 18:09:57 -07:00