Commit graph

59 commits

Author SHA1 Message Date
Andrew Meadows
d64729372a ShapeInfo name changes 2016-06-20 17:29:20 -07:00
Seth Alves
f3ba16ab3e fix locking around polyvox state flags 2016-03-25 14:06:57 -07:00
Seth Alves
ae6d6f4bb3 added comments, minor cleanups 2016-03-24 21:37:46 -07:00
Seth Alves
1b88284bf7 more threading cleanups 2016-03-24 19:14:25 -07:00
Seth Alves
7c910fcf5e further reworking of polyvox threading 2016-03-24 15:28:19 -07:00
Seth Alves
462da3aaf3 don't call getMesh from render 2016-03-23 22:46:43 -07:00
Seth Alves
2d7f32a554 redo polyvox locking 2016-03-23 22:03:27 -07:00
Seth Alves
dcb720a832 fix polyvox hull when registration changes. 2016-03-06 14:09:45 -08:00
samcake
355b8ee40d THursday morning the frustum culling seems broken in one particular angle 2016-02-11 10:05:39 -08:00
Andrew Meadows
6eb177091b overhaul of MotionState cleanup
Moved MotionState deletes out of PhysicsEngine.
EntityMotionStates are deleted by the PhysicsEntitySimulation.
AvatarMotionStates are deleted in the Avatar dtor.
2016-01-07 10:19:46 -08:00
Seth Alves
f013f95e9b merge from upstream 2015-11-21 08:43:00 -08:00
Seth Alves
bc516c0b86 use render-item status getters to display physics debugging information 2015-11-06 11:32:56 -08:00
Seth Alves
61269c3ce8 fix up entity constructors so that setProperties isn't called during the constructor 2015-10-23 13:52:50 -07:00
Andrew Meadows
22b6607760 add polyvox entities to physics engine 2015-10-01 08:56:05 -07:00
Brad Hefta-Gaub
430cbcca7e first cut at adding surface normals to ray intersection 2015-09-27 21:57:50 -07:00
Seth Alves
31fcd55d47 octree uses shared pointers 2015-09-08 11:59:48 -07:00
Seth Alves
07b241c778 code review 2015-09-03 11:05:44 -07:00
Seth Alves
16ee5199e8 change how polyvox neighbors are notified of updates 2015-09-02 09:30:32 -07:00
Seth Alves
9256917f15 rebake mesh when a neighbor changes 2015-09-01 16:21:12 -07:00
Seth Alves
264d39aa9b have knitted polyvoxes keep track of low-axis neighbors as well as high 2015-09-01 14:49:17 -07:00
Seth Alves
7369ca19e9 allow setting cuboid voxel spaces. clean up some locking 2015-08-31 18:01:15 -07:00
Seth Alves
64d0ce47f3 attempting to stitch polyvox entites together 2015-08-30 09:59:33 -07:00
Seth Alves
7614cababb adjust whitespace 2015-08-28 13:21:34 -07:00
Seth Alves
f6c440756c do slow polyvox operations on a thread 2015-08-25 11:46:51 -07:00
Seth Alves
7cb9968864 more work on polyvox threading 2015-08-25 05:53:36 -07:00
Seth Alves
dc31c7e233 back out previous attempt at theading polyvox code. lay groundwork for threading that can be reasoned about 2015-08-23 08:14:05 -07:00
Seth Alves
9937416729 attempt to move some time-consuming polyvox stuff off of the main thread 2015-08-21 11:23:13 -07:00
Seth Alves
2dc2757eca code review 2015-08-18 13:03:54 -07:00
Seth Alves
b129c2a933 in edged mode, make sure border voxels are zeroed out. expose some more voxel matrix math to javascript 2015-08-16 09:36:54 -07:00
Seth Alves
5ecdbaa19d have functions that change polyvox voxes return true if they changed anything, else false. added voxelCoordsToWorldCoords and worldCoordsToVoxelCoords 2015-08-15 15:18:25 -07:00
Seth Alves
419caccd8e unmangle merge 2015-08-04 17:06:17 -07:00
Seth Alves
dbda5ba40e change polyvox rendering 2015-08-04 11:26:29 -07:00
Seth Alves
dbca3fe2fb attempt to give polyvox its own rendering bung 2015-08-01 05:58:22 -07:00
Seth Alves
443b9e1e78 attempt to give polyvox its own rendering bung 2015-07-31 21:58:43 -07:00
Seth Alves
8d2aacb46d send X texture to renderer 2015-07-30 15:36:07 -07:00
Seth Alves
22ac61e476 work around hiding of virtual functions in PolyVox entity classses 2015-06-17 14:40:24 -07:00
Seth Alves
59389ce506 Merge branch 'master' of github.com:highfidelity/hifi into overloaded-virtual 2015-06-17 14:18:47 -07:00
Seth Alves
b8cf4ea29d use -Woverloaded-virtual with g++. quiet compiler warnings 2015-06-16 21:19:31 -07:00
Seth Alves
445381bb6b fix DEFAULT_VOXEL_DATA, recompress voxel data when a script calls setVoxel. Use provided transform when rendering. 2015-06-15 16:07:28 -07:00
ZappoMan
c6fb22b915 make sure all entities are rendering in pipeline part 1 2015-06-03 17:16:45 -07:00
Seth Alves
d1bb6473d9 more work on edge handling and resizing 2015-06-01 13:57:28 -07:00
Seth Alves
43a1519e29 better handling of changes to the size of voxel space. limit each dimension to 32 2015-06-01 12:01:45 -07:00
Seth Alves
00af0a4376 trying to make thing behave when voxel-space is resized 2015-06-01 07:15:37 -07:00
Seth Alves
b9202ebfb6 added SURFACE_EDGED_CUBIC surface extractor which pads the outsides of the voxel-space with empty cells to change how the edges of the surface look 2015-05-31 09:14:59 -07:00
Seth Alves
c5a0dd72ec keep track of number of non-zero voxels, use this information when deciding on shape-type 2015-05-30 18:13:57 -07:00
Seth Alves
fe59f8846f recompute polyvox mesh when setVoxelSurfaceStyle is called. remove left-over color stuff from polyvox. don't require that a polyvox be rendered before computing its physics shape 2015-05-30 16:43:11 -07:00
Seth Alves
96a40bd673 basic collisions with cubic polyvoxes 2015-05-29 18:50:26 -07:00
Seth Alves
f310da9cd3 adapting to entitypointer merge 2015-05-27 08:59:44 -07:00
Seth Alves
55028f6cb0 voxel data sent over wire and saved to json 2015-05-26 16:34:35 -07:00
Seth Alves
cdef502e2e expose setVoxelSphere to js 2015-05-26 14:26:05 -07:00