Commit graph

15 commits

Author SHA1 Message Date
Anthony J. Thibault
fc7b6dee84 Merge branch 'master' into transmit-joint-translation 2015-10-02 11:40:33 -07:00
Andrew Meadows
09ac01a5e7 remove cruft from old verlet avatar simulation 2015-10-01 13:44:50 -07:00
Seth Alves
04eed64c7c fix bug in JointState::translationIsDefault 2015-09-28 15:26:32 -07:00
Seth Alves
50dd8eba45 Relay joint translations across network. Apply animation's root-joint translation to avatar. 2015-09-26 11:40:39 -07:00
Andrew Meadows
4a40781e2f remove some commented out cruft 2015-09-08 15:11:19 -07:00
Andrew Meadows
281e4f21fc fix avatar bounding capsule calculations 2015-09-08 15:03:12 -07:00
Andrew Meadows
bb63267e30 fix hand IK rotations or all models 2015-09-01 09:45:14 -07:00
ZappoMan
ae958dd42d Merge branch 'master' of https://github.com/highfidelity/hifi into RenderableModelEntityItemOptimization 2015-08-10 09:59:45 -07:00
ZappoMan
668778cfd9 optimize JointState::setRotationInConstrainedFrameInternal() to short cut cases where targetRotation matches previous targetRotation 2015-08-09 16:55:43 -07:00
Howard Stearns
145b730f80 Clean up instantiation. 2015-08-07 12:27:26 -07:00
Howard Stearns
a840a17106 Change name originalRotation defaultRotation. 2015-08-06 19:45:58 -07:00
Howard Stearns
42cc34cd64 JointState has our own copy of any ivars we want from FBXJoint, instead of keeping a reference to the fbx. 2015-08-06 16:54:09 -07:00
Howard Stearns
78a900c866 Prototype blend. Just equal weighting for now. 2015-07-30 17:01:48 -07:00
Howard Stearns
9593668110 Bring animation file headers up to date. 2015-07-23 15:08:22 -07:00
Seth Alves
bcd6b30ec3 move AnimationHandle from render-utils to animation. give Rig some jointstates and animation lists 2015-07-17 13:31:48 -07:00
Renamed from libraries/render-utils/src/JointState.cpp (Browse further)