fix bug in JointState::translationIsDefault

This commit is contained in:
Seth Alves 2015-09-28 15:26:32 -07:00
parent 50dd8eba45
commit 04eed64c7c

View file

@ -290,7 +290,7 @@ bool JointState::rotationIsDefault(const glm::quat& rotation, float tolerance) c
}
bool JointState::translationIsDefault(const glm::vec3& translation, float tolerance) const {
return glm::distance(_defaultTranslation, translation * _unitsScale) < tolerance;
return glm::distance(_defaultTranslation * _unitsScale, translation * _unitsScale) < tolerance;
}
glm::quat JointState::getDefaultRotationInParentFrame() const {