howard-stearns
579c95b5dd
pr feedback
2016-10-12 14:42:41 -07:00
howard-stearns
055e2ffcb0
Merge branch 'master' of https://github.com/highfidelity/hifi into crowd-animation
2016-10-12 14:38:07 -07:00
Howard Stearns
08f3a85aab
Merge pull request #8751 from davidkelly/dk/codecInAgentAvatar
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Have avatar sounds negotiate codecs
2016-10-12 14:32:39 -07:00
Brad Davis
2d6522a76f
Merge pull request #8786 from hyperlogic/bug-fix/more-openvr-shutdown-crashes
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Prevent crashes in openvr on shutdown
2016-10-12 13:54:56 -07:00
Chris Collins
58d4eb7452
Merge pull request #8788 from ctrlaltdavid/fix-asset-browser
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QA READY: Fix Asset Browser add-to-world
2016-10-12 13:02:35 -07:00
David Kelly
c8850a8b8e
PR feedback
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AgentAvatarTimer now in its own files. The thread still is created
the same way, and started only when you are an avatar, but now I
remember to stop it when you no longer are one. Audio is still at
100Hz, but avatar messages go at 60Hz as before. Unsure it matters,
but easy to do. Looking at that buzz now.
2016-10-12 12:44:24 -07:00
David Rowe
18f19b07d4
Fix checkbox not being disabled per dropdown default
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And tweak checkbox position.
2016-10-13 08:37:30 +13:00
Seth Alves
16af14d1f6
Merge pull request #8758 from hyperlogic/bug-fix/allow-ignoreik-false
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allow equipped object to follow hand and not controller
2016-10-12 09:52:57 -07:00
Brad Davis
4e0fffb8b7
Merge pull request #8779 from gcalero/shaders_gl_es
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Adapt shader for GL ES support
2016-10-12 08:32:50 -07:00
Brad Hefta-Gaub
0f1e61e240
Merge pull request #8781 from ZappoMan/tweakGrabPoint
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adjust grab indicators
2016-10-12 07:08:16 -07:00
David Rowe
86f6cee2ad
Fix Asset Browser add-to-world drop-down
2016-10-12 20:08:33 +13:00
David Rowe
ee31e3b896
Fix Asset Browser add-to-world with spaces unwittingly appended to names
2016-10-12 20:08:15 +13:00
Brad Hefta-Gaub
6630ec3208
Merge pull request #8746 from ctrlaltdavid/21033
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Send High Fidelity user's visibility when users.js starts up
2016-10-11 21:36:22 -07:00
Brad Hefta-Gaub
8e8eba5e0c
Merge pull request #8770 from jherico/textures_tweak
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Fix GPU texture counter, better logging for memory pressure
2016-10-11 21:36:03 -07:00
Brad Hefta-Gaub
8ac31a041d
Merge pull request #8654 from ZappoMan/betterAway
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fix away HMD unmouted logic
2016-10-11 20:35:08 -07:00
Brad Hefta-Gaub
cded9c03f9
Merge pull request #8767 from ZappoMan/viveControllerFixes
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fix 'any endpoints' for axis style inputs
2016-10-11 20:33:35 -07:00
Stephen Birarda
33e426bfd2
Merge pull request #8778 from Atlante45/asset-client
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Fix crash in AssetClient handleProgressCallback
2016-10-11 18:36:23 -07:00
Anthony J. Thibault
f76dbeeffd
Edit.js now works with new ignoreIK default
2016-10-11 17:12:02 -07:00
Anthony J. Thibault
973ee544fb
Prevent crashes in openvr on shutdown
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By ensuring that there is an opengl context is bound before calling VR_Shutdown()
2016-10-11 16:36:29 -07:00
Brad Davis
8f42e564b4
Disable 'min free GPU memory', bump max texture memory 65%
2016-10-11 16:34:54 -07:00
Brad Davis
1e7dd7db64
Fix GPU texture counter, better logging for memory pressure
2016-10-11 16:28:16 -07:00
Brad Hefta-Gaub
e1a3bc7d55
hide/show grab point sphere only when in a grabbable entity
2016-10-11 16:22:42 -07:00
howard-stearns
884d22a59b
make agent avatar animations work again, and use them in crowds
2016-10-11 16:06:55 -07:00
Brad Hefta-Gaub
5615f883ce
Merge pull request #8783 from ZappoMan/xboxControllerTweaks
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fix xbox to match help
2016-10-11 16:03:34 -07:00
Brad Hefta-Gaub
3054311d60
Merge pull request #8782 from samcake/yellow
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Fixing the key light pass with ambient map
2016-10-11 16:03:24 -07:00
samcake
3ebab3b017
Merge branch 'master' of https://github.com/highfidelity/hifi into yellow
2016-10-11 15:45:10 -07:00
Brad Hefta-Gaub
95c1237f66
Merge pull request #8776 from samcake/color
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Add check for bad texture resource slot
2016-10-11 14:50:56 -07:00
samcake
7ea790aa4f
adding a comment to explain what we are doing
2016-10-11 14:43:41 -07:00
Brad Hefta-Gaub
f532affdf3
hardwire xbox to match help
2016-10-11 14:39:45 -07:00
Stephen Birarda
a8568ac821
Merge pull request #8775 from birarda/master
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remove AssetResourceRequest timeout, output occasional progress to log
2016-10-11 14:31:51 -07:00
Brad Hefta-Gaub
c1763da9b1
Merge pull request #8774 from hyperlogic/bug-fix/oculus-to-desktop-crash
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Fix crash when switching to desktop mode from oculus HMD mode
2016-10-11 14:29:28 -07:00
Stephen Birarda
504e92607a
change format of debug message
2016-10-11 13:23:52 -07:00
Stephen Birarda
20ea7e6c98
change QLoggingCategory include casing
2016-10-11 13:21:53 -07:00
Stephen Birarda
07d0a038a5
set the initial last progress debug 5s back
2016-10-11 13:21:15 -07:00
samcake
7af3aa53ac
Fixing the key light pass with ambient map
2016-10-11 13:20:32 -07:00
Stephen Birarda
a0c27e2130
remove timer forced timeouts in ARR, occasionally ouput DL progress
2016-10-11 13:17:57 -07:00
Atlante45
e7e9c71625
Fix AssetClient crash
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Do not access message data until message is complete
2016-10-11 13:05:57 -07:00
Brad Hefta-Gaub
93d9cf7917
adjust grab indicators
2016-10-11 12:42:26 -07:00
Anthony J. Thibault
350977f03e
Speculative fix for crash in AudioClient
2016-10-11 10:49:43 -07:00
Andrew Meadows
abb05bc686
Merge pull request #8753 from ctrlaltdavid/21068
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Improve indication of user not being logged in
2016-10-11 10:40:37 -07:00
Howard Stearns
48c168fa73
Merge pull request #8769 from sethalves/avoid-ds-ice-metaverse-race
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fix domain-server update metaverse bug
2016-10-11 10:04:12 -07:00
Stephen Birarda
826c2f1a9f
push the AssetResourceRequest timeout to 15s
2016-10-11 09:55:16 -07:00
Stephen Birarda
ec5850b82b
emit ReceivedMessage progress signals more frequently for new timeout
2016-10-11 09:55:05 -07:00
David Kelly
1fb7b42f0b
One more comment removed
2016-10-11 09:37:42 -07:00
David Kelly
ef844cbd00
Cleanup artifacts
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Seems playAvatarSound could be called from a thread other than
the Agent's thread. So, artifacts happen when that pointer changes
while a 'tick' is happening. Also cleaned up code a bit, got rid
of some hard-coded stuff I had in just for dev purposes.
2016-10-11 09:33:55 -07:00
Gabriel Calero
834d9c0710
Adapt shader for GL ES support which requires operators of the same datatype
2016-10-11 12:15:49 -03:00
David Kelly
0794d95bdc
Fix merge
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Take the new crowd-agent.js, my changes were temporary.
2016-10-10 19:58:16 -07:00
David Kelly
fa9c3951c7
Merge branch 'master' into dk/codecInAgentAvatar
2016-10-10 19:51:56 -07:00
samcake
0951ca6bbe
Add check for bad texture resource slot
2016-10-10 18:43:24 -07:00
David Kelly
b58c36cb12
Rolling my own 100hz timer
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Starting with the simplest possible thing - just sleep for 10000
microseconds. Can make it adaptive if need be.
2016-10-10 17:57:04 -07:00