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hardwire xbox to match help
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parent
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commit
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1 changed files with 29 additions and 8 deletions
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@ -1,28 +1,49 @@
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{
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"name": "XBox to Standard",
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"channels": [
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{ "from": "GamePad.LY", "filters": { "type": "deadZone", "min": 0.05 }, "to": "Standard.LY" },
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{ "from": "GamePad.LX", "filters": { "type": "deadZone", "min": 0.05 }, "to": "Standard.LX" },
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{ "from": "GamePad.LY", "filters": { "type": "deadZone", "min": 0.05 }, "to": "Actions.TranslateZ" },
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{ "from": "GamePad.LX", "filters": { "type": "deadZone", "min": 0.05 }, "to": "Actions.TranslateX" },
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{ "from": "GamePad.LT", "to": "Standard.LT" },
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{ "from": "GamePad.LB", "to": "Standard.LB" },
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{ "from": "GamePad.LS", "to": "Standard.LS" },
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{ "from": "GamePad.RY", "filters": { "type": "deadZone", "min": 0.05 }, "to": "Standard.RY" },
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{ "from": "GamePad.RX", "filters": { "type": "deadZone", "min": 0.05 }, "to": "Standard.RX" },
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{ "from": "GamePad.RX",
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"when": [ "Application.InHMD", "Application.SnapTurn" ],
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"to": "Actions.StepYaw",
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"filters":
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[
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{ "type": "deadZone", "min": 0.15 },
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"constrainToInteger",
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{ "type": "pulse", "interval": 0.25 },
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{ "type": "scale", "scale": 22.5 }
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]
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},
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{ "from": "GamePad.RX", "to": "Actions.Yaw" },
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{ "from": "GamePad.RY",
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"to": "Actions.VERTICAL_UP",
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"filters":
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[
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{ "type": "deadZone", "min": 0.95 },
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"invert"
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]
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},
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{ "from": "GamePad.RT", "to": "Standard.RT" },
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{ "from": "GamePad.RB", "to": "Standard.RB" },
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{ "from": "GamePad.RS", "to": "Standard.RS" },
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{ "from": "GamePad.Back", "to": "Standard.Back" },
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{ "from": "GamePad.Start", "to": "Standard.Start" },
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{ "from": "GamePad.Start", "to": "Actions.CycleCamera" },
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{ "from": "GamePad.Back", "to": "Actions.ContextMenu" },
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{ "from": [ "GamePad.DU", "GamePad.DL", "GamePad.DR", "GamePad.DD" ], "to": "Standard.LeftPrimaryThumb", "peek": true },
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{ "from": "GamePad.DU", "to": "Standard.DU" },
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{ "from": "GamePad.DD", "to": "Standard.DD" },
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{ "from": "GamePad.DL", "to": "Standard.DL" },
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{ "from": "GamePad.DR", "to": "Standard.DR" },
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{ "from": [ "GamePad.A", "GamePad.B", "GamePad.X", "GamePad.Y" ], "to": "Standard.RightPrimaryThumb", "peek": true },
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{ "from": [ "GamePad.Y" ], "to": "Standard.RightPrimaryThumb", "peek": true },
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{ "from": "GamePad.A", "to": "Standard.A" },
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{ "from": "GamePad.B", "to": "Standard.B" },
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{ "from": "GamePad.X", "to": "Standard.X" },
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