Commit graph

46249 commits

Author SHA1 Message Date
Seth Alves
55b68ad4b1 fix warning 2016-08-29 10:21:58 -07:00
Seth Alves
178a68c967 Merge branch 'master' of github.com:highfidelity/hifi into arrow-actions 2016-08-29 10:21:07 -07:00
Brad Davis
c3e345150b Merge pull request #8531 from jherico/gl_fixes
(AMD) OpenGL Fixes
2016-08-29 09:59:22 -07:00
Seth Alves
b31bb7bc06 Merge branch 'joints-for-controllers' of github.com:sethalves/hifi into arrow-actions 2016-08-29 08:22:44 -07:00
Seth Alves
3c90413ebb don't render stray/invalid hand-lasers in HMD mode 2016-08-29 04:06:53 -07:00
Seth Alves
be1332532f disable debugging prints 2016-08-29 03:39:52 -07:00
Seth Alves
a729a95378 fix math 2016-08-28 21:03:32 -07:00
Seth Alves
670e85994d fix arrow action 2016-08-28 20:05:29 -07:00
Seth Alves
3fb10d0eea action for arrow flight, etc 2016-08-28 19:08:13 -07:00
Seth Alves
5daf334a0e avoid extra grab-point spheres when resetting scripts 2016-08-27 20:42:03 -07:00
Seth Alves
d69e712bef keep near-grab radius small but still allow large equip hotspots 2016-08-27 20:23:19 -07:00
Seth Alves
2a5d686a76 don't show grab-point sphere when near grabbing or equipping 2016-08-27 20:11:16 -07:00
Seth Alves
3355097bd0 handle another type of abandoned grab 2016-08-27 19:46:15 -07:00
Seth Alves
7dad303ce7 don't leave stray blue search sphere when near-grabbing 2016-08-27 19:25:05 -07:00
Seth Alves
765cd72e0e fix code that prints relative offsets of an equipped entity after it's been adjusted by the other hand 2016-08-27 19:13:32 -07:00
Seth Alves
cfca32e0b4 fix code that notices and fixes an abandoned grab 2016-08-27 16:00:27 -07:00
Brad Davis
92fa1d5776 Use stream draw for object position updates 2016-08-27 15:08:38 -07:00
Seth Alves
e4b2b7158f hotspots with large radius work correctly, again 2016-08-27 09:30:26 -07:00
Seth Alves
76b72e32f0 Merge branch 'master' of github.com:highfidelity/hifi into joints-for-controllers 2016-08-27 09:06:45 -07:00
Brad Davis
587d015c57 Give names to offscreen contexts for easier debugging 2016-08-26 19:09:26 -07:00
Brad Davis
0213dd0359 Don't bottleneck the render-perf tool on new frame creation 2016-08-26 19:08:50 -07:00
Brad Davis
e4334be0cf Use synchronous logging (may impact performance when debugging is enabled) 2016-08-26 19:08:15 -07:00
Brad Davis
1652965ac2 Destroy contexts properly 2016-08-26 19:07:44 -07:00
Brad Davis
02c79d9714 Fix the OpenVR issues on AMD 2016-08-26 19:05:29 -07:00
Brad Davis
95b5a23c7a Properly destroy GL programs 2016-08-26 19:04:46 -07:00
Brad Davis
7ffa212006 Don't use textures that are in the transfer pipeline 2016-08-26 19:04:24 -07:00
James B. Pollack
44d102d723 Merge pull request #8529 from imgntn/edit_fix
Fix some edit.js bugs
2016-08-26 15:43:14 -07:00
Brad Hefta-Gaub
3d6691f3d1 Merge pull request #8527 from zzmp/fix/skybox-default-color
fix skybox default
2016-08-26 15:14:44 -07:00
Seth Alves
9394a25a1c remove some anti-jitter code that was doing more harm than good 2016-08-26 12:47:19 -07:00
Brad Hefta-Gaub
ecb43a9589 Merge pull request #8523 from ZappoMan/fixAgentAvatarAudio
include the codec name in the agent avatar audio stream
2016-08-26 12:42:20 -07:00
James B. Pollack
53a2281918 better 2016-08-26 11:57:15 -07:00
James B. Pollack
f6bd04780d add a print to catch errors 2016-08-26 11:56:40 -07:00
Brad Hefta-Gaub
6e26916b65 Merge branch 'master' of https://github.com/highfidelity/hifi into fixAgentAvatarAudio 2016-08-26 10:57:27 -07:00
James B. Pollack
4c63ad1ac8 code cleanup 2016-08-26 10:19:31 -07:00
Seth Alves
9884426ad8 replace debugging aborts with asserts 2016-08-26 06:13:33 -07:00
Seth Alves
acb04a0bc9 don't add children of controller joints until we know our avatar ID 2016-08-25 19:09:10 -07:00
Seth Alves
174a95a005 do some hokey pokey to avoid jitter of held entities while walking 2016-08-25 18:49:47 -07:00
Zach Pomerantz
996346980d clear the skybox between scenes 2016-08-25 18:08:22 -07:00
Zach Pomerantz
5e82093e69 set skybox clear color to empty color 2016-08-25 18:08:03 -07:00
Seth Alves
3b278adba3 Merge branch 'master' of github.com:highfidelity/hifi into joints-for-controllers 2016-08-25 17:28:18 -07:00
Brad Hefta-Gaub
9801ff075a Merge pull request #8433 from samcake/hdr
Fix Screen Space ambient occlusion which was broken since a while
2016-08-25 16:57:24 -07:00
Brad Hefta-Gaub
10c465f591 Merge pull request #8525 from hyperlogic/bug-fix/web-entity-rendering
Improved web entity rendering
2016-08-25 16:49:00 -07:00
Seth Alves
dfae5b64bd attempt to avoid jitter of held entity while walking 2016-08-25 16:42:40 -07:00
samcake
8cc65ea965 Adrressing review issues 2016-08-25 16:31:42 -07:00
James B. Pollack
ee190db5eb some comments 2016-08-25 16:27:58 -07:00
James B. Pollack
9be073cc12 handle some more cases 2016-08-25 16:03:12 -07:00
Seth Alves
232917fcf8 when processing AvatarActionHold for another's avatar, use their hand-controller joint information 2016-08-25 16:02:58 -07:00
samcake
09a70740a8 Merge branch 'master' of https://github.com/highfidelity/hifi into hdr 2016-08-25 15:21:41 -07:00
Seth Alves
7c5b8cb75d send faux joints to the avatar-mixer 2016-08-25 15:21:29 -07:00
Brad Hefta-Gaub
ac291a398d Merge pull request #8329 from AndrewMeadows/render-collision-geometry
Render collision geometry
2016-08-25 15:15:28 -07:00