Commit graph

2532 commits

Author SHA1 Message Date
Jeffrey Ventrella
54010d36c4 created transitions between camera modes 2013-05-13 16:53:45 -07:00
Jeffrey Ventrella
6c3de00bcd cleaned up some code spacing 2013-05-13 14:53:05 -07:00
Jeffrey Ventrella
6f1000447b Merge remote-tracking branch 'upstream/master' 2013-05-13 14:01:32 -07:00
Jeffrey Ventrella
3ab0fa4e8c added code to detect mouse hovering over avatar joints for various touch effects 2013-05-13 14:00:25 -07:00
ZappoMan
121a819bda Merge pull request #296 from birarda/master
refactoring for available devices in pairing server
2013-05-13 13:20:39 -07:00
Stephen Birarda
3fdd9c5a39 some refactoring for device parsing in pairing server 2013-05-13 13:17:14 -07:00
ZappoMan
bf37222d79 Merge pull request #295 from ey6es/master
Voxel deletion, bugfixes for voxel code.
2013-05-13 13:14:52 -07:00
Andrzej Kapolka
7a653741de Don't set the renderFullVBOs flag; that's not the problem. 2013-05-13 12:30:56 -07:00
Andrzej Kapolka
57af5b11dd Start out with voxel editing disabled; let the add/delete/color buttons toggle
the mode.
2013-05-13 11:27:55 -07:00
Andrzej Kapolka
4bbd3e2e07 Better way of coming up with a contrasting color. 2013-05-13 09:41:50 -07:00
Andrzej Kapolka
eb77f5ff83 Removed debug code, more tests for staged-for-deletion. 2013-05-12 20:36:10 -07:00
Andrzej Kapolka
be88fec7d3 Fixed the major bug, which is that non-leaves were being collapsed. Update
full VBO on deletion, since otherwise we don't see the update.
2013-05-12 20:08:01 -07:00
Andrzej Kapolka
4289921b7e Merge branch 'master' of https://github.com/worklist/hifi 2013-05-11 15:39:18 -07:00
Andrzej Kapolka
9802403749 Let's do some locking to prevent simultaneous access from different threads. 2013-05-11 15:38:49 -07:00
Andrzej Kapolka
f4565b329a lengthOfVoxelData already includes the length of the color data. 2013-05-11 15:37:06 -07:00
Jeffrey Ventrella
442632f467 fixed merge conflict 2013-05-11 11:50:19 -07:00
Jeffrey Ventrella
5c10ca5677 Merge remote-tracking branch 'upstream/master' 2013-05-11 11:48:34 -07:00
Jeffrey Ventrella
08aba4decb fixed problem of camera shifting when application starts (made camera jump to ideal position/rotation when initialized) 2013-05-11 11:48:00 -07:00
ZappoMan
5509215f15 Merge pull request #291 from PhilipRosedale/master
First Person mode in render menu and 'p'
2013-05-11 11:05:49 -07:00
Philip Rosedale
f115f2a991 fixes to repair merge 2013-05-11 10:55:20 -07:00
Philip Rosedale
dec7e5921c Merge remote-tracking branch 'upstream/master' 2013-05-11 10:49:23 -07:00
Philip Rosedale
a89b011ddf Spacing fixes 2013-05-11 10:47:02 -07:00
Philip Rosedale
a1e9235db5 fixed per review 2013-05-11 10:41:34 -07:00
Philip Rosedale
59a681ee44 Fixes per review. 2013-05-11 10:19:57 -07:00
Jeffrey Ventrella
d7d435177d Merge pull request #294 from ZappoMan/render_voxels_optimization
Optimized distanceToCamera()
2013-05-10 22:45:20 -07:00
ZappoMan
8e4c75ada0 Merge pull request #292 from Ventrella/master
Headotomy (made head its own class to prepare for future development)
2013-05-10 22:33:58 -07:00
Jeffrey Ventrella
ab9fa0a556 cleaned up some code 2013-05-10 22:31:51 -07:00
Jeffrey Ventrella
f1346604f4 indentation 2013-05-10 22:10:06 -07:00
Jeffrey Ventrella
1e4305d277 Merge remote-tracking branch 'upstream/master' 2013-05-10 21:58:52 -07:00
Jeffrey Ventrella
e4c84e7b74 added mouse view shift behaviors 2013-05-10 21:58:11 -07:00
Andrzej Kapolka
750843e867 More editing progress. Now there are threading issues. Joy! 2013-05-10 21:02:08 -07:00
ZappoMan
af7057619a Merge branch 'master' of https://github.com/worklist/hifi into render_voxels_optimization 2013-05-10 18:13:22 -07:00
ZappoMan
930353e658 optimized distanceToCamera() added distanceToPoint() and distanceSquaredToPoint() 2013-05-10 18:13:08 -07:00
birarda
a8ca7058a3 Merge pull request #293 from birarda/master
remove left over walking sound stuff
2013-05-10 17:45:11 -07:00
Stephen Birarda
2a47d8955a remove some leftover walking sound stuff 2013-05-10 17:44:50 -07:00
ZappoMan
ab552df7cf Merge pull request #290 from birarda/master
eve should only inject audio when somebody gets close enough
2013-05-10 17:42:03 -07:00
Philip Rosedale
4a4184b327 Head in first person follows head mouse at edges of screen 2013-05-10 17:41:16 -07:00
Stephen Birarda
e7fb7d05f0 remove an extra g 2013-05-10 17:39:38 -07:00
Stephen Birarda
d511ad4a07 more type squishes in eve main 2013-05-10 17:39:17 -07:00
Stephen Birarda
02caba909a type squish in eve main 2013-05-10 17:38:50 -07:00
Andrzej Kapolka
f0573e6ee5 When we add (or recolor) a voxel, make sure it has no children. When we
attempt to remove a voxel that would be a child of a larger solid one, carve
up the parent.
2013-05-10 17:31:55 -07:00
Jeffrey Ventrella
847bfbdadd mode cleanup after head operation 2013-05-10 17:29:04 -07:00
Stephen Birarda
82ed4a4ae8 remove old style walking sounds 2013-05-10 17:21:58 -07:00
Stephen Birarda
7abe5024d9 some space removals in Interface main.cpp 2013-05-10 17:20:07 -07:00
Jeffrey Ventrella
b2d5bfab2b clean up from headotomy 2013-05-10 17:12:16 -07:00
Jeffrey Ventrella
2d12b9b800 Merge remote-tracking branch 'upstream/master' 2013-05-10 17:06:25 -07:00
Jeffrey Ventrella
7fc2756257 I just did a headotomy (removed all head-related stuff from Avatar and made it its own class) 2013-05-10 17:05:52 -07:00
Stephen Birarda
626ae1c779 lower Eve's volume to about 75% 2013-05-10 16:55:18 -07:00
Philip Rosedale
6b75fe6e21 Merge remote-tracking branch 'upstream/master' 2013-05-10 16:49:28 -07:00
Stephen Birarda
f8fcbca488 have eve only inject audio when another avatar gets close to her 2013-05-10 16:49:05 -07:00