more type squishes in eve main

This commit is contained in:
Stephen Birarda 2013-05-10 17:39:17 -07:00
parent 02caba909a
commit d511ad4a07

View file

@ -90,7 +90,7 @@ void *injectAudio(void *args) {
return NULL;
}
void createAvatarDataForAgent(Agent* gagent) {
void createAvatarDataForAgent(Agent* agent) {
if (!agent->getLinkedData()) {
agent->setLinkedData(new AvatarData());
}
@ -173,7 +173,7 @@ int main(int argc, const char* argv[]) {
if (!::injectAudioThreadRunning) {
// enumerate the other agents to decide if one is close enough that eve should talk
for (AgentList::iterator agent = agentList->begin(); agent != agentList->end(); agent++) {
AvatarData *avatarData = (AvatarData*) agent->getLinkedData();
AvatarData* gavatarData = (AvatarData*) agent->getLinkedData();
if (avatarData) {
glm::vec3 tempVector = eve.getPosition() - avatarData->getPosition();