Commit graph

1903 commits

Author SHA1 Message Date
Stephen Birarda
e6d278ea12 Merge remote-tracking branch 'upstream/master' into agentlist-array 2013-04-25 17:01:17 -07:00
birarda
1f8177e708 Merge pull request #144 from Ventrella/master
added some camera functionality and redesigned the concept of avatar position
2013-04-25 16:53:18 -07:00
Stephen Birarda
3df81cc92a resolve conflicts on merge with upstream master 2013-04-25 16:41:35 -07:00
Stephen Birarda
cdb8b1b144 Merge remote-tracking branch 'upstream/master' into agentlist-array 2013-04-25 16:40:20 -07:00
Jeffrey Ventrella
7a94310d4e Merge remote-tracking branch 'upstream/master' 2013-04-25 16:32:27 -07:00
Jeffrey Ventrella
86e72a90d4 working on camera view shifting from first person to third person 2013-04-25 16:31:42 -07:00
Stephen Birarda
edc908b1cd AgentList type squishes across project 2013-04-25 16:25:49 -07:00
Stephen Birarda
81322d01e5 spacing fixes in AgentList 2013-04-25 16:19:33 -07:00
Stephen Birarda
7e0dab6224 spacing fixes in Avatar class 2013-04-25 16:18:17 -07:00
Stephen Birarda
507f39a052 fix readability of agent dereference 2013-04-25 16:14:38 -07:00
Stephen Birarda
da6bbacc8e type squish in main.cpp 2013-04-25 16:12:43 -07:00
Stephen Birarda
2bda700753 put iterator statements on one line in main.cpp 2013-04-25 16:12:22 -07:00
Stephen Birarda
215efe3b78 bunch of const changes for glm::vec3 in Avatar and Orientation 2013-04-25 16:10:55 -07:00
Stephen Birarda
8370fd2d19 spacing fixes in Avatar class 2013-04-25 16:04:08 -07:00
Stephen Birarda
be37237b84 fix indent in Avatar class 2013-04-25 15:58:42 -07:00
Stephen Birarda
114f949a6e spacing cleanup in Avatar class 2013-04-25 15:58:03 -07:00
Stephen Birarda
8deee63f74 remove line breaks in DS for loop 2013-04-25 15:56:26 -07:00
Stephen Birarda
569fa76dde prefer arrow notation in avatar-mixer iterator loop 2013-04-25 15:52:16 -07:00
Stephen Birarda
f7e83b2080 squish types in audio mixer, use -> notation for other avatars 2013-04-25 15:51:10 -07:00
Stephen Birarda
625a963918 prefer -> notation to (*TYPE) for AgentList iterator 2013-04-25 15:49:25 -07:00
Andrzej Kapolka
d5da35e91a Merge branch 'master' of https://github.com/worklist/hifi 2013-04-25 15:41:57 -07:00
Andrzej Kapolka
620e1c728c Removed kludge; it turned out lighting was enabled. 2013-04-25 15:41:09 -07:00
birarda
c03cf2a34a Merge pull request #143 from PhilipRosedale/master
Added local gravity fields
2013-04-25 15:37:04 -07:00
Stephen Birarda
dac660efda resolve conflicts after merge with upstream master 2013-04-25 15:30:57 -07:00
Stephen Birarda
5ddd9a9f4f Merge remote-tracking branch 'upstream/master' into agentlist-array 2013-04-25 15:27:40 -07:00
Stephen Birarda
89da132bf2 update voxel-server to use new AgentList iterator 2013-04-25 15:26:21 -07:00
Andrzej Kapolka
d041072d40 Delete support (though the one on my numeric keypad doesn't work?),
sending key states.
2013-04-25 15:26:05 -07:00
Stephen Birarda
88eca95020 fix domain-server to use new AgentList iterator 2013-04-25 15:24:36 -07:00
Stephen Birarda
ef6593eb89 update audio-mixer to use new AgentList iterator 2013-04-25 15:21:56 -07:00
Stephen Birarda
f86704fa94 update avatar-mixer to use new AgentList iterator 2013-04-25 15:21:44 -07:00
Stephen Birarda
ad530b4eb8 fix bug based on dynamic end of agentList iterator 2013-04-25 15:10:08 -07:00
Stephen Birarda
2850d74a84 add typedefs for stl iterator implementation 2013-04-25 14:48:07 -07:00
Jeffrey Ventrella
7a0ed469b8 added methods to camera class to check for when the view frustum needs to be reshaped (but the calls are not yet being made - need to make sure the right place to use it) 2013-04-25 14:25:28 -07:00
Andrzej Kapolka
675d06e4b9 More chat bits; basic functionality now working. 2013-04-25 14:03:31 -07:00
Jeffrey Ventrella
5a0a1c1cec increased YAW_MAG (faster turning), redesigned the concept of avatar position, and reset Eve's position accordingly. Also added _frustumNeedsReshape in camera in anticipation of fixing problem where setting fov doesn't reshape the frustum. 2013-04-25 13:51:20 -07:00
Stephen Birarda
836d286b75 initial transition from vector to multi-dimensional array in AgentList 2013-04-25 13:11:13 -07:00
Jeffrey Ventrella
9a4d27c0b5 cleaned up some camera code and added some functionality for first-person view 2013-04-25 12:19:23 -07:00
Jeffrey Ventrella
68b3f54f5c tiny change 2013-04-25 10:44:01 -07:00
Philip Rosedale
9e62728c33 Changed velocity to be dvec3 2013-04-25 10:18:30 -07:00
Philip Rosedale
b9fb888073 Small speed/cleanup to thrust setting 2013-04-25 10:02:14 -07:00
Philip Rosedale
ba55175870 Gravity is ON near origin, off in space, and a gravity field can be created with getGravity() 2013-04-25 09:50:35 -07:00
Andrzej Kapolka
10a9f31d65 Merge branch 'master' of https://github.com/worklist/hifi 2013-04-25 09:41:13 -07:00
ZappoMan
2c48139ff3 some cleanup 2013-04-25 00:02:51 -07:00
ZappoMan
0bec7156aa Merge branch 'master' of https://github.com/worklist/hifi into view_frustum_work 2013-04-24 23:50:57 -07:00
ZappoMan
785ef88820 Code cleanup, change readBitstreamToTree() to support multiple trees, first cut at new loadBitstream()
- some small tweaks to cod to match coding standard for pointers
- changed readBitstreamToTree() to handle multiple trees in a single packet
- first cut at new version of loadBitstream() which is currently not in use
2013-04-24 23:47:38 -07:00
ZappoMan
9bc2f667b6 adding some temporary debugging code 2013-04-24 23:46:47 -07:00
ZappoMan
732b4879e0 added a test routine for testing insertIntoSortedArrays() 2013-04-24 23:20:20 -07:00
ZappoMan
0c692ca0c0 added isLeaf(), isInView(), and distanceToCamera() helper methods 2013-04-24 22:54:55 -07:00
ZappoMan
f449eafa63 added typedef for location enum 2013-04-24 22:53:34 -07:00
ZappoMan
bbdf97ccc4 added some helper functions for debugging and for improved voxel protocol
- added outputBufferBits() which will output an entire buffer as debug bits/bytes
- tweak to outputBits() to allow caller to ask for NewLine or not
- added insertIntoSortedArrays() which keeps a set of arrays sorted by a key
2013-04-24 22:50:40 -07:00