Commit graph

12990 commits

Author SHA1 Message Date
Andrzej Kapolka
4a23c0cfd9 Fix for arms' getting twisted up with new IK. 2014-05-16 16:25:24 -07:00
Philip Rosedale
18251d7251 Merge pull request #2870 from ey6es/priority
Basic support for joysticks using SDL, shoehorn PrioVR position/joysticks into palm data.
2014-05-16 14:58:09 -07:00
Andrzej Kapolka
956c5d2eb6 More joystick fixes. 2014-05-16 14:24:49 -07:00
Andrzej Kapolka
4314e42116 Merge branch 'priority' of https://github.com/ey6es/hifi into priority
Conflicts:
	interface/src/Application.cpp
	interface/src/devices/PrioVR.h
	interface/src/scripting/ControllerScriptingInterface.cpp
2014-05-16 12:16:40 -07:00
Andrzej Kapolka
a7234fd8d3 Stuff the joystick and position bits into the palms. 2014-05-16 12:10:21 -07:00
Andrzej Kapolka
c42368594d Scratch that; going to shoehorn joystick data into palms. 2014-05-16 11:24:45 -07:00
Andrzej Kapolka
20eadab970 Lock joystick states for thread safety. 2014-05-16 11:18:21 -07:00
Andrzej Kapolka
5a2f61084e Merge branch 'master' of https://github.com/highfidelity/hifi into priority 2014-05-16 11:09:12 -07:00
Brad Hefta-Gaub
c77b234621 Merge pull request #2868 from PhilipRosedale/master
Improved hydra movement
2014-05-16 11:02:29 -07:00
Philip Rosedale
5dcd942e8e removed dead code 2014-05-16 09:44:03 -07:00
Philip Rosedale
4532c93419 debug off 2014-05-16 09:36:55 -07:00
Philip Rosedale
25f1e180f5 revert test change 2014-05-16 09:34:54 -07:00
Philip Rosedale
f8338b66e1 Merge branch 'master' of https://github.com/worklist/hifi 2014-05-16 09:33:21 -07:00
Brad Hefta-Gaub
90a84d4241 Merge pull request #2866 from talentraspel/19661
yep - this fixes the issue.
2014-05-16 09:20:26 -07:00
Philip Rosedale
85b94ff71c added dead zone to pitch in hydra move, animated models show up where you are 2014-05-16 09:20:15 -07:00
Brad Hefta-Gaub
6bd1bdebde Merge pull request #2865 from talentraspel/19662
MenuOption::Visage now default to false.
2014-05-16 08:59:31 -07:00
Kai Ludwig
51965fd283 changed
float specular = max(0.0, dot(normalize(gl_LightSource[0].position + vec4(0.0, 0.0, 1.0, 0.0)), normalizedNormal));
to
    float specular = max(0.0, dot(gl_LightSource[0].position, normalizedNormal));

Calculation for specular value has to be done like in all other shaders with the unmodified unnormalized lightsource position. Otherwise the specular effect will have weird behaviour.
2014-05-16 15:44:07 +02:00
Kai Ludwig
e8937852bc MenuOption::Visage now default to false. 2014-05-16 15:12:49 +02:00
Philip Rosedale
ad4556ab56 Merge branch 'master' of https://github.com/worklist/hifi 2014-05-15 21:58:09 -07:00
Andrzej Kapolka
c29708f22c Basic joystick integration. 2014-05-15 19:18:19 -07:00
Andrzej Kapolka
e415006526 Fixed index of out bounds error, issue with head not being tracked in
PrioVR.
2014-05-15 18:22:57 -07:00
Andrzej Kapolka
e5ef65242f Merge branch 'master' of https://github.com/highfidelity/hifi into priority 2014-05-15 17:44:54 -07:00
Andrzej Kapolka
a544489f30 First cut at adding external joysticks to the mix. 2014-05-15 17:44:35 -07:00
AndrewMeadows
ecbe61e32a Merge pull request #2864 from Atlante45/fix_jittery_overlays
Add ability to anchor an overlay
2014-05-15 17:32:33 -07:00
AndrewMeadows
0f2cb46188 Merge pull request #2863 from ey6es/master
Added alternate IK method for Hydras from code provided by Sixense.
2014-05-15 17:29:27 -07:00
Andrzej Kapolka
946e2b5743 Avoid unused variable warnings in Xcode. 2014-05-15 17:15:25 -07:00
Andrzej Kapolka
6dd08ca1bf Working on joystick support using SDL. 2014-05-15 17:09:28 -07:00
Atlante45
61fd09e0bd Add ability to anchor an overlay 2014-05-15 16:24:31 -07:00
Andrzej Kapolka
301234a397 Tabs -> spaces. 2014-05-15 15:34:01 -07:00
Andrzej Kapolka
3eefb6a93e Rotation bits for alternate IK. 2014-05-15 15:32:32 -07:00
Philip Rosedale
074a6b7f38 Merge pull request #2861 from birarda/master
send an updated address to data-server with domain (when changed)
2014-05-15 14:01:39 -07:00
Philip Rosedale
e7e26aa475 Merge pull request #2860 from ey6es/priority
PrioVR tweaks: average over two frames, use Faceshift head rotation when PrioVR one is unavailable.
2014-05-15 13:31:05 -07:00
Stephen Birarda
8e9defad3e send an updated address to data-server with domain (when changed) 2014-05-15 12:18:24 -07:00
Andrzej Kapolka
8ee2642f0e Fixed compile error. 2014-05-15 12:10:59 -07:00
Andrzej Kapolka
c12f436a7c Try smoothing the PrioVR input over a couple of frames. 2014-05-15 11:47:11 -07:00
Andrzej Kapolka
f28ba72f75 When PrioVR is connected but head rotation is unavailable, use Faceshift
rotation.
2014-05-15 11:37:58 -07:00
Andrzej Kapolka
94988ed5e6 Merge branch 'master' of https://github.com/highfidelity/hifi 2014-05-15 11:31:30 -07:00
Andrzej Kapolka
7bee0478be More work on integrating IK solution from Sixense. 2014-05-15 11:30:09 -07:00
Stephen Birarda
491e915c93 Merge branch 'master' of https://github.com/highfidelity/hifi 2014-05-15 10:45:45 -07:00
Philip Rosedale
4d32c5f3ed Merge branch 'master' of https://github.com/worklist/hifi 2014-05-15 09:57:32 -07:00
AndrewMeadows
565f6b9491 Merge pull request #2858 from ZappoMan/modelserver
Fix bug where sometimes models don't render
2014-05-15 09:51:43 -07:00
Philip Rosedale
951109594e Merge branch 'master' of https://github.com/worklist/hifi 2014-05-15 09:29:01 -07:00
Brad Hefta-Gaub
4c05f4f374 Merge pull request #2857 from ctrlaltdavid/interface_log_dir
Fix interface log file location
2014-05-15 08:58:53 -07:00
ZappoMan
0db242bbaa cleanup debug 2014-05-15 00:46:09 -07:00
ZappoMan
62eb8335e9 Merge branch 'master' of https://github.com/worklist/hifi into modelserver 2014-05-15 00:40:47 -07:00
ZappoMan
ca2d2c751c fixing models not rendering sometimes 2014-05-15 00:34:09 -07:00
Andrzej Kapolka
8388255542 Working on alternate IK mode. 2014-05-14 15:29:16 -07:00
Philip Rosedale
186f7766fc Merge pull request #2856 from ZappoMan/modelserver
Animation Support in Models
2014-05-14 15:03:49 -07:00
Philip Rosedale
d0df4f22cd Merge pull request #2855 from ey6es/priority
Basic PrioVR integration (Windows only).
2014-05-14 14:50:34 -07:00
David Rowe
dbfa60ff1b Fix interface log file location
Put in \High Fidelity\Interface\Logs rather than \interface\Logs.
2014-05-14 14:46:48 -07:00