mirror of
https://github.com/overte-org/overte.git
synced 2025-04-20 18:23:54 +02:00
Merge branch 'master' of https://github.com/highfidelity/hifi
This commit is contained in:
commit
491e915c93
55 changed files with 2213 additions and 179 deletions
4
.gitignore
vendored
4
.gitignore
vendored
|
@ -46,5 +46,9 @@ interface/resources/visage/*
|
|||
interface/external/faceplus/*
|
||||
!interface/external/faceplus/readme.txt
|
||||
|
||||
# Ignore PrioVR
|
||||
interface/external/priovr/*
|
||||
!interface/external/priovr/readme.txt
|
||||
|
||||
# Ignore interfaceCache for Linux users
|
||||
interface/interfaceCache/
|
||||
|
|
|
@ -33,6 +33,7 @@ link_hifi_library(particles ${TARGET_NAME} "${ROOT_DIR}")
|
|||
link_hifi_library(models ${TARGET_NAME} "${ROOT_DIR}")
|
||||
link_hifi_library(metavoxels ${TARGET_NAME} "${ROOT_DIR}")
|
||||
link_hifi_library(networking ${TARGET_NAME} "${ROOT_DIR}")
|
||||
link_hifi_library(animation ${TARGET_NAME} "${ROOT_DIR}")
|
||||
link_hifi_library(script-engine ${TARGET_NAME} "${ROOT_DIR}")
|
||||
link_hifi_library(embedded-webserver ${TARGET_NAME} "${ROOT_DIR}")
|
||||
|
||||
|
|
|
@ -250,6 +250,12 @@ void Agent::run() {
|
|||
_particleViewer.init();
|
||||
_scriptEngine.getParticlesScriptingInterface()->setParticleTree(_particleViewer.getTree());
|
||||
|
||||
_scriptEngine.registerGlobalObject("ModelViewer", &_modelViewer);
|
||||
JurisdictionListener* modelJL = _scriptEngine.getModelsScriptingInterface()->getJurisdictionListener();
|
||||
_modelViewer.setJurisdictionListener(modelJL);
|
||||
_modelViewer.init();
|
||||
_scriptEngine.getModelsScriptingInterface()->setModelTree(_modelViewer.getTree());
|
||||
|
||||
_scriptEngine.setScriptContents(scriptContents);
|
||||
_scriptEngine.run();
|
||||
setFinished(true);
|
||||
|
|
42
cmake/modules/FindPrioVR.cmake
Normal file
42
cmake/modules/FindPrioVR.cmake
Normal file
|
@ -0,0 +1,42 @@
|
|||
# Try to find the PrioVT library
|
||||
#
|
||||
# You must provide a PRIOVR_ROOT_DIR which contains lib and include directories
|
||||
#
|
||||
# Once done this will define
|
||||
#
|
||||
# PRIOVR_FOUND - system found PrioVR
|
||||
# PRIOVR_INCLUDE_DIRS - the PrioVR include directory
|
||||
# PRIOVR_LIBRARIES - Link this to use PrioVR
|
||||
#
|
||||
# Created on 5/12/2014 by Andrzej Kapolka
|
||||
# Copyright (c) 2014 High Fidelity
|
||||
#
|
||||
|
||||
if (PRIOVR_LIBRARIES AND PRIOVR_INCLUDE_DIRS)
|
||||
# in cache already
|
||||
set(PRIOVR_FOUND TRUE)
|
||||
else (PRIOVR_LIBRARIES AND PRIOVR_INCLUDE_DIRS)
|
||||
find_path(PRIOVR_INCLUDE_DIRS yei_skeletal_api.h ${PRIOVR_ROOT_DIR}/include)
|
||||
|
||||
if (WIN32)
|
||||
find_library(PRIOVR_LIBRARIES Skeletal_API.lib ${PRIOVR_ROOT_DIR}/lib)
|
||||
endif (WIN32)
|
||||
|
||||
if (PRIOVR_INCLUDE_DIRS AND PRIOVR_LIBRARIES)
|
||||
set(PRIOVR_FOUND TRUE)
|
||||
endif (PRIOVR_INCLUDE_DIRS AND PRIOVR_LIBRARIES)
|
||||
|
||||
if (PRIOVR_FOUND)
|
||||
if (NOT PRIOVR_FIND_QUIETLY)
|
||||
message(STATUS "Found PrioVR... ${PRIOVR_LIBRARIES}")
|
||||
endif (NOT PRIOVR_FIND_QUIETLY)
|
||||
else ()
|
||||
if (PRIOVR_FIND_REQUIRED)
|
||||
message(FATAL_ERROR "Could not find PrioVR")
|
||||
endif (PRIOVR_FIND_REQUIRED)
|
||||
endif ()
|
||||
|
||||
# show the PRIOVR_INCLUDE_DIRS and PRIOVR_LIBRARIES variables only in the advanced view
|
||||
mark_as_advanced(PRIOVR_INCLUDE_DIRS PRIOVR_LIBRARIES)
|
||||
|
||||
endif (PRIOVR_LIBRARIES AND PRIOVR_INCLUDE_DIRS)
|
68
examples/Test.js
Normal file
68
examples/Test.js
Normal file
|
@ -0,0 +1,68 @@
|
|||
//
|
||||
// Test.js
|
||||
// examples
|
||||
//
|
||||
// Created by Ryan Huffman on 5/4/14
|
||||
// Copyright 2014 High Fidelity, Inc.
|
||||
//
|
||||
// This provides very basic unit testing functionality.
|
||||
//
|
||||
// Distributed under the Apache License, Version 2.0.
|
||||
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
||||
//
|
||||
|
||||
test = function(name, func) {
|
||||
print("Running test: " + name);
|
||||
|
||||
var unitTest = new UnitTest(name, func);
|
||||
|
||||
try {
|
||||
unitTest.run();
|
||||
print(" Success: " + unitTest.numAssertions + " assertions passed");
|
||||
} catch (error) {
|
||||
print(" Failure: " + error.message);
|
||||
}
|
||||
};
|
||||
|
||||
AssertionException = function(expected, actual, message) {
|
||||
print("Creating exception");
|
||||
this.message = message + "\n: " + actual + " != " + expected;
|
||||
this.name = 'AssertionException';
|
||||
};
|
||||
|
||||
UnitTest = function(name, func) {
|
||||
this.numAssertions = 0;
|
||||
this.func = func;
|
||||
};
|
||||
|
||||
UnitTest.prototype.run = function() {
|
||||
this.func();
|
||||
};
|
||||
|
||||
UnitTest.prototype.assertNotEquals = function(expected, actual, message) {
|
||||
this.numAssertions++;
|
||||
if (expected == actual) {
|
||||
throw new AssertionException(expected, actual, message);
|
||||
}
|
||||
};
|
||||
|
||||
UnitTest.prototype.assertEquals = function(expected, actual, message) {
|
||||
this.numAssertions++;
|
||||
if (expected != actual) {
|
||||
throw new AssertionException(expected, actual, message);
|
||||
}
|
||||
};
|
||||
|
||||
UnitTest.prototype.assertHasProperty = function(property, actual, message) {
|
||||
this.numAssertions++;
|
||||
if (actual[property] === undefined) {
|
||||
throw new AssertionException(property, actual, message);
|
||||
}
|
||||
};
|
||||
|
||||
UnitTest.prototype.assertNull = function(value, message) {
|
||||
this.numAssertions++;
|
||||
if (value !== null) {
|
||||
throw new AssertionException(value, null, message);
|
||||
}
|
||||
};
|
124
examples/animatedModelExample.js
Normal file
124
examples/animatedModelExample.js
Normal file
|
@ -0,0 +1,124 @@
|
|||
//
|
||||
// animatedModelExample.js
|
||||
// examples
|
||||
//
|
||||
// Created by Brad Hefta-Gaub on 12/31/13.
|
||||
// Copyright 2014 High Fidelity, Inc.
|
||||
//
|
||||
// This is an example script that demonstrates creating and editing a model
|
||||
//
|
||||
// Distributed under the Apache License, Version 2.0.
|
||||
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
||||
//
|
||||
|
||||
var count = 0;
|
||||
var moveUntil = 6000;
|
||||
var stopAfter = moveUntil + 100;
|
||||
|
||||
var pitch = 0.0;
|
||||
var yaw = 0.0;
|
||||
var roll = 0.0;
|
||||
var rotation = Quat.fromPitchYawRollDegrees(pitch, yaw, roll)
|
||||
|
||||
var originalProperties = {
|
||||
position: { x: 10,
|
||||
y: 0,
|
||||
z: 0 },
|
||||
|
||||
radius : 1,
|
||||
|
||||
color: { red: 0,
|
||||
green: 255,
|
||||
blue: 0 },
|
||||
|
||||
modelURL: "http://www.fungibleinsight.com/faces/beta.fst",
|
||||
modelRotation: rotation,
|
||||
animationURL: "http://www.fungibleinsight.com/faces/gangnam_style_2.fbx",
|
||||
animationIsPlaying: true,
|
||||
};
|
||||
|
||||
var modelID = Models.addModel(originalProperties);
|
||||
print("Models.addModel()... modelID.creatorTokenID = " + modelID.creatorTokenID);
|
||||
|
||||
var isPlaying = true;
|
||||
var playPauseEveryWhile = 360;
|
||||
var animationFPS = 30;
|
||||
var adjustFPSEveryWhile = 120;
|
||||
var resetFrameEveryWhile = 600;
|
||||
|
||||
function moveModel(deltaTime) {
|
||||
var somethingChanged = false;
|
||||
if (count % playPauseEveryWhile == 0) {
|
||||
isPlaying = !isPlaying;
|
||||
print("isPlaying=" + isPlaying);
|
||||
somethingChanged = true;
|
||||
}
|
||||
|
||||
if (count % adjustFPSEveryWhile == 0) {
|
||||
if (animationFPS == 30) {
|
||||
animationFPS = 10;
|
||||
} else if (animationFPS == 10) {
|
||||
animationFPS = 60;
|
||||
} else if (animationFPS == 60) {
|
||||
animationFPS = 30;
|
||||
}
|
||||
print("animationFPS=" + animationFPS);
|
||||
isPlaying = true;
|
||||
print("always start playing if we change the FPS -- isPlaying=" + isPlaying);
|
||||
somethingChanged = true;
|
||||
}
|
||||
|
||||
if (count % resetFrameEveryWhile == 0) {
|
||||
resetFrame = true;
|
||||
somethingChanged = true;
|
||||
}
|
||||
|
||||
if (count >= moveUntil) {
|
||||
|
||||
// delete it...
|
||||
if (count == moveUntil) {
|
||||
print("calling Models.deleteModel()");
|
||||
Models.deleteModel(modelID);
|
||||
}
|
||||
|
||||
// stop it...
|
||||
if (count >= stopAfter) {
|
||||
print("calling Script.stop()");
|
||||
Script.stop();
|
||||
}
|
||||
|
||||
count++;
|
||||
return; // break early
|
||||
}
|
||||
|
||||
count++;
|
||||
|
||||
//print("modelID.creatorTokenID = " + modelID.creatorTokenID);
|
||||
|
||||
if (somethingChanged) {
|
||||
var newProperties = {
|
||||
animationIsPlaying: isPlaying,
|
||||
animationFPS: animationFPS,
|
||||
};
|
||||
|
||||
if (resetFrame) {
|
||||
print("resetting the frame!");
|
||||
newProperties.animationFrameIndex = 0;
|
||||
resetFrame = false;
|
||||
}
|
||||
|
||||
Models.editModel(modelID, newProperties);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// register the call back so it fires before each data send
|
||||
Script.update.connect(moveModel);
|
||||
|
||||
|
||||
Script.scriptEnding.connect(function () {
|
||||
print("cleaning up...");
|
||||
print("modelID="+ modelID.creatorTokenID + ", id:" + modelID.id);
|
||||
Models.deleteModel(modelID);
|
||||
});
|
||||
|
|
@ -9,11 +9,16 @@
|
|||
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
||||
//
|
||||
|
||||
Script.include("toolBars.js");
|
||||
|
||||
var windowDimensions = Controller.getViewportDimensions();
|
||||
var toolIconUrl = "http://highfidelity-public.s3-us-west-1.amazonaws.com/images/tools/";
|
||||
var toolHeight = 50;
|
||||
var toolWidth = 50;
|
||||
|
||||
var LASER_WIDTH = 4;
|
||||
var LASER_COLOR = { red: 255, green: 0, blue: 0 };
|
||||
var LASER_LENGTH_FACTOR = 1.5;
|
||||
var LASER_LENGTH_FACTOR = 5;
|
||||
|
||||
var LEFT = 0;
|
||||
var RIGHT = 1;
|
||||
|
@ -33,24 +38,7 @@ var modelURLs = [
|
|||
"http://highfidelity-public.s3-us-west-1.amazonaws.com/meshes/slimer.fbx",
|
||||
];
|
||||
|
||||
var toolIconUrl = "http://highfidelity-public.s3-us-west-1.amazonaws.com/images/tools/";
|
||||
var numberOfTools = 1;
|
||||
var toolHeight = 50;
|
||||
var toolWidth = 50;
|
||||
var toolVerticalSpacing = 4;
|
||||
var toolsHeight = toolHeight * numberOfTools + toolVerticalSpacing * (numberOfTools - 1);
|
||||
var toolsX = windowDimensions.x - 8 - toolWidth;
|
||||
var toolsY = (windowDimensions.y - toolsHeight) / 2;
|
||||
|
||||
|
||||
var firstModel = Overlays.addOverlay("image", {
|
||||
x: 0, y: 0, width: toolWidth, height: toolHeight,
|
||||
subImage: { x: 0, y: toolHeight, width: toolWidth, height: toolHeight },
|
||||
imageURL: toolIconUrl + "voxel-tool.svg",
|
||||
x: toolsX, y: toolsY + ((toolHeight + toolVerticalSpacing) * 0), width: toolWidth, height: toolHeight,
|
||||
visible: true,
|
||||
alpha: 0.9
|
||||
});
|
||||
var toolBar;
|
||||
|
||||
function controller(wichSide) {
|
||||
this.side = wichSide;
|
||||
|
@ -206,6 +194,13 @@ function controller(wichSide) {
|
|||
});
|
||||
}
|
||||
|
||||
this.hideLaser = function() {
|
||||
Overlays.editOverlay(this.laser, { visible: false });
|
||||
Overlays.editOverlay(this.ball, { visible: false });
|
||||
Overlays.editOverlay(this.leftRight, { visible: false });
|
||||
Overlays.editOverlay(this.topDown, { visible: false });
|
||||
}
|
||||
|
||||
this.moveModel = function () {
|
||||
if (this.grabbing) {
|
||||
var newPosition = Vec3.sum(this.palmPosition,
|
||||
|
@ -345,67 +340,272 @@ function moveModels() {
|
|||
rightController.moveModel();
|
||||
}
|
||||
|
||||
var hydraConnected = false;
|
||||
function checkController(deltaTime) {
|
||||
var numberOfButtons = Controller.getNumberOfButtons();
|
||||
var numberOfTriggers = Controller.getNumberOfTriggers();
|
||||
var numberOfSpatialControls = Controller.getNumberOfSpatialControls();
|
||||
var controllersPerTrigger = numberOfSpatialControls / numberOfTriggers;
|
||||
|
||||
moveOverlays();
|
||||
|
||||
// this is expected for hydras
|
||||
if (!(numberOfButtons==12 && numberOfTriggers == 2 && controllersPerTrigger == 2)) {
|
||||
//print("no hydra connected?");
|
||||
return; // bail if no hydra
|
||||
if (numberOfButtons==12 && numberOfTriggers == 2 && controllersPerTrigger == 2) {
|
||||
if (!hydraConnected) {
|
||||
hydraConnected = true;
|
||||
}
|
||||
|
||||
leftController.update();
|
||||
rightController.update();
|
||||
moveModels();
|
||||
} else {
|
||||
if (hydraConnected) {
|
||||
hydraConnected = false;
|
||||
|
||||
leftController.hideLaser();
|
||||
rightController.hideLaser();
|
||||
}
|
||||
}
|
||||
|
||||
leftController.update();
|
||||
rightController.update();
|
||||
moveModels();
|
||||
moveOverlays();
|
||||
}
|
||||
|
||||
|
||||
|
||||
function initToolBar() {
|
||||
toolBar = new ToolBar(0, 0, ToolBar.VERTICAL);
|
||||
// New Model
|
||||
newModel = toolBar.addTool({
|
||||
imageURL: toolIconUrl + "voxel-tool.svg",
|
||||
subImage: { x: 0, y: Tool.IMAGE_WIDTH, width: Tool.IMAGE_WIDTH, height: Tool.IMAGE_HEIGHT },
|
||||
width: toolWidth, height: toolHeight,
|
||||
visible: true,
|
||||
alpha: 0.9
|
||||
});
|
||||
}
|
||||
|
||||
function moveOverlays() {
|
||||
windowDimensions = Controller.getViewportDimensions();
|
||||
|
||||
toolsX = windowDimensions.x - 8 - toolWidth;
|
||||
toolsY = (windowDimensions.y - toolsHeight) / 2;
|
||||
|
||||
Overlays.editOverlay(firstModel, {
|
||||
x: toolsX, y: toolsY + ((toolHeight + toolVerticalSpacing) * 0), width: toolWidth, height: toolHeight,
|
||||
});
|
||||
}
|
||||
|
||||
function mousePressEvent(event) {
|
||||
var clickedOverlay = Overlays.getOverlayAtPoint({x: event.x, y: event.y});
|
||||
var url;
|
||||
|
||||
if (clickedOverlay == firstModel) {
|
||||
url = Window.prompt("Model url", modelURLs[Math.floor(Math.random() * modelURLs.length)]);
|
||||
if (url == null) {
|
||||
return; }
|
||||
} else {
|
||||
print("Didn't click on anything");
|
||||
if (typeof(toolBar) === 'undefined') {
|
||||
initToolBar();
|
||||
|
||||
} else if (windowDimensions.x == Controller.getViewportDimensions().x &&
|
||||
windowDimensions.y == Controller.getViewportDimensions().y) {
|
||||
return;
|
||||
}
|
||||
|
||||
var position = Vec3.sum(MyAvatar.position, Vec3.multiply(Quat.getFront(MyAvatar.orientation), SPAWN_DISTANCE));
|
||||
Models.addModel({ position: position,
|
||||
radius: radiusDefault,
|
||||
modelURL: url
|
||||
});
|
||||
|
||||
windowDimensions = Controller.getViewportDimensions();
|
||||
var toolsX = windowDimensions.x - 8 - toolBar.width;
|
||||
var toolsY = (windowDimensions.y - toolBar.height) / 2;
|
||||
|
||||
toolBar.move(toolsX, toolsY);
|
||||
}
|
||||
|
||||
|
||||
|
||||
var modelSelected = false;
|
||||
var selectedModelID;
|
||||
var selectedModelProperties;
|
||||
var mouseLastPosition;
|
||||
var orientation;
|
||||
var intersection;
|
||||
|
||||
|
||||
var SCALE_FACTOR = 200.0;
|
||||
var TRANSLATION_FACTOR = 100.0;
|
||||
var ROTATION_FACTOR = 100.0;
|
||||
|
||||
function rayPlaneIntersection(pickRay, point, normal) {
|
||||
var d = -Vec3.dot(point, normal);
|
||||
var t = -(Vec3.dot(pickRay.origin, normal) + d) / Vec3.dot(pickRay.direction, normal);
|
||||
|
||||
return Vec3.sum(pickRay.origin, Vec3.multiply(pickRay.direction, t));
|
||||
}
|
||||
|
||||
function mousePressEvent(event) {
|
||||
mouseLastPosition = { x: event.x, y: event.y };
|
||||
modelSelected = false;
|
||||
var clickedOverlay = Overlays.getOverlayAtPoint({x: event.x, y: event.y});
|
||||
|
||||
if (newModel == toolBar.clicked(clickedOverlay)) {
|
||||
var url = Window.prompt("Model url", modelURLs[Math.floor(Math.random() * modelURLs.length)]);
|
||||
if (url == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
var position = Vec3.sum(MyAvatar.position, Vec3.multiply(Quat.getFront(MyAvatar.orientation), SPAWN_DISTANCE));
|
||||
Models.addModel({ position: position,
|
||||
radius: radiusDefault,
|
||||
modelURL: url
|
||||
});
|
||||
|
||||
} else {
|
||||
var pickRay = Camera.computePickRay(event.x, event.y);
|
||||
Vec3.print("[Mouse] Looking at: ", pickRay.origin);
|
||||
var foundModels = Models.findModels(pickRay.origin, LASER_LENGTH_FACTOR);
|
||||
for (var i = 0; i < foundModels.length; i++) {
|
||||
if (!foundModels[i].isKnownID) {
|
||||
var identify = Models.identifyModel(foundModels[i]);
|
||||
if (!identify.isKnownID) {
|
||||
print("Unknown ID " + identify.id + "(update loop)");
|
||||
continue;
|
||||
}
|
||||
foundModels[i] = identify;
|
||||
}
|
||||
|
||||
var properties = Models.getModelProperties(foundModels[i]);
|
||||
print("Checking properties: " + properties.id + " " + properties.isKnownID);
|
||||
|
||||
// P P - Model
|
||||
// /| A - Palm
|
||||
// / | d B - unit vector toward tip
|
||||
// / | X - base of the perpendicular line
|
||||
// A---X----->B d - distance fom axis
|
||||
// x x - distance from A
|
||||
//
|
||||
// |X-A| = (P-A).B
|
||||
// X == A + ((P-A).B)B
|
||||
// d = |P-X|
|
||||
|
||||
var A = pickRay.origin;
|
||||
var B = Vec3.normalize(pickRay.direction);
|
||||
var P = properties.position;
|
||||
|
||||
var x = Vec3.dot(Vec3.subtract(P, A), B);
|
||||
var X = Vec3.sum(A, Vec3.multiply(B, x));
|
||||
var d = Vec3.length(Vec3.subtract(P, X));
|
||||
|
||||
if (d < properties.radius && 0 < x && x < LASER_LENGTH_FACTOR) {
|
||||
modelSelected = true;
|
||||
selectedModelID = foundModels[i];
|
||||
selectedModelProperties = properties;
|
||||
|
||||
selectedModelProperties.oldRadius = selectedModelProperties.radius;
|
||||
selectedModelProperties.oldPosition = {
|
||||
x: selectedModelProperties.position.x,
|
||||
y: selectedModelProperties.position.y,
|
||||
z: selectedModelProperties.position.z,
|
||||
};
|
||||
selectedModelProperties.oldRotation = {
|
||||
x: selectedModelProperties.modelRotation.x,
|
||||
y: selectedModelProperties.modelRotation.y,
|
||||
z: selectedModelProperties.modelRotation.z,
|
||||
w: selectedModelProperties.modelRotation.w,
|
||||
};
|
||||
|
||||
|
||||
orientation = MyAvatar.orientation;
|
||||
intersection = rayPlaneIntersection(pickRay, P, Quat.getFront(orientation));
|
||||
print("Clicked on " + selectedModelID.id + " " + modelSelected);
|
||||
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
var oldModifier = 0;
|
||||
var modifier = 0;
|
||||
var wasShifted = false;
|
||||
function mouseMoveEvent(event) {
|
||||
if (!modelSelected) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (event.isLeftButton) {
|
||||
if (event.isRightButton) {
|
||||
modifier = 1; // Scale
|
||||
} else {
|
||||
modifier = 2; // Translate
|
||||
}
|
||||
} else if (event.isRightButton) {
|
||||
modifier = 3; // rotate
|
||||
} else {
|
||||
modifier = 0;
|
||||
}
|
||||
|
||||
var pickRay = Camera.computePickRay(event.x, event.y);
|
||||
if (wasShifted != event.isShifted || modifier != oldModifier) {
|
||||
selectedModelProperties.oldRadius = selectedModelProperties.radius;
|
||||
|
||||
selectedModelProperties.oldPosition = {
|
||||
x: selectedModelProperties.position.x,
|
||||
y: selectedModelProperties.position.y,
|
||||
z: selectedModelProperties.position.z,
|
||||
};
|
||||
selectedModelProperties.oldRotation = {
|
||||
x: selectedModelProperties.modelRotation.x,
|
||||
y: selectedModelProperties.modelRotation.y,
|
||||
z: selectedModelProperties.modelRotation.z,
|
||||
w: selectedModelProperties.modelRotation.w,
|
||||
};
|
||||
orientation = MyAvatar.orientation;
|
||||
intersection = rayPlaneIntersection(pickRay,
|
||||
selectedModelProperties.oldPosition,
|
||||
Quat.getFront(orientation));
|
||||
|
||||
mouseLastPosition = { x: event.x, y: event.y };
|
||||
wasShifted = event.isShifted;
|
||||
oldModifier = modifier;
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
switch (modifier) {
|
||||
case 0:
|
||||
return;
|
||||
case 1:
|
||||
// Let's Scale
|
||||
selectedModelProperties.radius = (selectedModelProperties.oldRadius *
|
||||
(1.0 + (mouseLastPosition.y - event.y) / SCALE_FACTOR));
|
||||
|
||||
if (selectedModelProperties.radius < 0.01) {
|
||||
print("Scale too small ... bailling.");
|
||||
return;
|
||||
}
|
||||
break;
|
||||
|
||||
case 2:
|
||||
// Let's translate
|
||||
var newIntersection = rayPlaneIntersection(pickRay,
|
||||
selectedModelProperties.oldPosition,
|
||||
Quat.getFront(orientation));
|
||||
var vector = Vec3.subtract(newIntersection, intersection)
|
||||
if (event.isShifted) {
|
||||
var i = Vec3.dot(vector, Quat.getRight(orientation));
|
||||
var j = Vec3.dot(vector, Quat.getUp(orientation));
|
||||
vector = Vec3.sum(Vec3.multiply(Quat.getRight(orientation), i),
|
||||
Vec3.multiply(Quat.getFront(orientation), j));
|
||||
}
|
||||
|
||||
selectedModelProperties.position = Vec3.sum(selectedModelProperties.oldPosition, vector);
|
||||
break;
|
||||
case 3:
|
||||
// Let's rotate
|
||||
var rotation = Quat.fromVec3Degrees({ x: event.y - mouseLastPosition.y, y: event.x - mouseLastPosition.x, z: 0 });
|
||||
if (event.isShifted) {
|
||||
rotation = Quat.fromVec3Degrees({ x: event.y - mouseLastPosition.y, y: 0, z: mouseLastPosition.x - event.x });
|
||||
}
|
||||
|
||||
var newRotation = Quat.multiply(orientation, rotation);
|
||||
newRotation = Quat.multiply(newRotation, Quat.inverse(orientation));
|
||||
|
||||
selectedModelProperties.modelRotation = Quat.multiply(newRotation, selectedModelProperties.oldRotation);
|
||||
break;
|
||||
}
|
||||
|
||||
Models.editModel(selectedModelID, selectedModelProperties);
|
||||
}
|
||||
|
||||
function scriptEnding() {
|
||||
leftController.cleanup();
|
||||
rightController.cleanup();
|
||||
|
||||
Overlays.deleteOverlay(firstModel);
|
||||
toolBar.cleanup();
|
||||
}
|
||||
Script.scriptEnding.connect(scriptEnding);
|
||||
|
||||
// register the call back so it fires before each data send
|
||||
Script.update.connect(checkController);
|
||||
Controller.mousePressEvent.connect(mousePressEvent);
|
||||
Controller.mouseMoveEvent.connect(mouseMoveEvent);
|
||||
|
||||
|
||||
|
||||
|
|
|
@ -37,6 +37,7 @@ var radiusMinimum = 0.05;
|
|||
var radiusMaximum = 0.5;
|
||||
|
||||
var modelURLs = [
|
||||
"http://www.fungibleinsight.com/faces/beta.fst",
|
||||
"https://s3-us-west-1.amazonaws.com/highfidelity-public/models/attachments/topHat.fst",
|
||||
"http://highfidelity-public.s3-us-west-1.amazonaws.com/meshes/Feisar_Ship.FBX",
|
||||
"http://highfidelity-public.s3-us-west-1.amazonaws.com/meshes/birarda/birarda_head.fbx",
|
||||
|
@ -48,6 +49,19 @@ var modelURLs = [
|
|||
"http://highfidelity-public.s3-us-west-1.amazonaws.com/meshes/slimer.fbx",
|
||||
];
|
||||
|
||||
var animationURLs = [
|
||||
"http://www.fungibleinsight.com/faces/gangnam_style_2.fbx",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
];
|
||||
|
||||
var currentModelURL = 1;
|
||||
var numModels = modelURLs.length;
|
||||
|
||||
|
@ -214,10 +228,19 @@ function checkControllerSide(whichSide) {
|
|||
modelRotation: palmRotation,
|
||||
modelURL: modelURLs[currentModelURL]
|
||||
};
|
||||
|
||||
if (animationURLs[currentModelURL] !== "") {
|
||||
properties.animationURL = animationURLs[currentModelURL];
|
||||
properties.animationIsPlaying = true;
|
||||
}
|
||||
|
||||
debugPrint("modelRadius=" +modelRadius);
|
||||
|
||||
newModel = Models.addModel(properties);
|
||||
|
||||
print("just added model... newModel=" + newModel.creatorTokenID);
|
||||
print("properties.animationURL=" + properties.animationURL);
|
||||
|
||||
if (whichSide == LEFT_PALM) {
|
||||
leftModelAlreadyInHand = true;
|
||||
leftHandModel = newModel;
|
||||
|
|
51
examples/streetAreaExample.js
Normal file
51
examples/streetAreaExample.js
Normal file
|
@ -0,0 +1,51 @@
|
|||
//
|
||||
// streetAreaExample.js
|
||||
// examples
|
||||
//
|
||||
// Created by Ryan Huffman on 5/4/14
|
||||
// Copyright 2014 High Fidelity, Inc.
|
||||
//
|
||||
// This is an example script showing how to load JSON data using XMLHttpRequest.
|
||||
//
|
||||
// URL Macro created by Thijs Wenker.
|
||||
//
|
||||
// Distributed under the Apache License, Version 2.0.
|
||||
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
||||
//
|
||||
|
||||
var url = "https://script.google.com/macros/s/AKfycbwIo4lmF-qUwX1Z-9eA_P-g2gse9oFhNcjVyyksGukyDDEFXgU/exec?action=listOwners&domain=alpha.highfidelity.io";
|
||||
print("Loading street data from " + url);
|
||||
|
||||
var req = new XMLHttpRequest();
|
||||
|
||||
// Set response type to "json". This will tell XMLHttpRequest to parse the response data as json, so req.response can be used
|
||||
// as a regular javascript object
|
||||
req.responseType = 'json';
|
||||
|
||||
req.open("GET", url, false);
|
||||
req.send();
|
||||
|
||||
if (req.status == 200) {
|
||||
for (var domain in req.response) {
|
||||
print("DOMAIN: " + domain);
|
||||
var locations = req.response[domain];
|
||||
var userAreas = [];
|
||||
for (var i = 0; i < locations.length; i++) {
|
||||
var loc = locations[i];
|
||||
var x1 = loc[1],
|
||||
x2 = loc[2],
|
||||
y1 = loc[3],
|
||||
y2 = loc[4];
|
||||
userAreas.push({
|
||||
username: loc[0],
|
||||
area: Math.abs(x2 - x1) * Math.abs(y2 - y1),
|
||||
});
|
||||
}
|
||||
userAreas.sort(function(a, b) { return a.area > b.area ? -1 : (a.area < b.area ? 1 : 0) });
|
||||
for (var i = 0; i < userAreas.length; i++) {
|
||||
print(userAreas[i].username + ": " + userAreas[i].area + " sq units");
|
||||
}
|
||||
}
|
||||
} else {
|
||||
print("Error loading data: " + req.status + " " + req.statusText + ", " + req.errorCode);
|
||||
}
|
147
examples/testXMLHttpRequest.js
Normal file
147
examples/testXMLHttpRequest.js
Normal file
|
@ -0,0 +1,147 @@
|
|||
//
|
||||
// testXMLHttpRequest.js
|
||||
// examples
|
||||
//
|
||||
// Created by Ryan Huffman on 5/4/14
|
||||
// Copyright 2014 High Fidelity, Inc.
|
||||
//
|
||||
// XMLHttpRequest Tests
|
||||
//
|
||||
// Distributed under the Apache License, Version 2.0.
|
||||
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
||||
//
|
||||
|
||||
Script.include("Test.js");
|
||||
|
||||
test("Test default request values", function(finished) {
|
||||
var req = new XMLHttpRequest();
|
||||
|
||||
this.assertEquals(req.UNSENT, req.readyState, "readyState should be UNSENT");
|
||||
this.assertEquals(0, req.status, "status should be `0` by default");
|
||||
this.assertEquals("", req.statusText, "statusText should be empty string by default");
|
||||
this.assertEquals("", req.getAllResponseHeaders(), "getAllResponseHeaders() should return empty string by default");
|
||||
this.assertEquals("", req.response, "response should be empty string by default");
|
||||
this.assertEquals("", req.responseText, "responseText should be empty string by default");
|
||||
this.assertEquals("", req.responseType, "responseType should be empty string by default");
|
||||
this.assertEquals(0, req.timeout, "timeout should be `0` by default");
|
||||
this.assertEquals(0, req.errorCode, "there should be no error by default");
|
||||
});
|
||||
|
||||
|
||||
test("Test readyStates", function() {
|
||||
var req = new XMLHttpRequest();
|
||||
var state = req.readyState;
|
||||
|
||||
var statesVisited = [true, false, false, false, false]
|
||||
|
||||
req.onreadystatechange = function() {
|
||||
statesVisited[req.readyState] = true;
|
||||
};
|
||||
|
||||
req.open("GET", "https://gist.githubusercontent.com/huffman/33cc618fec183d1bccd0/raw/test.json", false);
|
||||
req.send();
|
||||
for (var i = 0; i <= req.DONE; i++) {
|
||||
this.assertEquals(true, statesVisited[i], i + " should be set");
|
||||
}
|
||||
this.assertEquals(req.DONE, req.readyState, "readyState should be DONE");
|
||||
});
|
||||
|
||||
test("Test TEXT request", function() {
|
||||
var req = new XMLHttpRequest();
|
||||
var state = req.readyState;
|
||||
|
||||
req.open("GET", "https://gist.githubusercontent.com/huffman/33cc618fec183d1bccd0/raw/test.json", false);
|
||||
req.send();
|
||||
|
||||
this.assertEquals(req.DONE, req.readyState, "readyState should be DONE");
|
||||
this.assertEquals(200, req.status, "status should be `200`");
|
||||
this.assertEquals(0, req.errorCode);
|
||||
this.assertEquals("OK", req.statusText, "statusText should be `OK`");
|
||||
this.assertNotEquals("", req.getAllResponseHeaders(), "headers should no longer be empty string");
|
||||
this.assertNull(req.getResponseHeader('invalidheader'), "invalid header should return `null`");
|
||||
this.assertEquals("GitHub.com", req.getResponseHeader('Server'), "Server header should be GitHub.com");
|
||||
this.assertEquals('{"id": 1}', req.response);
|
||||
this.assertEquals('{"id": 1}', req.responseText);
|
||||
});
|
||||
|
||||
test("Test JSON request", function() {
|
||||
var req = new XMLHttpRequest();
|
||||
var state = req.readyState;
|
||||
|
||||
req.responseType = "json";
|
||||
req.open("GET", "https://gist.githubusercontent.com/huffman/33cc618fec183d1bccd0/raw/test.json", false);
|
||||
req.send();
|
||||
|
||||
this.assertEquals(req.DONE, req.readyState, "readyState should be DONE");
|
||||
this.assertEquals(200, req.status, "status should be `200`");
|
||||
this.assertEquals(0, req.errorCode);
|
||||
this.assertEquals("OK", req.statusText, "statusText should be `OK`");
|
||||
this.assertNotEquals("", req.getAllResponseHeaders(), "headers should no longer be empty string");
|
||||
this.assertNull(req.getResponseHeader('invalidheader'), "invalid header should return `null`");
|
||||
this.assertEquals("GitHub.com", req.getResponseHeader('Server'), "Server header should be GitHub.com");
|
||||
this.assertHasProperty('id', req.response);
|
||||
this.assertEquals(1, req.response.id);
|
||||
this.assertEquals('{"id": 1}', req.responseText);
|
||||
});
|
||||
|
||||
test("Test Bad URL", function() {
|
||||
var req = new XMLHttpRequest();
|
||||
var state = req.readyState;
|
||||
|
||||
req.open("POST", "hifi://domain/path", false);
|
||||
req.send();
|
||||
|
||||
this.assertEquals(req.DONE, req.readyState, "readyState should be DONE");
|
||||
this.assertNotEquals(0, req.errorCode);
|
||||
});
|
||||
|
||||
test("Test Bad Method Error", function() {
|
||||
var req = new XMLHttpRequest();
|
||||
var state = req.readyState;
|
||||
|
||||
req.open("POST", "https://www.google.com", false);
|
||||
|
||||
req.send("randomdata");
|
||||
|
||||
this.assertEquals(req.DONE, req.readyState, "readyState should be DONE");
|
||||
this.assertEquals(405, req.status);
|
||||
this.assertEquals(202, req.errorCode);
|
||||
|
||||
req.open("POST", "https://www.google.com", false)
|
||||
req.send();
|
||||
|
||||
this.assertEquals(req.DONE, req.readyState, "readyState should be DONE");
|
||||
this.assertEquals(405, req.status);
|
||||
this.assertEquals(202, req.errorCode);
|
||||
});
|
||||
|
||||
test("Test abort", function() {
|
||||
var req = new XMLHttpRequest();
|
||||
var state = req.readyState;
|
||||
|
||||
req.open("POST", "https://www.google.com", true)
|
||||
req.send();
|
||||
req.abort();
|
||||
|
||||
this.assertEquals(0, req.status);
|
||||
this.assertEquals(0, req.errorCode);
|
||||
});
|
||||
|
||||
test("Test timeout", function() {
|
||||
var req = new XMLHttpRequest();
|
||||
var state = req.readyState;
|
||||
var timedOut = false;
|
||||
|
||||
req.ontimeout = function() {
|
||||
timedOut = true;
|
||||
};
|
||||
|
||||
req.open("POST", "https://gist.githubusercontent.com/huffman/33cc618fec183d1bccd0/raw/test.json", false)
|
||||
req.timeout = 1;
|
||||
req.send();
|
||||
|
||||
this.assertEquals(true, timedOut, "request should have timed out");
|
||||
this.assertEquals(req.DONE, req.readyState, "readyState should be DONE");
|
||||
this.assertEquals(0, req.status, "status should be `0`");
|
||||
this.assertEquals(4, req.errorCode, "4 is the timeout error code for QNetworkReply::NetworkError");
|
||||
});
|
197
examples/toolBars.js
Normal file
197
examples/toolBars.js
Normal file
|
@ -0,0 +1,197 @@
|
|||
//
|
||||
// toolBars.js
|
||||
// examples
|
||||
//
|
||||
// Created by Clément Brisset on 5/7/14.
|
||||
// Copyright 2014 High Fidelity, Inc.
|
||||
//
|
||||
// Distributed under the Apache License, Version 2.0.
|
||||
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
||||
//
|
||||
|
||||
Overlay2D = function(properties, overlay) { // overlay is an optionnal variable
|
||||
if (!(typeof(properties) === 'undefined')) {
|
||||
if(typeof(overlay) === 'undefined') {
|
||||
overlay = Overlays.addOverlay("image", properties);
|
||||
} else {
|
||||
Overlays.editOverlay(overlay, properties);
|
||||
}
|
||||
}
|
||||
|
||||
this.overlay = function() {
|
||||
return overlay;
|
||||
}
|
||||
this.x = function() {
|
||||
return properties.x;
|
||||
}
|
||||
this.y = function() {
|
||||
return properties.y;
|
||||
}
|
||||
this.width = function() {
|
||||
return properties.width;
|
||||
}
|
||||
this.height = function() {
|
||||
return properties.height;
|
||||
}
|
||||
this.alpha = function() {
|
||||
return properties.alpha;
|
||||
}
|
||||
this.visible = function() {
|
||||
return properties.visible;
|
||||
}
|
||||
|
||||
|
||||
this.move = function(x, y) {
|
||||
properties.x = x;
|
||||
properties.y = y;
|
||||
Overlays.editOverlay(overlay, { x: x, y: y });
|
||||
}
|
||||
this.resize = function(width, height) {
|
||||
properties.width = width;
|
||||
properties.height = height;
|
||||
Overlays.editOverlay(overlay, { width: width, height: height });
|
||||
}
|
||||
this.setAlpha = function(alpha) {
|
||||
properties.alpha = alpha;
|
||||
Overlays.editOverlay(overlay, { alpha: alpha });
|
||||
}
|
||||
this.show = function(doShow) {
|
||||
properties.visible = doShow;
|
||||
Overlays.editOverlay(overlay, { visible: doShow });
|
||||
}
|
||||
|
||||
this.clicked = function(clickedOverlay) {
|
||||
return (overlay == clickedOverlay ? true : false);
|
||||
}
|
||||
|
||||
this.cleanup = function() {
|
||||
print("Cleanup");
|
||||
Overlays.deleteOverlay(overlay);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Tool = function(properties, selectable, selected) { // selectable and selected are optional variables.
|
||||
Overlay2D.call(this, properties);
|
||||
|
||||
if(typeof(selectable)==='undefined') {
|
||||
selectable = false;
|
||||
if(typeof(selected)==='undefined') {
|
||||
selected = false;
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
this.selectable = function() {
|
||||
return selectable;
|
||||
}
|
||||
|
||||
this.selected = function() {
|
||||
return selected;
|
||||
}
|
||||
this.select = function(doSelect) {
|
||||
selected = doSelect;
|
||||
properties.subImage.y = (selected ? 2 : 1) * properties.subImage.height;
|
||||
Overlays.editOverlay(this.overlay(), { subImage: properties.subImage });
|
||||
}
|
||||
this.toggle = function() {
|
||||
selected = !selected;
|
||||
properties.subImage.y = (selected ? 2 : 1) * properties.subImage.height;
|
||||
Overlays.editOverlay(this.overlay(), { subImage: properties.subImage });
|
||||
|
||||
return selected;
|
||||
}
|
||||
|
||||
this.select(selected);
|
||||
|
||||
this.baseClicked = this.clicked;
|
||||
this.clicked = function(clickedOverlay) {
|
||||
if (this.baseClicked(clickedOverlay)) {
|
||||
if (selectable) {
|
||||
this.toggle();
|
||||
}
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
Tool.prototype = new Overlay2D;
|
||||
Tool.IMAGE_HEIGHT = 50;
|
||||
Tool.IMAGE_WIDTH = 50;
|
||||
|
||||
ToolBar = function(x, y, direction) {
|
||||
this.tools = [];
|
||||
this.x = x;
|
||||
this.y = y;
|
||||
this.width = 0;
|
||||
this.height = 0;
|
||||
|
||||
|
||||
this.addTool = function(properties, selectable, selected) {
|
||||
if (direction == ToolBar.HORIZONTAL) {
|
||||
properties.x = this.x + this.width;
|
||||
properties.y = this.y;
|
||||
this.width += properties.width + ToolBar.SPACING;
|
||||
this.height += Math.max(properties.height, this.height);
|
||||
} else {
|
||||
properties.x = this.x;
|
||||
properties.y = this.y + this.height;
|
||||
this.width = Math.max(properties.width, this.width);
|
||||
this.height += properties.height + ToolBar.SPACING;
|
||||
}
|
||||
|
||||
this.tools[this.tools.length] = new Tool(properties, selectable, selected);
|
||||
return ((this.tools.length) - 1);
|
||||
}
|
||||
|
||||
this.move = function(x, y) {
|
||||
var dx = x - this.x;
|
||||
var dy = y - this.y;
|
||||
this.x = x;
|
||||
this.y = y;
|
||||
for(var tool in this.tools) {
|
||||
this.tools[tool].move(this.tools[tool].x() + dx, this.tools[tool].y() + dy);
|
||||
}
|
||||
}
|
||||
|
||||
this.setAlpha = function(alpha) {
|
||||
for(var tool in this.tools) {
|
||||
this.tools[tool].setAlpha(alpha);
|
||||
}
|
||||
}
|
||||
|
||||
this.show = function(doShow) {
|
||||
for(var tool in this.tools) {
|
||||
this.tools[tool].show(doShow);
|
||||
}
|
||||
}
|
||||
|
||||
this.clicked = function(clickedOverlay) {
|
||||
for(var tool in this.tools) {
|
||||
if (this.tools[tool].visible() && this.tools[tool].clicked(clickedOverlay)) {
|
||||
return parseInt(tool);
|
||||
}
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
this.numberOfTools = function() {
|
||||
return this.tools.length;
|
||||
}
|
||||
|
||||
this.cleanup = function() {
|
||||
for(var tool in this.tools) {
|
||||
this.tools[tool].cleanup();
|
||||
delete this.tools[tool];
|
||||
}
|
||||
|
||||
this.tools = [];
|
||||
this.x = x;
|
||||
this.y = y;
|
||||
this.width = 0;
|
||||
this.height = 0;
|
||||
}
|
||||
}
|
||||
ToolBar.SPACING = 4;
|
||||
ToolBar.VERTICAL = 0;
|
||||
ToolBar.HORIZONTAL = 1;
|
|
@ -15,6 +15,7 @@ set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_CURRENT_SOURCE_DIR}/../cmake
|
|||
set(FACEPLUS_ROOT_DIR "${CMAKE_CURRENT_SOURCE_DIR}/external/faceplus")
|
||||
set(FACESHIFT_ROOT_DIR "${CMAKE_CURRENT_SOURCE_DIR}/external/faceshift")
|
||||
set(LIBOVR_ROOT_DIR "${CMAKE_CURRENT_SOURCE_DIR}/external/oculus")
|
||||
set(PRIOVR_ROOT_DIR "${CMAKE_CURRENT_SOURCE_DIR}/external/priovr")
|
||||
set(SIXENSE_ROOT_DIR "${CMAKE_CURRENT_SOURCE_DIR}/external/Sixense")
|
||||
set(VISAGE_ROOT_DIR "${CMAKE_CURRENT_SOURCE_DIR}/external/visage")
|
||||
|
||||
|
@ -127,12 +128,14 @@ link_hifi_library(particles ${TARGET_NAME} "${ROOT_DIR}")
|
|||
link_hifi_library(models ${TARGET_NAME} "${ROOT_DIR}")
|
||||
link_hifi_library(avatars ${TARGET_NAME} "${ROOT_DIR}")
|
||||
link_hifi_library(audio ${TARGET_NAME} "${ROOT_DIR}")
|
||||
link_hifi_library(animation ${TARGET_NAME} "${ROOT_DIR}")
|
||||
link_hifi_library(script-engine ${TARGET_NAME} "${ROOT_DIR}")
|
||||
|
||||
# find any optional libraries
|
||||
find_package(Faceplus)
|
||||
find_package(Faceshift)
|
||||
find_package(LibOVR)
|
||||
find_package(PrioVR)
|
||||
find_package(Sixense)
|
||||
find_package(Visage)
|
||||
find_package(ZLIB)
|
||||
|
@ -183,6 +186,13 @@ if (LIBOVR_FOUND AND NOT DISABLE_LIBOVR)
|
|||
target_link_libraries(${TARGET_NAME} "${LIBOVR_LIBRARIES}")
|
||||
endif (LIBOVR_FOUND AND NOT DISABLE_LIBOVR)
|
||||
|
||||
# and with PrioVR library
|
||||
if (PRIOVR_FOUND AND NOT DISABLE_PRIOVR)
|
||||
add_definitions(-DHAVE_PRIOVR)
|
||||
include_directories(SYSTEM "${PRIOVR_INCLUDE_DIRS}")
|
||||
target_link_libraries(${TARGET_NAME} "${PRIOVR_LIBRARIES}")
|
||||
endif (PRIOVR_FOUND AND NOT DISABLE_PRIOVR)
|
||||
|
||||
# and with qxmpp for chat
|
||||
if (QXMPP_FOUND AND NOT DISABLE_QXMPP)
|
||||
add_definitions(-DHAVE_QXMPP -DQXMPP_STATIC)
|
||||
|
|
16
interface/external/priovr/readme.txt
vendored
Normal file
16
interface/external/priovr/readme.txt
vendored
Normal file
|
@ -0,0 +1,16 @@
|
|||
|
||||
Instructions for adding the PrioVR driver to Interface
|
||||
Andrzej Kapolka, May 12, 2014
|
||||
|
||||
1. Download and install the YEI drivers from https://www.yeitechnology.com/yei-3-space-sensor-software-suite. If using
|
||||
Window 8+, follow the workaround instructions at http://forum.yeitechnology.com/viewtopic.php?f=3&t=24.
|
||||
|
||||
2. Get the PrioVR skeleton API, open ts_c_api2_priovr2/visual_studio/ThreeSpace_API_2/ThreeSpace_API_2.sln
|
||||
in Visual Studio, and build it.
|
||||
|
||||
3. Copy ts_c_api2_priovr2/visual_studio/ThreeSpace_API_2/Skeletal_API/yei_skeletal_api.h to interface/external/priovr/include,
|
||||
ts_c_api2_priovr2/visual_studio/ThreeSpace_API_2/Debug/Skeletal_API.lib to interface/external/priovr/lib, and
|
||||
ts_c_api2_priovr2/visual_studio/ThreeSpace_API_2/Debug/*.dll to your path.
|
||||
|
||||
4. Delete your build directory, run cmake and build, and you should be all set.
|
||||
|
|
@ -170,7 +170,6 @@ Application::Application(int& argc, char** argv, QElapsedTimer &startup_time) :
|
|||
_packetsPerSecond(0),
|
||||
_bytesPerSecond(0),
|
||||
_previousScriptLocation(),
|
||||
_logger(new FileLogger(this)),
|
||||
_runningScriptsWidget(new RunningScriptsWidget(_window)),
|
||||
_runningScriptsWidgetWasVisible(false)
|
||||
{
|
||||
|
@ -190,6 +189,8 @@ Application::Application(int& argc, char** argv, QElapsedTimer &startup_time) :
|
|||
setOrganizationName(applicationInfo.value("organizationName").toString());
|
||||
setOrganizationDomain(applicationInfo.value("organizationDomain").toString());
|
||||
|
||||
_logger = new FileLogger(this); // After setting organization name in order to get correct directory
|
||||
|
||||
QSettings::setDefaultFormat(QSettings::IniFormat);
|
||||
|
||||
_myAvatar = _avatarManager.getMyAvatar();
|
||||
|
@ -1982,6 +1983,7 @@ void Application::update(float deltaTime) {
|
|||
_myAvatar->updateLookAtTargetAvatar();
|
||||
updateMyAvatarLookAtPosition();
|
||||
_sixenseManager.update(deltaTime);
|
||||
_prioVR.update();
|
||||
updateMyAvatar(deltaTime); // Sample hardware, update view frustum if needed, and send avatar data to mixer/nodes
|
||||
updateThreads(deltaTime); // If running non-threaded, then give the threads some time to process...
|
||||
_avatarManager.updateOtherAvatars(deltaTime); //loop through all the other avatars and simulate them...
|
||||
|
@ -2751,6 +2753,9 @@ void Application::displayOverlay() {
|
|||
drawText(_glWidget->width() - 100, _glWidget->height() - timerBottom, 0.30f, 0.0f, 0, frameTimer, WHITE_TEXT);
|
||||
}
|
||||
|
||||
// give external parties a change to hook in
|
||||
emit renderingOverlay();
|
||||
|
||||
_overlays.render2D();
|
||||
|
||||
glPopMatrix();
|
||||
|
@ -3059,6 +3064,8 @@ void Application::resetSensors() {
|
|||
OculusManager::reset();
|
||||
}
|
||||
|
||||
_prioVR.reset();
|
||||
|
||||
QCursor::setPos(_mouseX, _mouseY);
|
||||
_myAvatar->reset();
|
||||
|
||||
|
|
|
@ -58,6 +58,7 @@
|
|||
#include "avatar/MyAvatar.h"
|
||||
#include "devices/Faceplus.h"
|
||||
#include "devices/Faceshift.h"
|
||||
#include "devices/PrioVR.h"
|
||||
#include "devices/SixenseManager.h"
|
||||
#include "devices/Visage.h"
|
||||
#include "models/ModelTreeRenderer.h"
|
||||
|
@ -194,6 +195,7 @@ public:
|
|||
Visage* getVisage() { return &_visage; }
|
||||
FaceTracker* getActiveFaceTracker();
|
||||
SixenseManager* getSixenseManager() { return &_sixenseManager; }
|
||||
PrioVR* getPrioVR() { return &_prioVR; }
|
||||
BandwidthMeter* getBandwidthMeter() { return &_bandwidthMeter; }
|
||||
QUndoStack* getUndoStack() { return &_undoStack; }
|
||||
|
||||
|
@ -267,6 +269,9 @@ signals:
|
|||
/// Fired when we're rendering in-world interface elements; allows external parties to hook in.
|
||||
void renderingInWorldInterface();
|
||||
|
||||
/// Fired when we're rendering the overlay.
|
||||
void renderingOverlay();
|
||||
|
||||
/// Fired when the import window is closed
|
||||
void importDone();
|
||||
|
||||
|
@ -442,6 +447,7 @@ private:
|
|||
Visage _visage;
|
||||
|
||||
SixenseManager _sixenseManager;
|
||||
PrioVR _prioVR;
|
||||
|
||||
Camera _myCamera; // My view onto the world
|
||||
Camera _viewFrustumOffsetCamera; // The camera we use to sometimes show the view frustum from an offset mode
|
||||
|
|
|
@ -111,7 +111,7 @@ void MyAvatar::reset() {
|
|||
void MyAvatar::update(float deltaTime) {
|
||||
Head* head = getHead();
|
||||
head->relaxLean(deltaTime);
|
||||
updateFromFaceTracker(deltaTime);
|
||||
updateFromTrackers(deltaTime);
|
||||
if (Menu::getInstance()->isOptionChecked(MenuOption::MoveWithLean)) {
|
||||
// Faceshift drive is enabled, set the avatar drive based on the head position
|
||||
moveWithLean();
|
||||
|
@ -234,26 +234,33 @@ void MyAvatar::simulate(float deltaTime) {
|
|||
}
|
||||
|
||||
// Update avatar head rotation with sensor data
|
||||
void MyAvatar::updateFromFaceTracker(float deltaTime) {
|
||||
void MyAvatar::updateFromTrackers(float deltaTime) {
|
||||
glm::vec3 estimatedPosition, estimatedRotation;
|
||||
|
||||
FaceTracker* tracker = Application::getInstance()->getActiveFaceTracker();
|
||||
if (tracker) {
|
||||
estimatedPosition = tracker->getHeadTranslation();
|
||||
estimatedRotation = glm::degrees(safeEulerAngles(tracker->getHeadRotation()));
|
||||
|
||||
// Rotate the body if the head is turned beyond the screen
|
||||
if (Menu::getInstance()->isOptionChecked(MenuOption::TurnWithHead)) {
|
||||
const float TRACKER_YAW_TURN_SENSITIVITY = 0.5f;
|
||||
const float TRACKER_MIN_YAW_TURN = 15.0f;
|
||||
const float TRACKER_MAX_YAW_TURN = 50.0f;
|
||||
if ( (fabs(estimatedRotation.y) > TRACKER_MIN_YAW_TURN) &&
|
||||
(fabs(estimatedRotation.y) < TRACKER_MAX_YAW_TURN) ) {
|
||||
if (estimatedRotation.y > 0.0f) {
|
||||
_bodyYawDelta += (estimatedRotation.y - TRACKER_MIN_YAW_TURN) * TRACKER_YAW_TURN_SENSITIVITY;
|
||||
} else {
|
||||
_bodyYawDelta += (estimatedRotation.y + TRACKER_MIN_YAW_TURN) * TRACKER_YAW_TURN_SENSITIVITY;
|
||||
}
|
||||
if (Application::getInstance()->getPrioVR()->isActive()) {
|
||||
estimatedRotation = glm::degrees(safeEulerAngles(Application::getInstance()->getPrioVR()->getHeadRotation()));
|
||||
estimatedRotation.x *= -1.0f;
|
||||
estimatedRotation.z *= -1.0f;
|
||||
|
||||
} else {
|
||||
FaceTracker* tracker = Application::getInstance()->getActiveFaceTracker();
|
||||
if (tracker) {
|
||||
estimatedPosition = tracker->getHeadTranslation();
|
||||
estimatedRotation = glm::degrees(safeEulerAngles(tracker->getHeadRotation()));
|
||||
}
|
||||
}
|
||||
|
||||
// Rotate the body if the head is turned beyond the screen
|
||||
if (Menu::getInstance()->isOptionChecked(MenuOption::TurnWithHead)) {
|
||||
const float TRACKER_YAW_TURN_SENSITIVITY = 0.5f;
|
||||
const float TRACKER_MIN_YAW_TURN = 15.0f;
|
||||
const float TRACKER_MAX_YAW_TURN = 50.0f;
|
||||
if ( (fabs(estimatedRotation.y) > TRACKER_MIN_YAW_TURN) &&
|
||||
(fabs(estimatedRotation.y) < TRACKER_MAX_YAW_TURN) ) {
|
||||
if (estimatedRotation.y > 0.0f) {
|
||||
_bodyYawDelta += (estimatedRotation.y - TRACKER_MIN_YAW_TURN) * TRACKER_YAW_TURN_SENSITIVITY;
|
||||
} else {
|
||||
_bodyYawDelta += (estimatedRotation.y + TRACKER_MIN_YAW_TURN) * TRACKER_YAW_TURN_SENSITIVITY;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -271,6 +278,14 @@ void MyAvatar::updateFromFaceTracker(float deltaTime) {
|
|||
head->setDeltaYaw(estimatedRotation.y * magnifyFieldOfView);
|
||||
head->setDeltaRoll(estimatedRotation.z);
|
||||
|
||||
// the priovr can give us exact lean
|
||||
if (Application::getInstance()->getPrioVR()->isActive()) {
|
||||
glm::vec3 eulers = glm::degrees(safeEulerAngles(Application::getInstance()->getPrioVR()->getTorsoRotation()));
|
||||
head->setLeanSideways(eulers.z);
|
||||
head->setLeanForward(eulers.x);
|
||||
return;
|
||||
}
|
||||
|
||||
// Update torso lean distance based on accelerometer data
|
||||
const float TORSO_LENGTH = 0.5f;
|
||||
glm::vec3 relativePosition = estimatedPosition - glm::vec3(0.0f, -TORSO_LENGTH, 0.0f);
|
||||
|
|
|
@ -38,7 +38,7 @@ public:
|
|||
void reset();
|
||||
void update(float deltaTime);
|
||||
void simulate(float deltaTime);
|
||||
void updateFromFaceTracker(float deltaTime);
|
||||
void updateFromTrackers(float deltaTime);
|
||||
void moveWithLean();
|
||||
|
||||
void render(const glm::vec3& cameraPosition, RenderMode renderMode = NORMAL_RENDER_MODE);
|
||||
|
|
|
@ -33,14 +33,28 @@ void SkeletonModel::simulate(float deltaTime, bool fullUpdate) {
|
|||
return; // only simulate for own avatar
|
||||
}
|
||||
|
||||
const FBXGeometry& geometry = _geometry->getFBXGeometry();
|
||||
PrioVR* prioVR = Application::getInstance()->getPrioVR();
|
||||
if (prioVR->isActive()) {
|
||||
for (int i = 0; i < prioVR->getJointRotations().size(); i++) {
|
||||
int humanIKJointIndex = prioVR->getHumanIKJointIndices().at(i);
|
||||
if (humanIKJointIndex == -1) {
|
||||
continue;
|
||||
}
|
||||
int jointIndex = geometry.humanIKJointIndices.at(humanIKJointIndex);
|
||||
if (jointIndex != -1) {
|
||||
setJointRotation(jointIndex, _rotation * prioVR->getJointRotations().at(i), true);
|
||||
}
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
// find the left and rightmost active palms
|
||||
int leftPalmIndex, rightPalmIndex;
|
||||
Hand* hand = _owningAvatar->getHand();
|
||||
hand->getLeftRightPalmIndices(leftPalmIndex, rightPalmIndex);
|
||||
|
||||
const float HAND_RESTORATION_RATE = 0.25f;
|
||||
|
||||
const FBXGeometry& geometry = _geometry->getFBXGeometry();
|
||||
const float HAND_RESTORATION_RATE = 0.25f;
|
||||
if (leftPalmIndex == -1) {
|
||||
// palms are not yet set, use mouse
|
||||
if (_owningAvatar->getHandState() == HAND_STATE_NULL) {
|
||||
|
@ -186,7 +200,7 @@ void SkeletonModel::updateJointState(int index) {
|
|||
}
|
||||
|
||||
void SkeletonModel::maybeUpdateLeanRotation(const JointState& parentState, const FBXJoint& joint, JointState& state) {
|
||||
if (!_owningAvatar->isMyAvatar()) {
|
||||
if (!_owningAvatar->isMyAvatar() || Application::getInstance()->getPrioVR()->isActive()) {
|
||||
return;
|
||||
}
|
||||
// get the rotation axes in joint space and use them to adjust the rotation
|
||||
|
|
117
interface/src/devices/PrioVR.cpp
Normal file
117
interface/src/devices/PrioVR.cpp
Normal file
|
@ -0,0 +1,117 @@
|
|||
//
|
||||
// PrioVR.cpp
|
||||
// interface/src/devices
|
||||
//
|
||||
// Created by Andrzej Kapolka on 5/12/14.
|
||||
// Copyright 2014 High Fidelity, Inc.
|
||||
//
|
||||
// Distributed under the Apache License, Version 2.0.
|
||||
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
||||
//
|
||||
|
||||
#include <QtDebug>
|
||||
|
||||
#include <FBXReader.h>
|
||||
|
||||
#include "Application.h"
|
||||
#include "PrioVR.h"
|
||||
#include "ui/TextRenderer.h"
|
||||
|
||||
const unsigned int SERIAL_LIST[] = { 0x00000001, 0x00000000, 0x00000008, 0x00000009, 0x0000000A,
|
||||
0x0000000C, 0x0000000D, 0x0000000E, 0x00000004, 0x00000005, 0x00000010, 0x00000011 };
|
||||
const unsigned char AXIS_LIST[] = { 9, 43, 37, 37, 37, 13, 13, 13, 52, 52, 28, 28 };
|
||||
const int LIST_LENGTH = sizeof(SERIAL_LIST) / sizeof(SERIAL_LIST[0]);
|
||||
|
||||
const char* JOINT_NAMES[] = { "Neck", "Spine", "LeftArm", "LeftForeArm", "LeftHand", "RightArm",
|
||||
"RightForeArm", "RightHand", "LeftUpLeg", "LeftLeg", "RightUpLeg", "RightLeg" };
|
||||
|
||||
#ifdef HAVE_PRIOVR
|
||||
static int indexOfHumanIKJoint(const char* jointName) {
|
||||
for (int i = 0;; i++) {
|
||||
QByteArray humanIKJoint = HUMANIK_JOINTS[i];
|
||||
if (humanIKJoint.isEmpty()) {
|
||||
return -1;
|
||||
}
|
||||
if (humanIKJoint == jointName) {
|
||||
return i;
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
PrioVR::PrioVR() {
|
||||
#ifdef HAVE_PRIOVR
|
||||
char jointsDiscovered[LIST_LENGTH];
|
||||
_skeletalDevice = yei_setUpPrioVRSensors(0x00000000, const_cast<unsigned int*>(SERIAL_LIST),
|
||||
const_cast<unsigned char*>(AXIS_LIST), jointsDiscovered, LIST_LENGTH, YEI_TIMESTAMP_SYSTEM);
|
||||
if (!_skeletalDevice) {
|
||||
return;
|
||||
}
|
||||
_jointRotations.resize(LIST_LENGTH);
|
||||
for (int i = 0; i < LIST_LENGTH; i++) {
|
||||
_humanIKJointIndices.append(jointsDiscovered[i] ? indexOfHumanIKJoint(JOINT_NAMES[i]) : -1);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
PrioVR::~PrioVR() {
|
||||
#ifdef HAVE_PRIOVR
|
||||
if (_skeletalDevice) {
|
||||
yei_stopStreaming(_skeletalDevice);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
glm::quat PrioVR::getHeadRotation() const {
|
||||
const int HEAD_ROTATION_INDEX = 0;
|
||||
return _jointRotations.size() > HEAD_ROTATION_INDEX ? _jointRotations.at(HEAD_ROTATION_INDEX) : glm::quat();
|
||||
}
|
||||
|
||||
glm::quat PrioVR::getTorsoRotation() const {
|
||||
const int TORSO_ROTATION_INDEX = 1;
|
||||
return _jointRotations.size() > TORSO_ROTATION_INDEX ? _jointRotations.at(TORSO_ROTATION_INDEX) : glm::quat();
|
||||
}
|
||||
|
||||
void PrioVR::update() {
|
||||
#ifdef HAVE_PRIOVR
|
||||
if (!_skeletalDevice) {
|
||||
return;
|
||||
}
|
||||
unsigned int timestamp;
|
||||
yei_getLastStreamDataAll(_skeletalDevice, (char*)_jointRotations.data(),
|
||||
_jointRotations.size() * sizeof(glm::quat), ×tamp);
|
||||
|
||||
// convert to our expected coordinate system
|
||||
for (int i = 0; i < _jointRotations.size(); i++) {
|
||||
_jointRotations[i].y *= -1.0f;
|
||||
_jointRotations[i].z *= -1.0f;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
void PrioVR::reset() {
|
||||
#ifdef HAVE_PRIOVR
|
||||
if (!_skeletalDevice) {
|
||||
return;
|
||||
}
|
||||
connect(Application::getInstance(), SIGNAL(renderingOverlay()), SLOT(renderCalibrationCountdown()));
|
||||
_calibrationCountdownStarted = QDateTime::currentDateTime();
|
||||
#endif
|
||||
}
|
||||
|
||||
void PrioVR::renderCalibrationCountdown() {
|
||||
#ifdef HAVE_PRIOVR
|
||||
const int COUNTDOWN_SECONDS = 3;
|
||||
int secondsRemaining = COUNTDOWN_SECONDS - _calibrationCountdownStarted.secsTo(QDateTime::currentDateTime());
|
||||
if (secondsRemaining == 0) {
|
||||
yei_tareSensors(_skeletalDevice);
|
||||
Application::getInstance()->disconnect(this);
|
||||
return;
|
||||
}
|
||||
static TextRenderer textRenderer(MONO_FONT_FAMILY, 18, QFont::Bold, false, TextRenderer::OUTLINE_EFFECT, 2);
|
||||
QByteArray text = "Assume T-Pose in " + QByteArray::number(secondsRemaining) + "...";
|
||||
textRenderer.draw((Application::getInstance()->getGLWidget()->width() - textRenderer.computeWidth(text.constData())) / 2,
|
||||
Application::getInstance()->getGLWidget()->height() / 2,
|
||||
text);
|
||||
#endif
|
||||
}
|
62
interface/src/devices/PrioVR.h
Normal file
62
interface/src/devices/PrioVR.h
Normal file
|
@ -0,0 +1,62 @@
|
|||
//
|
||||
// PrioVR.h
|
||||
// interface/src/devices
|
||||
//
|
||||
// Created by Andrzej Kapolka on 5/12/14.
|
||||
// Copyright 2014 High Fidelity, Inc.
|
||||
//
|
||||
// Distributed under the Apache License, Version 2.0.
|
||||
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
||||
//
|
||||
|
||||
#ifndef hifi_PrioVR_h
|
||||
#define hifi_PrioVR_h
|
||||
|
||||
#include <QDateTime>
|
||||
#include <QObject>
|
||||
#include <QVector>
|
||||
|
||||
#include <glm/gtc/quaternion.hpp>
|
||||
|
||||
#ifdef HAVE_PRIOVR
|
||||
extern "C" {
|
||||
#include <yei_skeletal_api.h>
|
||||
}
|
||||
#endif
|
||||
|
||||
/// Handles interaction with the PrioVR skeleton tracking suit.
|
||||
class PrioVR : public QObject {
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
|
||||
PrioVR();
|
||||
virtual ~PrioVR();
|
||||
|
||||
bool isActive() const { return !_jointRotations.isEmpty(); }
|
||||
|
||||
glm::quat getHeadRotation() const;
|
||||
glm::quat getTorsoRotation() const;
|
||||
|
||||
const QVector<int>& getHumanIKJointIndices() const { return _humanIKJointIndices; }
|
||||
const QVector<glm::quat>& getJointRotations() const { return _jointRotations; }
|
||||
|
||||
void update();
|
||||
void reset();
|
||||
|
||||
private slots:
|
||||
|
||||
void renderCalibrationCountdown();
|
||||
|
||||
private:
|
||||
#ifdef HAVE_PRIOVR
|
||||
YEI_Device_Id _skeletalDevice;
|
||||
#endif
|
||||
|
||||
QVector<int> _humanIKJointIndices;
|
||||
QVector<glm::quat> _jointRotations;
|
||||
|
||||
QDateTime _calibrationCountdownStarted;
|
||||
};
|
||||
|
||||
#endif // hifi_PrioVR_h
|
|
@ -55,7 +55,8 @@ Visage::Visage() :
|
|||
Visage::~Visage() {
|
||||
#ifdef HAVE_VISAGE
|
||||
_tracker->stop();
|
||||
delete _tracker;
|
||||
// deleting the tracker crashes windows; disable for now
|
||||
//delete _tracker;
|
||||
delete _data;
|
||||
#endif
|
||||
}
|
||||
|
|
|
@ -20,11 +20,16 @@ ModelTreeRenderer::ModelTreeRenderer() :
|
|||
}
|
||||
|
||||
ModelTreeRenderer::~ModelTreeRenderer() {
|
||||
// delete the models in _modelsItemModels
|
||||
foreach(Model* model, _modelsItemModels) {
|
||||
// delete the models in _knownModelsItemModels
|
||||
foreach(Model* model, _knownModelsItemModels) {
|
||||
delete model;
|
||||
}
|
||||
_modelsItemModels.clear();
|
||||
_knownModelsItemModels.clear();
|
||||
|
||||
foreach(Model* model, _unknownModelsItemModels) {
|
||||
delete model;
|
||||
}
|
||||
_unknownModelsItemModels.clear();
|
||||
}
|
||||
|
||||
void ModelTreeRenderer::init() {
|
||||
|
@ -43,27 +48,38 @@ void ModelTreeRenderer::render(RenderMode renderMode) {
|
|||
OctreeRenderer::render(renderMode);
|
||||
}
|
||||
|
||||
Model* ModelTreeRenderer::getModel(const QString& url) {
|
||||
Model* ModelTreeRenderer::getModel(const ModelItem& modelItem) {
|
||||
Model* model = NULL;
|
||||
|
||||
// if we don't already have this model then create it and initialize it
|
||||
if (_modelsItemModels.find(url) == _modelsItemModels.end()) {
|
||||
model = new Model();
|
||||
model->init();
|
||||
model->setURL(QUrl(url));
|
||||
_modelsItemModels[url] = model;
|
||||
if (modelItem.isKnownID()) {
|
||||
if (_knownModelsItemModels.find(modelItem.getID()) != _knownModelsItemModels.end()) {
|
||||
model = _knownModelsItemModels[modelItem.getID()];
|
||||
} else {
|
||||
model = new Model();
|
||||
model->init();
|
||||
model->setURL(QUrl(modelItem.getModelURL()));
|
||||
_knownModelsItemModels[modelItem.getID()] = model;
|
||||
}
|
||||
} else {
|
||||
model = _modelsItemModels[url];
|
||||
if (_unknownModelsItemModels.find(modelItem.getCreatorTokenID()) != _unknownModelsItemModels.end()) {
|
||||
model = _unknownModelsItemModels[modelItem.getCreatorTokenID()];
|
||||
} else {
|
||||
model = new Model();
|
||||
model->init();
|
||||
model->setURL(QUrl(modelItem.getModelURL()));
|
||||
_unknownModelsItemModels[modelItem.getCreatorTokenID()] = model;
|
||||
}
|
||||
}
|
||||
return model;
|
||||
}
|
||||
|
||||
void ModelTreeRenderer::renderElement(OctreeElement* element, RenderArgs* args) {
|
||||
args->_elementsTouched++;
|
||||
// actually render it here...
|
||||
// we need to iterate the actual modelItems of the element
|
||||
ModelTreeElement* modelTreeElement = (ModelTreeElement*)element;
|
||||
|
||||
const QList<ModelItem>& modelItems = modelTreeElement->getModels();
|
||||
QList<ModelItem>& modelItems = modelTreeElement->getModels();
|
||||
|
||||
uint16_t numberOfModels = modelItems.size();
|
||||
|
||||
|
@ -139,7 +155,7 @@ void ModelTreeRenderer::renderElement(OctreeElement* element, RenderArgs* args)
|
|||
}
|
||||
|
||||
for (uint16_t i = 0; i < numberOfModels; i++) {
|
||||
const ModelItem& modelItem = modelItems[i];
|
||||
ModelItem& modelItem = modelItems[i];
|
||||
// render modelItem aspoints
|
||||
AABox modelBox = modelItem.getAABox();
|
||||
modelBox.scale(TREE_SCALE);
|
||||
|
@ -150,13 +166,13 @@ void ModelTreeRenderer::renderElement(OctreeElement* element, RenderArgs* args)
|
|||
|
||||
bool drawAsModel = modelItem.hasModel();
|
||||
|
||||
args->_renderedItems++;
|
||||
args->_itemsRendered++;
|
||||
|
||||
if (drawAsModel) {
|
||||
glPushMatrix();
|
||||
const float alpha = 1.0f;
|
||||
|
||||
Model* model = getModel(modelItem.getModelURL());
|
||||
Model* model = getModel(modelItem);
|
||||
|
||||
model->setScaleToFit(true, radius * 2.0f);
|
||||
model->setSnapModelToCenter(true);
|
||||
|
@ -167,6 +183,21 @@ void ModelTreeRenderer::renderElement(OctreeElement* element, RenderArgs* args)
|
|||
|
||||
// set the position
|
||||
model->setTranslation(position);
|
||||
|
||||
// handle animations..
|
||||
if (modelItem.hasAnimation()) {
|
||||
if (!modelItem.jointsMapped()) {
|
||||
QStringList modelJointNames = model->getJointNames();
|
||||
modelItem.mapJoints(modelJointNames);
|
||||
}
|
||||
|
||||
QVector<glm::quat> frameData = modelItem.getAnimationFrame();
|
||||
for (int i = 0; i < frameData.size(); i++) {
|
||||
model->setJointState(i, true, frameData[i]);
|
||||
}
|
||||
}
|
||||
|
||||
// make sure to simulate so everything gets set up correctly for rendering
|
||||
model->simulate(0.0f);
|
||||
|
||||
// TODO: should we allow modelItems to have alpha on their models?
|
||||
|
@ -190,6 +221,8 @@ void ModelTreeRenderer::renderElement(OctreeElement* element, RenderArgs* args)
|
|||
glutSolidSphere(radius, 15, 15);
|
||||
glPopMatrix();
|
||||
}
|
||||
} else {
|
||||
args->_itemsOutOfView++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -49,9 +49,9 @@ public:
|
|||
virtual void render(RenderMode renderMode = DEFAULT_RENDER_MODE);
|
||||
|
||||
protected:
|
||||
Model* getModel(const QString& url);
|
||||
|
||||
QMap<QString, Model*> _modelsItemModels;
|
||||
Model* getModel(const ModelItem& modelItem);
|
||||
QMap<uint32_t, Model*> _knownModelsItemModels;
|
||||
QMap<uint32_t, Model*> _unknownModelsItemModels;
|
||||
};
|
||||
|
||||
#endif // hifi_ModelTreeRenderer_h
|
||||
|
|
|
@ -76,7 +76,7 @@ void ParticleTreeRenderer::renderElement(OctreeElement* element, RenderArgs* arg
|
|||
|
||||
bool drawAsModel = particle.hasModel();
|
||||
|
||||
args->_renderedItems++;
|
||||
args->_itemsRendered++;
|
||||
|
||||
if (drawAsModel) {
|
||||
glPushMatrix();
|
||||
|
|
|
@ -433,7 +433,8 @@ Extents Model::getMeshExtents() const {
|
|||
return Extents();
|
||||
}
|
||||
const Extents& extents = _geometry->getFBXGeometry().meshExtents;
|
||||
Extents scaledExtents = { extents.minimum * _scale, extents.maximum * _scale };
|
||||
glm::vec3 scale = _scale * _geometry->getFBXGeometry().fstScaled;
|
||||
Extents scaledExtents = { extents.minimum * scale, extents.maximum * scale };
|
||||
return scaledExtents;
|
||||
}
|
||||
|
||||
|
@ -441,8 +442,13 @@ Extents Model::getUnscaledMeshExtents() const {
|
|||
if (!isActive()) {
|
||||
return Extents();
|
||||
}
|
||||
|
||||
const Extents& extents = _geometry->getFBXGeometry().meshExtents;
|
||||
return extents;
|
||||
|
||||
// even though our caller asked for "unscaled" we need to include any fst scaling
|
||||
float scale = _geometry->getFBXGeometry().fstScaled;
|
||||
Extents scaledExtents = { extents.minimum * scale, extents.maximum * scale };
|
||||
return scaledExtents;
|
||||
}
|
||||
|
||||
bool Model::getJointState(int index, glm::quat& rotation) const {
|
||||
|
@ -576,6 +582,17 @@ bool Model::getJointRotation(int jointIndex, glm::quat& rotation, bool fromBind)
|
|||
return true;
|
||||
}
|
||||
|
||||
QStringList Model::getJointNames() const {
|
||||
if (QThread::currentThread() != thread()) {
|
||||
QStringList result;
|
||||
QMetaObject::invokeMethod(const_cast<Model*>(this), "getJointNames", Qt::BlockingQueuedConnection,
|
||||
Q_RETURN_ARG(QStringList, result));
|
||||
return result;
|
||||
}
|
||||
return isActive() ? _geometry->getFBXGeometry().getJointNames() : QStringList();
|
||||
}
|
||||
|
||||
|
||||
void Model::clearShapes() {
|
||||
for (int i = 0; i < _jointShapes.size(); ++i) {
|
||||
delete _jointShapes[i];
|
||||
|
|
|
@ -182,6 +182,8 @@ public:
|
|||
|
||||
bool getJointPosition(int jointIndex, glm::vec3& position) const;
|
||||
bool getJointRotation(int jointIndex, glm::quat& rotation, bool fromBind = false) const;
|
||||
|
||||
QStringList getJointNames() const;
|
||||
|
||||
void clearShapes();
|
||||
void rebuildShapes();
|
||||
|
|
|
@ -78,6 +78,7 @@ QScriptValue WindowScriptingInterface::showPrompt(const QString& message, const
|
|||
promptDialog.setWindowTitle("");
|
||||
promptDialog.setLabelText(message);
|
||||
promptDialog.setTextValue(defaultText);
|
||||
promptDialog.setFixedSize(600, 200);
|
||||
|
||||
if (promptDialog.exec() == QDialog::Accepted) {
|
||||
return QScriptValue(promptDialog.textValue());
|
||||
|
|
37
libraries/animation/CMakeLists.txt
Normal file
37
libraries/animation/CMakeLists.txt
Normal file
|
@ -0,0 +1,37 @@
|
|||
cmake_minimum_required(VERSION 2.8)
|
||||
|
||||
if (WIN32)
|
||||
cmake_policy (SET CMP0020 NEW)
|
||||
endif (WIN32)
|
||||
|
||||
set(ROOT_DIR ../..)
|
||||
set(MACRO_DIR "${ROOT_DIR}/cmake/macros")
|
||||
|
||||
# setup for find modules
|
||||
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_CURRENT_SOURCE_DIR}/../../cmake/modules/")
|
||||
|
||||
set(TARGET_NAME animation)
|
||||
|
||||
find_package(Qt5Widgets REQUIRED)
|
||||
|
||||
include(${MACRO_DIR}/SetupHifiLibrary.cmake)
|
||||
setup_hifi_library(${TARGET_NAME})
|
||||
|
||||
include(${MACRO_DIR}/IncludeGLM.cmake)
|
||||
include_glm(${TARGET_NAME} "${ROOT_DIR}")
|
||||
|
||||
include(${MACRO_DIR}/LinkHifiLibrary.cmake)
|
||||
link_hifi_library(shared ${TARGET_NAME} "${ROOT_DIR}")
|
||||
link_hifi_library(fbx ${TARGET_NAME} "${ROOT_DIR}")
|
||||
|
||||
# link ZLIB
|
||||
find_package(ZLIB)
|
||||
find_package(GnuTLS REQUIRED)
|
||||
|
||||
# add a definition for ssize_t so that windows doesn't bail on gnutls.h
|
||||
if (WIN32)
|
||||
add_definitions(-Dssize_t=long)
|
||||
endif ()
|
||||
|
||||
include_directories(SYSTEM "${ZLIB_INCLUDE_DIRS}" "${GNUTLS_INCLUDE_DIR}")
|
||||
target_link_libraries(${TARGET_NAME} "${ZLIB_LIBRARIES}" "${GNUTLS_LIBRARY}" Qt5::Widgets)
|
|
@ -36,7 +36,8 @@ QSharedPointer<Resource> AnimationCache::createResource(const QUrl& url, const Q
|
|||
}
|
||||
|
||||
Animation::Animation(const QUrl& url) :
|
||||
Resource(url) {
|
||||
Resource(url),
|
||||
_isValid(false) {
|
||||
}
|
||||
|
||||
class AnimationReader : public QRunnable {
|
||||
|
@ -93,6 +94,7 @@ QVector<FBXAnimationFrame> Animation::getFrames() const {
|
|||
void Animation::setGeometry(const FBXGeometry& geometry) {
|
||||
_geometry = geometry;
|
||||
finishedLoading(true);
|
||||
_isValid = true;
|
||||
}
|
||||
|
||||
void Animation::downloadFinished(QNetworkReply* reply) {
|
|
@ -53,6 +53,8 @@ public:
|
|||
Q_INVOKABLE QStringList getJointNames() const;
|
||||
|
||||
Q_INVOKABLE QVector<FBXAnimationFrame> getFrames() const;
|
||||
|
||||
bool isValid() const { return _isValid; }
|
||||
|
||||
protected:
|
||||
|
||||
|
@ -63,6 +65,7 @@ protected:
|
|||
private:
|
||||
|
||||
FBXGeometry _geometry;
|
||||
bool _isValid;
|
||||
};
|
||||
|
||||
#endif // hifi_AnimationCache_h
|
|
@ -577,6 +577,25 @@ const char* FACESHIFT_BLENDSHAPES[] = {
|
|||
""
|
||||
};
|
||||
|
||||
const char* HUMANIK_JOINTS[] = {
|
||||
"RightHand",
|
||||
"RightForeArm",
|
||||
"RightArm",
|
||||
"Head",
|
||||
"LeftArm",
|
||||
"LeftForeArm",
|
||||
"LeftHand",
|
||||
"Spine",
|
||||
"Hips",
|
||||
"RightUpLeg",
|
||||
"LeftUpLeg",
|
||||
"RightLeg",
|
||||
"LeftLeg",
|
||||
"RightFoot",
|
||||
"LeftFoot",
|
||||
""
|
||||
};
|
||||
|
||||
class FBXModel {
|
||||
public:
|
||||
QString name;
|
||||
|
@ -1012,10 +1031,6 @@ FBXGeometry extractFBXGeometry(const FBXNode& node, const QVariantHash& mapping)
|
|||
QString jointHeadName = processID(getString(joints.value("jointHead", "jointHead")));
|
||||
QString jointLeftHandName = processID(getString(joints.value("jointLeftHand", "jointLeftHand")));
|
||||
QString jointRightHandName = processID(getString(joints.value("jointRightHand", "jointRightHand")));
|
||||
QVariantList jointLeftFingerNames = joints.values("jointLeftFinger");
|
||||
QVariantList jointRightFingerNames = joints.values("jointRightFinger");
|
||||
QVariantList jointLeftFingertipNames = joints.values("jointLeftFingertip");
|
||||
QVariantList jointRightFingertipNames = joints.values("jointRightFingertip");
|
||||
QString jointEyeLeftID;
|
||||
QString jointEyeRightID;
|
||||
QString jointNeckID;
|
||||
|
@ -1024,10 +1039,16 @@ FBXGeometry extractFBXGeometry(const FBXNode& node, const QVariantHash& mapping)
|
|||
QString jointHeadID;
|
||||
QString jointLeftHandID;
|
||||
QString jointRightHandID;
|
||||
QVector<QString> jointLeftFingerIDs(jointLeftFingerNames.size());
|
||||
QVector<QString> jointRightFingerIDs(jointRightFingerNames.size());
|
||||
QVector<QString> jointLeftFingertipIDs(jointLeftFingertipNames.size());
|
||||
QVector<QString> jointRightFingertipIDs(jointRightFingertipNames.size());
|
||||
|
||||
QVector<QString> humanIKJointNames;
|
||||
for (int i = 0;; i++) {
|
||||
QByteArray jointName = HUMANIK_JOINTS[i];
|
||||
if (jointName.isEmpty()) {
|
||||
break;
|
||||
}
|
||||
humanIKJointNames.append(processID(getString(joints.value(jointName, jointName))));
|
||||
}
|
||||
QVector<QString> humanIKJointIDs(humanIKJointNames.size());
|
||||
|
||||
QVariantHash blendshapeMappings = mapping.value("bs").toHash();
|
||||
QMultiHash<QByteArray, WeightedIndex> blendshapeIndices;
|
||||
|
@ -1091,7 +1112,6 @@ FBXGeometry extractFBXGeometry(const FBXNode& node, const QVariantHash& mapping)
|
|||
} else {
|
||||
name = getID(object.properties);
|
||||
}
|
||||
int index;
|
||||
if (name == jointEyeLeftName || name == "EyeL" || name == "joint_Leye") {
|
||||
jointEyeLeftID = getID(object.properties);
|
||||
|
||||
|
@ -1115,19 +1135,12 @@ FBXGeometry extractFBXGeometry(const FBXNode& node, const QVariantHash& mapping)
|
|||
|
||||
} else if (name == jointRightHandName) {
|
||||
jointRightHandID = getID(object.properties);
|
||||
|
||||
} else if ((index = jointLeftFingerNames.indexOf(name)) != -1) {
|
||||
jointLeftFingerIDs[index] = getID(object.properties);
|
||||
|
||||
} else if ((index = jointRightFingerNames.indexOf(name)) != -1) {
|
||||
jointRightFingerIDs[index] = getID(object.properties);
|
||||
|
||||
} else if ((index = jointLeftFingertipNames.indexOf(name)) != -1) {
|
||||
jointLeftFingertipIDs[index] = getID(object.properties);
|
||||
|
||||
} else if ((index = jointRightFingertipNames.indexOf(name)) != -1) {
|
||||
jointRightFingertipIDs[index] = getID(object.properties);
|
||||
}
|
||||
int humanIKJointIndex = humanIKJointNames.indexOf(name);
|
||||
if (humanIKJointIndex != -1) {
|
||||
humanIKJointIDs[humanIKJointIndex] = getID(object.properties);
|
||||
}
|
||||
|
||||
glm::vec3 translation;
|
||||
// NOTE: the euler angles as supplied by the FBX file are in degrees
|
||||
glm::vec3 rotationOffset;
|
||||
|
@ -1352,7 +1365,7 @@ FBXGeometry extractFBXGeometry(const FBXNode& node, const QVariantHash& mapping)
|
|||
} else if (type.contains("bump") || type.contains("normal")) {
|
||||
bumpTextures.insert(getID(connection.properties, 2), getID(connection.properties, 1));
|
||||
|
||||
} else if (type.contains("specular")) {
|
||||
} else if (type.contains("specular") || type.contains("reflection")) {
|
||||
specularTextures.insert(getID(connection.properties, 2), getID(connection.properties, 1));
|
||||
|
||||
} else if (type == "lcl rotation") {
|
||||
|
@ -1385,6 +1398,7 @@ FBXGeometry extractFBXGeometry(const FBXNode& node, const QVariantHash& mapping)
|
|||
|
||||
// get offset transform from mapping
|
||||
float offsetScale = mapping.value("scale", 1.0f).toFloat();
|
||||
geometry.fstScaled = offsetScale;
|
||||
glm::quat offsetRotation = glm::quat(glm::radians(glm::vec3(mapping.value("rx").toFloat(),
|
||||
mapping.value("ry").toFloat(), mapping.value("rz").toFloat())));
|
||||
geometry.offset = glm::translate(glm::vec3(mapping.value("tx").toFloat(), mapping.value("ty").toFloat(),
|
||||
|
@ -1513,11 +1527,11 @@ FBXGeometry extractFBXGeometry(const FBXNode& node, const QVariantHash& mapping)
|
|||
geometry.headJointIndex = modelIDs.indexOf(jointHeadID);
|
||||
geometry.leftHandJointIndex = modelIDs.indexOf(jointLeftHandID);
|
||||
geometry.rightHandJointIndex = modelIDs.indexOf(jointRightHandID);
|
||||
geometry.leftFingerJointIndices = getIndices(jointLeftFingerIDs, modelIDs);
|
||||
geometry.rightFingerJointIndices = getIndices(jointRightFingerIDs, modelIDs);
|
||||
geometry.leftFingertipJointIndices = getIndices(jointLeftFingertipIDs, modelIDs);
|
||||
geometry.rightFingertipJointIndices = getIndices(jointRightFingertipIDs, modelIDs);
|
||||
|
||||
|
||||
foreach (const QString& id, humanIKJointIDs) {
|
||||
geometry.humanIKJointIndices.append(modelIDs.indexOf(id));
|
||||
}
|
||||
|
||||
// extract the translation component of the neck transform
|
||||
if (geometry.neckJointIndex != -1) {
|
||||
const glm::mat4& transform = geometry.joints.at(geometry.neckJointIndex).transform;
|
||||
|
|
|
@ -30,6 +30,9 @@ typedef QList<FBXNode> FBXNodeList;
|
|||
/// The names of the blendshapes expected by Faceshift, terminated with an empty string.
|
||||
extern const char* FACESHIFT_BLENDSHAPES[];
|
||||
|
||||
/// The names of the joints in the Maya HumanIK rig, terminated with an empty string.
|
||||
extern const char* HUMANIK_JOINTS[];
|
||||
|
||||
class Extents {
|
||||
public:
|
||||
/// set minimum and maximum to FLT_MAX and -FLT_MAX respectively
|
||||
|
@ -199,11 +202,7 @@ public:
|
|||
int leftHandJointIndex;
|
||||
int rightHandJointIndex;
|
||||
|
||||
QVector<int> leftFingerJointIndices;
|
||||
QVector<int> rightFingerJointIndices;
|
||||
|
||||
QVector<int> leftFingertipJointIndices;
|
||||
QVector<int> rightFingertipJointIndices;
|
||||
QVector<int> humanIKJointIndices;
|
||||
|
||||
glm::vec3 palmDirection;
|
||||
|
||||
|
@ -212,6 +211,8 @@ public:
|
|||
Extents bindExtents;
|
||||
Extents meshExtents;
|
||||
|
||||
float fstScaled;
|
||||
|
||||
QVector<FBXAnimationFrame> animationFrames;
|
||||
|
||||
QVector<FBXAttachment> attachments;
|
||||
|
|
|
@ -28,6 +28,7 @@ link_hifi_library(shared ${TARGET_NAME} "${ROOT_DIR}")
|
|||
link_hifi_library(octree ${TARGET_NAME} "${ROOT_DIR}")
|
||||
link_hifi_library(fbx ${TARGET_NAME} "${ROOT_DIR}")
|
||||
link_hifi_library(networking ${TARGET_NAME} "${ROOT_DIR}")
|
||||
link_hifi_library(animation ${TARGET_NAME} "${ROOT_DIR}")
|
||||
|
||||
# for streamable
|
||||
link_hifi_library(metavoxels ${TARGET_NAME} "${ROOT_DIR}")
|
||||
|
|
|
@ -85,6 +85,15 @@ ModelItem::ModelItem(const ModelItemID& modelItemID, const ModelItemProperties&
|
|||
_shouldDie = false;
|
||||
_modelURL = MODEL_DEFAULT_MODEL_URL;
|
||||
_modelRotation = MODEL_DEFAULT_MODEL_ROTATION;
|
||||
|
||||
// animation related
|
||||
_animationURL = MODEL_DEFAULT_ANIMATION_URL;
|
||||
_animationIsPlaying = false;
|
||||
_animationFrameIndex = 0.0f;
|
||||
_animationFPS = MODEL_DEFAULT_ANIMATION_FPS;
|
||||
|
||||
_jointMappingCompleted = false;
|
||||
_lastAnimated = now;
|
||||
|
||||
setProperties(properties);
|
||||
}
|
||||
|
@ -110,6 +119,14 @@ void ModelItem::init(glm::vec3 position, float radius, rgbColor color, uint32_t
|
|||
_shouldDie = false;
|
||||
_modelURL = MODEL_DEFAULT_MODEL_URL;
|
||||
_modelRotation = MODEL_DEFAULT_MODEL_ROTATION;
|
||||
|
||||
// animation related
|
||||
_animationURL = MODEL_DEFAULT_ANIMATION_URL;
|
||||
_animationIsPlaying = false;
|
||||
_animationFrameIndex = 0.0f;
|
||||
_animationFPS = MODEL_DEFAULT_ANIMATION_FPS;
|
||||
_jointMappingCompleted = false;
|
||||
_lastAnimated = now;
|
||||
}
|
||||
|
||||
bool ModelItem::appendModelData(OctreePacketData* packetData) const {
|
||||
|
@ -150,6 +167,31 @@ bool ModelItem::appendModelData(OctreePacketData* packetData) const {
|
|||
if (success) {
|
||||
success = packetData->appendValue(getModelRotation());
|
||||
}
|
||||
|
||||
// animationURL
|
||||
if (success) {
|
||||
uint16_t animationURLLength = _animationURL.size() + 1; // include NULL
|
||||
success = packetData->appendValue(animationURLLength);
|
||||
if (success) {
|
||||
success = packetData->appendRawData((const unsigned char*)qPrintable(_animationURL), animationURLLength);
|
||||
}
|
||||
}
|
||||
|
||||
// animationIsPlaying
|
||||
if (success) {
|
||||
success = packetData->appendValue(getAnimationIsPlaying());
|
||||
}
|
||||
|
||||
// animationFrameIndex
|
||||
if (success) {
|
||||
success = packetData->appendValue(getAnimationFrameIndex());
|
||||
}
|
||||
|
||||
// animationFPS
|
||||
if (success) {
|
||||
success = packetData->appendValue(getAnimationFPS());
|
||||
}
|
||||
|
||||
return success;
|
||||
}
|
||||
|
||||
|
@ -166,6 +208,7 @@ int ModelItem::expectedBytes() {
|
|||
}
|
||||
|
||||
int ModelItem::readModelDataFromBuffer(const unsigned char* data, int bytesLeftToRead, ReadBitstreamToTreeParams& args) {
|
||||
|
||||
int bytesRead = 0;
|
||||
if (bytesLeftToRead >= expectedBytes()) {
|
||||
int clockSkew = args.sourceNode ? args.sourceNode->getClockSkewUsec() : 0;
|
||||
|
@ -215,7 +258,7 @@ int ModelItem::readModelDataFromBuffer(const unsigned char* data, int bytesLeftT
|
|||
dataAt += sizeof(modelURLLength);
|
||||
bytesRead += sizeof(modelURLLength);
|
||||
QString modelURLString((const char*)dataAt);
|
||||
_modelURL = modelURLString;
|
||||
setModelURL(modelURLString);
|
||||
dataAt += modelURLLength;
|
||||
bytesRead += modelURLLength;
|
||||
|
||||
|
@ -224,13 +267,37 @@ int ModelItem::readModelDataFromBuffer(const unsigned char* data, int bytesLeftT
|
|||
dataAt += bytes;
|
||||
bytesRead += bytes;
|
||||
|
||||
//printf("ModelItem::readModelDataFromBuffer()... "); debugDump();
|
||||
if (args.bitstreamVersion >= VERSION_MODELS_HAVE_ANIMATION) {
|
||||
// animationURL
|
||||
uint16_t animationURLLength;
|
||||
memcpy(&animationURLLength, dataAt, sizeof(animationURLLength));
|
||||
dataAt += sizeof(animationURLLength);
|
||||
bytesRead += sizeof(animationURLLength);
|
||||
QString animationURLString((const char*)dataAt);
|
||||
setAnimationURL(animationURLString);
|
||||
dataAt += animationURLLength;
|
||||
bytesRead += animationURLLength;
|
||||
|
||||
// animationIsPlaying
|
||||
memcpy(&_animationIsPlaying, dataAt, sizeof(_animationIsPlaying));
|
||||
dataAt += sizeof(_animationIsPlaying);
|
||||
bytesRead += sizeof(_animationIsPlaying);
|
||||
|
||||
// animationFrameIndex
|
||||
memcpy(&_animationFrameIndex, dataAt, sizeof(_animationFrameIndex));
|
||||
dataAt += sizeof(_animationFrameIndex);
|
||||
bytesRead += sizeof(_animationFrameIndex);
|
||||
|
||||
// animationFPS
|
||||
memcpy(&_animationFPS, dataAt, sizeof(_animationFPS));
|
||||
dataAt += sizeof(_animationFPS);
|
||||
bytesRead += sizeof(_animationFPS);
|
||||
}
|
||||
}
|
||||
return bytesRead;
|
||||
}
|
||||
|
||||
ModelItem ModelItem::fromEditPacket(const unsigned char* data, int length, int& processedBytes, ModelTree* tree, bool& valid) {
|
||||
|
||||
ModelItem newModelItem; // id and _lastUpdated will get set here...
|
||||
const unsigned char* dataAt = data;
|
||||
processedBytes = 0;
|
||||
|
@ -340,12 +407,52 @@ ModelItem ModelItem::fromEditPacket(const unsigned char* data, int length, int&
|
|||
}
|
||||
|
||||
// modelRotation
|
||||
if (isNewModelItem || ((packetContainsBits & MODEL_PACKET_CONTAINS_MODEL_ROTATION) == MODEL_PACKET_CONTAINS_MODEL_ROTATION)) {
|
||||
if (isNewModelItem || ((packetContainsBits &
|
||||
MODEL_PACKET_CONTAINS_MODEL_ROTATION) == MODEL_PACKET_CONTAINS_MODEL_ROTATION)) {
|
||||
int bytes = unpackOrientationQuatFromBytes(dataAt, newModelItem._modelRotation);
|
||||
dataAt += bytes;
|
||||
processedBytes += bytes;
|
||||
}
|
||||
|
||||
// animationURL
|
||||
if (isNewModelItem || ((packetContainsBits & MODEL_PACKET_CONTAINS_ANIMATION_URL) == MODEL_PACKET_CONTAINS_ANIMATION_URL)) {
|
||||
uint16_t animationURLLength;
|
||||
memcpy(&animationURLLength, dataAt, sizeof(animationURLLength));
|
||||
dataAt += sizeof(animationURLLength);
|
||||
processedBytes += sizeof(animationURLLength);
|
||||
QString tempString((const char*)dataAt);
|
||||
newModelItem._animationURL = tempString;
|
||||
dataAt += animationURLLength;
|
||||
processedBytes += animationURLLength;
|
||||
}
|
||||
|
||||
// animationIsPlaying
|
||||
if (isNewModelItem || ((packetContainsBits &
|
||||
MODEL_PACKET_CONTAINS_ANIMATION_PLAYING) == MODEL_PACKET_CONTAINS_ANIMATION_PLAYING)) {
|
||||
|
||||
memcpy(&newModelItem._animationIsPlaying, dataAt, sizeof(newModelItem._animationIsPlaying));
|
||||
dataAt += sizeof(newModelItem._animationIsPlaying);
|
||||
processedBytes += sizeof(newModelItem._animationIsPlaying);
|
||||
}
|
||||
|
||||
// animationFrameIndex
|
||||
if (isNewModelItem || ((packetContainsBits &
|
||||
MODEL_PACKET_CONTAINS_ANIMATION_FRAME) == MODEL_PACKET_CONTAINS_ANIMATION_FRAME)) {
|
||||
|
||||
memcpy(&newModelItem._animationFrameIndex, dataAt, sizeof(newModelItem._animationFrameIndex));
|
||||
dataAt += sizeof(newModelItem._animationFrameIndex);
|
||||
processedBytes += sizeof(newModelItem._animationFrameIndex);
|
||||
}
|
||||
|
||||
// animationFPS
|
||||
if (isNewModelItem || ((packetContainsBits &
|
||||
MODEL_PACKET_CONTAINS_ANIMATION_FPS) == MODEL_PACKET_CONTAINS_ANIMATION_FPS)) {
|
||||
|
||||
memcpy(&newModelItem._animationFPS, dataAt, sizeof(newModelItem._animationFPS));
|
||||
dataAt += sizeof(newModelItem._animationFPS);
|
||||
processedBytes += sizeof(newModelItem._animationFPS);
|
||||
}
|
||||
|
||||
const bool wantDebugging = false;
|
||||
if (wantDebugging) {
|
||||
qDebug("ModelItem::fromEditPacket()...");
|
||||
|
@ -363,6 +470,7 @@ void ModelItem::debugDump() const {
|
|||
qDebug(" position:%f,%f,%f", _position.x, _position.y, _position.z);
|
||||
qDebug(" radius:%f", getRadius());
|
||||
qDebug(" color:%d,%d,%d", _color[0], _color[1], _color[2]);
|
||||
qDebug() << " modelURL:" << qPrintable(getModelURL());
|
||||
}
|
||||
|
||||
bool ModelItem::encodeModelEditMessageDetails(PacketType command, ModelItemID id, const ModelItemProperties& properties,
|
||||
|
@ -476,6 +584,47 @@ bool ModelItem::encodeModelEditMessageDetails(PacketType command, ModelItemID id
|
|||
sizeOut += bytes;
|
||||
}
|
||||
|
||||
// animationURL
|
||||
if (isNewModelItem || ((packetContainsBits & MODEL_PACKET_CONTAINS_ANIMATION_URL) == MODEL_PACKET_CONTAINS_ANIMATION_URL)) {
|
||||
uint16_t urlLength = properties.getAnimationURL().size() + 1;
|
||||
memcpy(copyAt, &urlLength, sizeof(urlLength));
|
||||
copyAt += sizeof(urlLength);
|
||||
sizeOut += sizeof(urlLength);
|
||||
memcpy(copyAt, qPrintable(properties.getAnimationURL()), urlLength);
|
||||
copyAt += urlLength;
|
||||
sizeOut += urlLength;
|
||||
}
|
||||
|
||||
// animationIsPlaying
|
||||
if (isNewModelItem || ((packetContainsBits &
|
||||
MODEL_PACKET_CONTAINS_ANIMATION_PLAYING) == MODEL_PACKET_CONTAINS_ANIMATION_PLAYING)) {
|
||||
|
||||
bool animationIsPlaying = properties.getAnimationIsPlaying();
|
||||
memcpy(copyAt, &animationIsPlaying, sizeof(animationIsPlaying));
|
||||
copyAt += sizeof(animationIsPlaying);
|
||||
sizeOut += sizeof(animationIsPlaying);
|
||||
}
|
||||
|
||||
// animationFrameIndex
|
||||
if (isNewModelItem || ((packetContainsBits &
|
||||
MODEL_PACKET_CONTAINS_ANIMATION_FRAME) == MODEL_PACKET_CONTAINS_ANIMATION_FRAME)) {
|
||||
|
||||
float animationFrameIndex = properties.getAnimationFrameIndex();
|
||||
memcpy(copyAt, &animationFrameIndex, sizeof(animationFrameIndex));
|
||||
copyAt += sizeof(animationFrameIndex);
|
||||
sizeOut += sizeof(animationFrameIndex);
|
||||
}
|
||||
|
||||
// animationFPS
|
||||
if (isNewModelItem || ((packetContainsBits &
|
||||
MODEL_PACKET_CONTAINS_ANIMATION_FPS) == MODEL_PACKET_CONTAINS_ANIMATION_FPS)) {
|
||||
|
||||
float animationFPS = properties.getAnimationFPS();
|
||||
memcpy(copyAt, &animationFPS, sizeof(animationFPS));
|
||||
copyAt += sizeof(animationFPS);
|
||||
sizeOut += sizeof(animationFPS);
|
||||
}
|
||||
|
||||
bool wantDebugging = false;
|
||||
if (wantDebugging) {
|
||||
qDebug("encodeModelItemEditMessageDetails()....");
|
||||
|
@ -521,9 +670,106 @@ void ModelItem::adjustEditPacketForClockSkew(unsigned char* codeColorBuffer, ssi
|
|||
}
|
||||
}
|
||||
|
||||
void ModelItem::update(const quint64& now) {
|
||||
_lastUpdated = now;
|
||||
|
||||
QMap<QString, AnimationPointer> ModelItem::_loadedAnimations; // TODO: improve cleanup by leveraging the AnimationPointer(s)
|
||||
AnimationCache ModelItem::_animationCache;
|
||||
|
||||
// This class/instance will cleanup the animations once unloaded.
|
||||
class ModelAnimationsBookkeeper {
|
||||
public:
|
||||
~ModelAnimationsBookkeeper() {
|
||||
ModelItem::cleanupLoadedAnimations();
|
||||
}
|
||||
};
|
||||
|
||||
ModelAnimationsBookkeeper modelAnimationsBookkeeperInstance;
|
||||
|
||||
void ModelItem::cleanupLoadedAnimations() {
|
||||
foreach(AnimationPointer animation, _loadedAnimations) {
|
||||
animation.clear();
|
||||
}
|
||||
_loadedAnimations.clear();
|
||||
}
|
||||
|
||||
Animation* ModelItem::getAnimation(const QString& url) {
|
||||
AnimationPointer animation;
|
||||
|
||||
// if we don't already have this model then create it and initialize it
|
||||
if (_loadedAnimations.find(url) == _loadedAnimations.end()) {
|
||||
animation = _animationCache.getAnimation(url);
|
||||
_loadedAnimations[url] = animation;
|
||||
} else {
|
||||
animation = _loadedAnimations[url];
|
||||
}
|
||||
return animation.data();
|
||||
}
|
||||
|
||||
void ModelItem::mapJoints(const QStringList& modelJointNames) {
|
||||
// if we don't have animation, or we're already joint mapped then bail early
|
||||
if (!hasAnimation() || _jointMappingCompleted) {
|
||||
return;
|
||||
}
|
||||
|
||||
Animation* myAnimation = getAnimation(_animationURL);
|
||||
|
||||
if (!_jointMappingCompleted) {
|
||||
QStringList animationJointNames = myAnimation->getJointNames();
|
||||
if (modelJointNames.size() > 0 && animationJointNames.size() > 0) {
|
||||
_jointMapping.resize(modelJointNames.size());
|
||||
for (int i = 0; i < modelJointNames.size(); i++) {
|
||||
_jointMapping[i] = animationJointNames.indexOf(modelJointNames[i]);
|
||||
}
|
||||
_jointMappingCompleted = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
QVector<glm::quat> ModelItem::getAnimationFrame() {
|
||||
QVector<glm::quat> frameData;
|
||||
if (hasAnimation() && _jointMappingCompleted) {
|
||||
Animation* myAnimation = getAnimation(_animationURL);
|
||||
QVector<FBXAnimationFrame> frames = myAnimation->getFrames();
|
||||
int animationFrameIndex = (int)std::floor(_animationFrameIndex) % frames.size();
|
||||
QVector<glm::quat> rotations = frames[animationFrameIndex].rotations;
|
||||
frameData.resize(_jointMapping.size());
|
||||
for (int j = 0; j < _jointMapping.size(); j++) {
|
||||
int rotationIndex = _jointMapping[j];
|
||||
if (rotationIndex != -1 && rotationIndex < rotations.size()) {
|
||||
frameData[j] = rotations[rotationIndex];
|
||||
}
|
||||
}
|
||||
}
|
||||
return frameData;
|
||||
}
|
||||
|
||||
void ModelItem::update(const quint64& updateTime) {
|
||||
_lastUpdated = updateTime;
|
||||
setShouldDie(getShouldDie());
|
||||
|
||||
quint64 now = usecTimestampNow();
|
||||
|
||||
// only advance the frame index if we're playing
|
||||
if (getAnimationIsPlaying()) {
|
||||
|
||||
float deltaTime = (float)(now - _lastAnimated) / (float)USECS_PER_SECOND;
|
||||
|
||||
const bool wantDebugging = false;
|
||||
if (wantDebugging) {
|
||||
qDebug() << "ModelItem::update() now=" << now;
|
||||
qDebug() << " updateTime=" << updateTime;
|
||||
qDebug() << " _lastAnimated=" << _lastAnimated;
|
||||
qDebug() << " deltaTime=" << deltaTime;
|
||||
}
|
||||
_lastAnimated = now;
|
||||
_animationFrameIndex += deltaTime * _animationFPS;
|
||||
|
||||
if (wantDebugging) {
|
||||
qDebug() << " _animationFrameIndex=" << _animationFrameIndex;
|
||||
}
|
||||
|
||||
} else {
|
||||
_lastAnimated = now;
|
||||
}
|
||||
}
|
||||
|
||||
void ModelItem::copyChangedProperties(const ModelItem& other) {
|
||||
|
@ -547,6 +793,10 @@ ModelItemProperties::ModelItemProperties() :
|
|||
_shouldDie(false),
|
||||
_modelURL(""),
|
||||
_modelRotation(MODEL_DEFAULT_MODEL_ROTATION),
|
||||
_animationURL(""),
|
||||
_animationIsPlaying(false),
|
||||
_animationFrameIndex(0.0),
|
||||
_animationFPS(MODEL_DEFAULT_ANIMATION_FPS),
|
||||
|
||||
_id(UNKNOWN_MODEL_ID),
|
||||
_idSet(false),
|
||||
|
@ -558,6 +808,10 @@ ModelItemProperties::ModelItemProperties() :
|
|||
_shouldDieChanged(false),
|
||||
_modelURLChanged(false),
|
||||
_modelRotationChanged(false),
|
||||
_animationURLChanged(false),
|
||||
_animationIsPlayingChanged(false),
|
||||
_animationFrameIndexChanged(false),
|
||||
_animationFPSChanged(false),
|
||||
_defaultSettings(true)
|
||||
{
|
||||
}
|
||||
|
@ -589,6 +843,22 @@ uint16_t ModelItemProperties::getChangedBits() const {
|
|||
changedBits += MODEL_PACKET_CONTAINS_MODEL_ROTATION;
|
||||
}
|
||||
|
||||
if (_animationURLChanged) {
|
||||
changedBits += MODEL_PACKET_CONTAINS_ANIMATION_URL;
|
||||
}
|
||||
|
||||
if (_animationIsPlayingChanged) {
|
||||
changedBits += MODEL_PACKET_CONTAINS_ANIMATION_PLAYING;
|
||||
}
|
||||
|
||||
if (_animationFrameIndexChanged) {
|
||||
changedBits += MODEL_PACKET_CONTAINS_ANIMATION_FRAME;
|
||||
}
|
||||
|
||||
if (_animationFPSChanged) {
|
||||
changedBits += MODEL_PACKET_CONTAINS_ANIMATION_FPS;
|
||||
}
|
||||
|
||||
return changedBits;
|
||||
}
|
||||
|
||||
|
@ -611,6 +881,10 @@ QScriptValue ModelItemProperties::copyToScriptValue(QScriptEngine* engine) const
|
|||
QScriptValue modelRotation = quatToScriptValue(engine, _modelRotation);
|
||||
properties.setProperty("modelRotation", modelRotation);
|
||||
|
||||
properties.setProperty("animationURL", _animationURL);
|
||||
properties.setProperty("animationIsPlaying", _animationIsPlaying);
|
||||
properties.setProperty("animationFrameIndex", _animationFrameIndex);
|
||||
properties.setProperty("animationFPS", _animationFPS);
|
||||
|
||||
if (_idSet) {
|
||||
properties.setProperty("id", _id);
|
||||
|
@ -707,6 +981,46 @@ void ModelItemProperties::copyFromScriptValue(const QScriptValue &object) {
|
|||
}
|
||||
}
|
||||
|
||||
QScriptValue animationURL = object.property("animationURL");
|
||||
if (animationURL.isValid()) {
|
||||
QString newAnimationURL;
|
||||
newAnimationURL = animationURL.toVariant().toString();
|
||||
if (_defaultSettings || newAnimationURL != _animationURL) {
|
||||
_animationURL = newAnimationURL;
|
||||
_animationURLChanged = true;
|
||||
}
|
||||
}
|
||||
|
||||
QScriptValue animationIsPlaying = object.property("animationIsPlaying");
|
||||
if (animationIsPlaying.isValid()) {
|
||||
bool newIsAnimationPlaying;
|
||||
newIsAnimationPlaying = animationIsPlaying.toVariant().toBool();
|
||||
if (_defaultSettings || newIsAnimationPlaying != _animationIsPlaying) {
|
||||
_animationIsPlaying = newIsAnimationPlaying;
|
||||
_animationIsPlayingChanged = true;
|
||||
}
|
||||
}
|
||||
|
||||
QScriptValue animationFrameIndex = object.property("animationFrameIndex");
|
||||
if (animationFrameIndex.isValid()) {
|
||||
float newFrameIndex;
|
||||
newFrameIndex = animationFrameIndex.toVariant().toFloat();
|
||||
if (_defaultSettings || newFrameIndex != _animationFrameIndex) {
|
||||
_animationFrameIndex = newFrameIndex;
|
||||
_animationFrameIndexChanged = true;
|
||||
}
|
||||
}
|
||||
|
||||
QScriptValue animationFPS = object.property("animationFPS");
|
||||
if (animationFPS.isValid()) {
|
||||
float newFPS;
|
||||
newFPS = animationFPS.toVariant().toFloat();
|
||||
if (_defaultSettings || newFPS != _animationFPS) {
|
||||
_animationFPS = newFPS;
|
||||
_animationFPSChanged = true;
|
||||
}
|
||||
}
|
||||
|
||||
_lastEdited = usecTimestampNow();
|
||||
}
|
||||
|
||||
|
@ -741,7 +1055,27 @@ void ModelItemProperties::copyToModelItem(ModelItem& modelItem) const {
|
|||
modelItem.setModelRotation(_modelRotation);
|
||||
somethingChanged = true;
|
||||
}
|
||||
|
||||
|
||||
if (_animationURLChanged) {
|
||||
modelItem.setAnimationURL(_animationURL);
|
||||
somethingChanged = true;
|
||||
}
|
||||
|
||||
if (_animationIsPlayingChanged) {
|
||||
modelItem.setAnimationIsPlaying(_animationIsPlaying);
|
||||
somethingChanged = true;
|
||||
}
|
||||
|
||||
if (_animationFrameIndexChanged) {
|
||||
modelItem.setAnimationFrameIndex(_animationFrameIndex);
|
||||
somethingChanged = true;
|
||||
}
|
||||
|
||||
if (_animationFPSChanged) {
|
||||
modelItem.setAnimationFPS(_animationFPS);
|
||||
somethingChanged = true;
|
||||
}
|
||||
|
||||
if (somethingChanged) {
|
||||
bool wantDebug = false;
|
||||
if (wantDebug) {
|
||||
|
@ -761,6 +1095,10 @@ void ModelItemProperties::copyFromModelItem(const ModelItem& modelItem) {
|
|||
_shouldDie = modelItem.getShouldDie();
|
||||
_modelURL = modelItem.getModelURL();
|
||||
_modelRotation = modelItem.getModelRotation();
|
||||
_animationURL = modelItem.getAnimationURL();
|
||||
_animationIsPlaying = modelItem.getAnimationIsPlaying();
|
||||
_animationFrameIndex = modelItem.getAnimationFrameIndex();
|
||||
_animationFPS = modelItem.getAnimationFPS();
|
||||
|
||||
_id = modelItem.getID();
|
||||
_idSet = true;
|
||||
|
@ -772,6 +1110,10 @@ void ModelItemProperties::copyFromModelItem(const ModelItem& modelItem) {
|
|||
_shouldDieChanged = false;
|
||||
_modelURLChanged = false;
|
||||
_modelRotationChanged = false;
|
||||
_animationURLChanged = false;
|
||||
_animationIsPlayingChanged = false;
|
||||
_animationFrameIndexChanged = false;
|
||||
_animationFPSChanged = false;
|
||||
_defaultSettings = false;
|
||||
}
|
||||
|
||||
|
|
|
@ -18,6 +18,7 @@
|
|||
#include <QtScript/QScriptEngine>
|
||||
#include <QtCore/QObject>
|
||||
|
||||
#include <AnimationCache.h>
|
||||
#include <CollisionInfo.h>
|
||||
#include <SharedUtil.h>
|
||||
#include <OctreePacketData.h>
|
||||
|
@ -39,14 +40,22 @@ const uint32_t UNKNOWN_MODEL_ID = 0xFFFFFFFF;
|
|||
const uint16_t MODEL_PACKET_CONTAINS_RADIUS = 1;
|
||||
const uint16_t MODEL_PACKET_CONTAINS_POSITION = 2;
|
||||
const uint16_t MODEL_PACKET_CONTAINS_COLOR = 4;
|
||||
const uint16_t MODEL_PACKET_CONTAINS_SHOULDDIE = 512;
|
||||
const uint16_t MODEL_PACKET_CONTAINS_MODEL_URL = 1024;
|
||||
const uint16_t MODEL_PACKET_CONTAINS_MODEL_ROTATION = 2048;
|
||||
const uint16_t MODEL_PACKET_CONTAINS_SHOULDDIE = 8;
|
||||
const uint16_t MODEL_PACKET_CONTAINS_MODEL_URL = 16;
|
||||
const uint16_t MODEL_PACKET_CONTAINS_MODEL_ROTATION = 32;
|
||||
const uint16_t MODEL_PACKET_CONTAINS_ANIMATION_URL = 64;
|
||||
const uint16_t MODEL_PACKET_CONTAINS_ANIMATION_PLAYING = 128;
|
||||
const uint16_t MODEL_PACKET_CONTAINS_ANIMATION_FRAME = 256;
|
||||
const uint16_t MODEL_PACKET_CONTAINS_ANIMATION_FPS = 512;
|
||||
|
||||
const float MODEL_DEFAULT_RADIUS = 0.1f / TREE_SCALE;
|
||||
const float MINIMUM_MODEL_ELEMENT_SIZE = (1.0f / 100000.0f) / TREE_SCALE; // smallest size container
|
||||
const QString MODEL_DEFAULT_MODEL_URL("");
|
||||
const glm::quat MODEL_DEFAULT_MODEL_ROTATION;
|
||||
const QString MODEL_DEFAULT_ANIMATION_URL("");
|
||||
const float MODEL_DEFAULT_ANIMATION_FPS = 30.0f;
|
||||
|
||||
const PacketVersion VERSION_MODELS_HAVE_ANIMATION = 1;
|
||||
|
||||
/// A collection of properties of a model item used in the scripting API. Translates between the actual properties of a model
|
||||
/// and a JavaScript style hash/QScriptValue storing a set of properties. Used in scripting to set/get the complete set of
|
||||
|
@ -69,6 +78,10 @@ public:
|
|||
|
||||
const QString& getModelURL() const { return _modelURL; }
|
||||
const glm::quat& getModelRotation() const { return _modelRotation; }
|
||||
const QString& getAnimationURL() const { return _animationURL; }
|
||||
float getAnimationFrameIndex() const { return _animationFrameIndex; }
|
||||
bool getAnimationIsPlaying() const { return _animationIsPlaying; }
|
||||
float getAnimationFPS() const { return _animationFPS; }
|
||||
|
||||
quint64 getLastEdited() const { return _lastEdited; }
|
||||
uint16_t getChangedBits() const;
|
||||
|
@ -82,6 +95,10 @@ public:
|
|||
// model related properties
|
||||
void setModelURL(const QString& url) { _modelURL = url; _modelURLChanged = true; }
|
||||
void setModelRotation(const glm::quat& rotation) { _modelRotation = rotation; _modelRotationChanged = true; }
|
||||
void setAnimationURL(const QString& url) { _animationURL = url; _animationURLChanged = true; }
|
||||
void setAnimationFrameIndex(float value) { _animationFrameIndex = value; _animationFrameIndexChanged = true; }
|
||||
void setAnimationIsPlaying(bool value) { _animationIsPlaying = value; _animationIsPlayingChanged = true; }
|
||||
void setAnimationFPS(float value) { _animationFPS = value; _animationFPSChanged = true; }
|
||||
|
||||
/// used by ModelScriptingInterface to return ModelItemProperties for unknown models
|
||||
void setIsUnknownID() { _id = UNKNOWN_MODEL_ID; _idSet = true; }
|
||||
|
@ -97,6 +114,10 @@ private:
|
|||
|
||||
QString _modelURL;
|
||||
glm::quat _modelRotation;
|
||||
QString _animationURL;
|
||||
bool _animationIsPlaying;
|
||||
float _animationFrameIndex;
|
||||
float _animationFPS;
|
||||
|
||||
uint32_t _id;
|
||||
bool _idSet;
|
||||
|
@ -109,6 +130,10 @@ private:
|
|||
|
||||
bool _modelURLChanged;
|
||||
bool _modelRotationChanged;
|
||||
bool _animationURLChanged;
|
||||
bool _animationIsPlayingChanged;
|
||||
bool _animationFrameIndexChanged;
|
||||
bool _animationFPSChanged;
|
||||
bool _defaultSettings;
|
||||
};
|
||||
Q_DECLARE_METATYPE(ModelItemProperties);
|
||||
|
@ -178,6 +203,8 @@ public:
|
|||
bool hasModel() const { return !_modelURL.isEmpty(); }
|
||||
const QString& getModelURL() const { return _modelURL; }
|
||||
const glm::quat& getModelRotation() const { return _modelRotation; }
|
||||
bool hasAnimation() const { return !_animationURL.isEmpty(); }
|
||||
const QString& getAnimationURL() const { return _animationURL; }
|
||||
|
||||
ModelItemID getModelItemID() const { return ModelItemID(getID(), getCreatorTokenID(), getID() != UNKNOWN_MODEL_ID); }
|
||||
ModelItemProperties getProperties() const;
|
||||
|
@ -196,6 +223,7 @@ public:
|
|||
bool getShouldDie() const { return _shouldDie; }
|
||||
uint32_t getCreatorTokenID() const { return _creatorTokenID; }
|
||||
bool isNewlyCreated() const { return _newlyCreated; }
|
||||
bool isKnownID() const { return getID() != UNKNOWN_MODEL_ID; }
|
||||
|
||||
/// set position in domain scale units (0.0 - 1.0)
|
||||
void setPosition(const glm::vec3& value) { _position = value; }
|
||||
|
@ -215,6 +243,10 @@ public:
|
|||
// model related properties
|
||||
void setModelURL(const QString& url) { _modelURL = url; }
|
||||
void setModelRotation(const glm::quat& rotation) { _modelRotation = rotation; }
|
||||
void setAnimationURL(const QString& url) { _animationURL = url; }
|
||||
void setAnimationFrameIndex(float value) { _animationFrameIndex = value; }
|
||||
void setAnimationIsPlaying(bool value) { _animationIsPlaying = value; }
|
||||
void setAnimationFPS(float value) { _animationFPS = value; }
|
||||
|
||||
void setProperties(const ModelItemProperties& properties);
|
||||
|
||||
|
@ -239,6 +271,16 @@ public:
|
|||
static uint32_t getNextCreatorTokenID();
|
||||
static void handleAddModelResponse(const QByteArray& packet);
|
||||
|
||||
void mapJoints(const QStringList& modelJointNames);
|
||||
QVector<glm::quat> getAnimationFrame();
|
||||
bool jointsMapped() const { return _jointMappingCompleted; }
|
||||
|
||||
bool getAnimationIsPlaying() const { return _animationIsPlaying; }
|
||||
float getAnimationFrameIndex() const { return _animationFrameIndex; }
|
||||
float getAnimationFPS() const { return _animationFPS; }
|
||||
|
||||
static void cleanupLoadedAnimations();
|
||||
|
||||
protected:
|
||||
glm::vec3 _position;
|
||||
rgbColor _color;
|
||||
|
@ -256,10 +298,26 @@ protected:
|
|||
|
||||
quint64 _lastUpdated;
|
||||
quint64 _lastEdited;
|
||||
quint64 _lastAnimated;
|
||||
|
||||
QString _animationURL;
|
||||
float _animationFrameIndex; // we keep this as a float and round to int only when we need the exact index
|
||||
bool _animationIsPlaying;
|
||||
float _animationFPS;
|
||||
|
||||
bool _jointMappingCompleted;
|
||||
QVector<int> _jointMapping;
|
||||
|
||||
|
||||
// used by the static interfaces for creator token ids
|
||||
static uint32_t _nextCreatorTokenID;
|
||||
static std::map<uint32_t,uint32_t> _tokenIDsToIDs;
|
||||
|
||||
|
||||
static Animation* getAnimation(const QString& url);
|
||||
static QMap<QString, AnimationPointer> _loadedAnimations;
|
||||
static AnimationCache _animationCache;
|
||||
|
||||
};
|
||||
|
||||
#endif // hifi_ModelItem_h
|
||||
|
|
|
@ -491,11 +491,12 @@ void ModelTree::update() {
|
|||
lockForWrite();
|
||||
_isDirty = true;
|
||||
|
||||
ModelTreeUpdateArgs args = { };
|
||||
ModelTreeUpdateArgs args;
|
||||
recurseTreeWithOperation(updateOperation, &args);
|
||||
|
||||
// now add back any of the particles that moved elements....
|
||||
int movingModels = args._movingModels.size();
|
||||
|
||||
for (int i = 0; i < movingModels; i++) {
|
||||
bool shouldDie = args._movingModels[i].getShouldDie();
|
||||
|
||||
|
@ -553,7 +554,7 @@ bool ModelTree::encodeModelsDeletedSince(quint64& sinceTime, unsigned char* outp
|
|||
memcpy(copyAt, &numberOfIds, sizeof(numberOfIds));
|
||||
copyAt += sizeof(numberOfIds);
|
||||
outputLength += sizeof(numberOfIds);
|
||||
|
||||
|
||||
// we keep a multi map of model IDs to timestamps, we only want to include the model IDs that have been
|
||||
// deleted since we last sent to this node
|
||||
_recentlyDeletedModelsLock.lockForRead();
|
||||
|
@ -595,7 +596,6 @@ bool ModelTree::encodeModelsDeletedSince(quint64& sinceTime, unsigned char* outp
|
|||
|
||||
// replace the correct count for ids included
|
||||
memcpy(numberOfIDsAt, &numberOfIds, sizeof(numberOfIds));
|
||||
|
||||
return hasMoreToSend;
|
||||
}
|
||||
|
||||
|
|
|
@ -36,6 +36,7 @@ public:
|
|||
// own definition. Implement these to allow your octree based server to support editing
|
||||
virtual bool getWantSVOfileVersions() const { return true; }
|
||||
virtual PacketType expectedDataPacketType() const { return PacketTypeModelData; }
|
||||
virtual bool canProcessVersion(PacketVersion thisVersion) const { return true; } // we support all versions
|
||||
virtual bool handlesEditPacketType(PacketType packetType) const;
|
||||
virtual int processEditPacketData(PacketType packetType, const unsigned char* packetData, int packetLength,
|
||||
const unsigned char* editData, int maxLength, const SharedNodePointer& senderNode);
|
||||
|
|
|
@ -84,14 +84,17 @@ bool ModelTreeElement::appendElementData(OctreePacketData* packetData, EncodeBit
|
|||
}
|
||||
|
||||
bool ModelTreeElement::containsModelBounds(const ModelItem& model) const {
|
||||
return _box.contains(model.getMinimumPoint()) && _box.contains(model.getMaximumPoint());
|
||||
glm::vec3 clampedMin = glm::clamp(model.getMinimumPoint(), 0.0f, 1.0f);
|
||||
glm::vec3 clampedMax = glm::clamp(model.getMaximumPoint(), 0.0f, 1.0f);
|
||||
return _box.contains(clampedMin) && _box.contains(clampedMax);
|
||||
}
|
||||
|
||||
bool ModelTreeElement::bestFitModelBounds(const ModelItem& model) const {
|
||||
if (_box.contains(model.getMinimumPoint()) && _box.contains(model.getMaximumPoint())) {
|
||||
int childForMinimumPoint = getMyChildContainingPoint(model.getMinimumPoint());
|
||||
int childForMaximumPoint = getMyChildContainingPoint(model.getMaximumPoint());
|
||||
|
||||
glm::vec3 clampedMin = glm::clamp(model.getMinimumPoint(), 0.0f, 1.0f);
|
||||
glm::vec3 clampedMax = glm::clamp(model.getMaximumPoint(), 0.0f, 1.0f);
|
||||
if (_box.contains(clampedMin) && _box.contains(clampedMax)) {
|
||||
int childForMinimumPoint = getMyChildContainingPoint(clampedMin);
|
||||
int childForMaximumPoint = getMyChildContainingPoint(clampedMax);
|
||||
// If I contain both the minimum and maximum point, but two different children of mine
|
||||
// contain those points, then I am the best fit for that model
|
||||
if (childForMinimumPoint != childForMaximumPoint) {
|
||||
|
@ -102,10 +105,16 @@ bool ModelTreeElement::bestFitModelBounds(const ModelItem& model) const {
|
|||
}
|
||||
|
||||
void ModelTreeElement::update(ModelTreeUpdateArgs& args) {
|
||||
args._totalElements++;
|
||||
// update our contained models
|
||||
QList<ModelItem>::iterator modelItr = _modelItems->begin();
|
||||
while(modelItr != _modelItems->end()) {
|
||||
ModelItem& model = (*modelItr);
|
||||
args._totalItems++;
|
||||
|
||||
// TODO: this _lastChanged isn't actually changing because we're not marking this element as changed.
|
||||
// how do we want to handle this??? We really only want to consider an element changed when it is
|
||||
// edited... not just animated...
|
||||
model.update(_lastChanged);
|
||||
|
||||
// If the model wants to die, or if it's left our bounding box, then move it
|
||||
|
@ -115,6 +124,8 @@ void ModelTreeElement::update(ModelTreeUpdateArgs& args) {
|
|||
|
||||
// erase this model
|
||||
modelItr = _modelItems->erase(modelItr);
|
||||
|
||||
args._movingItems++;
|
||||
|
||||
// this element has changed so mark it...
|
||||
markWithChangedTime();
|
||||
|
@ -324,7 +335,7 @@ int ModelTreeElement::readElementDataFromBuffer(const unsigned char* data, int b
|
|||
dataAt += sizeof(numberOfModels);
|
||||
bytesLeftToRead -= (int)sizeof(numberOfModels);
|
||||
bytesRead += sizeof(numberOfModels);
|
||||
|
||||
|
||||
if (bytesLeftToRead >= (int)(numberOfModels * expectedBytesPerModel)) {
|
||||
for (uint16_t i = 0; i < numberOfModels; i++) {
|
||||
ModelItem tempModel;
|
||||
|
|
|
@ -23,7 +23,16 @@ class ModelTreeElement;
|
|||
|
||||
class ModelTreeUpdateArgs {
|
||||
public:
|
||||
ModelTreeUpdateArgs() :
|
||||
_totalElements(0),
|
||||
_totalItems(0),
|
||||
_movingItems(0)
|
||||
{ }
|
||||
|
||||
QList<ModelItem> _movingModels;
|
||||
int _totalElements;
|
||||
int _totalItems;
|
||||
int _movingItems;
|
||||
};
|
||||
|
||||
class FindAndUpdateModelItemIDArgs {
|
||||
|
@ -63,7 +72,11 @@ public:
|
|||
|
||||
/// Should this element be considered to have content in it. This will be used in collision and ray casting methods.
|
||||
/// By default we assume that only leaves are actual content, but some octrees may have different semantics.
|
||||
virtual bool hasContent() const { return isLeaf(); }
|
||||
virtual bool hasContent() const { return hasModels(); }
|
||||
|
||||
/// Should this element be considered to have detailed content in it. Specifically should it be rendered.
|
||||
/// By default we assume that only leaves have detailed content, but some octrees may have different semantics.
|
||||
virtual bool hasDetailedContent() const { return hasModels(); }
|
||||
|
||||
/// Override this to break up large octree elements when an edit operation is performed on a smaller octree element.
|
||||
/// For example, if the octrees represent solid cubes and a delete of a smaller octree element is done then the
|
||||
|
@ -92,7 +105,7 @@ public:
|
|||
|
||||
const QList<ModelItem>& getModels() const { return *_modelItems; }
|
||||
QList<ModelItem>& getModels() { return *_modelItems; }
|
||||
bool hasModels() const { return _modelItems->size() > 0; }
|
||||
bool hasModels() const { return _modelItems ? _modelItems->size() > 0 : false; }
|
||||
|
||||
void update(ModelTreeUpdateArgs& args);
|
||||
void setTree(ModelTree* tree) { _myTree = tree; }
|
||||
|
|
|
@ -105,7 +105,6 @@ ModelItemID ModelsScriptingInterface::editModel(ModelItemID modelID, const Model
|
|||
_modelTree->updateModel(modelID, properties);
|
||||
_modelTree->unlock();
|
||||
}
|
||||
|
||||
return modelID;
|
||||
}
|
||||
|
||||
|
|
|
@ -66,6 +66,8 @@ PacketVersion versionForPacketType(PacketType type) {
|
|||
return 1;
|
||||
case PacketTypeOctreeStats:
|
||||
return 1;
|
||||
case PacketTypeModelData:
|
||||
return 1;
|
||||
default:
|
||||
return 0;
|
||||
}
|
||||
|
|
|
@ -335,10 +335,8 @@ void Octree::readBitstreamToTree(const unsigned char * bitstream, unsigned long
|
|||
int octalCodeBytes = bytesRequiredForCodeLength(*bitstreamAt);
|
||||
int theseBytesRead = 0;
|
||||
theseBytesRead += octalCodeBytes;
|
||||
|
||||
theseBytesRead += readElementData(bitstreamRootElement, bitstreamAt + octalCodeBytes,
|
||||
bufferSizeBytes - (bytesRead + octalCodeBytes), args);
|
||||
|
||||
// skip bitstream to new startPoint
|
||||
bitstreamAt += theseBytesRead;
|
||||
bytesRead += theseBytesRead;
|
||||
|
@ -1556,6 +1554,7 @@ int Octree::encodeTreeBitstreamRecursion(OctreeElement* element,
|
|||
|
||||
bool Octree::readFromSVOFile(const char* fileName) {
|
||||
bool fileOk = false;
|
||||
PacketVersion gotVersion = 0;
|
||||
std::ifstream file(fileName, std::ios::in|std::ios::binary|std::ios::ate);
|
||||
if(file.is_open()) {
|
||||
emit importSize(1.0f, 1.0f, 1.0f);
|
||||
|
@ -1586,14 +1585,16 @@ bool Octree::readFromSVOFile(const char* fileName) {
|
|||
if (gotType == expectedType) {
|
||||
dataAt += sizeof(expectedType);
|
||||
dataLength -= sizeof(expectedType);
|
||||
PacketVersion expectedVersion = versionForPacketType(expectedType);
|
||||
PacketVersion gotVersion = *dataAt;
|
||||
if (gotVersion == expectedVersion) {
|
||||
dataAt += sizeof(expectedVersion);
|
||||
dataLength -= sizeof(expectedVersion);
|
||||
gotVersion = *dataAt;
|
||||
if (canProcessVersion(gotVersion)) {
|
||||
dataAt += sizeof(gotVersion);
|
||||
dataLength -= sizeof(gotVersion);
|
||||
fileOk = true;
|
||||
qDebug("SVO file version match. Expected: %d Got: %d",
|
||||
versionForPacketType(expectedDataPacketType()), gotVersion);
|
||||
} else {
|
||||
qDebug("SVO file version mismatch. Expected: %d Got: %d", expectedVersion, gotVersion);
|
||||
qDebug("SVO file version mismatch. Expected: %d Got: %d",
|
||||
versionForPacketType(expectedDataPacketType()), gotVersion);
|
||||
}
|
||||
} else {
|
||||
qDebug("SVO file type mismatch. Expected: %c Got: %c", expectedType, gotType);
|
||||
|
@ -1602,7 +1603,8 @@ bool Octree::readFromSVOFile(const char* fileName) {
|
|||
fileOk = true; // assume the file is ok
|
||||
}
|
||||
if (fileOk) {
|
||||
ReadBitstreamToTreeParams args(WANT_COLOR, NO_EXISTS_BITS, NULL, 0, SharedNodePointer(), wantImportProgress);
|
||||
ReadBitstreamToTreeParams args(WANT_COLOR, NO_EXISTS_BITS, NULL, 0,
|
||||
SharedNodePointer(), wantImportProgress, gotVersion);
|
||||
readBitstreamToTree(dataAt, dataLength, args);
|
||||
}
|
||||
delete[] entireFile;
|
||||
|
@ -1615,7 +1617,6 @@ bool Octree::readFromSVOFile(const char* fileName) {
|
|||
}
|
||||
|
||||
void Octree::writeToSVOFile(const char* fileName, OctreeElement* element) {
|
||||
|
||||
std::ofstream file(fileName, std::ios::out|std::ios::binary);
|
||||
|
||||
if(file.is_open()) {
|
||||
|
@ -1638,13 +1639,12 @@ void Octree::writeToSVOFile(const char* fileName, OctreeElement* element) {
|
|||
nodeBag.insert(_rootElement);
|
||||
}
|
||||
|
||||
static OctreePacketData packetData;
|
||||
OctreePacketData packetData;
|
||||
int bytesWritten = 0;
|
||||
bool lastPacketWritten = false;
|
||||
|
||||
while (!nodeBag.isEmpty()) {
|
||||
OctreeElement* subTree = nodeBag.extract();
|
||||
|
||||
lockForRead(); // do tree locking down here so that we have shorter slices and less thread contention
|
||||
EncodeBitstreamParams params(INT_MAX, IGNORE_VIEW_FRUSTUM, WANT_COLOR, NO_EXISTS_BITS);
|
||||
bytesWritten = encodeTreeBitstream(subTree, &packetData, nodeBag, params);
|
||||
|
@ -1666,7 +1666,6 @@ void Octree::writeToSVOFile(const char* fileName, OctreeElement* element) {
|
|||
if (!lastPacketWritten) {
|
||||
file.write((const char*)packetData.getFinalizedData(), packetData.getFinalizedSize());
|
||||
}
|
||||
|
||||
}
|
||||
file.close();
|
||||
}
|
||||
|
|
|
@ -170,6 +170,7 @@ public:
|
|||
QUuid sourceUUID;
|
||||
SharedNodePointer sourceNode;
|
||||
bool wantImportProgress;
|
||||
PacketVersion bitstreamVersion;
|
||||
|
||||
ReadBitstreamToTreeParams(
|
||||
bool includeColor = WANT_COLOR,
|
||||
|
@ -177,13 +178,15 @@ public:
|
|||
OctreeElement* destinationElement = NULL,
|
||||
QUuid sourceUUID = QUuid(),
|
||||
SharedNodePointer sourceNode = SharedNodePointer(),
|
||||
bool wantImportProgress = false) :
|
||||
bool wantImportProgress = false,
|
||||
PacketVersion bitstreamVersion = 0) :
|
||||
includeColor(includeColor),
|
||||
includeExistsBits(includeExistsBits),
|
||||
destinationElement(destinationElement),
|
||||
sourceUUID(sourceUUID),
|
||||
sourceNode(sourceNode),
|
||||
wantImportProgress(wantImportProgress)
|
||||
wantImportProgress(wantImportProgress),
|
||||
bitstreamVersion(bitstreamVersion)
|
||||
{}
|
||||
};
|
||||
|
||||
|
@ -200,6 +203,9 @@ public:
|
|||
// own definition. Implement these to allow your octree based server to support editing
|
||||
virtual bool getWantSVOfileVersions() const { return false; }
|
||||
virtual PacketType expectedDataPacketType() const { return PacketTypeUnknown; }
|
||||
virtual bool canProcessVersion(PacketVersion thisVersion) const {
|
||||
return thisVersion == versionForPacketType(expectedDataPacketType()); }
|
||||
virtual PacketVersion expectedVersion() const { return versionForPacketType(expectedDataPacketType()); }
|
||||
virtual bool handlesEditPacketType(PacketType packetType) const { return false; }
|
||||
virtual int processEditPacketData(PacketType packetType, const unsigned char* packetData, int packetLength,
|
||||
const unsigned char* editData, int maxLength, const SharedNodePointer& sourceNode) { return 0; }
|
||||
|
@ -303,6 +309,7 @@ public:
|
|||
|
||||
bool getIsViewing() const { return _isViewing; }
|
||||
void setIsViewing(bool isViewing) { _isViewing = isViewing; }
|
||||
|
||||
|
||||
signals:
|
||||
void importSize(float x, float y, float z);
|
||||
|
|
|
@ -1213,7 +1213,7 @@ bool OctreeElement::calculateShouldRender(const ViewFrustum* viewFrustum, float
|
|||
float furthestDistance = furthestDistanceToCamera(*viewFrustum);
|
||||
float childBoundary = boundaryDistanceForRenderLevel(getLevel() + 1 + boundaryLevelAdjust, voxelScaleSize);
|
||||
bool inChildBoundary = (furthestDistance <= childBoundary);
|
||||
if (isLeaf() && inChildBoundary) {
|
||||
if (hasDetailedContent() && inChildBoundary) {
|
||||
shouldRender = true;
|
||||
} else {
|
||||
float boundary = childBoundary * 2.0f; // the boundary is always twice the distance of the child boundary
|
||||
|
|
|
@ -71,6 +71,10 @@ public:
|
|||
/// Should this element be considered to have content in it. This will be used in collision and ray casting methods.
|
||||
/// By default we assume that only leaves are actual content, but some octrees may have different semantics.
|
||||
virtual bool hasContent() const { return isLeaf(); }
|
||||
|
||||
/// Should this element be considered to have detailed content in it. Specifically should it be rendered.
|
||||
/// By default we assume that only leaves have detailed content, but some octrees may have different semantics.
|
||||
virtual bool hasDetailedContent() const { return isLeaf(); }
|
||||
|
||||
/// Override this to break up large octree elements when an edit operation is performed on a smaller octree element.
|
||||
/// For example, if the octrees represent solid cubes and a delete of a smaller octree element is done then the
|
||||
|
|
|
@ -64,6 +64,7 @@ void OctreeRenderer::processDatagram(const QByteArray& dataByteArray, const Shar
|
|||
unsigned int numBytesPacketHeader = numBytesForPacketHeader(dataByteArray);
|
||||
QUuid sourceUUID = uuidFromPacketHeader(dataByteArray);
|
||||
PacketType expectedType = getExpectedPacketType();
|
||||
PacketVersion expectedVersion = _tree->expectedVersion(); // TODO: would be better to read this from the packet!
|
||||
|
||||
if(command == expectedType) {
|
||||
PerformanceWarning warn(showTimingDetails, "OctreeRenderer::processDatagram expected PacketType", showTimingDetails);
|
||||
|
@ -115,7 +116,7 @@ void OctreeRenderer::processDatagram(const QByteArray& dataByteArray, const Shar
|
|||
if (sectionLength) {
|
||||
// ask the VoxelTree to read the bitstream into the tree
|
||||
ReadBitstreamToTreeParams args(packetIsColored ? WANT_COLOR : NO_COLOR, WANT_EXISTS_BITS, NULL,
|
||||
sourceUUID, sourceNode);
|
||||
sourceUUID, sourceNode, false, expectedVersion);
|
||||
_tree->lockForWrite();
|
||||
OctreePacketData packetData(packetIsCompressed);
|
||||
packetData.loadFinalizedContent(dataAt, sectionLength);
|
||||
|
@ -155,7 +156,7 @@ bool OctreeRenderer::renderOperation(OctreeElement* element, void* extraData) {
|
|||
}
|
||||
|
||||
void OctreeRenderer::render(RenderMode renderMode) {
|
||||
RenderArgs args = { 0, this, _viewFrustum, getSizeScale(), getBoundaryLevelAdjust(), renderMode };
|
||||
RenderArgs args = { this, _viewFrustum, getSizeScale(), getBoundaryLevelAdjust(), renderMode, 0, 0, 0 };
|
||||
if (_tree) {
|
||||
_tree->lockForRead();
|
||||
_tree->recurseTreeWithOperation(renderOperation, &args);
|
||||
|
|
|
@ -71,12 +71,15 @@ protected:
|
|||
|
||||
class RenderArgs {
|
||||
public:
|
||||
int _renderedItems;
|
||||
OctreeRenderer* _renderer;
|
||||
ViewFrustum* _viewFrustum;
|
||||
float _sizeScale;
|
||||
int _boundaryLevelAdjust;
|
||||
OctreeRenderer::RenderMode _renderMode;
|
||||
|
||||
int _elementsTouched;
|
||||
int _itemsRendered;
|
||||
int _itemsOutOfView;
|
||||
};
|
||||
|
||||
|
||||
|
|
|
@ -25,6 +25,7 @@ link_hifi_library(shared ${TARGET_NAME} "${ROOT_DIR}")
|
|||
link_hifi_library(octree ${TARGET_NAME} "${ROOT_DIR}")
|
||||
link_hifi_library(fbx ${TARGET_NAME} "${ROOT_DIR}")
|
||||
link_hifi_library(networking ${TARGET_NAME} "${ROOT_DIR}")
|
||||
link_hifi_library(animation ${TARGET_NAME} "${ROOT_DIR}")
|
||||
|
||||
# link ZLIB and GnuTLS
|
||||
find_package(ZLIB)
|
||||
|
|
|
@ -27,6 +27,7 @@ link_hifi_library(voxels ${TARGET_NAME} "${ROOT_DIR}")
|
|||
link_hifi_library(fbx ${TARGET_NAME} "${ROOT_DIR}")
|
||||
link_hifi_library(particles ${TARGET_NAME} "${ROOT_DIR}")
|
||||
link_hifi_library(models ${TARGET_NAME} "${ROOT_DIR}")
|
||||
link_hifi_library(animation ${TARGET_NAME} "${ROOT_DIR}")
|
||||
|
||||
# link ZLIB
|
||||
find_package(ZLIB)
|
||||
|
|
|
@ -35,6 +35,7 @@
|
|||
#include "MenuItemProperties.h"
|
||||
#include "LocalVoxels.h"
|
||||
#include "ScriptEngine.h"
|
||||
#include "XMLHttpRequestClass.h"
|
||||
|
||||
VoxelsScriptingInterface ScriptEngine::_voxelsScriptingInterface;
|
||||
ParticlesScriptingInterface ScriptEngine::_particlesScriptingInterface;
|
||||
|
@ -49,7 +50,12 @@ static QScriptValue soundConstructor(QScriptContext* context, QScriptEngine* eng
|
|||
|
||||
static QScriptValue debugPrint(QScriptContext* context, QScriptEngine* engine){
|
||||
qDebug() << "script:print()<<" << context->argument(0).toString();
|
||||
engine->evaluate("Script.print('" + context->argument(0).toString() + "')");
|
||||
QString message = context->argument(0).toString()
|
||||
.replace("\\", "\\\\")
|
||||
.replace("\n", "\\n")
|
||||
.replace("\r", "\\r")
|
||||
.replace("'", "\\'");
|
||||
engine->evaluate("Script.print('" + message + "')");
|
||||
return QScriptValue();
|
||||
}
|
||||
|
||||
|
@ -224,6 +230,9 @@ void ScriptEngine::init() {
|
|||
qScriptRegisterSequenceMetaType<QVector<glm::quat> >(&_engine);
|
||||
qScriptRegisterSequenceMetaType<QVector<QString> >(&_engine);
|
||||
|
||||
QScriptValue xmlHttpRequestConstructorValue = _engine.newFunction(XMLHttpRequestClass::constructor);
|
||||
_engine.globalObject().setProperty("XMLHttpRequest", xmlHttpRequestConstructorValue);
|
||||
|
||||
QScriptValue printConstructorValue = _engine.newFunction(debugPrint);
|
||||
_engine.globalObject().setProperty("print", printConstructorValue);
|
||||
|
||||
|
|
|
@ -18,13 +18,12 @@
|
|||
#include <QtCore/QUrl>
|
||||
#include <QtScript/QScriptEngine>
|
||||
|
||||
#include <AnimationCache.h>
|
||||
#include <AudioScriptingInterface.h>
|
||||
#include <VoxelsScriptingInterface.h>
|
||||
|
||||
#include <AvatarData.h>
|
||||
#include <AvatarHashMap.h>
|
||||
#include <VoxelsScriptingInterface.h>
|
||||
|
||||
#include "AnimationCache.h"
|
||||
#include "AbstractControllerScriptingInterface.h"
|
||||
#include "Quat.h"
|
||||
#include "ScriptUUID.h"
|
||||
|
|
233
libraries/script-engine/src/XMLHttpRequestClass.cpp
Normal file
233
libraries/script-engine/src/XMLHttpRequestClass.cpp
Normal file
|
@ -0,0 +1,233 @@
|
|||
//
|
||||
// XMLHttpRequestClass.cpp
|
||||
// libraries/script-engine/src/
|
||||
//
|
||||
// Created by Ryan Huffman on 5/2/14.
|
||||
// Copyright (c) 2014 High Fidelity, Inc. All rights reserved.
|
||||
//
|
||||
// This class is an implementation of the XMLHttpRequest object for scripting use. It provides a near-complete implementation
|
||||
// of the class described in the Mozilla docs: https://developer.mozilla.org/en-US/docs/Web/API/XMLHttpRequest
|
||||
//
|
||||
// Distributed under the Apache License, Version 2.0.
|
||||
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
||||
//
|
||||
|
||||
#include <QEventLoop>
|
||||
|
||||
#include "XMLHttpRequestClass.h"
|
||||
|
||||
XMLHttpRequestClass::XMLHttpRequestClass(QScriptEngine* engine) :
|
||||
_engine(engine),
|
||||
_async(true),
|
||||
_url(),
|
||||
_method(""),
|
||||
_responseType(""),
|
||||
_manager(this),
|
||||
_request(),
|
||||
_reply(NULL),
|
||||
_sendData(NULL),
|
||||
_rawResponseData(),
|
||||
_responseData(""),
|
||||
_onTimeout(QScriptValue::NullValue),
|
||||
_onReadyStateChange(QScriptValue::NullValue),
|
||||
_readyState(XMLHttpRequestClass::UNSENT),
|
||||
_errorCode(QNetworkReply::NoError),
|
||||
_timeout(0),
|
||||
_timer(this),
|
||||
_numRedirects(0) {
|
||||
|
||||
_timer.setSingleShot(true);
|
||||
}
|
||||
|
||||
XMLHttpRequestClass::~XMLHttpRequestClass() {
|
||||
if (_reply) { delete _reply; }
|
||||
if (_sendData) { delete _sendData; }
|
||||
}
|
||||
|
||||
QScriptValue XMLHttpRequestClass::constructor(QScriptContext* context, QScriptEngine* engine) {
|
||||
return engine->newQObject(new XMLHttpRequestClass(engine));
|
||||
}
|
||||
|
||||
QScriptValue XMLHttpRequestClass::getStatus() const {
|
||||
if (_reply) {
|
||||
return QScriptValue(_reply->attribute(QNetworkRequest::HttpStatusCodeAttribute).toInt());
|
||||
}
|
||||
return QScriptValue(0);
|
||||
}
|
||||
|
||||
QString XMLHttpRequestClass::getStatusText() const {
|
||||
if (_reply) {
|
||||
return _reply->attribute(QNetworkRequest::HttpReasonPhraseAttribute).toString();
|
||||
}
|
||||
return "";
|
||||
}
|
||||
|
||||
void XMLHttpRequestClass::abort() {
|
||||
abortRequest();
|
||||
}
|
||||
|
||||
void XMLHttpRequestClass::setRequestHeader(const QString& name, const QString& value) {
|
||||
_request.setRawHeader(QByteArray(name.toLatin1()), QByteArray(value.toLatin1()));
|
||||
}
|
||||
|
||||
void XMLHttpRequestClass::requestMetaDataChanged() {
|
||||
QVariant redirect = _reply->attribute(QNetworkRequest::RedirectionTargetAttribute);
|
||||
|
||||
// If this is a redirect, abort the current request and start a new one
|
||||
if (redirect.isValid() && _numRedirects < MAXIMUM_REDIRECTS) {
|
||||
_numRedirects++;
|
||||
abortRequest();
|
||||
|
||||
QUrl newUrl = _url.resolved(redirect.toUrl().toString());
|
||||
_request.setUrl(newUrl);
|
||||
doSend();
|
||||
}
|
||||
}
|
||||
|
||||
void XMLHttpRequestClass::requestDownloadProgress(qint64 bytesReceived, qint64 bytesTotal) {
|
||||
if (_readyState == OPENED && bytesReceived > 0) {
|
||||
setReadyState(HEADERS_RECEIVED);
|
||||
setReadyState(LOADING);
|
||||
}
|
||||
}
|
||||
|
||||
QScriptValue XMLHttpRequestClass::getAllResponseHeaders() const {
|
||||
if (_reply) {
|
||||
QList<QNetworkReply::RawHeaderPair> headerList = _reply->rawHeaderPairs();
|
||||
QByteArray headers;
|
||||
for (int i = 0; i < headerList.size(); i++) {
|
||||
headers.append(headerList[i].first);
|
||||
headers.append(": ");
|
||||
headers.append(headerList[i].second);
|
||||
headers.append("\n");
|
||||
}
|
||||
return QString(headers.data());
|
||||
}
|
||||
return QScriptValue("");
|
||||
}
|
||||
|
||||
QScriptValue XMLHttpRequestClass::getResponseHeader(const QString& name) const {
|
||||
if (_reply && _reply->hasRawHeader(name.toLatin1())) {
|
||||
return QScriptValue(QString(_reply->rawHeader(name.toLatin1())));
|
||||
}
|
||||
return QScriptValue::NullValue;
|
||||
}
|
||||
|
||||
void XMLHttpRequestClass::setReadyState(ReadyState readyState) {
|
||||
if (readyState != _readyState) {
|
||||
_readyState = readyState;
|
||||
if (_onReadyStateChange.isFunction()) {
|
||||
_onReadyStateChange.call(QScriptValue::NullValue);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void XMLHttpRequestClass::open(const QString& method, const QString& url, bool async, const QString& username,
|
||||
const QString& password) {
|
||||
if (_readyState == UNSENT) {
|
||||
_async = async;
|
||||
_url.setUrl(url);
|
||||
if (!username.isEmpty()) {
|
||||
_url.setUserName(username);
|
||||
}
|
||||
if (!password.isEmpty()) {
|
||||
_url.setPassword(password);
|
||||
}
|
||||
_request.setUrl(_url);
|
||||
_method = method;
|
||||
setReadyState(OPENED);
|
||||
}
|
||||
}
|
||||
|
||||
void XMLHttpRequestClass::send() {
|
||||
send(QString::Null());
|
||||
}
|
||||
|
||||
void XMLHttpRequestClass::send(const QString& data) {
|
||||
if (_readyState == OPENED && !_reply) {
|
||||
if (!data.isNull()) {
|
||||
_sendData = new QBuffer(this);
|
||||
_sendData->setData(data.toUtf8());
|
||||
}
|
||||
|
||||
doSend();
|
||||
|
||||
if (!_async) {
|
||||
QEventLoop loop;
|
||||
connect(this, SIGNAL(requestComplete()), &loop, SLOT(quit()));
|
||||
loop.exec();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void XMLHttpRequestClass::doSend() {
|
||||
_reply = _manager.sendCustomRequest(_request, _method.toLatin1(), _sendData);
|
||||
|
||||
connectToReply(_reply);
|
||||
|
||||
if (_timeout > 0) {
|
||||
_timer.start(_timeout);
|
||||
connect(&_timer, SIGNAL(timeout()), this, SLOT(requestTimeout()));
|
||||
}
|
||||
}
|
||||
|
||||
void XMLHttpRequestClass::requestTimeout() {
|
||||
if (_onTimeout.isFunction()) {
|
||||
_onTimeout.call(QScriptValue::NullValue);
|
||||
}
|
||||
abortRequest();
|
||||
_errorCode = QNetworkReply::TimeoutError;
|
||||
setReadyState(DONE);
|
||||
emit requestComplete();
|
||||
}
|
||||
|
||||
void XMLHttpRequestClass::requestError(QNetworkReply::NetworkError code) {
|
||||
}
|
||||
|
||||
void XMLHttpRequestClass::requestFinished() {
|
||||
disconnect(&_timer, SIGNAL(timeout()), this, SLOT(requestTimeout()));
|
||||
|
||||
_errorCode = _reply->error();
|
||||
if (_errorCode == QNetworkReply::NoError) {
|
||||
_rawResponseData.append(_reply->readAll());
|
||||
|
||||
if (_responseType == "json") {
|
||||
_responseData = _engine->evaluate("(" + QString(_rawResponseData.data()) + ")");
|
||||
if (_responseData.isError()) {
|
||||
_engine->clearExceptions();
|
||||
_responseData = QScriptValue::NullValue;
|
||||
}
|
||||
} else if (_responseType == "arraybuffer") {
|
||||
_responseData = QScriptValue(_rawResponseData.data());
|
||||
} else {
|
||||
_responseData = QScriptValue(QString(_rawResponseData.data()));
|
||||
}
|
||||
}
|
||||
setReadyState(DONE);
|
||||
emit requestComplete();
|
||||
}
|
||||
|
||||
void XMLHttpRequestClass::abortRequest() {
|
||||
// Disconnect from signals we don't want to receive any longer.
|
||||
disconnect(&_timer, SIGNAL(timeout()), this, SLOT(requestTimeout()));
|
||||
if (_reply) {
|
||||
disconnectFromReply(_reply);
|
||||
_reply->abort();
|
||||
delete _reply;
|
||||
_reply = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
void XMLHttpRequestClass::connectToReply(QNetworkReply* reply) {
|
||||
connect(reply, SIGNAL(finished()), this, SLOT(requestFinished()));
|
||||
connect(reply, SIGNAL(error(QNetworkReply::NetworkError)), this, SLOT(requestError(QNetworkReply::NetworkError)));
|
||||
connect(reply, SIGNAL(downloadProgress(qint64, qint64)), this, SLOT(requestDownloadProgress(qint64, qint64)));
|
||||
connect(reply, SIGNAL(metaDataChanged()), this, SLOT(requestMetaDataChanged()));
|
||||
}
|
||||
|
||||
void XMLHttpRequestClass::disconnectFromReply(QNetworkReply* reply) {
|
||||
disconnect(reply, SIGNAL(finished()), this, SLOT(requestFinished()));
|
||||
disconnect(reply, SIGNAL(error(QNetworkReply::NetworkError)), this, SLOT(requestError(QNetworkReply::NetworkError)));
|
||||
disconnect(reply, SIGNAL(downloadProgress(qint64, qint64)), this, SLOT(requestDownloadProgress(qint64, qint64)));
|
||||
disconnect(reply, SIGNAL(metaDataChanged()), this, SLOT(requestMetaDataChanged()));
|
||||
}
|
129
libraries/script-engine/src/XMLHttpRequestClass.h
Normal file
129
libraries/script-engine/src/XMLHttpRequestClass.h
Normal file
|
@ -0,0 +1,129 @@
|
|||
//
|
||||
// XMLHttpRequestClass.h
|
||||
// libraries/script-engine/src/
|
||||
//
|
||||
// Created by Ryan Huffman on 5/2/14.
|
||||
// Copyright (c) 2014 High Fidelity, Inc. All rights reserved.
|
||||
//
|
||||
// Distributed under the Apache License, Version 2.0.
|
||||
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
||||
//
|
||||
|
||||
#ifndef hifi_XMLHttpRequestClass_h
|
||||
#define hifi_XMLHttpRequestClass_h
|
||||
|
||||
#include <QBuffer>
|
||||
#include <QNetworkAccessManager>
|
||||
#include <QNetworkReply>
|
||||
#include <QNetworkRequest>
|
||||
#include <QObject>
|
||||
#include <QScriptContext>
|
||||
#include <QScriptEngine>
|
||||
#include <QScriptValue>
|
||||
#include <QTimer>
|
||||
|
||||
class XMLHttpRequestClass : public QObject {
|
||||
Q_OBJECT
|
||||
Q_PROPERTY(QScriptValue response READ getResponse)
|
||||
Q_PROPERTY(QScriptValue responseText READ getResponseText)
|
||||
Q_PROPERTY(QString responseType READ getResponseType WRITE setResponseType)
|
||||
Q_PROPERTY(QScriptValue status READ getStatus)
|
||||
Q_PROPERTY(QString statusText READ getStatusText)
|
||||
Q_PROPERTY(QScriptValue readyState READ getReadyState)
|
||||
Q_PROPERTY(QScriptValue errorCode READ getError)
|
||||
Q_PROPERTY(int timeout READ getTimeout WRITE setTimeout)
|
||||
|
||||
Q_PROPERTY(int UNSENT READ getUnsent)
|
||||
Q_PROPERTY(int OPENED READ getOpened)
|
||||
Q_PROPERTY(int HEADERS_RECEIVED READ getHeadersReceived)
|
||||
Q_PROPERTY(int LOADING READ getLoading)
|
||||
Q_PROPERTY(int DONE READ getDone)
|
||||
|
||||
// Callbacks
|
||||
Q_PROPERTY(QScriptValue ontimeout READ getOnTimeout WRITE setOnTimeout)
|
||||
Q_PROPERTY(QScriptValue onreadystatechange READ getOnReadyStateChange WRITE setOnReadyStateChange)
|
||||
public:
|
||||
XMLHttpRequestClass(QScriptEngine* engine);
|
||||
~XMLHttpRequestClass();
|
||||
|
||||
static const int MAXIMUM_REDIRECTS = 5;
|
||||
enum ReadyState {
|
||||
UNSENT = 0,
|
||||
OPENED,
|
||||
HEADERS_RECEIVED,
|
||||
LOADING,
|
||||
DONE
|
||||
};
|
||||
|
||||
int getUnsent() const { return UNSENT; };
|
||||
int getOpened() const { return OPENED; };
|
||||
int getHeadersReceived() const { return HEADERS_RECEIVED; };
|
||||
int getLoading() const { return LOADING; };
|
||||
int getDone() const { return DONE; };
|
||||
|
||||
static QScriptValue constructor(QScriptContext* context, QScriptEngine* engine);
|
||||
|
||||
int getTimeout() const { return _timeout; }
|
||||
void setTimeout(int timeout) { _timeout = timeout; }
|
||||
QScriptValue getResponse() const { return _responseData; }
|
||||
QScriptValue getResponseText() const { return QScriptValue(QString(_rawResponseData.data())); }
|
||||
QString getResponseType() const { return _responseType; }
|
||||
void setResponseType(const QString& responseType) { _responseType = responseType; }
|
||||
QScriptValue getReadyState() const { return QScriptValue(_readyState); }
|
||||
QScriptValue getError() const { return QScriptValue(_errorCode); }
|
||||
QScriptValue getStatus() const;
|
||||
QString getStatusText() const;
|
||||
|
||||
QScriptValue getOnTimeout() const { return _onTimeout; }
|
||||
void setOnTimeout(QScriptValue function) { _onTimeout = function; }
|
||||
QScriptValue getOnReadyStateChange() const { return _onReadyStateChange; }
|
||||
void setOnReadyStateChange(QScriptValue function) { _onReadyStateChange = function; }
|
||||
|
||||
public slots:
|
||||
void abort();
|
||||
void setRequestHeader(const QString& name, const QString& value);
|
||||
void open(const QString& method, const QString& url, bool async = true, const QString& username = "",
|
||||
const QString& password = "");
|
||||
void send();
|
||||
void send(const QString& data);
|
||||
QScriptValue getAllResponseHeaders() const;
|
||||
QScriptValue getResponseHeader(const QString& name) const;
|
||||
|
||||
signals:
|
||||
void requestComplete();
|
||||
|
||||
private:
|
||||
void setReadyState(ReadyState readyState);
|
||||
void doSend();
|
||||
void connectToReply(QNetworkReply* reply);
|
||||
void disconnectFromReply(QNetworkReply* reply);
|
||||
void abortRequest();
|
||||
|
||||
QScriptEngine* _engine;
|
||||
bool _async;
|
||||
QUrl _url;
|
||||
QString _method;
|
||||
QString _responseType;
|
||||
QNetworkAccessManager _manager;
|
||||
QNetworkRequest _request;
|
||||
QNetworkReply* _reply;
|
||||
QBuffer* _sendData;
|
||||
QByteArray _rawResponseData;
|
||||
QScriptValue _responseData;
|
||||
QScriptValue _onTimeout;
|
||||
QScriptValue _onReadyStateChange;
|
||||
ReadyState _readyState;
|
||||
QNetworkReply::NetworkError _errorCode;
|
||||
int _timeout;
|
||||
QTimer _timer;
|
||||
int _numRedirects;
|
||||
|
||||
private slots:
|
||||
void requestFinished();
|
||||
void requestError(QNetworkReply::NetworkError code);
|
||||
void requestMetaDataChanged();
|
||||
void requestDownloadProgress(qint64 bytesReceived, qint64 bytesTotal);
|
||||
void requestTimeout();
|
||||
};
|
||||
|
||||
#endif // hifi_XMLHttpRequestClass_h
|
Loading…
Reference in a new issue