Chris Collins
de84e07281
Merge pull request #9714 from thoys/fix-recorder-js-playback
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Fix recorder.js playback in interface
2017-02-23 09:59:37 -08:00
Thijs Wenker
5033e7be11
CR fixes
2017-02-23 18:22:36 +01:00
Thijs Wenker
72eb797910
remove unused encoder (was for testing)
2017-02-21 20:22:29 +01:00
Thijs Wenker
13b2b6086f
Fix recorder.js playback in interface
2017-02-21 19:47:26 +01:00
Anthony J. Thibault
856a38af0c
Fix for audio, toolbar and tablet on macos.
2017-02-17 17:08:23 -08:00
Zach Pomerantz
061668cba4
use lock-free pipe for local audio in device callback
2017-01-22 00:25:08 -05:00
Zach Pomerantz
72f8fa49f9
inline audio convertToFloat
2017-01-20 18:38:21 -05:00
Zach Pomerantz
df051ff8df
maintain network audio in int16_t
2017-01-20 18:37:46 -05:00
Zach Pomerantz
685483b924
do not omit local audio when echoing server audio
2017-01-20 17:52:03 -05:00
Zach Pomerantz
bb247fe8a3
rename AudioMixRingBuffer
2017-01-20 14:48:54 -05:00
Zach Pomerantz
280ed04f74
fix unused warning for channel up/downmix
2017-01-20 14:43:41 -05:00
Zach Pomerantz
5927c089ac
use AudioRingMixBuffer as LocalInjectorsStream
2017-01-20 12:29:44 -05:00
Zach Pomerantz
4f7f3c2a60
mv localInjectorsBuffer to float-based localInjectorsStream
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The localInjectorsBuffer is based on
AudioRingBuffer, which only accounts for int16_t.
Local injectors are mixed, and so they can exceed
std::numeric_limits<int16_t> before limiting.
This will allow them to remain as float until
limiting (in the device callback) - once the new
stream is implemented.
2017-01-20 12:29:44 -05:00
Zach Pomerantz
c5415f9624
clean audio client logs
2017-01-20 12:29:44 -05:00
Zach Pomerantz
7261b5285e
omit all injector samples on server echo
2017-01-20 12:29:44 -05:00
Zach Pomerantz
492795f7e5
audio client cosmetics
2017-01-20 12:29:44 -05:00
Zach Pomerantz
4c7c7ee3cc
mv audio injector preparation to own thread
2017-01-20 12:29:44 -05:00
Zach Pomerantz
d7085ec685
add audio helpers convertToMix/Scratch
2017-01-20 12:29:44 -05:00
Zach Pomerantz
d1673e554f
simplify audio bytesWritten computation
2017-01-20 12:29:44 -05:00
Zach Pomerantz
0f08abfa14
fix bug in audio samples popped check
2017-01-20 12:29:44 -05:00
Zach Pomerantz
61f7f72c5e
simplify resampling
2017-01-20 12:29:44 -05:00
Zach Pomerantz
42f5af7c39
improve audiostream debug logs
2017-01-20 12:29:44 -05:00
Zach Pomerantz
969d776e1f
queue injector audio after device callbacks
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Conflicts:
libraries/audio-client/src/AudioClient.cpp
2017-01-20 12:29:44 -05:00
Zach Pomerantz
dee5f63037
rename audio mix/scratch buffers
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Conflicts:
libraries/audio-client/src/AudioClient.cpp
libraries/audio-client/src/AudioClient.h
2017-01-20 12:29:44 -05:00
Zach Pomerantz
0f1ec63b17
enable injectors in audio device callback
2017-01-20 12:29:44 -05:00
Zach Pomerantz
3a0d874bb5
add injector ring buffer to audio client
2017-01-20 12:29:44 -05:00
Zach Pomerantz
a7ecf41a42
add audio limiting to device callback
2017-01-20 12:29:44 -05:00
Zach Pomerantz
24d53ea13c
rm audio output limiting
2017-01-20 12:29:44 -05:00
Zach Pomerantz
ebe96f9b25
rm injectors from mixed audio processing
2017-01-20 12:29:44 -05:00
Ken Cooke
42e13d1e97
Fix audio failures on systems that return incorrect/unsupported mixFormat
2017-01-14 10:26:13 -08:00
David Kelly
b68a07e930
Merge pull request #9197 from davidkelly/dk/injectorVolume
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No longer applying volume when reading audio injector buffer
2016-12-16 15:11:33 -08:00
David Kelly
a8157ae2cd
Typo, plus some CR feedback
2016-12-13 17:48:30 -08:00
Zach Fox
7030c7b0a6
Space bubble improvements ( #9142 )
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* The space bubble around a player's avatar is now visualized. When another avatar enters a player's bubble, The bubble visualization will appear, a soft tone will play, and the "Bubble" HUD button will flash.
* The space bubble radius setting has been removed. Space bubble size now scales based on avatar scale.
* Space bubble collision detection is now more accurate and reliable.
* CTRL + N toggles the bubble.
* The "Bubble" HUD button has been moved to the proper location.
2016-12-12 14:22:54 -08:00
David Kelly
3f3d922eca
No longer applying volume when reading audio injector buffer
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Since we also apply the gain in HRTF (on both server and client), the
mono sources sort of had volume^2 applied to them.
2016-12-12 12:01:02 -08:00
Ken Cooke
e4b5c14ea3
PR feedback
2016-12-07 10:15:55 -08:00
Ken Cooke
9831d874b5
Remove debugging code
2016-12-06 10:22:58 -08:00
Ken Cooke
975cbd8e44
Replace test renderer with spatialized binaural renderer
2016-12-06 10:12:36 -08:00
Ken Cooke
e93e1a7c4f
Preliminary support for Ambisonic audio injectors.
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Supports 4-channel WAV files, presumed to be B-format (FuMa) first-order Ambisonic.
Supports WAV with arbitrary sample rate (needs optimization).
Supports soundfield volume and orientation set via script.
Supports localOnly client-side injection using simple (non-spatialized) test renderer.
2016-12-02 18:20:57 -08:00
Ken Cooke
d69d77d0ee
Refactor the audio device format detection. Only use the native format when Qt can correctly determine it.
2016-11-21 21:36:17 -08:00
Ken Cooke
fd08936fb3
Improved failure logs
2016-11-17 13:42:43 -08:00
Ken Cooke
ec53c6a030
Add support for mono or multichannel audio output.
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At the end of the audio pipeline, optional upmix/downmix to the device channel format.
2016-11-17 06:56:49 -08:00
Ken Cooke
b19a44e046
On Windows, set audio format to match the internal mix format.
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This works around multichannel bugs in the Qt audio framework.
2016-11-15 10:37:32 -08:00
Ken Cooke
30c189e624
channelCount math cleanup
2016-11-15 09:10:05 -08:00
Seth Alves
137730dc50
coding standard
2016-11-01 11:59:28 -07:00
Seth Alves
ae17135a07
lock around quit flag to avoid shutdown race
2016-11-01 11:14:16 -07:00
Seth Alves
3903a51062
fix a couple of crash-on-exits
2016-10-25 13:58:48 -07:00
Clément Brisset
b63eb6ba9f
Merge pull request #8665 from zzmp/feat/audio-stats
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move audio stats to QML/JS, with graphs
2016-10-20 16:43:49 -07:00
Anthony J. Thibault
350977f03e
Speculative fix for crash in AudioClient
2016-10-11 10:49:43 -07:00
Zach Pomerantz
5af95c6062
store channels on audio stream
2016-10-05 12:04:24 -07:00
Zach Pomerantz
972a611d03
retain stereo on dead audio resampling
2016-10-04 17:54:20 -07:00