store channels on audio stream

This commit is contained in:
Zach Pomerantz 2016-10-05 11:33:12 -07:00
parent 05aded5c9d
commit 5af95c6062
9 changed files with 30 additions and 20 deletions

View file

@ -48,8 +48,7 @@ static const int RECEIVED_AUDIO_STREAM_CAPACITY_FRAMES = 10;
Agent::Agent(ReceivedMessage& message) :
ThreadedAssignment(message),
_entityEditSender(),
_receivedAudioStream(AudioConstants::NETWORK_FRAME_SAMPLES_STEREO,
RECEIVED_AUDIO_STREAM_CAPACITY_FRAMES, RECEIVED_AUDIO_STREAM_CAPACITY_FRAMES) {
_receivedAudioStream(RECEIVED_AUDIO_STREAM_CAPACITY_FRAMES, RECEIVED_AUDIO_STREAM_CAPACITY_FRAMES) {
DependencyManager::get<EntityScriptingInterface>()->setPacketSender(&_entityEditSender);
ResourceManager::init();

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@ -115,7 +115,7 @@ AudioClient::AudioClient() :
_loopbackAudioOutput(NULL),
_loopbackOutputDevice(NULL),
_inputRingBuffer(0),
_receivedAudioStream(0, RECEIVED_AUDIO_STREAM_CAPACITY_FRAMES),
_receivedAudioStream(RECEIVED_AUDIO_STREAM_CAPACITY_FRAMES),
_isStereoInput(false),
_outputStarveDetectionStartTimeMsec(0),
_outputStarveDetectionCount(0),

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@ -46,10 +46,11 @@ static const int STATS_FOR_STATS_PACKET_WINDOW_SECONDS = 30;
// _currentJitterBufferFrames is updated with the time-weighted avg and the running time-weighted avg is reset.
static const quint64 FRAMES_AVAILABLE_STAT_WINDOW_USECS = 10 * USECS_PER_SECOND;
InboundAudioStream::InboundAudioStream(int numFrameSamples, int numFramesCapacity, int numStaticJitterFrames) :
_ringBuffer(numFrameSamples, numFramesCapacity),
_dynamicJitterBufferEnabled(numStaticJitterFrames == -1),
_staticJitterBufferFrames(std::max(numStaticJitterFrames, DEFAULT_STATIC_JITTER_FRAMES)),
InboundAudioStream::InboundAudioStream(int numChannels, int numFrames, int numBlocks, int numStaticJitterBlocks) :
_ringBuffer(numChannels * numFrames, numBlocks),
_numChannels(numChannels),
_dynamicJitterBufferEnabled(numStaticJitterBlocks == -1),
_staticJitterBufferFrames(std::max(numStaticJitterBlocks, DEFAULT_STATIC_JITTER_FRAMES)),
_desiredJitterBufferFrames(_dynamicJitterBufferEnabled ? 1 : _staticJitterBufferFrames),
_incomingSequenceNumberStats(STATS_FOR_STATS_PACKET_WINDOW_SECONDS),
_starveHistory(STARVE_HISTORY_CAPACITY),
@ -224,7 +225,7 @@ int InboundAudioStream::writeDroppableSilentFrames(int silentFrames) {
}
// calculate how many silent frames we should drop.
int silentSamples = silentFrames * 2;
int silentSamples = silentFrames * _numChannels;
int samplesPerFrame = _ringBuffer.getNumFrameSamples();
int desiredJitterBufferFramesPlusPadding = _desiredJitterBufferFrames + DESIRED_JITTER_BUFFER_FRAMES_PADDING;
int numSilentFramesToDrop = 0;
@ -422,7 +423,7 @@ int InboundAudioStream::writeFramesForDroppedPackets(int networkFrames) {
int InboundAudioStream::writeLastFrameRepeatedWithFade(int frames) {
AudioRingBuffer::ConstIterator frameToRepeat = _ringBuffer.lastFrameWritten();
int frameSize = _ringBuffer.getNumFrameSamples();
int samplesToWrite = frames * 2;
int samplesToWrite = frames * _numChannels;
int indexOfRepeat = 0;
do {
int samplesToWriteThisIteration = std::min(samplesToWrite, frameSize);

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@ -47,7 +47,7 @@ public:
static const bool REPETITION_WITH_FADE;
InboundAudioStream() = delete;
InboundAudioStream(int numFrameSamples, int numFramesCapacity, int numStaticJitterFrames = -1);
InboundAudioStream(int numChannels, int numFrames, int numBlocks, int numStaticJitterBlocks);
~InboundAudioStream();
void reset();
@ -144,6 +144,7 @@ protected:
protected:
AudioRingBuffer _ringBuffer;
int _numChannels;
bool _lastPopSucceeded { false };
AudioRingBuffer::ConstIterator _lastPopOutput;

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@ -11,5 +11,10 @@
#include "MixedAudioStream.h"
MixedAudioStream::MixedAudioStream(int numFrameSamples, int numFramesCapacity, int numStaticJitterFrames) :
InboundAudioStream(numFrameSamples, numFramesCapacity, numStaticJitterFrames) {}
#include "AudioConstants.h"
static const int STEREO_FACTOR = 2;
MixedAudioStream::MixedAudioStream(int numFramesCapacity, int numStaticJitterFrames) :
InboundAudioStream(STEREO_FACTOR, AudioConstants::NETWORK_FRAME_SAMPLES_PER_CHANNEL,
numFramesCapacity, numStaticJitterFrames) {}

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@ -16,7 +16,7 @@
class MixedAudioStream : public InboundAudioStream {
public:
MixedAudioStream(int numFrameSamples, int numFramesCapacity, int numStaticJitterFrames = -1);
MixedAudioStream(int numFramesCapacity, int numStaticJitterFrames = -1);
float getNextOutputFrameLoudness() const { return _ringBuffer.getNextOutputFrameLoudness(); }
};

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@ -14,8 +14,9 @@
static const int STEREO_FACTOR = 2;
MixedProcessedAudioStream::MixedProcessedAudioStream(int numFrameSamples, int numFramesCapacity, int numStaticJitterFrames)
: InboundAudioStream(numFrameSamples, numFramesCapacity, numStaticJitterFrames) {}
MixedProcessedAudioStream::MixedProcessedAudioStream(int numFramesCapacity, int numStaticJitterFrames)
: InboundAudioStream(STEREO_FACTOR, AudioConstants::NETWORK_FRAME_SAMPLES_PER_CHANNEL,
numFramesCapacity, numStaticJitterFrames) {}
void MixedProcessedAudioStream::outputFormatChanged(int sampleRate, int channelCount) {
_outputSampleRate = sampleRate;

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@ -19,7 +19,7 @@ class AudioClient;
class MixedProcessedAudioStream : public InboundAudioStream {
Q_OBJECT
public:
MixedProcessedAudioStream(int numFrameSamples, int numFramesCapacity, int numStaticJitterFrames = -1);
MixedProcessedAudioStream(int numFramesCapacity, int numStaticJitterFrames = -1);
signals:

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@ -21,11 +21,14 @@
#include <udt/PacketHeaders.h>
#include <UUID.h>
static const int MONO_FACTOR = 1;
static const int STEREO_FACTOR = 2;
PositionalAudioStream::PositionalAudioStream(PositionalAudioStream::Type type, bool isStereo, int numStaticJitterFrames) :
InboundAudioStream(isStereo
? AudioConstants::NETWORK_FRAME_SAMPLES_STEREO
: AudioConstants::NETWORK_FRAME_SAMPLES_PER_CHANNEL,
AUDIOMIXER_INBOUND_RING_BUFFER_FRAME_CAPACITY, numStaticJitterFrames),
InboundAudioStream(isStereo ? STEREO_FACTOR : MONO_FACTOR,
AudioConstants::NETWORK_FRAME_SAMPLES_PER_CHANNEL,
AUDIOMIXER_INBOUND_RING_BUFFER_FRAME_CAPACITY,
numStaticJitterFrames),
_type(type),
_position(0.0f, 0.0f, 0.0f),
_orientation(0.0f, 0.0f, 0.0f, 0.0f),