improve audiostream debug logs

This commit is contained in:
Zach Pomerantz 2017-01-11 11:31:44 -05:00
parent 969d776e1f
commit 42f5af7c39

View file

@ -1617,7 +1617,7 @@ qint64 AudioClient::AudioOutputIODevice::readData(char * data, qint64 maxSize) {
int networkSamplesPopped;
if ((networkSamplesPopped = _receivedAudioStream.popSamples(samplesRequested, false)) > 0) {
qCDebug(audiostream, "Read %d samples from buffer (%d available)", networkSamplesPopped, _receivedAudioStream.getSamplesAvailable());
qCDebug(audiostream, "Read %d samples from buffer (%d available, %d requested)", networkSamplesPopped, _receivedAudioStream.getSamplesAvailable(), samplesRequested);
AudioRingBuffer::ConstIterator lastPopOutput = _receivedAudioStream.getLastPopOutput();
lastPopOutput.readSamples(scratchBuffer, networkSamplesPopped);
@ -1631,7 +1631,7 @@ qint64 AudioClient::AudioOutputIODevice::readData(char * data, qint64 maxSize) {
int injectorSamplesPopped;
if ((injectorSamplesPopped = _localInjectorsBuffer.readSamples(scratchBuffer, samplesRequested)) > 0) {
qCDebug(audiostream, "Read %d samples from injectors (%d available)", injectorSamplesPopped, _localInjectorsBuffer.samplesAvailable());
qCDebug(audiostream, "Read %d samples from injectors (%d available, %d requested)", injectorSamplesPopped, _localInjectorsBuffer.samplesAvailable(), samplesRequested);
if (networkSamplesPopped == 0) {
// convert to mix buffer (float)