Seth Alves
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41ddfbfd27
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clean up grab.js. provide a way to delete old tablets that got saved into Settings on exit
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2017-01-19 11:34:38 -08:00 |
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Seth Alves
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7c938728e5
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don't do constant haptics if stylus touches tablet frame. home button triggers only once per click
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2017-01-18 16:56:39 -08:00 |
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Anthony J. Thibault
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56c897cc2f
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Process the tablet stylus even when reticle is over 2d HUD overlay.
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2017-01-18 15:36:09 -08:00 |
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Anthony J. Thibault
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fc5c2c8def
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Fix for glitchy scrolling
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2017-01-18 15:32:38 -08:00 |
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Anthony J. Thibault
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28dac9d802
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Lasers now interact with the tablet in edit mode.
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2017-01-18 15:32:36 -08:00 |
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Seth Alves
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a8038ce64e
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cleanups
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2017-01-18 10:50:02 -08:00 |
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Seth Alves
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1f92b57bf2
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switch to model stylus
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2017-01-18 10:46:18 -08:00 |
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Seth Alves
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89d7b8bfc6
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call releaseEquip when an equipped entity is dropped with a secondary press
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2017-01-17 13:27:01 -08:00 |
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Seth Alves
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5c205f5800
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avoid an unhook loop if two different hands have passed something back and forth more than once
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2017-01-17 10:24:30 -08:00 |
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Seth Alves
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6bace4f451
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merge from upstream
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2017-01-17 09:29:30 -08:00 |
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Seth Alves
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23ea65e2b5
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more changes to handle camera-relative-controller joints.
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2017-01-16 10:26:16 -08:00 |
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Seth Alves
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b617b3a114
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put code to delete prim-stylus tip back in
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2017-01-16 07:50:36 -08:00 |
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Seth Alves
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756d96c368
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fix search ray getting left on. started adding stylus models
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2017-01-16 07:46:12 -08:00 |
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Seth Alves
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4a451e95dc
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don't call release when off state is entered. don't attempt to unhook stylus as a stray child
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2017-01-15 11:29:29 -08:00 |
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Seth Alves
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b8234ad75c
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try a different way of keeping track of original parentIDs of grabbed entities
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2017-01-15 10:16:28 -08:00 |
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Seth Alves
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e00814dd53
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auto-end a near-grab if the parentID is changed to something else
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2017-01-13 14:21:44 -08:00 |
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Seth Alves
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611a926894
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if something dynamic is release and it's not moving, give it a little velocity so that it doesn't end up non-active in bullet
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2017-01-12 13:45:03 -08:00 |
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Seth Alves
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c93d83dadd
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update lasers when distance-scrolling a web entity/overlay
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2017-01-10 16:41:07 -08:00 |
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Dante Ruiz
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0b3a7d90f1
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removed committed code
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2017-01-10 23:26:37 +00:00 |
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Dante Ruiz
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d0baa0e303
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home button works with the stylus
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2017-01-10 14:51:46 -08:00 |
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Seth Alves
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0fc1abc068
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remember previous parentID in the script and try to put it back when releasing
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2017-01-10 13:00:49 -08:00 |
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Seth Alves
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bff9e9be38
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put back code that replaces previous parentID on release
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2017-01-10 09:22:36 -08:00 |
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Seth Alves
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61f0c56a36
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remove code that remembers previous state in userData
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2017-01-09 14:20:03 -08:00 |
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Seth Alves
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fa803aebe9
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use /~/ style to reference includes
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2017-01-09 10:21:07 -08:00 |
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Seth Alves
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195b92d05d
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lasers on webpage work again
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2017-01-05 14:35:02 -08:00 |
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Seth Alves
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5e9c37777c
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Merge branch 'fixMouseLasers' of github.com:ZappoMan/hifi into tablet-ui-reenable-web-lasers
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2017-01-05 12:50:07 -08:00 |
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Seth Alves
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52ef22770b
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make showing of stylus be proximity based rather than raypick based
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2017-01-05 12:49:50 -08:00 |
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Brad Hefta-Gaub
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368f48f0a7
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Merge pull request #9247 from huffman/feat/tutorial-touch-grip
Add support for new Touch grip mappings to tutorial
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2017-01-04 17:58:05 -08:00 |
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Seth Alves
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a585d43a5e
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attempt to get laser-based web scrolling to work, again
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2017-01-04 16:51:47 -08:00 |
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Seth Alves
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ed934c37ae
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put code that allows lasers vs web entities or overlays back in
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2017-01-04 15:23:55 -08:00 |
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Brad Hefta-Gaub
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d440532cff
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make sure RPC is timely
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2017-01-03 11:10:07 -08:00 |
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Anthony Thibault
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c201b6a7f9
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Merge pull request #9256 from druiz17/moreButtons
all hub button now on tablet
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2017-01-03 10:44:19 -08:00 |
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Anthony J. Thibault
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00980366d6
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Merge branch 'master' into tablet-ui
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2017-01-03 09:45:23 -08:00 |
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Brad Hefta-Gaub
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82ab8635d7
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debugging
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2016-12-30 12:02:48 -08:00 |
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Brad Hefta-Gaub
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7c7d239e00
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first cut at using wait signals to improve RPC timing
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2016-12-30 09:13:21 -08:00 |
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Dante Ruiz
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61277c0605
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Stylus now works in edit mode
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2016-12-22 17:33:25 +00:00 |
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Ryan Huffman
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df0dfc761d
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Add ability to disable avatar and object scaling in handController grab
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2016-12-20 18:01:53 -08:00 |
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Stephen Birarda
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ebd347fc15
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only respect release of secondary for hold once pressed
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2016-12-20 14:46:55 -08:00 |
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Stephen Birarda
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4fcccb5455
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check for release of equip in this.nearGrabbing
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2016-12-20 14:32:47 -08:00 |
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Stephen Birarda
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c3d736dd16
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return after release, duh
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2016-12-20 14:30:08 -08:00 |
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Stephen Birarda
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8cd13eaedf
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always unequip on secondary release
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2016-12-20 14:25:26 -08:00 |
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Stephen Birarda
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0a024616cc
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add special equip for oculus style grab
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2016-12-20 14:21:23 -08:00 |
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Philip Rosedale
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13e03b35cc
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removed initial delay for seek beams
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2016-12-20 14:11:52 -08:00 |
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Philip Rosedale
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938734d3fc
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Grip controllers can grab objects, slight delay on search beam
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2016-12-20 14:11:33 -08:00 |
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Seth Alves
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36e843178a
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diff minimization
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2016-12-20 09:21:41 -08:00 |
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Seth Alves
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e5804dade0
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get stylus working with web entities
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2016-12-20 07:43:48 -08:00 |
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Seth Alves
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ae7af3e227
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don't hide stylus so quickly
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2016-12-20 07:43:48 -08:00 |
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Seth Alves
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e9c848bfe8
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stylus for web overlays
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2016-12-20 07:43:48 -08:00 |
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David Rowe
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25651800dd
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Code review
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2016-12-20 07:43:48 -08:00 |
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Seth Alves
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67093dc519
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don't flutter tablet when menu button is pressed. start on a stylus
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2016-12-20 07:43:48 -08:00 |
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