Andrzej Kapolka
be028c2b01
Fixes for local lights.
2014-07-22 14:13:51 -07:00
TonyPeng
7aae85833b
Take out getter for avatar's hash key.
2014-07-16 10:08:49 -07:00
TonyPeng
90d56bc108
Use the number of local lights to update new avatars instead of checking hashes.
2014-07-15 16:10:13 -07:00
TonyPeng
1aa20dff60
Expose light directions and colors for the avatar list in AvatarManager. Light parameter changes within the script will effect all the avatars currently in AvatarManager.
2014-07-14 13:59:57 -07:00
Stephen Birarda
f8106e5063
add an AvatarHashMap to the Agent
2014-04-17 17:49:55 -07:00
Stephen Birarda
47d4ef0b2d
add a method to determine if avatar with display name exists
2014-04-17 17:44:41 -07:00
Stephen Birarda
e75d14139f
fix avatar kill behaviour
2014-04-17 17:21:38 -07:00
Stephen Birarda
69d3360675
add a convenience method to AvatarHashMap to check for avatar removal
2014-04-17 16:48:24 -07:00
Stephen Birarda
e303ce1a12
move some Avatar management to AvatarHashMap
2014-04-17 16:37:40 -07:00
Stephen Birarda
ae4b8348a2
fix header include guards via regex
2014-04-09 12:03:17 -07:00
Stephen Birarda
6a51df9e38
initial regex replacement of headers
2014-04-08 17:30:36 -07:00
Stephen Birarda
f763859fd0
don't attempt to render avatars until they are initialized
2014-03-25 10:44:52 -07:00
Andrzej Kapolka
62884f1f4f
Don't use textures/fancy shaders when rendering shadow map. Closes #2270 .
2014-03-24 13:15:03 -07:00
Andrew Meadows
68ba2201df
cleanup of Avatar:: and MyAvatar::render()
...
MyAvatar now calls Avatar::render() which does most of the work.
Also, made ::renderBody() a proper virtual function
2014-03-17 10:22:02 -07:00
Andrzej Kapolka
3930b3e824
Display names are great, but not in the shadow map. Closes #2208 .
2014-03-05 17:44:08 -08:00
Stephen Birarda
9771e1bb12
resolve conflicts on merge with upstream master
2014-02-24 12:06:10 -08:00
Andrzej Kapolka
d80b52dc9f
Fixes for camera mode transitions, seeing inside head.
2014-02-24 11:33:52 -08:00
Andrzej Kapolka
ac02609bc2
The basic billboard behavior, closes #1864 .
2014-02-21 15:38:49 -08:00
Stephen Birarda
c762b92e5a
replace DataServerClient and Profile with AccountManager
2014-02-18 11:27:37 -08:00
Stephen Birarda
8bf3b7586b
initial movement of mesh/skeleton URLs out of data-server through avatar-mixer
2014-02-04 13:02:33 -08:00
Andrew Meadows
ed93d8db39
Moving headMouse, transmitter, and touchYaw/Pitch stuff into MyAvatar.
2014-01-31 17:42:48 -08:00
Andrew Meadows
a7ffb7df1d
Moved LookAtTargetAvatar stuff from AvatarManager to MyAvatar.
2014-01-31 13:17:12 -08:00
Andrew Meadows
1b99bc90cf
Removing AvatarManager::clear() as unecessary during class destruction.
2014-01-30 18:02:04 -08:00
Andrew Meadows
677341d207
fix for crash bug #1728 .
...
Moving _myAvatr to live in AvatarManager. Application still has a
pointer to it. Unfortunately the order of Application initialization
and destruction matters very much.
2014-01-28 18:04:42 -08:00
Andrew Meadows
714dbf8493
Moving MY_AVATAR_KEY back into AvatarManager.cpp
2014-01-28 14:37:32 -08:00
Andrew Meadows
167acb8873
Adding avatars back into ParticleCollisionSystem.
...
Had to add Application::_myAvatar to the AvatarManager list so that
particles would properly collide.
2014-01-28 14:16:34 -08:00
Andrew Meadows
2b5675b077
Fix issue #1684 : particles collide against avatars again.
...
This a quick and dirty fix to resurrect particle-avatar collisions.
We rebuild and pass a list of AvatarData* to the
ParticleCollisionManager every call to update().
2014-01-27 18:01:53 -08:00
Stephen Birarda
10cfd628aa
resolve conflicts on merge with upstream master
2014-01-23 17:52:30 -08:00
Stephen Birarda
2aac064a67
increase debug for Avatar removal from AvatarManager
2014-01-23 17:44:06 -08:00
Stephen Birarda
b495e6251d
add a weak pointer to the avatar mixer that owns the avatar
2014-01-23 17:39:14 -08:00
Stephen Birarda
c432a34cfb
fix rendering of Avatars
2014-01-23 14:51:29 -08:00
Stephen Birarda
2e548fb39c
complete migration of Avatar list to AvatarManager
2014-01-23 14:41:11 -08:00
Stephen Birarda
1f95d0c017
have avatar-mixer report avatar kills to all avatars
2014-01-23 12:47:27 -08:00
Stephen Birarda
a9f1984676
add an AvatarManager that will keep Avatars in Application thread
2014-01-23 11:59:24 -08:00