Commit graph

34 commits

Author SHA1 Message Date
Andrzej Kapolka
be028c2b01 Fixes for local lights. 2014-07-22 14:13:51 -07:00
TonyPeng
7aae85833b Take out getter for avatar's hash key. 2014-07-16 10:08:49 -07:00
TonyPeng
90d56bc108 Use the number of local lights to update new avatars instead of checking hashes. 2014-07-15 16:10:13 -07:00
TonyPeng
1aa20dff60 Expose light directions and colors for the avatar list in AvatarManager. Light parameter changes within the script will effect all the avatars currently in AvatarManager. 2014-07-14 13:59:57 -07:00
Stephen Birarda
f8106e5063 add an AvatarHashMap to the Agent 2014-04-17 17:49:55 -07:00
Stephen Birarda
47d4ef0b2d add a method to determine if avatar with display name exists 2014-04-17 17:44:41 -07:00
Stephen Birarda
e75d14139f fix avatar kill behaviour 2014-04-17 17:21:38 -07:00
Stephen Birarda
69d3360675 add a convenience method to AvatarHashMap to check for avatar removal 2014-04-17 16:48:24 -07:00
Stephen Birarda
e303ce1a12 move some Avatar management to AvatarHashMap 2014-04-17 16:37:40 -07:00
Stephen Birarda
ae4b8348a2 fix header include guards via regex 2014-04-09 12:03:17 -07:00
Stephen Birarda
6a51df9e38 initial regex replacement of headers 2014-04-08 17:30:36 -07:00
Stephen Birarda
f763859fd0 don't attempt to render avatars until they are initialized 2014-03-25 10:44:52 -07:00
Andrzej Kapolka
62884f1f4f Don't use textures/fancy shaders when rendering shadow map. Closes #2270. 2014-03-24 13:15:03 -07:00
Andrew Meadows
68ba2201df cleanup of Avatar:: and MyAvatar::render()
MyAvatar now calls Avatar::render() which does most of the work.
Also, made ::renderBody() a proper virtual function
2014-03-17 10:22:02 -07:00
Andrzej Kapolka
3930b3e824 Display names are great, but not in the shadow map. Closes #2208. 2014-03-05 17:44:08 -08:00
Stephen Birarda
9771e1bb12 resolve conflicts on merge with upstream master 2014-02-24 12:06:10 -08:00
Andrzej Kapolka
d80b52dc9f Fixes for camera mode transitions, seeing inside head. 2014-02-24 11:33:52 -08:00
Andrzej Kapolka
ac02609bc2 The basic billboard behavior, closes #1864. 2014-02-21 15:38:49 -08:00
Stephen Birarda
c762b92e5a replace DataServerClient and Profile with AccountManager 2014-02-18 11:27:37 -08:00
Stephen Birarda
8bf3b7586b initial movement of mesh/skeleton URLs out of data-server through avatar-mixer 2014-02-04 13:02:33 -08:00
Andrew Meadows
ed93d8db39 Moving headMouse, transmitter, and touchYaw/Pitch stuff into MyAvatar. 2014-01-31 17:42:48 -08:00
Andrew Meadows
a7ffb7df1d Moved LookAtTargetAvatar stuff from AvatarManager to MyAvatar. 2014-01-31 13:17:12 -08:00
Andrew Meadows
1b99bc90cf Removing AvatarManager::clear() as unecessary during class destruction. 2014-01-30 18:02:04 -08:00
Andrew Meadows
677341d207 fix for crash bug #1728.
Moving _myAvatr to live in AvatarManager.  Application still has a
pointer to it.  Unfortunately the order of Application initialization
and destruction matters very much.
2014-01-28 18:04:42 -08:00
Andrew Meadows
714dbf8493 Moving MY_AVATAR_KEY back into AvatarManager.cpp 2014-01-28 14:37:32 -08:00
Andrew Meadows
167acb8873 Adding avatars back into ParticleCollisionSystem.
Had to add Application::_myAvatar to the AvatarManager list so that
particles would properly collide.
2014-01-28 14:16:34 -08:00
Andrew Meadows
2b5675b077 Fix issue #1684 : particles collide against avatars again.
This a quick and dirty fix to resurrect particle-avatar collisions.
We rebuild and pass a list of AvatarData* to the
ParticleCollisionManager every call to update().
2014-01-27 18:01:53 -08:00
Stephen Birarda
10cfd628aa resolve conflicts on merge with upstream master 2014-01-23 17:52:30 -08:00
Stephen Birarda
2aac064a67 increase debug for Avatar removal from AvatarManager 2014-01-23 17:44:06 -08:00
Stephen Birarda
b495e6251d add a weak pointer to the avatar mixer that owns the avatar 2014-01-23 17:39:14 -08:00
Stephen Birarda
c432a34cfb fix rendering of Avatars 2014-01-23 14:51:29 -08:00
Stephen Birarda
2e548fb39c complete migration of Avatar list to AvatarManager 2014-01-23 14:41:11 -08:00
Stephen Birarda
1f95d0c017 have avatar-mixer report avatar kills to all avatars 2014-01-23 12:47:27 -08:00
Stephen Birarda
a9f1984676 add an AvatarManager that will keep Avatars in Application thread 2014-01-23 11:59:24 -08:00