Brad Davis
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180f912924
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Merge remote-tracking branch 'upstream/master' into core
Conflicts:
interface/src/ui/overlays/Circle3DOverlay.cpp
libraries/gpu/src/gpu/Format.h
libraries/render-utils/src/GeometryCache.cpp
libraries/render-utils/src/Model.cpp
libraries/render-utils/src/text/Font.cpp
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2015-08-01 20:01:59 -07:00 |
|
Brad Davis
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b84eef93c9
|
Core profile shader work and test code
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2015-08-01 14:43:52 -07:00 |
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ZappoMan
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1dd6c1117d
|
change GeometryCache::renderQuad() to use TRIANGLES as lower level render primitive
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2015-08-01 11:29:28 -07:00 |
|
Sam Gateau
|
ca4dbdb996
|
Merging with upstream and compiling on windows
|
2015-07-31 16:14:53 -07:00 |
|
Brad Davis
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aea07fe671
|
Merge branch 'master' into gl4_1
Conflicts:
libraries/gpu/src/gpu/Config.slh
libraries/render-utils/src/deferred_light_limited.slv
libraries/render-utils/src/simple.slf
libraries/render-utils/src/simple_textured.slf
tests/render-utils/src/main.cpp
tools/scribe/src/main.cpp
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2015-07-31 15:08:37 -07:00 |
|
Andrew Meadows
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77a12eb50e
|
compile on linux with GLEW
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2015-07-28 17:53:01 -07:00 |
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Sam Gateau
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66cd17ec66
|
REmove the crappy solution for drawing transparent texture into overlay by a proper shader
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2015-07-23 23:09:40 -07:00 |
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Atlante45
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8d6ff2d9f9
|
Merge branch 'master' of https://github.com/highfidelity/hifi into smart_pointers
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2015-07-20 14:50:44 -07:00 |
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Atlante45
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256c786e28
|
Merge branch 'master' of https://github.com/highfidelity/hifi into smart_pointers
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2015-07-17 17:59:19 -07:00 |
|
Stephen Birarda
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2bec2f0590
|
make model depend on octree for ViewFrustum
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2015-07-14 17:21:46 -07:00 |
|
Atlante45
|
80fe090a94
|
Merge branch 'master' of https://github.com/highfidelity/hifi into smart_pointers
|
2015-07-10 20:20:03 -07:00 |
|
Sam Gateau
|
7fc9fd97ff
|
Replacing setUniformTexture by setResourceTexture in order to differenciate the 2 types of binding points for the BUffers.
|
2015-07-10 11:03:12 -07:00 |
|
samcake
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1f13106f51
|
FIxed the issue on mac due to the abs function not correctly executing
|
2015-07-09 15:05:03 -07:00 |
|
Sam Gateau
|
8314fe8c7f
|
FInally getting a nice spot light volume working for all angles
|
2015-07-09 03:45:19 -07:00 |
|
samcake
|
4019a216d4
|
Fixed the viewport expressed in int not getting to the shader, needed to be convert to float
|
2015-07-03 12:12:54 -07:00 |
|
Atlante45
|
7b5a5a339a
|
Use make_shared/create to make shared pointers
|
2015-07-01 19:46:06 -07:00 |
|
Sam Gateau
|
c41ebcae78
|
Covering all the case for rendering the light passes
|
2015-06-26 15:40:08 -07:00 |
|
Brad Davis
|
d4b9a739f5
|
Still working on GL update
|
2015-06-23 09:49:10 -07:00 |
|
Brad Davis
|
fbf3a0cbe6
|
Working on GL 4
|
2015-06-23 09:48:16 -07:00 |
|
Bradley Austin Davis
|
0000b5a8c8
|
Working on GL 4.1 core
|
2015-06-23 09:48:15 -07:00 |
|
Brad Davis
|
f51c43f90d
|
Working on GL 4.1
|
2015-06-23 09:47:18 -07:00 |
|
Seth Alves
|
021dc64789
|
merge from upstream
|
2015-06-18 15:03:09 -07:00 |
|
Seth Alves
|
53b5c8e6e7
|
more merge fallout
|
2015-06-18 10:19:12 -07:00 |
|
Seth Alves
|
b258aeaa3d
|
merge from master
|
2015-06-18 10:04:14 -07:00 |
|
Atlante45
|
a9d2bb1e1c
|
Coding standard
|
2015-06-18 15:23:50 +02:00 |
|
ZappoMan
|
fb59939cf4
|
CR feedback
|
2015-06-17 10:02:02 -07:00 |
|
ZappoMan
|
689e10cc27
|
build buster fix
|
2015-06-17 09:53:50 -07:00 |
|
ZappoMan
|
8162c37013
|
cleanup
|
2015-06-17 09:33:15 -07:00 |
|
ZappoMan
|
268bb370cc
|
cleanup
|
2015-06-17 09:24:42 -07:00 |
|
ZappoMan
|
ea98581d22
|
reorganize files to cleanup headers
|
2015-06-17 09:18:00 -07:00 |
|
Seth Alves
|
0ec7d3ded8
|
fix some float/double jumble
|
2015-06-17 07:02:54 -07:00 |
|
ZappoMan
|
569971582d
|
more hacking on trying to port atmospheres to the new pipeline
|
2015-06-16 18:39:35 -07:00 |
|
Seth Alves
|
508ae276c6
|
enable -Wdouble-promotion
|
2015-06-16 18:23:10 -07:00 |
|
ZappoMan
|
167e7d1377
|
first cut at atmospheres in batch (doesn't work)
|
2015-06-16 14:05:14 -07:00 |
|
Sam Gateau
|
2785f1a0e2
|
Fixing the blackout when entering a zone with a skybox thatis not loaded yet or just a constant color skybox
|
2015-06-10 01:50:52 -07:00 |
|
Sam Gateau
|
7de4c2eff7
|
first take on the materialKey
|
2015-06-09 12:17:10 -07:00 |
|
Seth Alves
|
8cb5717b86
|
formatting, cleanups
|
2015-05-27 15:16:15 -07:00 |
|
Seth Alves
|
66760afadb
|
quiet compiler
|
2015-05-26 14:27:22 -07:00 |
|
Seth Alves
|
728e6d121b
|
changes sam made to get normals to work on a mesh
|
2015-05-26 14:12:01 -07:00 |
|
Seth Alves
|
fd19c63449
|
fix bug in mesh
|
2015-05-21 14:26:40 -07:00 |
|
Seth Alves
|
138077ede9
|
hook up mesh renderer
|
2015-05-20 18:22:07 -07:00 |
|
Sam Cake
|
765145b898
|
Moving the load of the texture and the generation of the cube map irradiance in the same thread
|
2015-05-15 11:28:59 -07:00 |
|
Brad Hefta-Gaub
|
d1f52231be
|
Merge pull request #4863 from samcake/orange
Using the skymap for ambient lighting
|
2015-05-14 09:12:46 -07:00 |
|
David Rowe
|
2032d36b1f
|
Fix double/float mismatch build warnings
|
2015-05-13 17:32:40 -07:00 |
|
Sam Cake
|
238d3751c5
|
cleaning up the SH generation
|
2015-05-13 16:00:05 -07:00 |
|
Sam Cake
|
65e83df214
|
Generating the SH from the cube map!
|
2015-05-13 11:08:18 -07:00 |
|
Sam Cake
|
536fff4502
|
Trying to create the SH from the skybox cubemap
|
2015-05-12 23:11:52 -07:00 |
|
Atlante45
|
00864afe53
|
Quiet compiler
|
2015-05-12 17:06:40 +02:00 |
|
samcake
|
449ca6df6d
|
fix the color blending on Mac
|
2015-05-11 17:27:22 -07:00 |
|
Sam Gateau
|
e6bba04151
|
Enable the color blending for the skybox
|
2015-05-11 17:05:45 -07:00 |
|