ZappoMan
141e231958
more work on voxelEctomy
2014-12-30 18:41:56 -08:00
ZappoMan
4ea9bbc309
first major pass at voxelEctomy
2014-12-30 18:08:58 -08:00
ZappoMan
86a9d5719b
fix one more case of animaiton stutter
2014-12-30 15:12:23 -08:00
ZappoMan
a0ec2ddfe9
clamp frame index between 0 and 100,000
2014-12-29 21:07:04 -08:00
ZappoMan
49e350fab2
Merge branch 'master' of https://github.com/highfidelity/hifi into animationFrameIndex
2014-12-29 14:01:35 -08:00
ZappoMan
72cced12a6
guards for NULL collisions, possible fix to fountain crash
2014-12-23 11:30:32 -08:00
Sam Gateau
4c670ac17a
merging with upstream master and origin temp0
2014-12-22 10:38:11 -08:00
Sam Gateau
967c6dbc4b
Add the Model library
2014-12-19 16:19:06 -08:00
Stephen Birarda
114e3bb2ff
rename cmake macro to represent actual purpose
2014-12-18 16:51:20 -08:00
Stephen Birarda
2df9512dde
Merge branch 'master' of https://github.com/highfidelity/hifi
2014-12-18 16:49:01 -08:00
Stephen Birarda
4bd3a94794
add missing avatars link to entities
2014-12-18 14:53:52 -08:00
Andrew Meadows
b03e6c53e1
fixing derived classes to use new EntityItem API
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remove 'forceCopy' argument in EntityItem::setProperties()
2014-12-18 11:41:20 -08:00
Andrew Meadows
28381a3b70
cleanup of EntityItem::_created timestamp logic
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EntityItem::_created initializes to 0 in ctor
and must be set either by EntityItemProperties (via server update)
or manually whenever a script creates a fresh entity
2014-12-18 11:39:02 -08:00
Andrew Meadows
756d09d895
fix typo that broke the build
2014-12-17 16:06:15 -08:00
Andrew Meadows
6e7eccdb27
merge upstream/master into andrew/thermonuclear
2014-12-17 15:59:45 -08:00
Andrew Meadows
75d468da9e
set _lastEdited to _created rather than to zero
2014-12-17 15:59:16 -08:00
Andrew Meadows
44ebf37510
handle case where obj at rest but still falls
2014-12-17 15:52:34 -08:00
Andrew Meadows
1e5c44f117
accept changes with the same Edit timestamp
2014-12-17 15:48:49 -08:00
Andrew Meadows
e36ee2a961
more correct creation and edit times for entities
2014-12-17 12:19:34 -08:00
ZappoMan
a465aa20ff
more Application and Menu dependency removal
2014-12-17 11:41:42 -08:00
ZappoMan
660bf2720e
convert AnimationCache to DependencyManager
2014-12-15 19:48:15 -08:00
AndrewMeadows
9aaaae6759
Merge pull request #3934 from ZappoMan/bugfixes
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fix a bug in MovingEntitiesOperator that would sometimes leave dangling entities
2014-12-09 18:08:14 -08:00
ZappoMan
426517b072
fix a bug in MovingEntitiesOperator that would sometimes leave dangling entities
2014-12-09 17:11:01 -08:00
ZappoMan
663b9c393e
add debugging
2014-12-09 12:43:34 -08:00
ZappoMan
3c09ca71cb
move emit of collisions to after done moving entities, so that callbacks can delete entities
2014-12-08 18:09:49 -08:00
Brad Hefta-Gaub
651e550063
Merge pull request #3925 from AndrewMeadows/thermonuclear
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fix for non-animating models
2014-12-08 16:58:16 -08:00
Andrew Meadows
675a2dd989
add DIRTY_UPDATEABLE flag for changes that need it
2014-12-08 16:32:25 -08:00
Andrew Meadows
27bfc9907f
fix bug preventing butterflies from animating
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(forgot to make base method virtual)
2014-12-08 16:31:36 -08:00
ZappoMan
efbe8ce757
Merge branch 'master' of https://github.com/highfidelity/hifi into entityCollisions
2014-12-08 14:15:20 -08:00
ZappoMan
0592b74a06
make collision callbacks work
2014-12-08 14:15:03 -08:00
Andrew Meadows
9e9929da91
merge upstream/master into andrew/thermonuclear
2014-12-08 11:22:39 -08:00
Andrew Meadows
3ce1d4a38d
set dirty bit when script changes simulation stuff
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also fixes for linear and angular damping
2014-12-08 11:21:01 -08:00
Andrew Meadows
6fdfde31d9
whoops, forgot to increment the iterator
2014-12-08 11:20:27 -08:00
ZappoMan
27bc394bed
repair collision info mismatch
2014-12-08 10:52:53 -08:00
Philip Rosedale
7de2256744
Merge pull request #3919 from ZappoMan/enforceDimensionsForLightsAndText
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enforce dimensions for Light and Text entities
2014-12-08 09:19:06 -08:00
Philip Rosedale
732b40f68c
Merge pull request #3918 from ZappoMan/acEntityCrash
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Ac entity crash
2014-12-08 09:16:40 -08:00
ZappoMan
cf98bff28b
enforce dimensions for Light and Text entities
2014-12-08 07:23:45 -08:00
ZappoMan
497fbade9b
fix crash in entity related AC scripts
2014-12-08 06:48:04 -08:00
ZappoMan
398b5b1f91
Merge branch 'master' of https://github.com/highfidelity/hifi into fixEllipsoidRayPick
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Conflicts:
libraries/entities/src/SphereEntityItem.cpp
libraries/entities/src/SphereEntityItem.h
2014-12-07 21:03:09 -08:00
ZappoMan
dd4f3a4006
coding standard, added comments
2014-12-07 20:18:30 -08:00
ZappoMan
b9891748e1
remove dead code
2014-12-07 01:32:31 -08:00
ZappoMan
b08d5b87ca
implement proper ray picking against ellipsoids
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Conflicts:
libraries/entities/src/SphereEntityItem.cpp
2014-12-07 01:31:40 -08:00
ZappoMan
08092e7abe
removed dead code
2014-12-06 15:06:00 -08:00
ZappoMan
3bb16ce831
properly wire up precision picking in JS api
2014-12-06 12:03:46 -08:00
ZappoMan
7ea85073f4
introduce precision picking in API form
2014-12-06 11:45:49 -08:00
ZappoMan
1fec69698e
get the triangle picking for submeshes working, remove some debug
2014-12-05 23:23:21 -08:00
Andrew Meadows
7d96ad5836
cleanup of EntitySimulation API
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* remove EntityItem::_simulationState (only useful to EntitySimulation)
* move code from SimpleEntitySimuation to EntitySimulation
* EntitySimulation now maintans many QSets of entities
* cleanup and clarify use of EnityTree::updateEntity()
* reduced cost of polling for entity expiries
* changed "UpdateFlags" to "DirtyFlags" and clarified what they're for
2014-12-05 18:08:53 -08:00
ZappoMan
ae647d39d0
fix models with registrations other than 0,0,0
2014-12-05 16:14:18 -08:00
ZappoMan
0ccbb98bde
more work on improved model picking
2014-12-05 15:03:35 -08:00
ZappoMan
a6b86da47a
basics of triangle picking working for models
2014-12-05 11:31:27 -08:00