remove dead code

This commit is contained in:
ZappoMan 2014-12-07 01:32:31 -08:00
parent b08d5b87ca
commit b9891748e1

View file

@ -60,9 +60,7 @@ public:
virtual bool findDetailedRayIntersection(const glm::vec3& origin, const glm::vec3& direction,
bool& keepSearching, OctreeElement*& element, float& distance, BoxFace& face,
void** intersectedObject) const;
bool isCircle() const { return false && _dimensions.x == _dimensions.y && _dimensions.y == _dimensions.z; }
protected:
virtual void recalculateCollisionShape();