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remove dead code
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1 changed files with 1 additions and 3 deletions
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@ -60,9 +60,7 @@ public:
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virtual bool findDetailedRayIntersection(const glm::vec3& origin, const glm::vec3& direction,
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bool& keepSearching, OctreeElement*& element, float& distance, BoxFace& face,
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void** intersectedObject) const;
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bool isCircle() const { return false && _dimensions.x == _dimensions.y && _dimensions.y == _dimensions.z; }
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protected:
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virtual void recalculateCollisionShape();
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