Commit graph

41306 commits

Author SHA1 Message Date
ericrius1
b7534fbd57 basics of virtual baton 2016-03-21 13:52:26 -07:00
Ryan Huffman
99010c7bf6 Fix audio packet being used in a thread-unsafe way 2016-03-21 13:33:56 -07:00
samcake
ec7165983d Merge branch 'master' of https://github.com/highfidelity/hifi into orange 2016-03-21 13:30:28 -07:00
samcake
d189dc4af2 Problem not fixed yet, need to merge with upstream 2016-03-21 13:30:08 -07:00
Zach Pomerantz
40aabe7fae Delete used QNetworkReply 2016-03-21 13:30:01 -07:00
Ryan Huffman
afb1d68f3b Fix handshake packet being used across SendQueues 2016-03-21 13:24:04 -07:00
Andrew Meadows
f58a00f75a Merge pull request #7409 from huffman/fix-handle-reply-finished
Fix edge-case where resource can receive a signal after request deleted
2016-03-21 13:10:24 -07:00
Andrew Meadows
47c4b226ea Merge pull request #7395 from hyperlogic/tony/openvr-crash-on-exit
openvr crash on exit fix
2016-03-21 13:04:45 -07:00
Brad Hefta-Gaub
2389295217 actually properly remove pending blendshapes 2016-03-21 13:04:37 -07:00
samcake
227ddb12a6 Trying to clen up the way the opacity final value comes to the fragment shader 2016-03-21 12:14:59 -07:00
Anthony J. Thibault
df5afffc77 AnimUtil: prevent accumulateTime from looping forever
This might happen with large dts, large timeScales.
2016-03-21 11:58:13 -07:00
Ryan Huffman
4f32749c17 Fix edge-case where resource can receive a signal after request deleted 2016-03-21 11:54:41 -07:00
ericrius1
6c5ad187a0 Merge remote-tracking branch 'upstream/master' 2016-03-21 11:51:38 -07:00
Brad Hefta-Gaub
492e71345a Revert "Revert "Fix ModelBlender crash""
This reverts commit f274cdcc7f.
2016-03-21 11:42:25 -07:00
Zach Pomerantz
d3d0f229aa Merge branch 'master' of github.com:highfidelity/hifi into fix/qml-thread 2016-03-21 11:25:14 -07:00
Zach Pomerantz
41fcf4cc6d Forward declare qml render thread 2016-03-21 11:18:18 -07:00
Brad Hefta-Gaub
091e34e792 Merge pull request #7396 from AndrewMeadows/do-not-trust
prevent crash in SwingTwistConstraint
2016-03-21 11:13:41 -07:00
Andrew Meadows
fa7371aff8 Merge pull request #7408 from highfidelity/revert-7387-fixBlenderCrash
Revert "Fix ModelBlender crash"
2016-03-21 10:54:01 -07:00
Brad Hefta-Gaub
f274cdcc7f Revert "Fix ModelBlender crash" 2016-03-21 10:47:31 -07:00
Andrew Meadows
cd802a6549 Merge pull request #7406 from hyperlogic/tony/transparent-texture-fix
Model: fix for avatars with late loaded transparent textures.
2016-03-21 09:19:33 -07:00
Andrew Meadows
d7d428d1b2 Merge pull request #7387 from ZappoMan/fixBlenderCrash
Fix ModelBlender crash
2016-03-21 09:14:11 -07:00
Brad Hefta-Gaub
6822f0643b Merge pull request #7397 from zzmp/fix/ambient-url-listener
Add back ambientURL listener in editor
2016-03-21 08:49:43 -07:00
Brad Hefta-Gaub
2e7bc5f430 Merge pull request #7405 from sethalves/fix-voxels-js
make voxels.js buttons work, again
2016-03-21 08:46:29 -07:00
Anthony Thibault
b06f027f2e Model: fix for avatars with late loaded transparent textures. 2016-03-20 18:20:03 -07:00
Seth Alves
b600000307 refactor code a bit 2016-03-20 17:59:15 -07:00
Brad Hefta-Gaub
92c9dbc1aa Merge pull request #7404 from sethalves/quiet-invisible-zone
don't spam log when a zone is invisible
2016-03-20 17:56:15 -07:00
Seth Alves
21c688390c make voxels.js buttons work, again 2016-03-20 17:40:03 -07:00
Seth Alves
f8b8877369 coding standard 2016-03-20 17:37:06 -07:00
Brad Hefta-Gaub
5b3be03098 Merge pull request #7402 from hyperlogic/tony/empty-geometry-crash
NetworkGeometry: Fix crash for empty geometry/bad FBX versions
2016-03-20 17:25:27 -07:00
Seth Alves
d4ed9993b2 don't spam log when a zone is invisible 2016-03-20 15:06:17 -07:00
Anthony Thibault
5b2a050df7 display-plugins: Pulled getHeadPose into common base class.
* Moved getHeadPose and _headPoseCache out of each derived class and into HmdDisplayPlugin.
* updated comment in application.
2016-03-20 14:08:35 -07:00
Brad Hefta-Gaub
9d4d396db4 Merge pull request #7403 from hyperlogic/tony/disable-watchdog-for-debug
Application: disable deadlock watchdog for debug builds
2016-03-20 12:37:50 -07:00
Anthony Thibault
b71a56de38 Application: disable deadlock watchdog for debug builds
Cause it will cause a crash if you sit on a breakpoint for too long.
2016-03-20 12:18:33 -07:00
Anthony Thibault
6e872edcae NetworkGeometry: Fix crash for empty geometry/bad FBX versions
Interpret empty geometry as an error.
2016-03-20 12:13:54 -07:00
Brad Hefta-Gaub
b8929c4416 Merge pull request #7384 from zzmp/fix/bugsplat-1836
Check qml gl context on create
2016-03-20 11:26:09 -07:00
Menithal
cdbb7b2ad4 Set UserAnimPreAndPostRotations true by Default
If Blender avatars are animated by Blender animations, they have missing
Pre and Post rotations. This step is no longer necessary to have false,
and also makes sure all animations from Blender Work on all avatars (from
other platforms).

This commit make it default to be enabled:
2016-03-19 12:49:57 +02:00
Zach Pomerantz
62e635a52a Compile qml render thread on *nix 2016-03-18 18:43:59 -07:00
Zach Pomerantz
12aa057ff6 Always log if gl context fails 2016-03-18 18:37:14 -07:00
Zach Pomerantz
f987da4c43 Move qml rendering to defined thread 2016-03-18 18:10:45 -07:00
samcake
f7847f6561 Trying to fix names 2016-03-18 17:32:00 -07:00
Ryan Huffman
b7678f9818 Remove accidental addition of whitespace 2016-03-18 16:33:00 -07:00
Ryan Huffman
c5c35b7e89 Add HandshakeRequest packet 2016-03-18 16:30:19 -07:00
Anthony J. Thibault
e1d47e7028 OculusLegacyDisplayPlugin: mac os x and linux fixes 2016-03-18 16:23:30 -07:00
Zach Pomerantz
105b4e16a9 Add back ambientURL listener in editor 2016-03-18 16:18:41 -07:00
Anthony J. Thibault
4321c5a62b OculusLegacyDisplayPlugin: fixes for macosx and linux 2016-03-18 15:59:48 -07:00
Andrew Meadows
e81e49b32e prevent crash in SwingTwistConstraint 2016-03-18 15:59:25 -07:00
Brad Hefta-Gaub
c3c7d3d776 Merge pull request #7394 from howard-stearns/safer-early-exit-for-obj-subresources
Safer early-bail for fetch of subresources of .obj models.
2016-03-18 15:42:33 -07:00
Anthony J. Thibault
960ffd9c9e DisplayPlugins: updateHeadPose() no longer returns a value.
Also, moved updateHeadPose so that the overlay and the main rendering use the same headPose.
Which should also be the same place the latencyMarker for the ovr_GetTrackingState is set.
2016-03-18 15:16:58 -07:00
howard-stearns
b9a3e130cb Safer early-bail for fetch of subresources of .obj models. 2016-03-18 15:02:30 -07:00
Brad Hefta-Gaub
2ef5b3727e Merge branch 'master' of https://github.com/highfidelity/hifi into fixBlenderCrash 2016-03-18 14:04:45 -07:00