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Merge pull request #7406 from hyperlogic/tony/transparent-texture-fix
Model: fix for avatars with late loaded transparent textures.
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1 changed files with 1 additions and 0 deletions
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@ -571,6 +571,7 @@ void Model::removeFromScene(std::shared_ptr<render::Scene> scene, render::Pendin
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}
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_renderItems.clear();
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_renderItemsSet.clear();
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_meshGroupsKnown = false;
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_readyWhenAdded = false;
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}
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