Thijs Wenker
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c24c6ad39f
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Fixes chess game (pieces were dieing as soon as you dropped them)
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2015-07-15 19:56:01 +02:00 |
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Seth Alves
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d8beed34d6
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remove // ? comments
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2015-05-20 16:27:28 -07:00 |
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Seth Alves
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f9d46b0cb5
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interface decides on entityIDs rather than bouncing a temporary id through the entity server
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2015-05-19 14:25:23 -07:00 |
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Eric Levin
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396325629e
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added back original light controller script
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2015-04-09 10:43:34 -07:00 |
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Eric Levin
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c0e7cd1f6a
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deleted unnecessary line with typo
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2015-04-09 09:50:12 -07:00 |
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Eric Levin
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b8719f6e5f
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made new alternative light script
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2015-04-08 09:21:24 -07:00 |
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Eric Levin
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6de4cec836
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made randomly chosen sound persistent between sessions by storing sound index in user data. Now using previous rotation and position to compute offset position
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2015-04-08 09:20:29 -07:00 |
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Eric Levin
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a16f6c2ce4
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remove unnecessary print statement
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2015-04-07 19:35:41 -07:00 |
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Eric Levin
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9c220b3e9b
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light container now assigned 1 of 3 random light switch sounds. Also light now changes position based on container's change in position AND rotation.
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2015-04-07 19:25:37 -07:00 |
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Eric Levin
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7d2fa8d7ce
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Updated lightcontroller.js logic to find the nearest light when user clicks on light switch entity- this will allow lights to work even when a user has disabled other users from spawning items in his domain
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2015-04-07 10:20:19 -07:00 |
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Atlante45
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0434b1fd28
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Remove unload callback
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2015-04-03 16:09:23 +02:00 |
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Eric Levin
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fd3fc0acdd
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added unload function to lightController.js so light is deleted when it's parent entity is
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2015-03-31 19:08:30 -07:00 |
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ZappoMan
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8e7ead2ead
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fix locking issue in enter/leave entity scripts
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2015-03-26 16:05:31 -07:00 |
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Atlante45
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715fe1096f
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Random but persistant switch sound
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2015-03-25 17:33:27 +01:00 |
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Atlante45
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19886bd33c
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Better handling of callback
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2015-03-25 16:38:27 +01:00 |
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Atlante45
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afb96709f1
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Only update userData when light entity is identified
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2015-03-25 15:44:37 +01:00 |
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Atlante45
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92d3944044
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Use preOp function for all common checks/updates
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2015-03-25 15:04:06 +01:00 |
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Atlante45
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c26f17e16b
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Update from light properties
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2015-03-23 18:36:40 +01:00 |
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Atlante45
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ea0f3f05e7
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Tune sound down
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2015-03-23 17:55:23 +01:00 |
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Atlante45
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fdfdba5d2d
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Couple tweaks
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2015-03-23 17:46:57 +01:00 |
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Atlante45
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963be820d0
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Remove comments
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2015-03-23 17:28:11 +01:00 |
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Atlante45
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40ed0146e2
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Better handling of erased lights
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2015-03-23 17:26:43 +01:00 |
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Atlante45
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30ea2eb722
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Nicer way to update light Properties
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2015-03-23 17:20:21 +01:00 |
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Atlante45
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efd177d80d
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Fix property save
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2015-03-23 17:06:34 +01:00 |
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Atlante45
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66f954142a
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Fix light multiple creations
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2015-03-23 17:06:12 +01:00 |
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Atlante45
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5fadcbe7d9
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Prints cleanup
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2015-03-23 17:05:46 +01:00 |
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Atlante45
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6b4845abf3
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Some improvements to lightController
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2015-03-23 16:47:24 +01:00 |
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Atlante45
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34ab470624
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lightController first draft
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2015-03-20 21:21:18 +01:00 |
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Stephen Birarda
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51ad631c54
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dynamically grab animation URL as model URL from model
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2015-02-19 13:14:46 -08:00 |
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Stephen Birarda
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eda7d8ffb1
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use new injector APIs in movable script
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2015-02-12 11:49:01 -08:00 |
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Stephen Birarda
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f9174366dc
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fixes for new injector API in other scripts
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2015-02-11 16:20:48 -08:00 |
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Stephen Birarda
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0b10d0d1dc
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add an example script for the portal
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2015-02-06 10:38:23 -08:00 |
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ZappoMan
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32ea38b938
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added leaveAllEntities support
|
2014-12-19 11:33:25 -08:00 |
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ZappoMan
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97d617bd17
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revert some prototype script stuff for now
|
2014-12-19 11:01:35 -08:00 |
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ZappoMan
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d43ec2ee28
|
revert some prototype script stuff for now
|
2014-12-19 11:00:41 -08:00 |
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ZappoMan
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cfa5e5c61b
|
Merge branch 'master' of https://github.com/highfidelity/hifi into entityScriptsAndEvents
Conflicts:
libraries/entities-renderer/src/EntityTreeRenderer.cpp
libraries/entities-renderer/src/EntityTreeRenderer.h
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2014-12-19 10:35:18 -08:00 |
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ZappoMan
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0d636314ba
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fixed CR feedback
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2014-12-08 16:20:39 -08:00 |
|
ZappoMan
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0592b74a06
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make collision callbacks work
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2014-12-08 14:15:03 -08:00 |
|
ZappoMan
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345735fa8c
|
tweaks
|
2014-11-23 20:50:39 -08:00 |
|
ZappoMan
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a95b6dbabd
|
hacking on global functions
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2014-11-23 20:36:33 -08:00 |
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ZappoMan
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3ee6d6a6db
|
work in making entity script mixable and inheritable
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2014-11-23 20:12:52 -08:00 |
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ZappoMan
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93755e6506
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fix bugs in unloading scripts when changing domains
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2014-11-22 11:53:50 -08:00 |
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Philip Rosedale
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983975e872
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lets you grab an object and turn it near your face to better see it
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2014-11-21 20:05:36 -06:00 |
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ZappoMan
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3761f24619
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fix stand up icon
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2014-11-20 16:08:36 -08:00 |
|
ZappoMan
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ee6516970e
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first cut at entity script for sitting
|
2014-11-20 15:37:00 -08:00 |
|
ZappoMan
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c070835681
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use move sounds for turning until further research and foley work
|
2014-11-18 14:41:56 -08:00 |
|
ZappoMan
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b53124cba7
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tweaks to sound behavior
|
2014-11-18 14:25:12 -08:00 |
|
ZappoMan
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8f9ca32a2b
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added sounds to moving
|
2014-11-17 22:13:49 -08:00 |
|
ZappoMan
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bc4e7ab662
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add rotate support to movable.js
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2014-11-17 20:13:17 -08:00 |
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ZappoMan
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1ac9f2f563
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first cut at movable entities script
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2014-11-17 14:51:46 -08:00 |
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