Andrew Meadows
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fb7a5e64cf
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fix file path in header text: physcis --> shared
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2014-12-03 11:15:44 -08:00 |
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Andrew Meadows
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1df6c32a4e
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moving Shape* back into shared lib
removing dependency of entities lib on physics lib
physics lib now depends on entities lib
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2014-12-01 16:03:14 -08:00 |
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Andrew Meadows
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4c3cdf5b7a
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move stuff out of shared and into physics library
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2014-10-28 13:51:45 -07:00 |
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Andrew Meadows
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4da1ca22ba
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Add RayIntersectionInfo and use for shape-vs-ray
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2014-09-09 17:35:06 -07:00 |
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Andrew Meadows
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aeb355e3da
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re-enabling legacy avatar-vs-voxel collisions
so that I don't break anything when this merges with upstream
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2014-08-29 15:53:20 -07:00 |
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Andrew Meadows
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e133a696f5
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merge andrew/ragdoll into some ShapeCollider work
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2014-08-27 12:12:08 -07:00 |
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Andrew Meadows
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c6253bb51a
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AACube vs Sphere and Capsule collision tests
Sphere is unit tested.
Also removed the shape collision query against Octree
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2014-08-27 12:09:41 -07:00 |
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Andrew Meadows
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7a5c4fdb16
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remove commented out #includes
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2014-08-25 15:25:46 -07:00 |
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Andrew Meadows
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f684608d1f
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Added AACubeShape with stubbed collision functions
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2014-08-25 08:24:44 -07:00 |
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Andrew Meadows
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1be922f986
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add shapeVsList etc to dispatch table
renamed some functions for more readability
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2014-08-22 11:20:53 -07:00 |
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Andrew Meadows
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3ebd8c1969
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use dispatchTable for shape-vs-shape collisions
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2014-08-21 16:40:25 -07:00 |
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Andrew Meadows
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b9d4545aef
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merge upstream/master into andrew/ragdoll
Conflicts:
libraries/shared/src/Shape.h
libraries/shared/src/ShapeCollider.h
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2014-06-17 17:03:16 -07:00 |
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Andrew Meadows
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f18864bd72
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Moved findRayIntersection() to the Shape classes
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2014-06-17 12:36:36 -07:00 |
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Andrew Meadows
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ab3d582d79
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Add ray intersection tests against most shapes.
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2014-06-17 10:49:14 -07:00 |
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Andrew Meadows
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6d27987226
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Add shape vs list-of-shapes collision method
and list-of-shapes vs list-of-shapes
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2014-06-15 17:56:02 -07:00 |
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Andrew Meadows
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06784aa960
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move AABox back to octree lib
Fleshing out ShapeCollider::collideShapeWithAACube()
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2014-04-21 14:07:40 -07:00 |
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Andrew Meadows
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241df7a767
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Move AABox from octree lib to shared lib
Stubbed out Shape vs Octree collisions
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2014-04-21 10:27:20 -07:00 |
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Andrzej Kapolka
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f61c746b4a
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Merge branch 'master' of https://github.com/highfidelity/hifi
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2014-04-10 09:45:23 -07:00 |
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Andrzej Kapolka
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9f58264cb6
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Working on plane collisions, pushing back camera from intersecting avatars.
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2014-04-09 18:07:56 -07:00 |
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Andrew Meadows
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22d2f84cff
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merge upstream/master into andrew/scripting
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2014-04-09 15:38:56 -07:00 |
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Andrew Meadows
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635f832dfe
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rename shapeShape() to be collideShapes()
Also add collideShapesCoarse()
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2014-04-09 13:04:17 -07:00 |
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Stephen Birarda
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ae4b8348a2
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fix header include guards via regex
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2014-04-09 12:03:17 -07:00 |
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Stephen Birarda
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2d755adfc0
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repairs to good code blown away by regex
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2014-04-09 10:46:20 -07:00 |
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Stephen Birarda
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6a51df9e38
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initial regex replacement of headers
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2014-04-08 17:30:36 -07:00 |
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Andrew Meadows
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5954bb91d4
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ListShape now handled by ShapeCollider
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2014-02-26 15:36:19 -08:00 |
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Andrew Meadows
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07eb366138
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stubbed out collision handlers for ListShape
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2014-02-26 14:32:46 -08:00 |
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Andrew Meadows
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da0276ac7e
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ShapeCollider takes CollisionList argument
Also, adding first pass at ListShape
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2014-02-26 12:10:16 -08:00 |
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Andrew Meadows
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8a3640f016
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Adding CapsuleSphere collisions with tests.
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2014-02-24 11:38:27 -08:00 |
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Andrew Meadows
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0e28e0947c
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Adding ShapeColliderTests.*
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2014-02-22 13:20:47 -08:00 |
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Andrew Meadows
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8c1dc40d39
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Adding basic physics shapes (unfinished)
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2014-02-21 16:29:07 -08:00 |
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