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repairs to good code blown away by regex
This commit is contained in:
parent
11c235a29e
commit
2d755adfc0
14 changed files with 261 additions and 33 deletions
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@ -5,6 +5,9 @@
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// Created by Stephen Birarda on 9/5/13.
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// Copyright 2013 High Fidelity, Inc.
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//
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// The avatar mixer receives head, hand and positional data from all connected
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// nodes, and broadcasts that data back to them, every BROADCAST_INTERVAL ms.
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//
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// Distributed under the Apache License, Version 2.0.
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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//
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@ -18,6 +18,15 @@
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#include <CoreAudio/AudioHardware.h>
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#endif
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#ifdef WIN32
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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#include <Mmsystem.h>
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#include <mmdeviceapi.h>
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#include <devicetopology.h>
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#include <Functiondiscoverykeys_devpkey.h>
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#endif
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#include <QtCore/QBuffer>
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#include <QtMultimedia/QAudioInput>
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#include <QtMultimedia/QAudioOutput>
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@ -150,24 +159,56 @@ QAudioDeviceInfo defaultAudioDeviceForMode(QAudio::Mode mode) {
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#endif
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#ifdef WIN32
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QString deviceName;
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if (mode == QAudio::AudioInput) {
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WAVEINCAPS wic;
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// first use WAVE_MAPPER to get the default devices manufacturer ID
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waveInGetDevCaps(WAVE_MAPPER, &wic, sizeof(wic));
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//Use the received manufacturer id to get the device's real name
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waveInGetDevCaps(wic.wMid, &wic, sizeof(wic));
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qDebug() << "input device:" << wic.szPname;
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deviceName = wic.szPname;
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//Check for Windows Vista or higher, IMMDeviceEnumerator doesn't work below that.
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OSVERSIONINFO osvi;
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ZeroMemory(&osvi, sizeof(OSVERSIONINFO));
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osvi.dwOSVersionInfoSize = sizeof(OSVERSIONINFO);
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GetVersionEx(&osvi);
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const DWORD VISTA_MAJOR_VERSION = 6;
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if (osvi.dwMajorVersion < VISTA_MAJOR_VERSION) {// lower then vista
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if (mode == QAudio::AudioInput) {
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WAVEINCAPS wic;
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// first use WAVE_MAPPER to get the default devices manufacturer ID
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waveInGetDevCaps(WAVE_MAPPER, &wic, sizeof(wic));
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//Use the received manufacturer id to get the device's real name
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waveInGetDevCaps(wic.wMid, &wic, sizeof(wic));
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qDebug() << "input device:" << wic.szPname;
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deviceName = wic.szPname;
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} else {
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WAVEOUTCAPS woc;
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// first use WAVE_MAPPER to get the default devices manufacturer ID
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waveOutGetDevCaps(WAVE_MAPPER, &woc, sizeof(woc));
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//Use the received manufacturer id to get the device's real name
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waveOutGetDevCaps(woc.wMid, &woc, sizeof(woc));
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qDebug() << "output device:" << woc.szPname;
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deviceName = woc.szPname;
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}
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} else {
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WAVEOUTCAPS woc;
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// first use WAVE_MAPPER to get the default devices manufacturer ID
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waveOutGetDevCaps(WAVE_MAPPER, &woc, sizeof(woc));
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//Use the received manufacturer id to get the device's real name
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waveOutGetDevCaps(woc.wMid, &woc, sizeof(woc));
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qDebug() << "output device:" << woc.szPname;
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deviceName = woc.szPname;
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HRESULT hr = S_OK;
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CoInitialize(NULL);
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IMMDeviceEnumerator* pMMDeviceEnumerator = NULL;
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CoCreateInstance(__uuidof(MMDeviceEnumerator), NULL, CLSCTX_ALL, __uuidof(IMMDeviceEnumerator), (void**)&pMMDeviceEnumerator);
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IMMDevice* pEndpoint;
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pMMDeviceEnumerator->GetDefaultAudioEndpoint(mode == QAudio::AudioOutput ? eRender : eCapture, eMultimedia, &pEndpoint);
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IPropertyStore* pPropertyStore;
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pEndpoint->OpenPropertyStore(STGM_READ, &pPropertyStore);
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pEndpoint->Release();
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pEndpoint = NULL;
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PROPVARIANT pv;
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PropVariantInit(&pv);
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hr = pPropertyStore->GetValue(PKEY_Device_FriendlyName, &pv);
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pPropertyStore->Release();
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pPropertyStore = NULL;
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//QAudio devices seems to only take the 31 first characters of the Friendly Device Name.
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const DWORD QT_WIN_MAX_AUDIO_DEVICENAME_LEN = 31;
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deviceName = QString::fromWCharArray((wchar_t*)pv.pwszVal).left(QT_WIN_MAX_AUDIO_DEVICENAME_LEN);
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qDebug() << (mode == QAudio::AudioOutput ? "output" : "input") << " device:" << deviceName;
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PropVariantClear(&pv);
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pMMDeviceEnumerator->Release();
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pMMDeviceEnumerator = NULL;
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CoUninitialize();
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}
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qDebug() << "DEBUG [" << deviceName << "] [" << getNamedAudioDeviceForMode(mode, deviceName).deviceName() << "]";
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qDebug() << "DEBUG [" << deviceName << "] [" << getNamedAudioDeviceForMode(mode, deviceName).deviceName() << "]";
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return getNamedAudioDeviceForMode(mode, deviceName);
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#endif
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@ -988,4 +1029,4 @@ float Audio::calculateDeviceToNetworkInputRatio(int numBytes) {
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int Audio::calculateNumberOfFrameSamples(int numBytes) {
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int frameSamples = (int)(numBytes * CALLBACK_ACCELERATOR_RATIO + 0.5f) / sizeof(int16_t);
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return frameSamples;
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}
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}
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@ -9,20 +9,162 @@
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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//
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struct chunk
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#include <stdint.h>
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#include <glm/glm.hpp>
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#include <QDataStream>
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#include <QtCore/QDebug>
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#include <QtNetwork/QNetworkAccessManager>
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#include <QtNetwork/QNetworkRequest>
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#include <QtNetwork/QNetworkReply>
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#include <qendian.h>
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#include <SharedUtil.h>
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#include "AudioRingBuffer.h"
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#include "Sound.h"
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// procedural audio version of Sound
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Sound::Sound(float volume, float frequency, float duration, float decay, QObject* parent) :
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QObject(parent)
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{
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static char monoAudioData[MAX_PACKET_SIZE];
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static int16_t* monoAudioSamples = (int16_t*)(monoAudioData);
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float t;
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const float AUDIO_CALLBACK_MSECS = (float) NETWORK_BUFFER_LENGTH_SAMPLES_PER_CHANNEL / (float)SAMPLE_RATE * 1000.0;
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const float MAX_VOLUME = 32000.f;
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const float MAX_DURATION = 2.f;
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const float MIN_AUDIBLE_VOLUME = 0.001f;
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const float NOISE_MAGNITUDE = 0.02f;
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const int MAX_SAMPLE_VALUE = std::numeric_limits<int16_t>::max();
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const int MIN_SAMPLE_VALUE = std::numeric_limits<int16_t>::min();
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int numSamples = NETWORK_BUFFER_LENGTH_SAMPLES_PER_CHANNEL; // we add sounds in chunks of this many samples
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int chunkStartingSample = 0;
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float waveFrequency = (frequency / SAMPLE_RATE) * TWO_PI;
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while (volume > 0.f) {
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for (int i = 0; i < numSamples; i++) {
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t = (float)chunkStartingSample + (float)i;
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float sample = sinf(t * waveFrequency);
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sample += ((randFloat() - 0.5f) * NOISE_MAGNITUDE);
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sample *= volume * MAX_VOLUME;
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monoAudioSamples[i] = glm::clamp((int)sample, MIN_SAMPLE_VALUE, MAX_SAMPLE_VALUE);
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volume *= (1.f - decay);
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}
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// add the monoAudioSamples to our actual output Byte Array
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_byteArray.append(monoAudioData, numSamples * sizeof(int16_t));
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chunkStartingSample += numSamples;
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duration = glm::clamp(duration - (AUDIO_CALLBACK_MSECS / 1000.f), 0.f, MAX_DURATION);
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//qDebug() << "decaying... _duration=" << _duration;
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if (duration == 0.f || (volume < MIN_AUDIBLE_VOLUME)) {
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volume = 0.f;
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}
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}
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}
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Sound::Sound(const QUrl& sampleURL, QObject* parent) :
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QObject(parent)
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{
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// assume we have a QApplication or QCoreApplication instance and use the
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// QNetworkAccess manager to grab the raw audio file at the given URL
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QNetworkAccessManager *manager = new QNetworkAccessManager(this);
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connect(manager, SIGNAL(finished(QNetworkReply*)),
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this, SLOT(replyFinished(QNetworkReply*)));
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qDebug() << "Requesting audio file" << sampleURL.toDisplayString();
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manager->get(QNetworkRequest(sampleURL));
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}
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void Sound::replyFinished(QNetworkReply* reply) {
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// replace our byte array with the downloaded data
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QByteArray rawAudioByteArray = reply->readAll();
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// foreach(QByteArray b, reply->rawHeaderList())
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// qDebug() << b.constData() << ": " << reply->rawHeader(b).constData();
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if (reply->hasRawHeader("Content-Type")) {
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QByteArray headerContentType = reply->rawHeader("Content-Type");
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// WAV audio file encountered
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if (headerContentType == "audio/x-wav"
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|| headerContentType == "audio/wav"
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|| headerContentType == "audio/wave") {
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QByteArray outputAudioByteArray;
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interpretAsWav(rawAudioByteArray, outputAudioByteArray);
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downSample(outputAudioByteArray);
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} else {
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// Process as RAW file
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downSample(rawAudioByteArray);
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}
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} else {
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qDebug() << "Network reply without 'Content-Type'.";
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}
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}
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void Sound::downSample(const QByteArray& rawAudioByteArray) {
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// assume that this was a RAW file and is now an array of samples that are
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// signed, 16-bit, 48Khz, mono
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// we want to convert it to the format that the audio-mixer wants
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// which is signed, 16-bit, 24Khz, mono
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_byteArray.resize(rawAudioByteArray.size() / 2);
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int numSourceSamples = rawAudioByteArray.size() / sizeof(int16_t);
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int16_t* sourceSamples = (int16_t*) rawAudioByteArray.data();
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int16_t* destinationSamples = (int16_t*) _byteArray.data();
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for (int i = 1; i < numSourceSamples; i += 2) {
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if (i + 1 >= numSourceSamples) {
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destinationSamples[(i - 1) / 2] = (sourceSamples[i - 1] / 2) + (sourceSamples[i] / 2);
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} else {
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destinationSamples[(i - 1) / 2] = (sourceSamples[i - 1] / 4) + (sourceSamples[i] / 2) + (sourceSamples[i + 1] / 4);
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}
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}
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}
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//
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// Format description from https://ccrma.stanford.edu/courses/422/projects/WaveFormat/
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//
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// The header for a WAV file looks like this:
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// Positions Sample Value Description
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// 00-03 "RIFF" Marks the file as a riff file. Characters are each 1 byte long.
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// 04-07 File size (int) Size of the overall file - 8 bytes, in bytes (32-bit integer).
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// 08-11 "WAVE" File Type Header. For our purposes, it always equals "WAVE".
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// 12-15 "fmt " Format chunk marker.
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// 16-19 16 Length of format data as listed above
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// 20-21 1 Type of format: (1=PCM, 257=Mu-Law, 258=A-Law, 259=ADPCM) - 2 byte integer
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// 22-23 2 Number of Channels - 2 byte integer
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// 24-27 44100 Sample Rate - 32 byte integer. Sample Rate = Number of Samples per second, or Hertz.
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// 28-31 176400 (Sample Rate * BitsPerSample * Channels) / 8.
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// 32-33 4 (BitsPerSample * Channels) / 8 - 8 bit mono2 - 8 bit stereo/16 bit mono4 - 16 bit stereo
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// 34-35 16 Bits per sample
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// 36-39 "data" Chunk header. Marks the beginning of the data section.
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// 40-43 File size (int) Size of the data section.
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// 44-?? Actual sound data
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// Sample values are given above for a 16-bit stereo source.
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//
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struct chunk {
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char id[4];
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quint32 size;
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};
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struct RIFFHeader
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{
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struct RIFFHeader {
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chunk descriptor; // "RIFF"
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char type[4]; // "WAVE"
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};
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struct WAVEHeader
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{
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struct WAVEHeader {
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chunk descriptor;
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quint16 audioFormat; // Format type: 1=PCM, 257=Mu-Law, 258=A-Law, 259=ADPCM
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quint16 numChannels; // Number of channels: 1=mono, 2=stereo
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quint16 bitsPerSample;
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};
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struct DATAHeader
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{
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struct DATAHeader {
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chunk descriptor;
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};
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struct CombinedHeader
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{
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struct CombinedHeader {
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RIFFHeader riff;
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WAVEHeader wave;
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};
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// Created by Stephen Birarda on 1/16/14.
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// Copyright 2014 High Fidelity, Inc.
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//
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// Heavily based on Andrzej Kapolka's original HTTPConnection class
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// found from another one of his projects.
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// https://github.com/ey6es/witgap/tree/master/src/cpp/server/http
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//
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// Distributed under the Apache License, Version 2.0.
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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//
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@ -5,6 +5,8 @@
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// Created by Brad Hefta-Gaub on 06/11/13.
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// Copyright 2013 High Fidelity, Inc.
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//
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// 2D CoverageMap Quad tree for storage of OctreeProjectedPolygons
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//
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// Distributed under the Apache License, Version 2.0.
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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//
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@ -9,6 +9,40 @@
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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//
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#include <algorithm>
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#include <cstring>
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#include <QtCore/QDebug>
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#include <SharedUtil.h>
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#include "CoverageMapV2.h"
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int CoverageMapV2::_mapCount = 0;
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int CoverageMapV2::_checkMapRootCalls = 0;
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int CoverageMapV2::_notAllInView = 0;
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bool CoverageMapV2::wantDebugging = false;
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const BoundingBox CoverageMapV2::ROOT_BOUNDING_BOX = BoundingBox(glm::vec2(-1.f,-1.f), glm::vec2(2.f,2.f));
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// Coverage Map's polygon coordinates are from -1 to 1 in the following mapping to screen space.
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//
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// (0,0) (windowWidth, 0)
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// -1,1 1,1
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// +-----------------------+
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// | | |
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// | | |
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// | -1,0 | |
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// |-----------+-----------|
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// | 0,0 |
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// | | |
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// | | |
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// | | |
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// +-----------------------+
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// -1,-1 1,-1
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// (0,windowHeight) (windowWidth,windowHeight)
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//
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// Choosing a minimum sized polygon. Since we know a typical window is approximately 1500 pixels wide
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// then a pixel on our screen will be ~ 2.0/1500 or 0.0013 "units" wide, similarly pixels are typically
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// about that tall as well. If we say that polygons should be at least 10x10 pixels to be considered "big enough"
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}
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// normal exit case... return...
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}
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}
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@ -5,6 +5,8 @@
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// Created by Brad Hefta-Gaub on 1/29/14.
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// Copyright 2014 High Fidelity, Inc.
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//
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// Scriptable Vec3 class library.
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//
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// Distributed under the Apache License, Version 2.0.
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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//
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@ -2,7 +2,7 @@
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// CapsuleShape.cpp
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// libraries/shared/src
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//
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// Created by Andrew Meadows on 2014.
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// Created by Andrew Meadows on 02/20/2014.
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// Copyright 2014 High Fidelity, Inc.
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//
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// Distributed under the Apache License, Version 2.0.
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@ -2,7 +2,7 @@
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// CollisionInfo.cpp
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// libraries/shared/src
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//
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// Created by Andrew Meadows on 2014.
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// Created by Andrew Meadows on 02/14/2014.
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// Copyright 2014 High Fidelity, Inc.
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//
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// Distributed under the Apache License, Version 2.0.
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|
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@ -2,7 +2,7 @@
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// CollisionInfo.h
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// libraries/shared/src
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//
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// Created by Andrew Meadows on 2014.
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// Created by Andrew Meadows on 02/14/2014.
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// Copyright 2014 High Fidelity, Inc.
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//
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// Distributed under the Apache License, Version 2.0.
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@ -2,7 +2,7 @@
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// ListShape.cpp
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// libraries/shared/src
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//
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// Created by Andrew Meadows on 2014.
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// Created by Andrew Meadows on 02/20/2014.
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// Copyright 2014 High Fidelity, Inc.
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//
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// Distributed under the Apache License, Version 2.0.
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|
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@ -5,6 +5,8 @@
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// Created by Brad Hefta-Gaub on 8/12/13.
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// Copyright 2013 High Fidelity, Inc.
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//
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// Threaded or non-threaded packet sender.
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//
|
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// Distributed under the Apache License, Version 2.0.
|
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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//
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@ -2,7 +2,7 @@
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// ShapeCollider.cpp
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// libraries/shared/src
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//
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// Created by Andrew Meadows on 2014.
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// Created by Andrew Meadows on 02/20/2014.
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// Copyright 2014 High Fidelity, Inc.
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//
|
||||
// Distributed under the Apache License, Version 2.0.
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@ -2,7 +2,7 @@
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// ShapeCollider.h
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// libraries/shared/src
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//
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// Created by Andrew Meadows on 2014.
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// Created by Andrew Meadows on 02/20/2014.
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// Copyright 2014 High Fidelity, Inc.
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//
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// Distributed under the Apache License, Version 2.0.
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Reference in a new issue