Commit graph

4403 commits

Author SHA1 Message Date
Sam Gateau
df0eb901a2 REverting the change in the jittering sequence length 2019-09-03 17:01:03 -07:00
Sam Gateau
03c5dfad3d propagating the Bloom on off correctly and fixing the problem where Luci prevents from seeing the zone and finally, update the luci.js with the newer version 2019-09-03 16:28:32 -07:00
Sam Gateau
cda2943b9a Merge branch 'master' of github.com:highfidelity/hifi into yellow 2019-09-03 12:01:12 -07:00
Andrew Meadows
8957cc5b2b render opaque PolyLines with opaque pipepline 2019-08-22 08:13:11 -07:00
Sam Gateau
e1e4d9ac6c Exposing the AA mode of the AA job 2019-08-20 18:15:35 -07:00
Sam Gateau
c5bd9ecf4f REfreshing the antialiasing qml na dconfig of the Jitter Job 2019-08-19 18:14:29 -07:00
Sam Gateau
aeb407698d bloom ui 2019-08-18 22:15:20 -07:00
Sam Gateau
859016bf37 Addressing review comments 2019-08-14 10:28:42 -07:00
Sam Gateau
4a93b23d83 Address the procedural to populate all reflection versions with user uniforms bindings and make EnigneInspector works correctly 2019-08-13 18:47:57 -07:00
Sam Gateau
9139edc8b1 Maybe fixed the problem, cannot render the gl41 version properly 2019-08-12 00:44:14 -07:00
MiladNazeri
ae7b415152
Merge pull request #16008 from HifiExperiments/text
Supporting text effects + fonts on Text Entities
2019-08-02 14:25:28 -07:00
HifiExperiments
029a494beb try to fix android shader build error 2019-08-01 21:29:01 -07:00
Anna
4e4f8866cd fix android/mac build error 2019-07-30 13:15:26 -07:00
Anna
f58400950a made color format for resolve FB a parameter, reverted name of tonemapping task to preserve back compatibility 2019-07-30 11:57:01 -07:00
Anna
0cd532a47b cleaning up 2019-07-30 10:08:38 -07:00
HifiExperiments
078ca7edea supporting text effects + fonts on text entities 2019-07-30 09:59:45 -07:00
Anna
458b3f18df changes from cr 2019-07-29 18:25:36 -07:00
Anna
379a262b07 bug fix in deferred, finish merging android & windows forward 2019-07-29 18:15:54 -07:00
Anna
d3107efb82 added optional output buffer to ToneMapAndResampleTask 2019-07-29 16:27:54 -07:00
Anna
3a437cf190 fix on android, merge android and windows forward pipelines 2019-07-29 14:59:15 -07:00
Anna
2fca77867b broken on android again somehow 2019-07-29 13:45:08 -07:00
Anna
db49a0b9d6 fixed some typos from merge 2019-07-29 11:55:12 -07:00
Anna
0cc8c1f434 making my changes work on android 2019-07-29 10:43:20 -07:00
Anna
8aef9db4b9 works on android! 2019-07-26 20:09:18 -07:00
Anna
6a6b2f6d27 added tone mapping back 2019-07-26 18:55:08 -07:00
Anna
0d2b2a2aef added tone mapping config 2019-07-26 12:53:18 -07:00
Anna
16595d9412 created tonemapandresample 2019-07-26 11:56:25 -07:00
Anna
1b0d8ee603 removed typo 2019-07-24 13:37:33 -07:00
Anna
27586727db make tonemapandresampletask run on android 2019-07-24 11:38:47 -07:00
Shannon Romano
2942bfaad0
Merge pull request #15939 from SamGondelman/shader
Condense directional light shaders using slp defines
2019-07-24 09:01:49 -07:00
Anna
1df43fc83a Merge branch 'master' of github.com:highfidelity/hifi into combine-tone-map-resample 2019-07-23 15:41:01 -07:00
Brad Davis
449f3d00f9 BUGZ-987: fix depth testing of HUD layer 3D objects 2019-07-23 12:09:12 -07:00
Anna
45d1672edd remove testing variables 2019-07-16 15:44:29 -07:00
Anna
58a04c1ccf fix jenkins errors for real this time 2019-07-16 15:44:29 -07:00
Anna
2cd2e35736 fixing jenkins build errors 2019-07-16 15:44:29 -07:00
Anna
8d9760ae0c typo fix 2019-07-16 15:44:29 -07:00
Anna
e129f88723 deleted tone mapping mirrored slf and slp since they auto generate 2019-07-16 15:44:29 -07:00
Anna
b59d967b6c fixed luci, made tone mapping mirrored auto generate, changed color format on forward, bug fixes 2019-07-16 15:44:28 -07:00
Anna
0b51e3c129 progress 2019-07-16 15:43:47 -07:00
Anna
24f022ec3b init commit for this pr, still buggy 2019-07-16 15:41:01 -07:00
Shannon Romano
53a67dcfa9
Merge pull request #15872 from SamGondelman/bias
DEV-202: Expose shadow bias and max distance to Zone Entity
2019-07-16 15:22:37 -07:00
SamGondelman
965feb6f7a condense direction light shaders using slp defines 2019-07-16 11:24:19 -07:00
SamGondelman
1789e16cc4 possible fix for shader compilation error 2019-07-12 16:22:01 -07:00
SamGondelman
046b25ab67 fix haze on web entities, deferred and forward 2019-07-11 14:56:17 -07:00
SamGondelman
22a7a97a9a fix forward web + parabola blending 2019-07-11 12:23:04 -07:00
SamGondelman
9539664749 add haze to skybox 2019-07-11 11:00:30 -07:00
SamGondelman
d545ba5bc6 haze on most entities, working on skybox 2019-07-10 23:52:50 -07:00
SamGondelman
8fd2251612 mostly working equation? 2019-07-09 13:34:33 -07:00
SamGondelman
68b2c8c2fb wip adding haze to forward rendering 2019-07-09 00:46:24 -07:00
Sam Gondelman
732a7b0a89
fix build error 2019-07-03 22:43:35 -07:00