Ken Cooke
04798a45fc
Remove redundant patterns from CMake GLOB
2016-02-08 14:47:43 -08:00
Ken Cooke
e2066c7719
Disabled AVX support on Mac. XCode is still missing __builtin_cpu_supports (added to Clang in Jul 2015?)
2016-02-06 11:22:19 -08:00
Ken Cooke
3d684dd0e7
Refactor AVX code for separate compilation and runtime dispatch
2016-02-06 10:55:23 -08:00
Ken Cooke
08e299f724
CMAKE changes to support AVX instructions. Source files in src/avx are compiled with AVX enabled (VEX encoding) and require runtime dispatch to avoid crashing a machine without AVX hardware.
2016-02-06 10:53:56 -08:00
Ken Cooke
96f1191a97
Compiler fixes
2016-02-05 17:46:26 -08:00
Ken Cooke
7a07e57144
Compiler fixes
2016-02-05 17:27:33 -08:00
Ken Cooke
ad0383114b
Compiler fixes
2016-02-05 16:34:04 -08:00
Ken Cooke
1a1b34296c
Compiler fixes
2016-02-05 15:44:31 -08:00
Ken Cooke
721fa9d43a
HRTF-based audio spatialization engine
2016-02-05 15:24:09 -08:00
Andrew Meadows
09bdccb18c
Merge pull request #7032 from hyperlogic/tony/standing-jump
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MyAvatar: Standing Takeoff and In-Air Animations
2016-02-05 13:45:52 -08:00
Brad Hefta-Gaub
f738f2b6f6
Merge pull request #7035 from howard-stearns/fix-mouth-movement
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fix-mouth-movement
2016-02-05 12:08:23 -08:00
Howard Stearns
47694b90ee
Fix inverted boolean that was preventing other people's avatars from mouth-animating.
2016-02-05 11:47:21 -08:00
Anthony J. Thibault
f13e31c7fc
CharacterController: removed unnecessary code.
2016-02-05 10:53:58 -08:00
Anthony J. Thibault
bfeace78f7
AnimInverseKinematics: warning fixes
2016-02-04 18:51:48 -08:00
Anthony J. Thibault
51189cfc50
AnimInverseKinematics: opened up UpLeg and Leg constraints
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This improves the quality of the jump animations, while IK is enabled.
2016-02-04 17:56:41 -08:00
Anthony J. Thibault
8ca8550f26
MyAvatar: Standing Takeoff and In-Air Animations
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Now there are two sets of of jump takeoff and in-air animations.
* Run - Used when the character jumps or falls with a small forward velocity.
* Standing - Used when the character jumps or falls in-place or backward.
CharacterController
* increased takeoff duration to 250 ms
* increased takeoff to fly duration to 1100 ms
* added standing jump and in-air animations
* added 250 milisecond delay between ground and hover, to prevent going into hover when walking over cracks.
* take-off to in-air transitions now use the new snapshotPrev interp type for a smoother tweening.
2016-02-04 17:56:07 -08:00
Andrew Meadows
725f9e29a3
Merge pull request #7026 from hyperlogic/tony/fly-like-an-eagle
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MyAvatar: Use head to turn while flying in HMD mode
2016-02-04 17:52:47 -08:00
Brad Hefta-Gaub
817245accc
Merge pull request #7025 from jherico/qml
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QML Work
2016-02-04 16:03:39 -08:00
Bradley Austin Davis
dc0e038535
Add drive selection to the file dialog
2016-02-04 13:51:43 -08:00
Bradley Austin Davis
64597f9d9f
Fixing save dialog issues saving new files
2016-02-04 13:32:52 -08:00
Eric Levin
294a7ee9ad
Merge pull request #7027 from birarda/avatars-property
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move two AvatarList invokable methods from AvatarManager to AvatarHashMap
2016-02-04 11:41:52 -08:00
Anthony J. Thibault
a8e092272c
AnimStateMachine: added new State parameter interpType
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interpType defines how the interpolation between two states is performed.
* SnapshotBoth: Stores two snapshots, the previous animation before interpolation begins and the target state at the
interTarget frame. Then during the interpolation period the two snapshots are interpolated to produce smooth motion between them.
* SnapshotPrev: Stores a snapshot of the previous animation before interpolation begins. However the target state is
evaluated dynamically. During the interpolation period the previous snapshot is interpolated with the target pose
to produce smooth motion between them. This mode is useful for interping into a blended animation where the actual
blend factor is not known at the start of the interp or is might change dramatically during the interp.
2016-02-04 10:32:58 -08:00
James B. Pollack
3c9043987f
Merge pull request #7019 from birarda/absolute-paths
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allow absolute path to entity-server persist file
2016-02-04 08:53:21 -08:00
James B. Pollack
8b09cf3b82
Merge pull request #7024 from birarda/audio-mute-crash
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fix for audio-mixer mute env crash
2016-02-04 08:53:10 -08:00
Eric Levin
2af6c08057
Merge pull request #7022 from imgntn/mastertoys
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Fix userData for pistol in toybox reset scripts
2016-02-03 17:47:21 -08:00
Eric Levin
32fc973698
Merge pull request #7010 from imgntn/cellscience
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Decrease Cell Science Volume
2016-02-03 17:46:56 -08:00
Stephen Birarda
816fe52c5b
mark getAvatarBySessionID as virtual
2016-02-03 17:31:38 -08:00
Stephen Birarda
058bba7b55
move avatar invokables from AvatarManager to AvatarHashMap
2016-02-03 17:13:35 -08:00
Anthony J. Thibault
d2068678f4
MyAvatar: bumped up size of head, w.r.t. head cauterization.
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This is to avoid some issues where face is visible when looking straight down.
Specifically, with the Albert avatar.
2016-02-03 16:08:11 -08:00
Anthony J. Thibault
027a2166f5
MyAvatar: Use head to turn while flying in HMD mode
2016-02-03 15:44:06 -08:00
Bradley Austin Davis
60d97c45af
Support save file dialog
2016-02-03 14:51:10 -08:00
Bradley Austin Davis
8f85abfec8
Support 'naked' selection globs in file dialog
2016-02-03 14:51:07 -08:00
Bradley Austin Davis
320c4d27b5
Force Qt (rather than OS) rendering in a number of places
2016-02-03 14:51:05 -08:00
Bradley Austin Davis
0a99086617
Moving to QML based dialogs
2016-02-03 14:51:02 -08:00
Bradley Austin Davis
c1d45b0c78
Remove declarative form creation from WindowScriptingInterface
2016-02-03 14:50:59 -08:00
Andrew Meadows
63df34541d
Merge pull request #6802 from huffman/agent-simulation
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Fix Agents bidding on simulation ownership
2016-02-03 13:45:12 -08:00
Stephen Birarda
ea9d84bdc4
handle downloading of absolute persist file contents
2016-02-03 13:18:29 -08:00
Andrew Meadows
861082964e
Merge pull request #7017 from hyperlogic/tony/fly
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MyAvatar: Improved Jump / InAir / Fly behavior
2016-02-03 12:22:30 -08:00
Andrew Meadows
00f30201a7
Merge pull request #7003 from sethalves/save-held-adjustments
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automatically save adjustments to offsets of equipped items
2016-02-03 12:21:17 -08:00
Brad Hefta-Gaub
839ce50bde
Merge pull request #7018 from jherico/qml
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QML fixes
2016-02-03 11:59:27 -08:00
Ryan Huffman
77b86e654e
Merge pull request #7006 from birarda/final-overrides
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fix the last of the current override warnings for OS X
2016-02-03 11:26:46 -08:00
Stephen Birarda
93530fca72
fix the last of the current override warnings for OS X
2016-02-03 11:08:41 -08:00
Stephen Birarda
0e20392e66
remove debug for mute environment packet
2016-02-03 11:07:16 -08:00
Stephen Birarda
26abca92ae
don't move the re-used mute environment packet
2016-02-03 10:55:07 -08:00
Seth Alves
ad2a7bfc3c
code review
2016-02-03 10:54:08 -08:00
Andrew Meadows
cd56d635e1
Merge pull request #7012 from sethalves/adjust-palm-position
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base palm position on finger joint rather than an offset from hand joint
2016-02-03 10:34:39 -08:00
Anthony J. Thibault
fff603e4e2
Removed comment
2016-02-03 10:21:27 -08:00
James B. Pollack
51b335c902
reduce cellscience volume
2016-02-03 09:53:14 -08:00
Ryan Huffman
963c71a476
Fix ES rejecting unowned entity physics updates
2016-02-03 09:28:49 -08:00
samcake
4d62df2996
Merge pull request #7011 from zzmp/fix/render-connect-warnings
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Only connect render config if dirty signal present
2016-02-02 17:46:22 -08:00