Commit graph

59 commits

Author SHA1 Message Date
HifiExperiments
ee705d285e Merge branch master into protocol_changes 2024-06-18 21:08:21 -07:00
HifiExperiments
d9ee3791e6 fix deprecated warning 2023-11-18 23:12:28 -08:00
ae7d229d0e Fix copyright headers 2023-05-19 00:17:38 +02:00
Heather Anderson
1e018dbc64 isolate calls to the QtScript libraries to an interface we control 2023-05-19 00:17:33 +02:00
d2a768c2f0 Renamed environment variables 2022-09-08 22:18:50 +02:00
David Rowe
71b025f7f0 Separate API vs. internal versions of clearAvatarEntity() 2021-03-22 15:36:57 +13:00
Kasen IO
4b1e82fc0b Move user agent to networking constants. 2020-07-08 14:18:24 -04:00
Kasen IO
21fd10d154 Revert commit 359248829c using -m 1 to temporarily fix issue 383. 2020-06-03 16:08:18 -04:00
David Rowe
200ff2499e Include localVelocity etc. to match Entity.getEntityProperties() 2019-12-01 21:24:40 +13:00
David Rowe
9d3e9f6a78 Add new Avatar.getAvatarEntityData() method for API 2019-12-01 16:35:05 +13:00
David Rowe
9144e78cb9 Rename current getAvatarEntityData() method and use internally 2019-11-28 16:30:26 +13:00
Sabrina Shanman
05ac16536e
Merge pull request #16436 from highfidelity/master
Merge master into instancing
2019-10-31 17:39:15 -07:00
Anthony J. Thibault
92f1b59cc8 Full legacy API and FST support 2019-10-18 16:30:32 -07:00
sabrina-shanman
5837053f50 Fix miscellaneous build errors/warnings 2019-09-13 16:56:30 -07:00
Clement
8480624797 Limit upstream data to avatar mixer 2019-01-15 14:18:53 -08:00
Andrew Meadows
c998ddbb9e ScriptableAvatar::setAvatarEntityData() works 2019-01-09 17:28:00 -08:00
Andrew Meadows
a4be4fb6c0 MyAvatar.setAvatarEntityData() works 2019-01-09 17:28:00 -08:00
Andrew Meadows
9f404ef006 Agent bots can manipulate AvatarEntities again 2019-01-09 17:28:00 -08:00
Howard Stearns
42799817a1
Merge pull request #14552 from SimonWalton-HiFi/agent-large-avatar-packets
Pass on dropFaceTracking flag in ScriptableAvatar::toByteArrayStateful()
2018-12-10 10:37:15 -08:00
Simon Walton
0d419d4dcf Pass on dropFaceTracking flag in ScriptableAvatar::toByteArrayStateful() 2018-12-06 17:16:15 -08:00
Simon Walton
e03104cad5 Merge remote-tracking branch 'upstream/master' into avatar-mixer-downloads-fst
Remove the code that was fixed in the conflicting PR - it's
now fixed in the new location.
2018-12-05 17:58:38 -08:00
Simon Walton
16144b6630 Move the previously deleted FST reader down to the ScriptableAvatar class 2018-12-05 17:14:40 -08:00
Simon Walton
eb097af796 Remove all .fst downloads from AvatarData and its derived classes 2018-12-03 17:42:39 -08:00
Clement
181f2b4263 Fix Agent crash on shutdown 2018-11-28 18:40:52 -08:00
sabrina-shanman
cbca77b12f Rename HFMGeometry to HFMModel and adjust related variables 2018-11-01 17:17:48 -07:00
sabrina-shanman
becee7f010 Re-name FBXGeometry to HFMGeometry and do the same for related classes 2018-10-30 17:28:42 -07:00
Anthony Thibault
949efff439 Fix blendshapes playing back in recordings at 2x their proper values 2018-09-07 13:21:17 -07:00
Stephen Birarda
ea7c0e923a make client traits handler a unique ptr in AvatarData 2018-08-21 10:31:15 -07:00
Stephen Birarda
a0df68f32f move skeleton model URL emit to AvatarData 2018-08-21 10:31:14 -07:00
Stephen Birarda
ac835650b7 add skeleton trait sending to Agent, queuing in AvatarMixer 2018-08-21 10:31:14 -07:00
Clement
da9fb9c751 Fix non self-sufficient headers 2018-05-04 16:26:41 -07:00
Anthony J. Thibault
cd4d9255bd Added defaultPoseFlags to avatar protocol
Change rotationSet to rotationIsDefaultPose for JointData
Also for translation.  Fixed all code to flip boolean value.
Created EntityJointData so that the ModelEntity stuff doesn't need to change.
2018-01-19 15:34:27 -08:00
ZappoMan
a7a0f03ede rename SpatiallyNestable::getPosition() to SpatiallyNestable::getWorldPosition() 2017-10-27 18:39:17 -07:00
Menithal
982d4a451f Updated Protocol to add allowTranslation
There still is a bug for the value no actually updating
2017-08-08 23:47:37 +03:00
Atlante45
95abbd0ad4 Prevent Interface from trying to send packets bigger than an MTU 2017-07-05 17:08:04 -07:00
Brad Davis
6fc82bb351 Switch to preprocessor macro for blocking invokes to capture function information 2017-06-30 11:36:24 -07:00
Brad Davis
b52dd7b822 Don't use blocking connections on the main thread 2017-06-29 20:45:17 -07:00
Anthony J. Thibault
e100e3d19b made UNIT_SCALE const 2017-03-28 17:34:15 -07:00
Anthony J. Thibault
ecc31802b8 Added translation support to AC avatar animations. 2017-03-28 17:23:36 -07:00
Brad Hefta-Gaub
d233430809 fix warnings 2017-02-17 21:58:35 -08:00
Brad Hefta-Gaub
291b823cfa const cleanup and fix crash 2017-02-17 18:28:07 -08:00
ZappoMan
81b5a3c585 more cleanup 2017-01-23 15:12:54 -08:00
ZappoMan
e0bad95257 some cleanup 2017-01-23 13:18:55 -08:00
ZappoMan
292d472a59 checkpoint - got first cut at distance based rotation tolerance working 2017-01-23 13:06:29 -08:00
ZappoMan
6e5e9d3492 more work 2017-01-16 18:28:01 -08:00
ZappoMan
c9c311e275 checkpoint for distance joints 2017-01-15 11:47:48 -08:00
Brad Davis
7b90d71205 Fix build 2016-12-28 13:23:05 -08:00
howard-stearns
884d22a59b make agent avatar animations work again, and use them in crowds 2016-10-11 16:06:55 -07:00
Howard Stearns
8f7f3eed6e ScriptAvatar now gets the .fbx joints:
Because the joint mappings in the .fst can be wrong when the .fst isn't updated for quick changes in the .fbx.
  Because models now really need the preRotation, which is only in the avatar .fbx.
2015-12-01 11:52:42 -08:00
Brad Davis
98cc7408b1 Fixing issues found in AC playback test 2015-11-18 17:17:20 -08:00