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Add new Avatar.getAvatarEntityData() method for API
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2 changed files with 15 additions and 1 deletions
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@ -279,7 +279,18 @@ void ScriptableAvatar::setJointMappingsFromNetworkReply() {
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networkReply->deleteLater();
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}
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AvatarEntityMap ScriptableAvatar::getAvatarEntityData() const {
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auto data = getAvatarEntityDataInternal(true);
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return data;
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}
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AvatarEntityMap ScriptableAvatar::getAvatarEntityDataNonDefault() const {
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auto data = getAvatarEntityDataInternal(false);
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return data;
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}
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AvatarEntityMap ScriptableAvatar::getAvatarEntityDataInternal(bool allProperties) const {
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// DANGER: Now that we store the AvatarEntityData in packed format this call is potentially Very Expensive!
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// Avoid calling this method if possible.
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AvatarEntityMap data;
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@ -290,7 +301,7 @@ AvatarEntityMap ScriptableAvatar::getAvatarEntityDataNonDefault() const {
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EntityItemPointer entity = itr.second;
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EntityItemProperties properties = entity->getProperties();
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QByteArray blob;
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EntityItemProperties::propertiesToBlob(_scriptEngine, sessionID, properties, blob);
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EntityItemProperties::propertiesToBlob(_scriptEngine, sessionID, properties, blob, allProperties);
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data[id] = blob;
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}
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});
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@ -178,9 +178,12 @@ public:
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* var avatarEntityData = Avatar.getAvatarEntityData();
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* print("Avatar entities: " + JSON.stringify(avatarEntityData));
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*/
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Q_INVOKABLE AvatarEntityMap getAvatarEntityData() const override;
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AvatarEntityMap getAvatarEntityDataNonDefault() const override;
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AvatarEntityMap getAvatarEntityDataInternal(bool allProperties) const;
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/**jsdoc
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* Sets all avatar entities from an object.
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* <p><strong>Warning:</strong> Potentially an expensive call. Do not use if possible.</p>
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