Anthony Thibault
27e80913d6
NeuronPlugin: register for combination mode
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This will tell us, if user is using arms, upper-body or full body configurations.
2015-12-26 12:13:29 -08:00
Anthony Thibault
fd3eed3d41
NeruonPlugin: translation support
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Warn if translations are not present.
2015-12-26 11:50:54 -08:00
Anthony Thibault
878fe80040
Merge branch 'master' into tony/neuron-plugin
2015-12-25 10:24:55 -08:00
Anthony Thibault
84260192fb
Set up controller poses to match hifi standard skeleton
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Neuron plugin in fills in the gap (thumb1) with identity.
Updated neuronAvatar script to work with new controller pose names.
2015-12-25 09:57:50 -08:00
Anthony Thibault
8b979b67ee
neruonAvatar.js: now sets rotations in correct frame.
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The rotations from the neuron are effectively in world space and are deltas
from the default pose.
There still is an issue with the thumb, due to the missing joint from the Neuron.
The Neuron only has 3 thumb joints, not 4.
2015-12-24 17:16:49 -08:00
samcake
a8c5828eb3
Merge pull request #6737 from zzmp/refactor/final-blit
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Move final blit into RenderDeferredTask
2015-12-24 10:43:52 -08:00
Zach Pomerantz
dfa2b8d453
Remove redundant clearColorBuffer from Blit
2015-12-24 10:39:29 -08:00
Zach Pomerantz
687eef37da
Move final blit into RenderDeferredTask
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- Also changes color buffer clearing, such that
anything run through Blit will now clear BUFFER_COLOR0 to 0,0,1,0.
- Blit will always be added to RenderDeferredTask, but
will only run if renderArgs._blitFramebuffer is set.
2015-12-23 18:21:08 -08:00
Anthony J. Thibault
c44f69b370
WIP checkpoint
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Changed euler angle compisition based on experiments in maya.
Also, the neuronAvatar.js attempts to transform the neuron input quaternions into
a pose relative to the avatar's default pose, but doesn't it doesn't work.
2015-12-23 17:13:52 -08:00
James B. Pollack
a023a7eebd
Merge pull request #6734 from AlessandroSigna/branchJS
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Fix assignment
2015-12-23 14:05:56 -08:00
AlessandroSigna
2c72e7964d
Fix assignment
2015-12-23 13:54:06 -08:00
samcake
01a5f47070
Merge pull request #6733 from zzmp/feat/render-gui
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Simplify renderDebug GUI
2015-12-23 13:40:53 -08:00
Zach Pomerantz
ea9f2e57ce
Simplify renderDebug GUI
2015-12-23 13:09:45 -08:00
Brad Davis
dd17fa0058
Merge pull request #6730 from ZappoMan/fixWarning
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fix warning
2015-12-23 12:59:38 -08:00
James B. Pollack
d8278459be
Merge pull request #6724 from thoys/20736
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Winter Smash up Target Practice game
2015-12-23 10:34:20 -08:00
Thijs Wenker
505f4ce7e4
Merge branch 'master' of https://github.com/worklist/hifi into 20736
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Conflicts:
examples/controllers/handControllerGrab.js
2015-12-23 02:37:38 +01:00
James B. Pollack
32b9f60bd5
Merge pull request #6731 from imgntn/grabhotfix1
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fix handControllerGrab merge problems
2015-12-22 17:24:30 -08:00
James B. Pollack
4115138b5b
fix merge problems
2015-12-22 17:22:55 -08:00
Anthony J. Thibault
6afe3bae5e
Copy Neuron joints into controller poses
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This makes the accessible for controller mapping and to JavaScript.
Added 'neuronAvatar.js' as an example of reading joints from the neuron and setting them
on the avatar. NOTE: the rotations are currently in the wrong coordinate frame.
2015-12-22 17:21:33 -08:00
Brad Hefta-Gaub
68c6cae4f3
fix warning
2015-12-22 17:21:25 -08:00
Brad Hefta-Gaub
7a09582a65
Merge pull request #6729 from zzmp/fix/reorder
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Reorder RenderContext initializer to avoid -Wreorder
2015-12-22 17:19:32 -08:00
Seth Alves
46233b24c0
Merge pull request #6630 from imgntn/particle_grab
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Add Various Grab Visualization Options
2015-12-22 16:51:30 -08:00
James B. Pollack
64eb22bf22
merging
2015-12-22 16:34:01 -08:00
Brad Davis
88d36487f8
Merge pull request #6727 from samcake/hdr
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Clean up shaders removing glowIntensity and alphaThreshold legacy
2015-12-22 15:41:08 -08:00
Zach Pomerantz
df78f895a6
Reorder RenderContext initializer to avoid -Wreorder
2015-12-22 14:54:47 -08:00
James B. Pollack
edd11a670a
minor adjustments to particles
2015-12-22 14:38:53 -08:00
James B. Pollack
60f2314469
remove debugging print
2015-12-22 14:38:05 -08:00
Brad Davis
a6d9dbc5c4
Merge pull request #6728 from ZappoMan/rightClickMenu
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More Hand Reticle movement improvements
2015-12-22 14:00:42 -08:00
Brad Hefta-Gaub
9a3d72c7b6
tweak sleep cycle slightly
2015-12-22 13:55:01 -08:00
Brad Hefta-Gaub
119f3e9895
make both hands and mouse work
2015-12-22 13:35:16 -08:00
samcake
f9070ee989
Cleanup cruft in the shaders, glowIntensity and alphaThreshold not needed anymore
2015-12-22 12:41:31 -08:00
James B. Pollack
88a5a0a35d
Merge pull request #6685 from ericrius1/polylineOptimizations
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First pass at Flow Arts Hut
2015-12-22 12:28:34 -08:00
James B. Pollack
52e6b84968
Update lightBall.js
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zeroes
2015-12-22 12:09:16 -08:00
James B. Pollack
5e0a428dec
Update hiddenEntityReset.js
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add zeroes
2015-12-22 12:07:57 -08:00
James B. Pollack
51630734df
Update masterReset.js
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add initial zeroes
2015-12-22 12:07:02 -08:00
ericrius1
6fc98bd577
fixed ravestick, merged
2015-12-22 12:03:03 -08:00
James B. Pollack
7bc7bddc3a
set defaults
2015-12-22 12:00:45 -08:00
Brad Hefta-Gaub
cc00aa01fb
Merge branch 'master' of https://github.com/highfidelity/hifi into rightClickMenu
2015-12-22 11:54:34 -08:00
James B. Pollack
80e8fcf502
Merge branch 'master' into particle_grab
2015-12-22 11:49:51 -08:00
ericrius1
bb28369dee
Merge branch 'polylineOptimizations' of https://github.com/ericrius1/hifi into polylineOptimizations
2015-12-22 11:49:31 -08:00
Eric Levin
e8803ad9ae
Lightsaber looks way better now
2015-12-22 11:35:04 -08:00
Brad Hefta-Gaub
298e4d0f83
Merge pull request #6726 from jherico/legacy_oculus
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Legacy oculus work
2015-12-22 11:02:37 -08:00
Eric Levin
653e3ecdcc
fixed offset issue with lightsaber
2015-12-22 11:02:36 -08:00
Brad Hefta-Gaub
22bc6f861a
Merge pull request #6722 from jherico/server_only_build
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Add CMake flag for building only server components
2015-12-22 10:53:26 -08:00
Bradley Austin Davis
79d8b20637
Simulating Oculus interaction on legacy platforms
2015-12-22 10:09:45 -08:00
ericrius1
fdb909ca31
merged
2015-12-22 09:40:42 -08:00
Brad Davis
7fdeb66cf4
Merge pull request #6723 from ZappoMan/macHydraCrash
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fix crash on mac when sixense DLL can't be loaded
2015-12-22 09:32:23 -08:00
Bradley Austin Davis
e0e1ae43f5
Fixing legacy oculus plugin
2015-12-22 09:28:38 -08:00
Brad Davis
243fba461d
Add CMake flag for building only server components
2015-12-22 09:19:07 -08:00
Thijs Wenker
6c34059061
(note to self, ctrl-s every 5 seconds in code editor)
2015-12-22 14:24:14 +01:00