Commit graph

981 commits

Author SHA1 Message Date
sabrina-shanman
faf5db5476 Change semantic for removing transitions 2019-06-06 13:25:06 -07:00
sabrina-shanman
833946ceb3 Clean up transition naming 2019-06-06 13:25:06 -07:00
sabrina-shanman
5587193640 Add more transition icon debugging 2019-06-06 13:25:00 -07:00
sabrina-shanman
03a8e77ade Move RenderItemStatusIcon to Item.h 2019-05-20 12:07:41 -07:00
sabrina-shanman
fa7621896a Add debug icon which shows on render items with transitions 2019-05-20 11:58:01 -07:00
SamGondelman
eb8c722080 fix runtime switch 2019-05-13 09:58:55 -07:00
SamGondelman
04198c6bfc use weak ptrs, add comment about SelectSortItems performance 2019-05-08 13:13:05 -07:00
SamGondelman
da092cc5f0 fix zone issues 2019-05-08 11:04:54 -07:00
SamGondelman
200cf7aacb try to fix transition crash 2019-05-02 14:31:43 -07:00
SamGondelman
06fbc8440e Merge remote-tracking branch 'upstream/master' into stencil2 2019-04-22 13:28:30 -07:00
SamGondelman
c730e51d1e wip redo stencil work 2019-04-11 13:22:51 -07:00
SamGondelman
27338c3639 fix cauterization of entities that are children of MyAvatar's head 2019-04-08 19:48:11 -07:00
Sam Gondelman
660818aded
Revert "Case 20060: Grab correct stencil masks from display plugins" 2019-04-05 11:59:46 -07:00
Sam Gondelman
85bf1da0a1
Merge pull request #15266 from SamGondelman/stencil
Case 20060: Grab correct stencil masks from display plugins
2019-04-04 13:36:25 -07:00
Brad Davis
44fc0d21db Revert "Remove _compositeFramebuffer from display plugins"
This reverts commit cb311408c6.
2019-04-03 13:43:39 -07:00
Shannon Romano
cf7eeb7355
Merge pull request #15285 from danteruiz/avatar-fading
Case 21415: Avatars stay behind after they disconnect
2019-04-01 18:04:42 -07:00
danteruiz
fcb838a71f addressing review requests 2019-04-01 15:43:04 -07:00
danteruiz
db17f094da adding entities to fade out list; 2019-03-29 15:23:16 -07:00
danteruiz
b9d04c6ebb adding entity to a faded list 2019-03-28 16:42:29 -07:00
danteruiz
04d9858f02 fixing remaining issues 2019-03-28 11:43:53 -07:00
danteruiz
40d424a01d avatar fading 2019-03-27 16:42:34 -07:00
SamGondelman
4ed7c09016 grab correct stencil masks from display plugins 2019-03-26 13:42:18 -07:00
Brad Davis
cb311408c6 Remove _compositeFramebuffer from display plugins 2019-03-12 12:20:20 -07:00
SamGondelman
5ce8f566cc more overlay wip 2019-01-25 11:10:11 -08:00
Sam Gateau
b24a2d33bf Merge branch 'master' of https://github.com/highfidelity/hifi into punk 2018-12-06 19:51:05 -08:00
Adam Smith
653974ca30
Merge pull request #14293 from SamGondelman/branching
Case 19473: Reduce branching in our shaders
2018-12-05 16:42:42 -08:00
Sam Gateau
a295c6ffc8 scripts\developer\utilities\lib\jet\qml\TaskListView.qml 2018-12-04 22:41:36 -08:00
sam gateau
2c4cd68a00 iterating on a simpler engine graph 2018-11-30 17:43:27 -08:00
sam gateau
14bf383c50 MIgrating everything to collect the items out from the render task 2018-11-29 17:59:04 -08:00
Sam Gondelman
f728a8ba5a
Update drawCellBounds.slv 2018-11-27 10:57:57 -08:00
sam gateau
f348cc35c4 separting debug in its own task 2018-11-26 15:20:45 -08:00
Sam Gondelman
968ffe7ec3
Merge branch 'master' into branching 2018-11-16 10:25:02 -08:00
Sam Gateau
0166d7748a Merging with master around rc76 cut time 2018-11-15 22:52:37 -08:00
John Conklin II
60c538309a
Merge pull request #14411 from SamGondelman/fading
Fix for avatar flashing on fade out
2018-11-15 13:58:43 -08:00
SamGondelman
597ff773e1 fix for avatar flashing 2018-11-15 10:52:22 -08:00
Sam Gondelman
a206d9e25a
Merge branch 'master' into branching 2018-11-14 17:08:08 -08:00
Olivier Prat
45e0f65972 Merge branch 'ao' of http://github.com/Zvork/hifi into ao 2018-11-14 09:48:24 +01:00
Sam Gondelman
13f650d514
Merge pull request #14093 from SamGondelman/police
Case 19409, Case 19468: Fading fixes and shader cleanup
2018-11-13 15:00:23 -08:00
SamGondelman
df1a848811 fix fade out 2018-11-12 12:58:40 -08:00
John Conklin II
9d404a6cf3
Merge pull request #14379 from Cristo86/gles_use_tbo_no_ssbo
case 19562: GLES - Use TBO instead of SSBO and make shaders use it when it is not gl45 (master)
2018-11-12 10:45:52 -08:00
SamGondelman
1d1510e18e Merge remote-tracking branch 'upstream/master' into police 2018-11-09 13:32:41 -08:00
Olivier Prat
9d5dcec0a0 Merge from master 2018-11-08 09:14:42 +01:00
Sam Gateau
fa0c58fa0e Assign the correct binding slots for the Resource Buffers to fix the deformed mesh rendering of the Avatar in gles backend 2018-11-02 00:08:47 -07:00
Sam Gondelman
e534e09801 Update LightClusterGrid_shared.slh 2018-11-01 15:35:48 -07:00
SamGondelman
dc9405775f more branching removal 2018-10-29 16:42:46 -07:00
SamGondelman
e8c5324e39 start removing branching 2018-10-25 11:59:04 -07:00
Olivier Prat
69ace03919 Merged with master 2018-10-24 08:27:39 +02:00
SamGondelman
0efbdc1ab5 merge with master 2018-10-23 14:33:57 -07:00
sam gateau
4565422876 Merge branch 'master' of github.com:highfidelity/hifi into black-bis 2018-10-23 14:02:15 -07:00
SamGondelman
d254db02dc small cleanup 2018-10-23 11:27:17 -07:00
Brad Davis
c8e664a0a1 New SPIRV Shader toolchain 2018-10-23 10:40:12 -07:00
sam gateau
702f6229b8 Removing the pseudo fix for lod culling that is not ready in this pr 2018-10-23 08:50:10 -07:00
Olivier Prat
5f3a299fd9 Merge with master 2018-10-22 14:02:24 +02:00
Sam Gateau
0379e0dd05 Merge branch 'master' of https://github.com/highfidelity/hifi into black-bis 2018-10-20 23:52:35 -07:00
Clement
8983fe2bcf Fix new Mac warnings 2018-10-09 12:11:55 -07:00
Olivier Prat
cfcf6f05a2 Merge with master 2018-10-09 14:18:02 +02:00
Sam Gateau
5fbf10c2f3 INtroducing the LODEnabled flag on the render item in order prevent LOD to hide important objects regardless of the LOD level. 2018-10-08 23:48:12 -07:00
Olivier Prat
4c84ae02fa Merge branch 'master' of http://github.com/highfidelity/hifi into ao 2018-10-02 18:13:57 +02:00
Sam Gateau
c593f00839 Merge branch 'master' of https://github.com/highfidelity/hifi into black-bis 2018-10-01 19:10:18 -07:00
Seth Alves
b69d0f3997 get interface building and working with clang-7 on ubuntu 18 2018-09-28 13:46:51 -07:00
sam gateau
85b3b883f9 REmove cruft 2018-09-27 11:11:14 -07:00
sam gateau
b5a47b2e76 Finalizing the renaming from Skinned to Deformed 2018-09-26 14:11:22 -07:00
sam gateau
e41b8f06e1 Cleaning up the pipeline and checking that it is working for all cases 2018-09-25 13:57:50 -07:00
Sam Gateau
69734ce21b Getting better' 2018-09-24 22:34:43 -07:00
Olivier Prat
b1db7ab403 Fixed for stereo rendering with resolution level 0 2018-09-20 10:18:06 +02:00
Bradley Austin Davis
fade3a8de0 Fixing shader implicit type conversions 2018-09-06 09:08:36 -07:00
Brad Davis
9a28e04e37 Remove all tabs from shaders 2018-09-06 08:59:07 -07:00
Brad Davis
87b9594bd0 Fix warnings 2018-09-06 08:59:06 -07:00
Brad Davis
07fba89f0f Remove uniforms from item status 2018-09-06 08:59:06 -07:00
Brad Davis
719ae25adb Remove uniforms from drawCellBounds 2018-09-06 08:59:05 -07:00
Brad Davis
c8eb4da6b6 Remove simple draw task uniforms 2018-09-06 08:59:05 -07:00
sam gateau
194903692e clening up the code in LODmanager and the associated js/qml 2018-08-30 18:09:11 -07:00
Sam Gateau
63eb57c741 Exploring PID again 2018-08-28 08:58:25 -07:00
Sam Gateau
d97d655148 USing a simpler halfTan test for culling 2018-08-26 23:17:29 -07:00
Sam Gateau
294fe51fde Trying to simplify the LOD culling test 2018-08-24 16:48:23 -07:00
John Conklin II
fcdbc6c6d2
Merge pull request #13778 from SamGondelman/bloom
Enable bloom in zone properties
2018-08-24 14:46:31 -07:00
Sam Gateau
3aa47a6695 Merging with master after a bunch ofchanges 2018-08-22 08:46:40 -07:00
John Conklin II
b28aa3951f
Merge pull request #13802 from jherico/feature/scribe_programs
Migrating to scribe program descriptors
2018-08-20 14:48:54 -07:00
John Conklin II
61f0e9323a
Merge pull request #13800 from samcake/zvork-shadow
Fixing PR13731 shader error on Mac
2018-08-10 14:10:47 -07:00
Brad Davis
f03370c826 Migrating to scribe program descriptors 2018-08-09 17:58:34 -07:00
SamGondelman
bba806f78c merge with master, fix uniform slots, use varyings for sigma 2018-08-08 22:27:22 -07:00
Olivier Prat
2584ce4c96 Merged with master 2018-08-08 08:42:44 +02:00
SamGondelman
6ff0b9d417 fix debug tools 2018-08-07 15:25:56 -07:00
SamGondelman
a7dec8fb75 parabola and particle shader fixes 2018-08-06 15:49:52 -07:00
Olivier Prat
c56bb9a855 Small optimization by using squared distance and not distance in depth sort 2018-08-06 08:20:21 +02:00
Olivier Prat
92e64510ec Fixed draw frustum and draw aabb code 2018-08-04 15:58:24 +02:00
Brad Davis
ae8f841912 Shader refactoring for explicit bindings 2018-08-03 14:58:11 -07:00
Brad Davis
04e84f1d23 Moving to cmake time shader compiling 2018-08-03 14:58:11 -07:00
Olivier Prat
30600dff93 Non shadow casters now increase shadow scene bounds only in light direction 2018-07-31 15:23:27 +02:00
Sam Gateau
bff372a118 Merge with master 2018-07-13 13:00:00 +02:00
John Conklin II
b59e9f9899
Merge pull request #13582 from Zvork/scale
Render Scale Resolution applied only to 3D rendering not HUD
2018-07-12 10:56:03 -07:00
Olivier Prat
703fc20856 Separate scale between 3D rendering and HUD 2018-07-11 12:17:36 +02:00
Sam Gateau
66199e9aab Cleaning up the isENabled interface andthe qml 2018-07-11 11:57:18 +02:00
Olivier Prat
6814c487ec Fixed slot collision between fade map and material texture table 2018-07-10 16:16:51 +02:00
Olivier Prat
50d16eca80 Added object fade parameters to shape pipeline locations 2018-07-10 12:26:51 +02:00
Olivier Prat
dfe51b57e8 Fade object params are now passed through uniform buffer 2018-07-10 10:53:38 +02:00
Sam
c1856a5e36 Make shadows work with one cascade 2018-07-02 10:46:53 +02:00
SamGondelman
8af1beca8d add isGroupCulled for model overlays 2018-06-04 12:07:57 -07:00
samcake
386c0f9ab2 Re review adjustments 2018-05-31 12:16:57 -07:00
Sam Gateau
513acc529e INtroduce RenderConstants header file to define the alias names for Tag and Layer for Hifi REnder Engine 2018-05-30 23:31:54 -07:00