Philip Rosedale
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a22cd3680a
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Added angular velocity and angular movement to hand, changed hand to block.
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2013-02-25 14:31:56 -08:00 |
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Philip Rosedale
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d272a7de31
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Head: Added roll to lean decoupling constants, appropriate physical limits on angles for head, reduced sensitivity.
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2013-02-22 22:37:11 -08:00 |
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Stephen Birarda
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d31eeda816
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fix previous garbage commit
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2013-02-22 16:45:03 -08:00 |
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Stephen Birarda
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04186664a3
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the proper way to temporarily disable hand render
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2013-02-22 16:44:29 -08:00 |
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Stephen Birarda
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a20a162502
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don't move user view with their gyro, temporarily hide hand
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2013-02-22 16:43:41 -08:00 |
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Stephen Birarda
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88cac51c0c
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tweak sensitiviy on pitch and yaw changes
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2013-02-22 16:28:58 -08:00 |
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Stephen Birarda
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2ab58e00ca
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revert last change to ignore position changes from self-gyro
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2013-02-22 16:25:38 -08:00 |
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Stephen Birarda
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7d244bbd45
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don't allow gyro to move user head for themselves
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2013-02-22 16:17:07 -08:00 |
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Stephen Birarda
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16bdacb8bf
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add missing byte to domain server packets
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2013-02-22 16:14:47 -08:00 |
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Stephen Birarda
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af48f4aad2
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switch back to EC2 domain server
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2013-02-22 15:15:25 -08:00 |
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Stephen Birarda
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6a16d6e3bb
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clean up agent killing/re-adding for interface and domain
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2013-02-22 14:54:19 -08:00 |
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Stephen Birarda
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9c60ac9918
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shared library should link pthreads on UNIX
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2013-02-22 13:47:25 -08:00 |
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Stephen Birarda
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92f5c88ab7
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have domain server remove dead agents from list
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2013-02-22 13:43:29 -08:00 |
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Stephen Birarda
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b4184562e0
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Merge remote-tracking branch 'origin/master'
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2013-02-22 13:39:20 -08:00 |
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Stephen Birarda
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5d2cba0b2a
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add silent agent removal to AgentList class
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2013-02-22 13:38:33 -08:00 |
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Stephen Birarda
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345ec8b938
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fix threaded socket joins so that socket has timeout on blocking receive
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2013-02-22 13:37:57 -08:00 |
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Philip Rosedale
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0453445b13
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Render own manipulator hand in front of camera
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2013-02-22 12:47:28 -08:00 |
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Philip Rosedale
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777a00db3e
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Adding hand data to head broadcast packet.
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2013-02-22 12:28:27 -08:00 |
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Stephen Birarda
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200982dddc
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fix for UDPSocket receive crash in Audio class and main.cpp
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2013-02-22 12:20:16 -08:00 |
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Philip Rosedale
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014fdcc618
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Tweaked hand 'length'
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2013-02-22 12:20:01 -08:00 |
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Philip Rosedale
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41259f9ae0
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Changed Hand to be a floating 'paddle' in front of the head
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2013-02-22 12:10:29 -08:00 |
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Stephen Birarda
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f4a1c405fc
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remove useless cast, activeSocket is a sockaddr
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2013-02-22 10:13:12 -08:00 |
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Stephen Birarda
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e7fc997f78
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push and pop when drawing agent heads
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2013-02-21 16:55:20 -08:00 |
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Stephen Birarda
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5d8ece7867
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add a missing break in processAgentData switch case
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2013-02-21 16:47:41 -08:00 |
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Stephen Birarda
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aa9f4f966e
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allow switchover to new audio mixer received from audio server
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2013-02-21 15:43:52 -08:00 |
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Stephen Birarda
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c28ace9c15
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have mixer use sockaddr when calling UDPSocket receive
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2013-02-21 15:17:07 -08:00 |
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Stephen Birarda
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41691a8aae
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UDPSocket methods now want sockaddr instead of sockaddr_in
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2013-02-21 15:16:19 -08:00 |
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Stephen Birarda
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1e00962fb7
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fix crash on match to active socket, remove LD debug
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2013-02-21 15:08:23 -08:00 |
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Stephen Birarda
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0becd86e6c
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show correct number of agents nearby
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2013-02-21 15:04:17 -08:00 |
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Stephen Birarda
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4a60c5a07b
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switch back to EC2 domain server
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2013-02-21 15:02:33 -08:00 |
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Stephen Birarda
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008223b847
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include cstring for memcpy in Agent class
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2013-02-21 14:55:43 -08:00 |
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Stephen Birarda
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27c4702c7e
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move to agent head position before drawing it
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2013-02-21 14:45:33 -08:00 |
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Stephen Birarda
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9ec51116d5
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fix unecessary copy of Agent, blow away linkedData to rebuild it
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2013-02-21 14:36:53 -08:00 |
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Stephen Birarda
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ea43988173
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resolve conflicts on merge with master
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2013-02-21 13:00:02 -08:00 |
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Stephen Birarda
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47e2e6651a
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add AgentData.cpp with defined abstract destructor
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2013-02-21 12:57:45 -08:00 |
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Stephen Birarda
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060f4dceca
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use AgentData class to abstract implemenation of linked data
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2013-02-21 12:56:57 -08:00 |
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Philip Rosedale
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67115ccad4
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First commit of 'Death Star' voxel planet
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2013-02-21 11:25:52 -08:00 |
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Philip Rosedale
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5f60bf6376
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recursive position vector is same as rendering.
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2013-02-20 21:42:10 -08:00 |
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Philip Rosedale
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9d6d17c1bc
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Merge remote-tracking branch 'origin'
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2013-02-20 21:39:04 -08:00 |
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Philip Rosedale
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15fd9638d6
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remove deadhead (of self) at origin. First commit of voxels with LOD, recursive test pattern.
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2013-02-20 21:38:42 -08:00 |
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Stephen Birarda
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c57380012e
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hook domain server up to AgentList, pack sockets
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2013-02-20 18:32:23 -08:00 |
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Stephen Birarda
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7205817476
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remove AgentSocket abstraction to use sockaddr struct
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2013-02-20 11:44:35 -08:00 |
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Stephen Birarda
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42927ec602
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implement pingAgents method in AgentList
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2013-02-19 17:46:49 -08:00 |
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Stephen Birarda
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9a514f56e5
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have AgentList control the required UDPSocket instance
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2013-02-19 17:34:34 -08:00 |
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Stephen Birarda
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00211ddc3d
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add an overloaded << operator to simplify address debugging
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2013-02-19 17:08:32 -08:00 |
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Stephen Birarda
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bd02f48943
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switch to copy-and-swap for AgentSocket and Agent
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2013-02-19 16:59:14 -08:00 |
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Stephen Birarda
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9d5a800c6f
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begin abstraction of Agent communication to shared classes
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2013-02-19 16:38:57 -08:00 |
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Stephen Birarda
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6c70d264ac
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fix company name in header comments
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2013-02-19 12:50:23 -08:00 |
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Stephen Birarda
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3b8bd83c01
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include string for memset and strcpy, use fscanf returns
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2013-02-18 17:14:35 -08:00 |
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Stephen Birarda
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b9dafbe5bd
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include stdlib for use of strtoul
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2013-02-18 17:12:09 -08:00 |
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