Commit graph

540 commits

Author SHA1 Message Date
Philip Rosedale
a22cd3680a Added angular velocity and angular movement to hand, changed hand to block. 2013-02-25 14:31:56 -08:00
Philip Rosedale
d272a7de31 Head: Added roll to lean decoupling constants, appropriate physical limits on angles for head, reduced sensitivity. 2013-02-22 22:37:11 -08:00
Stephen Birarda
d31eeda816 fix previous garbage commit 2013-02-22 16:45:03 -08:00
Stephen Birarda
04186664a3 the proper way to temporarily disable hand render 2013-02-22 16:44:29 -08:00
Stephen Birarda
a20a162502 don't move user view with their gyro, temporarily hide hand 2013-02-22 16:43:41 -08:00
Stephen Birarda
88cac51c0c tweak sensitiviy on pitch and yaw changes 2013-02-22 16:28:58 -08:00
Stephen Birarda
2ab58e00ca revert last change to ignore position changes from self-gyro 2013-02-22 16:25:38 -08:00
Stephen Birarda
7d244bbd45 don't allow gyro to move user head for themselves 2013-02-22 16:17:07 -08:00
Stephen Birarda
16bdacb8bf add missing byte to domain server packets 2013-02-22 16:14:47 -08:00
Stephen Birarda
af48f4aad2 switch back to EC2 domain server 2013-02-22 15:15:25 -08:00
Stephen Birarda
6a16d6e3bb clean up agent killing/re-adding for interface and domain 2013-02-22 14:54:19 -08:00
Stephen Birarda
9c60ac9918 shared library should link pthreads on UNIX 2013-02-22 13:47:25 -08:00
Stephen Birarda
92f5c88ab7 have domain server remove dead agents from list 2013-02-22 13:43:29 -08:00
Stephen Birarda
b4184562e0 Merge remote-tracking branch 'origin/master' 2013-02-22 13:39:20 -08:00
Stephen Birarda
5d2cba0b2a add silent agent removal to AgentList class 2013-02-22 13:38:33 -08:00
Stephen Birarda
345ec8b938 fix threaded socket joins so that socket has timeout on blocking receive 2013-02-22 13:37:57 -08:00
Philip Rosedale
0453445b13 Render own manipulator hand in front of camera 2013-02-22 12:47:28 -08:00
Philip Rosedale
777a00db3e Adding hand data to head broadcast packet. 2013-02-22 12:28:27 -08:00
Stephen Birarda
200982dddc fix for UDPSocket receive crash in Audio class and main.cpp 2013-02-22 12:20:16 -08:00
Philip Rosedale
014fdcc618 Tweaked hand 'length' 2013-02-22 12:20:01 -08:00
Philip Rosedale
41259f9ae0 Changed Hand to be a floating 'paddle' in front of the head 2013-02-22 12:10:29 -08:00
Stephen Birarda
f4a1c405fc remove useless cast, activeSocket is a sockaddr 2013-02-22 10:13:12 -08:00
Stephen Birarda
e7fc997f78 push and pop when drawing agent heads 2013-02-21 16:55:20 -08:00
Stephen Birarda
5d8ece7867 add a missing break in processAgentData switch case 2013-02-21 16:47:41 -08:00
Stephen Birarda
aa9f4f966e allow switchover to new audio mixer received from audio server 2013-02-21 15:43:52 -08:00
Stephen Birarda
c28ace9c15 have mixer use sockaddr when calling UDPSocket receive 2013-02-21 15:17:07 -08:00
Stephen Birarda
41691a8aae UDPSocket methods now want sockaddr instead of sockaddr_in 2013-02-21 15:16:19 -08:00
Stephen Birarda
1e00962fb7 fix crash on match to active socket, remove LD debug 2013-02-21 15:08:23 -08:00
Stephen Birarda
0becd86e6c show correct number of agents nearby 2013-02-21 15:04:17 -08:00
Stephen Birarda
4a60c5a07b switch back to EC2 domain server 2013-02-21 15:02:33 -08:00
Stephen Birarda
008223b847 include cstring for memcpy in Agent class 2013-02-21 14:55:43 -08:00
Stephen Birarda
27c4702c7e move to agent head position before drawing it 2013-02-21 14:45:33 -08:00
Stephen Birarda
9ec51116d5 fix unecessary copy of Agent, blow away linkedData to rebuild it 2013-02-21 14:36:53 -08:00
Stephen Birarda
ea43988173 resolve conflicts on merge with master 2013-02-21 13:00:02 -08:00
Stephen Birarda
47e2e6651a add AgentData.cpp with defined abstract destructor 2013-02-21 12:57:45 -08:00
Stephen Birarda
060f4dceca use AgentData class to abstract implemenation of linked data 2013-02-21 12:56:57 -08:00
Philip Rosedale
67115ccad4 First commit of 'Death Star' voxel planet 2013-02-21 11:25:52 -08:00
Philip Rosedale
5f60bf6376 recursive position vector is same as rendering. 2013-02-20 21:42:10 -08:00
Philip Rosedale
9d6d17c1bc Merge remote-tracking branch 'origin' 2013-02-20 21:39:04 -08:00
Philip Rosedale
15fd9638d6 remove deadhead (of self) at origin. First commit of voxels with LOD, recursive test pattern. 2013-02-20 21:38:42 -08:00
Stephen Birarda
c57380012e hook domain server up to AgentList, pack sockets 2013-02-20 18:32:23 -08:00
Stephen Birarda
7205817476 remove AgentSocket abstraction to use sockaddr struct 2013-02-20 11:44:35 -08:00
Stephen Birarda
42927ec602 implement pingAgents method in AgentList 2013-02-19 17:46:49 -08:00
Stephen Birarda
9a514f56e5 have AgentList control the required UDPSocket instance 2013-02-19 17:34:34 -08:00
Stephen Birarda
00211ddc3d add an overloaded << operator to simplify address debugging 2013-02-19 17:08:32 -08:00
Stephen Birarda
bd02f48943 switch to copy-and-swap for AgentSocket and Agent 2013-02-19 16:59:14 -08:00
Stephen Birarda
9d5a800c6f begin abstraction of Agent communication to shared classes 2013-02-19 16:38:57 -08:00
Stephen Birarda
6c70d264ac fix company name in header comments 2013-02-19 12:50:23 -08:00
Stephen Birarda
3b8bd83c01 include string for memset and strcpy, use fscanf returns 2013-02-18 17:14:35 -08:00
Stephen Birarda
b9dafbe5bd include stdlib for use of strtoul 2013-02-18 17:12:09 -08:00