Brad Davis
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7be40a48a1
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Merge branch 'master' into fix_stored_size
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2017-04-26 19:08:04 -07:00 |
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Brad Davis
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fa0fb11329
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Remove uneeded memory to memory copy for mip transfers
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2017-04-26 17:14:39 -07:00 |
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Ryan Huffman
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4395cd7ee1
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Update hasPendingTransfers to not touch _pendingTransfers
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2017-04-26 16:31:42 -07:00 |
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Ryan Huffman
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f509403b25
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Update prioritization of memory pressure states
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2017-04-26 16:31:42 -07:00 |
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Ryan Huffman
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7bb6010149
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Fixup targetAllocatedMip inside gl textures
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2017-04-26 15:09:26 -07:00 |
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Ryan Huffman
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1bd95ee19f
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Remove didQueueTransfer check from populateTransferQueue
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2017-04-26 15:09:26 -07:00 |
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Ryan Huffman
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6a0474934c
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Fixup variabletexture ctors
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2017-04-26 15:09:26 -07:00 |
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Ryan Huffman
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a71d246e75
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Replace canPopulate with _minAllocatedMip
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2017-04-26 15:09:26 -07:00 |
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Ryan Huffman
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b9ec573c8b
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Update gl41 an gl45 texture backends to take into account min avail mip
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2017-04-26 11:21:43 -07:00 |
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Ryan Huffman
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4d48cb2e80
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Remove extraneous glTextureParameteri logging
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2017-04-26 10:49:23 -07:00 |
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Ryan Huffman
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f5bb42b19f
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Remove request of mip from GL45BackendVariableTexture
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2017-04-26 10:49:23 -07:00 |
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Ryan Huffman
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65d30d1d0b
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Remove lowestRequestMip from gltexture
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2017-04-26 10:49:23 -07:00 |
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Ryan Huffman
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51ee058c0b
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Update GLTexture to not promote if we can't populate
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2017-04-26 10:49:23 -07:00 |
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Ryan Huffman
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382fe5d38d
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Update gpu backend to only transfer if it can populate
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2017-04-26 10:49:23 -07:00 |
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Ryan Huffman
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6e307dd6eb
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Remove debug logging
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2017-04-26 10:48:57 -07:00 |
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Ryan Huffman
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14f8c91e23
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Adjust gl45 backend to request interest in mips and keep track of min requested
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2017-04-26 10:48:57 -07:00 |
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Ryan Huffman
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970be9d2c5
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Add check for canPopulate to gpu backend
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2017-04-26 10:48:57 -07:00 |
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Ryan Huffman
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8d03d50d35
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Cleanup progressive ktx debugging
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2017-04-26 10:48:57 -07:00 |
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Ryan Huffman
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b2ff0a711e
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Replace canPromoteAndPopulate with multiple function calls
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2017-04-26 10:48:24 -07:00 |
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Ryan Huffman
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7cab70deba
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Remove gl error logging
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2017-04-26 10:48:24 -07:00 |
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Ryan Huffman
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d5f1e6fb37
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Adjust handling of requested mips in gl backend
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2017-04-26 10:48:24 -07:00 |
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Ryan Huffman
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472c888529
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Fix handling of failed ktx downloads
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2017-04-26 10:48:24 -07:00 |
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Ryan Huffman
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ce12a216c0
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I think it might be working.
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2017-04-26 10:48:24 -07:00 |
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Ryan Huffman
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70eaac8d6c
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Add persisting of ktx min mips available to ktx cache file
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2017-04-26 10:48:24 -07:00 |
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Ryan Huffman
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5594e81fe4
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Improve gl backend handling of unavailable mips
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2017-04-26 10:48:24 -07:00 |
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Ryan Huffman
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20f4d14e07
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Add compressed KTX size evaluation
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2017-04-26 10:48:23 -07:00 |
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Ryan Huffman
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ab7099b3eb
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Add loading of lower mips to NetworkTexture
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2017-04-26 10:47:32 -07:00 |
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Ryan Huffman
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cf3dc12542
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Add object labels to GL objects and add ktx min mip kv
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2017-04-26 10:47:32 -07:00 |
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Ryan Huffman
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aca7ad27c6
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Fix ktx dependencies
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2017-04-26 10:47:32 -07:00 |
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Ryan Huffman
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b20fcbfcdb
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Add a way to write data to a storage object
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2017-04-26 10:45:50 -07:00 |
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Ryan Huffman
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00cbfa0f70
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Add start of progressive ktx-loading
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2017-04-26 10:45:50 -07:00 |
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Atlante45
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33f58f99d1
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CR
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2017-04-25 16:09:31 -07:00 |
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Atlante45
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1cc86b7203
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Fix build error
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2017-04-25 15:56:23 -07:00 |
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Atlante45
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77d8bf20a7
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Fix warnings
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2017-04-25 15:56:23 -07:00 |
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Atlante45
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d9a7615cc8
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Add compression support for skyboxes
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2017-04-25 15:56:23 -07:00 |
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Atlante45
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ae73cf4038
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Add support for Grayscale and NormalMap textures
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2017-04-25 15:56:23 -07:00 |
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Atlante45
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69a27d516f
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Fix roughness
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2017-04-25 15:56:22 -07:00 |
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Atlante45
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5ceb30b69c
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Make sure mips are copied to memory
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2017-04-25 15:56:22 -07:00 |
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Atlante45
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a450f52427
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Start to setup image library
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2017-04-25 15:56:22 -07:00 |
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samcake
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fe7cec1734
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Testing on windows running 4.1 backend, all good
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2017-04-25 12:04:12 -07:00 |
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samcake
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dff3a3bb34
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fixing the mac crash
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2017-04-25 11:34:01 -07:00 |
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sam gateau
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0a615f35a7
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Merge branch 'master' of https://github.com/highfidelity/hifi into brown
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2017-04-21 14:31:15 -07:00 |
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Brad Davis
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472835d65c
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Port fix from master
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2017-04-19 11:22:20 -07:00 |
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Brad Davis
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bccc06d2fe
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Fix resource texture memory usage tracking
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2017-04-19 10:35:19 -07:00 |
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Brad Davis
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2a2102c7fe
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Recompute memory pressure state after each promote / demote call
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2017-04-18 15:12:34 -07:00 |
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Sam Cake
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96960a505d
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COmpleted the Resource Buffer, compilation and binding works. Now need to help on the shader side
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2017-04-14 23:22:45 -07:00 |
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Sam Cake
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bb15b8c701
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ANd fixing the gl41 rendering
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2017-04-14 00:46:41 -07:00 |
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Sam Cake
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29545f0918
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FInally bringing all the shader compilation related fuinctions in the Backend in the same cpp, making specialized version based on the Backend
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2017-04-13 23:53:56 -07:00 |
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samcake
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d41f34ce8d
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Adding support for the resource buffer
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2017-04-12 19:07:27 -07:00 |
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Brad Davis
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b2aa3271f7
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Adding support for variable allocated textures to the GL 4.1 backend
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2017-04-12 15:09:20 -07:00 |
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